<?xml version="1.0" encoding="utf-8"?><!--
  ~ ImageToolbox is an image editor for android
  ~ Copyright (c) 2026 T8RIN (Malik Mukhametzyanov)
  ~
  ~ Licensed under the Apache License, Version 2.0 (the "License");
  ~ you may not use this file except in compliance with the License.
  ~
  ~ Unless required by applicable law or agreed to in writing, software
  ~ distributed under the License is distributed on an "AS IS" BASIS,
  ~ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  ~ See the License for the specific language governing permissions and
  ~ limitations under the License.
  ~
  ~ You should have received a copy of the Apache License
  ~ along with this program.  If not, see <http://www.apache.org/licenses/LICENSE-2.0>.
  -->
<resources xmlns:tools="http://schemas.android.com/tools" tools:ignore="MissingTranslation">
    <string name="app_name" translatable="false">Image Toolbox</string>
    <string name="app_launcher_name" translatable="false">Image Toolbox</string>
    <string name="file_provider" translatable="false">com.t8rin.imagetoolbox.fileprovider</string>
    <string name="smth_went_wrong">Something went wrong: %1$s</string>
    <string name="size">Size %1$s</string>
    <string name="loading">Loading…</string>
    <string name="image_too_large_preview">Image is too large to preview, but saving will be attempted anyway</string>
    <string name="pick_image">Pick image to start</string>
    <string name="width">Width %1$s</string>
    <string name="height">Height %1$s</string>
    <string name="quality">Quality</string>
    <string name="extension">Extension</string>
    <string name="resize_type">Resize type</string>
    <string name="explicit">Explicit</string>
    <string name="flexible">Flexible</string>
    <string name="pick_image_alt">Pick Image</string>
    <string name="app_closing_sub">Are you sure you want to close the app?</string>
    <string name="app_closing">App closing</string>
    <string name="stay">Stay</string>
    <string name="close">Close</string>
    <string name="reset_image">Reset image</string>
    <string name="reset_image_sub">Image changes will roll back to initial values</string>
    <string name="values_reset">Values properly reset</string>
    <string name="reset">Reset</string>
    <string name="something_went_wrong">Something went wrong</string>
    <string name="restart_app">Restart app</string>
    <string name="copied">Copied to clipboard</string>
    <string name="exception">Exception</string>
    <string name="edit_exif">Edit EXIF</string>
    <string name="ok">OK</string>
    <string name="no_exif">No EXIF data found</string>
    <string name="add_tag">Add tag</string>
    <string name="save">Save</string>
    <string name="clear">Clear</string>
    <string name="clear_exif">Clear EXIF</string>
    <string name="cancel">Cancel</string>
    <string name="clear_exif_sub">All image EXIF data will be erased. This action cannot be undone!</string>
    <string name="presets">Presets</string>
    <string name="crop">Crop</string>
    <string name="image_not_saved">Saving</string>
    <string name="image_not_saved_sub">All unsaved changes will be lost, if you exit now</string>
    <string name="check_source_code">Source code</string>
    <string name="check_source_code_sub">Get the latest updates, discuss issues and more</string>
    <string name="single_edit">Single Edit</string>
    <string name="single_edit_sub">Modify, resize and edit one image</string>
    <string name="pick_color">Color Picker</string>
    <string name="pick_color_sub">Pick color from image, copy or share</string>
    <string name="image">Image</string>
    <string name="color">Color</string>
    <string name="color_copied">Color copied</string>
    <string name="copy_color_as">Copy color as</string>
    <string name="hex_and_name">HEX + name</string>
    <string name="crop_sub">Crop image to any bounds</string>
    <string name="version">Version</string>
    <string name="keep_exif">Keep EXIF</string>
    <string name="images">Images: %d</string>
    <string name="change_preview">Change preview</string>
    <string name="remove">Remove</string>
    <string name="palette_sub">Generate color palette swatch from given image</string>
    <string name="generate_palette">Generate Palette</string>
    <string name="palette">Palette</string>
    <string name="update">Update</string>
    <string name="new_version">New version %1$s</string>
    <string name="unsupported_type">Unsupported type: %1$s</string>
    <string name="no_palette">Cannot generate palette for given image</string>
    <string name="original">Original</string>
    <string name="folder">Output folder</string>
    <string name="default_folder" translatable="false">Documents/ImageToolbox</string>
    <string name="def">Default</string>
    <string name="custom">Custom</string>
