chore: import upstream snapshot with attribution
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# AnimRandomString
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*in [Lib.string.random](README.md)*
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Returns a random word per beat.
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## Input Parameters
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| Name (Relevancy & Type) | Description |
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|---|---|
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| **Rate** (Single) | — |
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| **Category** (Int32) | — |
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## Outputs
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| Name | Type |
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|---|---|
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| **Fragments** | System.String |
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# BuildRandomString
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*in [Lib.string.random](README.md)*
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Produces a wide selection of text writer effects that
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can be linked to AudioReactions. Interesting setups are
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[MockStrings]->[GetStringPart]->[ScrambleString]
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## Input Parameters
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| Name (Relevancy & Type) | Description |
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|---|---|
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| **WriteMode** (Int32) | — |
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| **Clear** (Boolean) | — |
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| **Insert** (Boolean) | — |
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| **JumpToRandomPos** (Boolean) | — |
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| **InsertString** (String) | — |
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| **Separator** (String) | — |
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| **OverwriteOffset** (Int32) | — |
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| **MaxLength** (Int32) | — |
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| **WrapLines** (Int32) | — |
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| **WrapLineColumn** (Int32) | — |
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| **ScrambleRatio** (Single) | — |
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| **Scramble** (Boolean) | — |
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| **ScrambleSeed** (Int32) | — |
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| **OverrideBuilder** (StringBuilder) | — |
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## Outputs
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| Name | Type |
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|---|---|
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| **Result** | System.String |
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| **Builder** | System.Text.StringBuilder |
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# MockStrings
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*in [Lib.string.random](README.md)*
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A small selection of strings of different categories.
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## Outputs
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| Name | Type |
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|---|---|
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| **Result** | System.String |
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# Lib.string.random
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## Operators
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- [**AnimRandomString**](AnimRandomString.md) — Returns a random word per beat.
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- [**BuildRandomString**](BuildRandomString.md) — Produces a wide selection of text writer effects that
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- [**MockStrings**](MockStrings.md) — A small selection of strings of different categories.
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---
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*Auto-generated from the operator library.*
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