chore: import upstream snapshot with attribution
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/**
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* \file
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* \brief A simple tree implementation using nodes
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*
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* \todo update code to use C++ STL library features and OO structure
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* \warning This program is a poor implementation and does not utilize any of
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* the C++ STL features.
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*/
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#include <algorithm> /// for std::max
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#include <iostream> /// for std::cout
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#include <queue> /// for std::queue
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using node = struct node {
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int data;
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int height;
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struct node *left;
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struct node *right;
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};
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/**
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* @brief creates and returns a new node
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* @param[in] data value stored in the node
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* @return newly created node
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*/
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node *createNode(int data) {
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node *nn = new node();
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nn->data = data;
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nn->height = 0;
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nn->left = nullptr;
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nn->right = nullptr;
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return nn;
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}
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/**
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* @param[in] root the root of the tree
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* @return height of tree
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*/
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int height(node *root) {
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if (root == nullptr) {
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return 0;
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}
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return 1 + std::max(height(root->left), height(root->right));
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}
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/**
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* @param[in] root of the tree
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* @return difference between height of left and right subtree
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*/
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int getBalance(node *root) { return height(root->left) - height(root->right); }
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/**
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* @param root of the tree to be rotated
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* @return node after right rotation
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*/
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node *rightRotate(node *root) {
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node *t = root->left;
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node *u = t->right;
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t->right = root;
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root->left = u;
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return t;
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}
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/**
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* @param root of the tree to be rotated
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* @return node after left rotation
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*/
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node *leftRotate(node *root) {
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node *t = root->right;
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node *u = t->left;
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t->left = root;
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root->right = u;
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return t;
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}
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/**
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* @param root of the tree
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* @returns node with minimum value in the tree
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*/
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node *minValue(node *root) {
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if (root->left == nullptr) {
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return root;
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}
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return minValue(root->left);
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}
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/**
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* @brief inserts a new element into AVL tree
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* @param root of the tree
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* @param[in] item the element to be insterted into the tree
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* @return root of the updated tree
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*/
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node *insert(node *root, int item) {
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if (root == nullptr) {
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return createNode(item);
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}
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if (item < root->data) {
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root->left = insert(root->left, item);
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} else {
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root->right = insert(root->right, item);
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}
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int b = getBalance(root);
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if (b > 1) {
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if (getBalance(root->left) < 0) {
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root->left = leftRotate(root->left); // Left-Right Case
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}
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return rightRotate(root); // Left-Left Case
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} else if (b < -1) {
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if (getBalance(root->right) > 0) {
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root->right = rightRotate(root->right); // Right-Left Case
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}
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return leftRotate(root); // Right-Right Case
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}
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return root;
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}
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/**
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* @brief removes a given element from AVL tree
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* @param root of the tree
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* @param[in] element the element to be deleted from the tree
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* @return root of the updated tree
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*/
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node *deleteNode(node *root, int element) {
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if (root == nullptr) {
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return root;
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}
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if (element < root->data) {
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root->left = deleteNode(root->left, element);
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} else if (element > root->data) {
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root->right = deleteNode(root->right, element);
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} else {
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// Node to be deleted is leaf node or have only one Child
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if (!root->right || !root->left) {
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node *temp = !root->right ? root->left : root->right;
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delete root;
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return temp;
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}
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// Node to be deleted have both left and right subtrees
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node *temp = minValue(root->right);
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root->data = temp->data;
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root->right = deleteNode(root->right, temp->data);
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}
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// Balancing Tree after deletion
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return root;
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}
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/**
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* @brief calls delete on every node
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* @param root of the tree
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*/
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void deleteAllNodes(const node *const root) {
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if (root) {
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deleteAllNodes(root->left);
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deleteAllNodes(root->right);
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delete root;
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}
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}
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/**
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* @brief prints given tree in the LevelOrder
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* @param[in] root of the tree
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*/
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void levelOrder(node *root) {
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std::queue<node *> q;
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q.push(root);
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while (!q.empty()) {
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root = q.front();
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std::cout << root->data << " ";
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q.pop();
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if (root->left) {
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q.push(root->left);
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}
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if (root->right) {
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q.push(root->right);
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}
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}
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}
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/**
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* @brief Main function
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* @returns 0 on exit
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*/
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int main() {
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// Testing AVL Tree
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node *root = nullptr;
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int i = 0;
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for (i = 1; i <= 7; i++) root = insert(root, i);
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std::cout << "LevelOrder: ";
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levelOrder(root);
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root = deleteNode(root, 1); // Deleting key with value 1
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std::cout << "\nLevelOrder: ";
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levelOrder(root);
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root = deleteNode(root, 4); // Deletin key with value 4
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std::cout << "\nLevelOrder: ";
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levelOrder(root);
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deleteAllNodes(root);
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return 0;
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}
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