    <string name="unspecified">Unspecified</string>
    <string name="device_storage">Device storage</string>
    <string name="by_bytes_resize">Resize by Weight</string>
    <string name="max_bytes">Max size in KB</string>
    <string name="by_bytes_resize_sub">Resize an image following given size in KB</string>
    <string name="compare">Compare</string>
    <string name="compare_sub">Compare two given images</string>
    <string name="pick_two_images">Pick two images to start</string>
    <string name="pick_images">Pick images</string>
    <string name="settings">Settings</string>
    <string name="night_mode">Night Mode</string>
    <string name="dark">Dark</string>
    <string name="light">Light</string>
    <string name="system">System</string>
    <string name="dynamic_colors">Dynamic colors</string>
    <string name="customization">Customization</string>
    <string name="allow_image_monet">Allow image monet</string>
    <string name="allow_image_monet_sub">If enabled, when you choose an image to edit, app colors will be adopted to this image</string>
    <string name="language">Language</string>
    <string name="amoled_mode">Amoled mode</string>
    <string name="amoled_mode_sub">If enabled surfaces color will be set to absolute dark in night mode</string>
    <string name="color_scheme">Color scheme</string>
    <string name="color_red">Red</string>
    <string name="color_green">Green</string>
    <string name="color_blue">Blue</string>
    <string name="clipboard_paste_invalid_color_code">Paste a valid aRGB color code</string>
    <string name="clipboard_paste_invalid_empty">Nothing to paste</string>
    <string name="cannot_change_palette_while_dynamic_colors_applied">The app\'s color scheme cannot be changed while dynamic colors are turned on</string>
    <string name="pick_accent_color">App theme will be based on selected color</string>
    <string name="about_app">About app</string>
    <string name="app_developer" translatable="false">Malik Mukhametzyanov</string>
    <string name="app_developer_nick" translatable="false">T8RIN</string>
    <string name="no_updates">No updates found</string>
    <string name="issue_tracker">Issue tracker</string>
    <string name="issue_tracker_sub">Send bug reports and feature requests here</string>
    <string name="help_translate">Help translate</string>
    <string name="help_translate_sub">Correct translation mistakes or localize project to another languages</string>
    <string name="help_tips">Help &amp; Tips</string>
    <string name="tutorials_count">%1$d tutorials</string>
    <string name="open_tool">Open tool</string>
    <string name="help_tips_settings_sub">Learn the main tools, export options, PDF flows, color utilities, and fixes for common problems</string>
    <string name="help_category_getting_started">Getting started</string>
    <string name="help_category_getting_started_sub">Choose tools, import files, save results, and reuse settings faster</string>
    <string name="help_category_image_editing">Image editing</string>
    <string name="help_category_image_editing_sub">Resize, crop, filter, erase backgrounds, draw, and watermark images</string>
    <string name="help_category_files_metadata">Files and metadata</string>
    <string name="help_category_files_metadata_sub">Convert formats, compare output, protect privacy, and control filenames</string>
    <string name="help_category_pdf_documents">PDF and documents</string>
    <string name="help_category_pdf_documents_sub">Create PDFs, scan documents, OCR pages, and prepare files for sharing</string>
    <string name="help_category_text_data">Text, QR, and data</string>
    <string name="help_category_text_data_sub">Recognize text, scan codes, encode Base64, check hashes, and package files</string>
    <string name="help_category_color_tools">Color tools</string>
    <string name="help_category_color_tools_sub">Pick colors, build palettes, explore color libraries, and create gradients</string>
    <string name="help_category_creative_tools">Creative tools</string>
    <string name="help_category_creative_tools_sub">Generate SVG, ASCII art, noise textures, shaders, and experimental visuals</string>
    <string name="help_category_troubleshooting">Troubleshooting</string>
    <string name="help_category_troubleshooting_sub">Fix heavy files, transparency, sharing, imports, and reporting issues</string>
    <string name="help_tip_choose_tool_title">Choose the right tool</string>
    <string name="help_tip_choose_tool_subtitle">Use categories, search, favorites, and share actions to start in the right place</string>
    <string name="help_tip_choose_tool_page_title">Start from the best entry point</string>
    <string name="help_tip_choose_tool_description">Image Toolbox has many focused tools, and many of them overlap at first glance. Start from the task you want to finish, then choose the tool that controls the most important part of the result: size, format, metadata, text, PDF pages, colors, or layout.</string>
