chore: import upstream snapshot with attribution
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namespace Examples.Lib.point.sim;
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[Guid("af0a4265-44aa-49d9-b674-5b7c1937c99a")]
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internal sealed class TextureMapForceExample : Instance<TextureMapForceExample>
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{
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[Output(Guid = "c3c883f9-6f5b-4057-bced-62a1f9a09bb1")]
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public readonly Slot<Texture2D> ColorBuffer = new();
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}
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