# WrapPointPosition *in [Lib.point.transform](README.md)* Can be used to wrap positions around a cubic volume, e.g., around the current camera position. ## Input Parameters | Name (Relevancy & Type) | Description | |---|---| | **GPoints** (BufferWithViews Required) | — | | **Position** (Vector3) | — | | **Size** (Vector3) | — | | **UseCameraPosition** (Boolean) | — | | **AddLineBreaks** (Boolean) | — | ## Outputs | Name | Type | |---|---| | **OutBuffer** | T3.Core.DataTypes.BufferWithViews |