    <string name="help_tip_choose_tool_step_1">Use search when you know the action name, such as resize, PDF, EXIF, OCR, QR, or color.</string>
    <string name="help_tip_choose_tool_step_2">Open a category when you only know the task type, then pin frequent tools as favorites.</string>
    <string name="help_tip_choose_tool_step_3">When another app shares an image into Image Toolbox, pick the tool from the share sheet flow.</string>
    <string name="help_tip_import_save_share_title">Import, save, and share results</string>
    <string name="help_tip_import_save_share_subtitle">Understand the usual flow from picking input to exporting the edited file</string>
    <string name="help_tip_import_save_share_page_title">Follow the common editing flow</string>
    <string name="help_tip_import_save_share_description">Most tools follow the same rhythm: choose input, adjust options, preview, then save or share. The important detail is that saving creates an output file, while sharing is usually best for quick handoff to another app.</string>
    <string name="help_tip_import_save_share_step_1">Pick one file for single-image tools or several files for batch tools when the picker allows it.</string>
    <string name="help_tip_import_save_share_step_2">Check the preview and output controls before saving, especially format, quality, and filename options.</string>
    <string name="help_tip_import_save_share_step_3">Use share for a quick handoff, or save when you need a persistent copy in the selected folder.</string>
    <string name="help_tip_batch_workflow_title">Work with many images at once</string>
    <string name="help_tip_batch_workflow_subtitle">Batch tools are best for repeated resize, conversion, compression, and naming tasks</string>
    <string name="help_tip_batch_workflow_page_title">Prepare a predictable batch</string>
    <string name="help_tip_batch_workflow_description">Batch processing is fastest when every output should follow the same rules. It is also the easiest place to make a large mistake, so choose naming, quality, metadata, and folder behavior before starting a long export.</string>
    <string name="help_tip_batch_workflow_step_1">Select all related images together and keep the order if the output depends on sequence.</string>
    <string name="help_tip_batch_workflow_step_2">Set resize, format, quality, metadata, and filename rules once before starting export.</string>
    <string name="help_tip_batch_workflow_step_3">Run a small test batch first when source files are large or when the target format is new for you.</string>
    <string name="help_tip_single_edit_title">Quick single edit</string>
    <string name="help_tip_single_edit_subtitle">Use the all-in-one editor when you need several simple changes on one image</string>
    <string name="help_tip_single_edit_page_title">Finish one image without tool hopping</string>
    <string name="help_tip_single_edit_description">Single Edit is useful when the image needs a small chain of changes rather than one specialized operation. It is usually faster for quick cleanup, previewing, and exporting one final copy without building a batch workflow.</string>
    <string name="help_tip_single_edit_step_1">Open Single Edit for one image that needs common adjustments, markup, crop, rotation, or export changes.</string>
    <string name="help_tip_single_edit_step_2">Apply edits in the order that changes the fewest pixels first, such as crop before filters and filters before final compression.</string>
    <string name="help_tip_single_edit_step_3">Use a specialized tool instead when you need batch processing, exact file-size targets, PDF output, OCR, or metadata cleanup.</string>
    <string name="help_tip_presets_settings_title">Use presets and settings</string>
    <string name="help_tip_presets_settings_subtitle">Save repeated choices and tune the app for your preferred workflow</string>
    <string name="help_tip_presets_settings_page_title">Avoid repeating the same setup</string>
    <string name="help_tip_presets_settings_description">Presets and settings are useful when you export the same kind of file often. A good preset turns a repeated manual checklist into one tap, while global settings define the defaults that new tools start with.</string>
    <string name="help_tip_presets_settings_step_1">Create presets for common output sizes, formats, quality values, or naming patterns.</string>
    <string name="help_tip_presets_settings_step_2">Review Settings for default format, quality, save folder, filename, picker, and interface behavior.</string>
    <string name="help_tip_presets_settings_step_3">Back up settings before reinstalling the app or moving to another device.</string>
