127 lines
4.0 KiB
TypeScript
127 lines
4.0 KiB
TypeScript
import type { QuestionResult } from '@/lib/quiz/grading';
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/**
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* Quiz state persistence in localStorage, keyed per scene.
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*
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* Three keys coexist with distinct lifecycles:
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*
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* quizDraft:<sceneId> — in-progress answers (debounced via useDraftCache),
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* cleared at submit time.
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* quizAnswers:<sceneId> — answers written once at submit, cleared on retry.
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* quizResults:<sceneId> — graded results written once at reviewing, cleared on retry.
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*
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* Both quiz-view (to rehydrate its own state) and the classroom-complete page
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* (to compute aggregate scores) read through this module so the storage
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* schema is a single source of truth.
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*/
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export const DRAFT_KEY_PREFIX = 'quizDraft:';
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export const ANSWERS_KEY_PREFIX = 'quizAnswers:';
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export const RESULTS_KEY_PREFIX = 'quizResults:';
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/** Build the draft cache key for a scene. Use this everywhere that needs the
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* in-progress quiz answers (e.g. `useDraftCache`) so the prefix stays in
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* sync with the readers/clearers below. */
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export const draftKey = (sceneId: string): string => DRAFT_KEY_PREFIX + sceneId;
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export type QuizAnswers = Record<string, string | string[]>;
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export type SubmittedState =
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| { kind: 'reviewing'; answers: QuizAnswers; results: QuestionResult[] }
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| { kind: 'answering'; answers: QuizAnswers }
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| null;
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function safeGet(key: string): string | null {
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if (typeof window === 'undefined') return null;
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try {
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return localStorage.getItem(key);
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} catch {
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return null;
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}
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}
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function safeSet(key: string, value: string): void {
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if (typeof window === 'undefined') return;
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try {
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localStorage.setItem(key, value);
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} catch {
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// ignore quota / disabled storage
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}
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}
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function safeRemove(key: string): void {
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if (typeof window === 'undefined') return;
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try {
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localStorage.removeItem(key);
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} catch {
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// ignore
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}
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}
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/** Read quiz-view's post-submit state: answers + optional graded results. */
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export function readSubmittedState(sceneId: string): SubmittedState {
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const rawA = safeGet(ANSWERS_KEY_PREFIX + sceneId);
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if (!rawA) return null;
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try {
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const answers = JSON.parse(rawA) as QuizAnswers;
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const rawR = safeGet(RESULTS_KEY_PREFIX + sceneId);
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if (rawR) {
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const results = JSON.parse(rawR) as QuestionResult[];
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if (Array.isArray(results) && results.length > 0) {
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return { kind: 'reviewing', answers, results };
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}
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}
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return { kind: 'answering', answers };
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} catch {
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return null;
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}
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}
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/**
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* Convenience reader for the classroom-complete page: returns the submitted
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* answers if present, else falls back to the in-progress draft so a partial
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* attempt still contributes to the aggregate instead of showing 0/N.
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*/
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export function readAnswersForSummary(sceneId: string): QuizAnswers {
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const rawA = safeGet(ANSWERS_KEY_PREFIX + sceneId);
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if (rawA) {
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try {
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return JSON.parse(rawA) as QuizAnswers;
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} catch {
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/* fall through */
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}
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}
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const rawD = safeGet(DRAFT_KEY_PREFIX + sceneId);
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if (rawD) {
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try {
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return JSON.parse(rawD) as QuizAnswers;
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} catch {
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/* fall through */
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}
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}
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return {};
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}
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/** Called by quiz-view at submit time. */
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export function writeSubmittedAnswers(sceneId: string, answers: QuizAnswers): void {
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safeSet(ANSWERS_KEY_PREFIX + sceneId, JSON.stringify(answers));
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}
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/** Called by quiz-view when grading transitions to reviewing. */
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export function writeSubmittedResults(sceneId: string, results: QuestionResult[]): void {
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safeSet(RESULTS_KEY_PREFIX + sceneId, JSON.stringify(results));
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}
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/** Called by quiz-view on retry: wipes submitted answers + results but keeps draft lifecycle. */
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export function clearSubmitted(sceneId: string): void {
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safeRemove(ANSWERS_KEY_PREFIX + sceneId);
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safeRemove(RESULTS_KEY_PREFIX + sceneId);
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}
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/** Called by the stage-delete flow: wipes all three keys for a single scene. */
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export function clearAllForScene(sceneId: string): void {
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safeRemove(DRAFT_KEY_PREFIX + sceneId);
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safeRemove(ANSWERS_KEY_PREFIX + sceneId);
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safeRemove(RESULTS_KEY_PREFIX + sceneId);
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}
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