# UseTextureReference *in [Lib.image.use](README.md)* Uses a reference to a [RenderTarget] to implement feedback effects. ## Outputs | Name | Type | |---|---| | **Reference** | T3.Core.DataTypes.RenderTargetReference | | **Texture** | T3.Core.DataTypes.Texture2D | | **DepthTexture** | T3.Core.DataTypes.Texture2D |