    <string name="help_tip_default_values_title">Set useful defaults</string>
    <string name="help_tip_default_values_subtitle">Choose default format, quality, scale mode, resize type, and color space once</string>
    <string name="help_tip_default_values_page_title">Make new tools start closer to your goal</string>
    <string name="help_tip_default_values_description">Default values are not just cosmetic preferences. They decide what format, quality, resize behavior, scale mode, and color space appear first in many tools, which helps avoid reselecting the same choices on every export.</string>
    <string name="help_tip_default_values_step_1">Set default image format and quality to match your usual destination, such as JPEG for photos or PNG/WebP for alpha.</string>
    <string name="help_tip_default_values_step_2">Tune default resize type and scale mode if you often export for strict dimensions, social platforms, or document pages.</string>
    <string name="help_tip_default_values_step_3">Change color space defaults only when your workflow needs consistent color handling across displays, print, or external editors.</string>
    <string name="help_tip_picker_launcher_title">Picker and launcher</string>
    <string name="help_tip_picker_launcher_subtitle">Use picker settings when the app opens too many dialogs or starts in the wrong place</string>
    <string name="help_tip_picker_launcher_page_title">Make opening files match your habit</string>
    <string name="help_tip_picker_launcher_description">Picker and launcher settings control whether Image Toolbox starts from the main screen, a tool, or a file selection flow. These options are especially useful when you usually enter from the Android share sheet or when you want the app to feel more like a tool launcher.</string>
    <string name="help_tip_picker_launcher_step_1">Use photo picker settings if the system picker hides files, shows too many recent items, or handles cloud files poorly.</string>
    <string name="help_tip_picker_launcher_step_2">Enable skip picking only for tools where you usually enter from share or already know the source file.</string>
    <string name="help_tip_picker_launcher_step_3">Review launcher mode if you want Image Toolbox to behave more like a tool picker than a normal home screen.</string>
    <string name="help_tip_image_source_title">Image source</string>
    <string name="help_tip_image_source_subtitle">Choose the picker mode that works best with galleries, file managers, and cloud files</string>
    <string name="help_tip_image_source_page_title">Pick files from the right source</string>
    <string name="help_tip_image_source_description">Image Source settings affect how the app asks Android for images. The best choice depends on whether your files live in the system gallery, a file manager folder, a cloud provider, or another app that shares temporary content.</string>
    <string name="help_tip_image_source_step_1">Use the default picker when you want the most system-integrated experience for common gallery images.</string>
    <string name="help_tip_image_source_step_2">Switch picker mode if albums, folders, cloud files, or nonstandard formats do not appear where you expect.</string>
    <string name="help_tip_image_source_step_3">If a shared file disappears after leaving the source app, reopen it through a persistent picker or save a local copy first.</string>
    <string name="help_tip_skip_file_picking_title">Skip file picking</string>
    <string name="help_tip_skip_file_picking_subtitle">Open tools faster when input usually comes from share, clipboard, or a previous screen</string>
    <string name="help_tip_skip_file_picking_page_title">Make repeated tool launches faster</string>
    <string name="help_tip_skip_file_picking_description">Skip File Picking changes the first step of supported tools. It is useful when you usually enter a tool with an already selected image or from Android share actions, but it can feel confusing if you expect every tool to ask for a file immediately.</string>
    <string name="help_tip_skip_file_picking_step_1">Enable it only when your usual flow already provides the source image before the tool opens.</string>
    <string name="help_tip_skip_file_picking_step_2">Keep it disabled while learning the app, because explicit picking makes every tool flow easier to understand.</string>
    <string name="help_tip_skip_file_picking_step_3">If a tool opens with no obvious input, disable this setting or start from Share/Open With so Android passes the file first.</string>
    <string name="help_tip_open_edit_directly_title">Open editor first</string>
    <string name="help_tip_open_edit_directly_subtitle">Skip preview when a shared image should go straight into editing</string>
    <string name="help_tip_open_edit_directly_page_title">Choose preview or edit as the first stop</string>
