From 49fb09098dc5e81775a94d3d71b4a5ba2d74500b Mon Sep 17 00:00:00 2001 From: wehub-resource-sync Date: Mon, 13 Jul 2026 10:18:46 +0000 Subject: [PATCH] docs: preserve upstream English README --- README.en.md | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 README.en.md diff --git a/README.en.md b/README.en.md new file mode 100644 index 0000000..6900b2f --- /dev/null +++ b/README.en.md @@ -0,0 +1,32 @@ +# TiXL (Tooll3) - A realtime animation toolkit + +[![Discord](https://img.shields.io/discord/823853172619083816.svg?style=for-the-badge)](https://discord.gg/YmSyQdeH3S) +[![MIT License](https://img.shields.io/badge/license-MIT-blue.svg?style=for-the-badge)](https://github.com/tixl3d/tixl/blob/main/LICENSE.txt) +[![Download](https://img.shields.io/badge/Download_TiXL_v4.1.1.1-FF3A9E?style=for-the-badge)](https://github.com/tixl3d/tixl/releases/download/v4.1.1/Tixl-v4.1.1.1.exe) + +[![tooll-screenshot](https://user-images.githubusercontent.com/1732545/173256422-a4ef9894-d954-4bc3-8c24-000bfbe1c3ad.png)](https://www.youtube.com/watch?v=PrxhwOC9hLw "Tooll3 - A quick overview") + +## Overview +TiXL is an open source software to create realtime motion graphics. We are targeting the sweet spot between real-time rendering, graph-based procedural content generation and linear keyframe animation and editing. This combination allows… +- artists to build audio reactive vj content +- use advanced interfaces for exploring parameters +- or to combine keyframe animation with automation + +Technical artists can also dive deeper and use TiXL for advanced development of fragment or compute shaders or to add input from midi controllers and sensors or sources like OSC or Spout. + +We strongly believe in usability and intuitive and beautiful interface design. That's why we experiment with different approaches before striking the right +balance between usability and powerful flexibility. Currently TiXL version 4 is an ongoing development. It's stable enough to produce high-end visuals +create motion graphics use many industry standard features like color correction, scopes and tone mapping, and export small standalone executables. + +We hope to bring together a community of artists, developers and creative tinkerers to drive the design and development of the software as a free open source project. + +## Installation +Please follow the [installation guide](https://github.com/tixl3d/tixl/wiki/help.Installation). + +## Get Help +To get started read the [documentation](https://github.com/tixl3d/tixl/wiki) or watch [tutorial videos](https://www.youtube.com/watch?v=eH2E02U6P5Q&list=PLj-rnPROvbn3LigXGRSDvmLtgTwmNHcQs&index=4). + +If you have questions or feedback, please join us on Discord: https://discord.gg/YmSyQdeH3S + + +