chore: import upstream snapshot with attribution
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namespace Examples.Lib.render.shading{
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[Guid("c1f9edf1-0037-4643-a67f-79aebcd04b41")]
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internal sealed class GetPointLightOcclusionExample : Instance<GetPointLightOcclusionExample>
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{
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[Output(Guid = "0f56fd43-4a80-419d-807b-20eb682ecd26")]
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public readonly Slot<Texture2D> ColorBuffer = new Slot<Texture2D>();
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}
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}
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