    <string name="help_tip_open_edit_directly_description">Open Edit Instead Of Preview is for users who already know they want to modify the image. Preview is safer when you inspect files from chat or cloud storage; direct edit is faster for screenshots, quick crops, annotations, and one-off corrections.</string>
    <string name="help_tip_open_edit_directly_step_1">Enable direct edit if most shared images immediately need crop, markup, filters, or export changes.</string>
    <string name="help_tip_open_edit_directly_step_2">Leave preview first when you often inspect metadata, dimensions, transparency, or image quality before deciding.</string>
    <string name="help_tip_open_edit_directly_step_3">Use this together with favorites so shared images land close to the tools you actually use.</string>
    <string name="help_tip_favorites_share_tools_title">Favorites and share tools</string>
    <string name="help_tip_favorites_share_tools_subtitle">Keep the main screen focused and hide tools that do not make sense in share flows</string>
    <string name="help_tip_favorites_share_tools_page_title">Reduce tool list noise</string>
    <string name="help_tip_favorites_share_tools_description">Favorites and hidden-for-share settings are useful when you use only a few tools every day. They also keep the share flow practical by hiding tools that cannot use the type of file another app sends.</string>
    <string name="help_tip_favorites_share_tools_step_1">Pin frequent tools so they stay easy to reach even when tools are grouped by category.</string>
    <string name="help_tip_favorites_share_tools_step_2">Hide tools from share flows when they are irrelevant for files coming from another app.</string>
    <string name="help_tip_favorites_share_tools_step_3">Use the favorite ordering settings if you prefer favorites at the end or grouped with related tools.</string>
    <string name="help_tip_backup_restore_settings_title">Back up settings</string>
    <string name="help_tip_backup_restore_settings_subtitle">Move presets, preferences, and app behavior to another install safely</string>
    <string name="help_tip_backup_restore_settings_page_title">Keep your setup portable</string>
    <string name="help_tip_backup_restore_settings_description">Backup and Restore is most helpful after you have tuned presets, folders, filename rules, tool order, and visual preferences. A backup lets you experiment with settings or reinstall the app without rebuilding your workflow from memory.</string>
    <string name="help_tip_backup_restore_settings_step_1">Create a backup after changing presets, filename behavior, default formats, or tool arrangement.</string>
    <string name="help_tip_backup_restore_settings_step_2">Store the backup somewhere outside the app folder if you plan to clear data, reinstall, or move devices.</string>
    <string name="help_tip_backup_restore_settings_step_3">Restore settings before processing important batches so defaults and save behavior match your old setup.</string>
    <string name="help_tip_preset_text_entry_title">Preset text entry</string>
    <string name="help_tip_preset_text_entry_subtitle">Enter exact preset values instead of adjusting controls repeatedly</string>
    <string name="help_tip_preset_text_entry_page_title">Use precise values when sliders are slow</string>
    <string name="help_tip_preset_text_entry_description">Preset text entry helps when you need exact numbers for repeated work: social image sizes, document margins, compression targets, line widths, or other values that are annoying to reach with gestures. It is also useful on small screens where fine slider movement is harder.</string>
    <string name="help_tip_preset_text_entry_step_1">Enable text entry if you often reuse exact sizes, percentages, quality values, or tool parameters.</string>
    <string name="help_tip_preset_text_entry_step_2">Save the value as a preset after typing it once, then reuse it instead of rebuilding the same setup.</string>
    <string name="help_tip_preset_text_entry_step_3">Keep gesture controls for rough visual tuning and typed values for strict output requirements.</string>
    <string name="help_tip_load_net_image_title">Load images from the web</string>
    <string name="help_tip_load_net_image_subtitle">Paste a page or image URL, preview parsed images, then save or share selected results</string>
    <string name="help_tip_load_net_image_page_title">Use web images deliberately</string>
    <string name="help_tip_load_net_image_description">Web Image Loading parses image sources from the provided URL, previews the first available image, and lets you save or share selected parsed images. Some sites use temporary, protected, or script-generated links, so a page that works in a browser may still return no usable images.</string>
