using System; using System.Collections.Generic; namespace T3.Core.Animation; internal static class ConstInterpolator { public static void UpdateTangents(List> curveElements) { } internal static double Interpolate(KeyValuePair a, KeyValuePair b, double u) { return Math.Abs(u- b.Key) < 0.0001 ? b.Value.Value : a.Value.Value; } };