chore: import upstream snapshot with attribution
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namespace Examples.Lib.render.shading;
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[Guid("5b86e841-548d-4dbd-a39b-6361e28e23f5")]
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internal sealed class SetMaterialExample : Instance<SetMaterialExample>
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{
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[Output(Guid = "a945d055-790b-4cca-856f-300850a6634e")]
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public readonly Slot<Texture2D> ColorBuffer = new();
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}
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