    <string name="help_tip_load_net_image_step_1">Paste a direct image URL or a page URL and wait for the parsed image list to appear.</string>
    <string name="help_tip_load_net_image_step_2">Use the frame or selection controls when the page contains several images and you only need some of them.</string>
    <string name="help_tip_load_net_image_step_3">If nothing loads, try a direct image link or download through the browser first; the site may block parsing or use private links.</string>
    <string name="help_tip_resize_convert_title">Resize and convert images</string>
    <string name="help_tip_resize_convert_subtitle">Change size, format, quality, and metadata for one or many images</string>
    <string name="help_tip_resize_convert_page_title">Create resized copies</string>
    <string name="help_tip_resize_convert_description">Resize and Convert is the main tool for predictable dimensions and lighter output files. Use it when the size of the image, the output format, and the metadata behavior all matter at the same time.</string>
    <string name="help_tip_resize_convert_step_1">Pick one or more images, then choose whether dimensions, scale, or file size matters most.</string>
    <string name="help_tip_resize_convert_step_2">Select the output format and quality; use PNG or WebP when transparency must be preserved.</string>
    <string name="help_tip_resize_convert_step_3">Preview the result, then save or share the generated copies without changing the originals.</string>
    <string name="help_tip_resize_by_file_size_title">Resize by file size</string>
    <string name="help_tip_resize_by_file_size_subtitle">Target a size limit when a website, messenger, or form rejects heavy images</string>
    <string name="help_tip_resize_by_file_size_page_title">Fit strict upload limits</string>
    <string name="help_tip_resize_by_file_size_description">Resize by file size is better than guessing quality values when the destination accepts only files below a specific limit. The tool may adjust compression and dimensions to reach the target while trying to keep the result usable.</string>
    <string name="help_tip_resize_by_file_size_step_1">Enter the target size slightly below the real upload limit to leave room for metadata and provider changes.</string>
    <string name="help_tip_resize_by_file_size_step_2">Prefer lossy formats for photos when the target is small; PNG can stay large even after resizing.</string>
    <string name="help_tip_resize_by_file_size_step_3">Inspect faces, text, and edges after export because aggressive size targets can introduce visible artifacts.</string>
    <string name="help_tip_limit_resize_title">Limit resize</string>
    <string name="help_tip_limit_resize_subtitle">Shrink only images that exceed your maximum width, height, or file constraints</string>
    <string name="help_tip_limit_resize_page_title">Avoid resizing images that are already fine</string>
    <string name="help_tip_limit_resize_description">Limit Resize is useful for mixed folders where some images are huge and others are already prepared. Instead of forcing every file through the same resize, it keeps acceptable images closer to their original quality.</string>
    <string name="help_tip_limit_resize_step_1">Set maximum dimensions or limits based on the destination rather than resizing every file blindly.</string>
    <string name="help_tip_limit_resize_step_2">Enable skip-if-larger style behavior when you want to avoid outputs that become heavier than sources.</string>
    <string name="help_tip_limit_resize_step_3">Use this for batches from different cameras, screenshots, or downloads where source sizes vary a lot.</string>
    <string name="help_tip_resize_type_title">Choose resize type</string>
    <string name="help_tip_resize_type_subtitle">Understand Explicit, Flexible, Crop, and Fit before forcing an image into new dimensions</string>
    <string name="help_tip_resize_type_page_title">Control shape, canvas, and aspect ratio</string>
    <string name="help_tip_resize_type_description">Resize type decides what happens when the requested width and height do not match the original aspect ratio. It is the difference between stretching pixels, preserving proportions, cropping extra area, or adding a background canvas.</string>
    <string name="help_tip_resize_type_step_1">Use Explicit only when distortion is acceptable or the source already has the same aspect ratio as the target.</string>
    <string name="help_tip_resize_type_step_2">Use Flexible to keep proportions by resizing from the important side, especially for photos and mixed batches.</string>
    <string name="help_tip_resize_type_step_3">Use Crop for strict frames without borders, or Fit when the whole image must remain visible inside a fixed canvas.</string>
