# RandomizePoints *in [Lib.point.modify](README.md)* Smoothly randomizes various point attributes. It's an extremely versatile operator that provides various options of applying the random modifications and can be smoothly animated. Note: This is an updated version of [_RandomizePoints_Legacy1]. It supports phase seeds, colors, extends and different randomization methods and an improved BiasGain method. ## Input Parameters | Name (Relevancy & Type) | Description | |---|---| | **Points** (BufferWithViews Required) | — | | **Strength** (Single) | — | | **StrengthFactor** (Int32) | — | | **Position** (Vector3) | — | | **Rotation** (Vector3) | — | | **F1** (Single) | — | | **F2** (Single) | — | | **ColorHSB** (Vector4) | — | | **Scale** (Single) | — | | **Stretch** (Vector3) | — | | **RandomPhase** (Single) | — | | **GainAndBias** (Vector2) | — | | **OffsetMode** (Int32) | — | | **Space** (Int32) | — | | **Interpolation** (Int32) | — | | **Repeat** (Int32) | — | | **ClampColorsEtc** (Boolean) | — | ## Outputs | Name | Type | |---|---| | **Output** | T3.Core.DataTypes.BufferWithViews |