chore: import upstream snapshot with attribution
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// C++ program to implement gravity/bead sort
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#include <cstdio>
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#include <cstring>
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#define BEAD(i, j) beads[i * max + j]
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// function to perform the above algorithm
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void beadSort(int *a, int len) {
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// Find the maximum element
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int max = a[0];
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for (int i = 1; i < len; i++)
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if (a[i] > max)
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max = a[i];
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// allocating memory
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unsigned char *beads = new unsigned char[max * len];
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memset(beads, 0, static_cast<size_t>(max) * len);
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// mark the beads
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for (int i = 0; i < len; i++)
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for (int j = 0; j < a[i]; j++) BEAD(i, j) = 1;
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for (int j = 0; j < max; j++) {
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// count how many beads are on each post
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int sum = 0;
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for (int i = 0; i < len; i++) {
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sum += BEAD(i, j);
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BEAD(i, j) = 0;
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}
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// Move beads down
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for (int i = len - sum; i < len; i++) BEAD(i, j) = 1;
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}
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// Put sorted values in array using beads
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for (int i = 0; i < len; i++) {
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int j;
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for (j = 0; j < max && BEAD(i, j); j++) {
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}
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a[i] = j;
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}
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delete[] beads;
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}
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// driver function to test the algorithm
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int main() {
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int a[] = {5, 3, 1, 7, 4, 1, 1, 20};
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int len = sizeof(a) / sizeof(a[0]);
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beadSort(a, len);
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for (int i = 0; i < len; i++) printf("%d ", a[i]);
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return 0;
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}
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