    <string name="help_tip_image_scale_mode_title">Pick image scale mode</string>
    <string name="help_tip_image_scale_mode_subtitle">Choose the resampling filter that controls sharpness, smoothness, speed, and edge artifacts</string>
    <string name="help_tip_image_scale_mode_page_title">Resize without accidental softness</string>
    <string name="help_tip_image_scale_mode_description">Image scale mode controls how new pixels are calculated during resizing. Simple modes are fast and predictable, while advanced filters can preserve detail better but may sharpen edges, create halos, or take longer on large images.</string>
    <string name="help_tip_image_scale_mode_step_1">Use Basic or Bilinear for fast everyday resizing when the result only needs to be smaller and clean.</string>
    <string name="help_tip_image_scale_mode_step_2">Use Lanczos, Robidoux, Spline, or EWA-style modes when fine details, text, or high-quality downscaling matter.</string>
    <string name="help_tip_image_scale_mode_step_3">Use Nearest for pixel art, icons, and hard-edged graphics where blurred pixels would ruin the look.</string>
    <string name="help_tip_scale_color_space_title">Scale color space</string>
    <string name="help_tip_scale_color_space_subtitle">Decide how colors are blended while pixels are resampled during resize</string>
    <string name="help_tip_scale_color_space_page_title">Keep gradients and edges natural</string>
    <string name="help_tip_scale_color_space_description">Scale color space changes the math used while resizing. Most images are fine with the default, but linear or perceptual spaces can make gradients, dark edges, and saturated colors look cleaner after strong scaling.</string>
    <string name="help_tip_scale_color_space_step_1">Leave the default when speed and compatibility matter more than tiny color differences.</string>
    <string name="help_tip_scale_color_space_step_2">Try Linear or perceptual modes when dark outlines, UI screenshots, gradients, or color bands look wrong after resizing.</string>
    <string name="help_tip_scale_color_space_step_3">Compare before and after on the real target screen, because color-space changes can be subtle and content dependent.</string>
    <string name="help_tip_limit_resize_modes_title">Limit Resize modes</string>
    <string name="help_tip_limit_resize_modes_subtitle">Know when over-limit images should be skipped, recoded, or scaled down to fit</string>
    <string name="help_tip_limit_resize_modes_page_title">Choose what happens at the limit</string>
    <string name="help_tip_limit_resize_modes_description">Limit Resize is not only a smaller-image tool. Its mode decides what the app does when a source is already inside your limits or when only one side breaks the rule, which is important for mixed folders and upload preparation.</string>
    <string name="help_tip_limit_resize_modes_step_1">Use Skip when images inside the limits should be left untouched and not exported again.</string>
    <string name="help_tip_limit_resize_modes_step_2">Use Recode when dimensions are acceptable but you still need a new format, metadata behavior, quality, or filename.</string>
    <string name="help_tip_limit_resize_modes_step_3">Use Zoom when images that break the limits should be scaled down proportionally until they fit the allowed box.</string>
    <string name="help_tip_aspect_ratio_targets_title">Aspect ratio targets</string>
    <string name="help_tip_aspect_ratio_targets_subtitle">Avoid stretched faces, cut-off edges, and unexpected borders in strict output sizes</string>
    <string name="help_tip_aspect_ratio_targets_page_title">Match the shape before resizing</string>
    <string name="help_tip_aspect_ratio_targets_description">Width and height are only half of a resize target. The aspect ratio decides whether the image can fit naturally, needs cropping, or needs a canvas around it. Checking the shape first prevents most surprising resize results.</string>
    <string name="help_tip_aspect_ratio_targets_step_1">Compare the source shape with the target shape before choosing Explicit, Crop, or Fit.</string>
    <string name="help_tip_aspect_ratio_targets_step_2">Crop first when the subject can lose extra background and the destination needs a strict frame.</string>
    <string name="help_tip_aspect_ratio_targets_step_3">Use Fit or Flexible when every part of the original image must remain visible.</string>
    <string name="help_tip_upscale_vs_resize_title">Upscale or normal resize</string>
    <string name="help_tip_upscale_vs_resize_subtitle">Know when adding pixels needs AI and when simple scaling is enough</string>
    <string name="help_tip_upscale_vs_resize_page_title">Do not confuse size with detail</string>
    <string name="help_tip_upscale_vs_resize_description">Normal resize changes dimensions by interpolating pixels; it cannot invent real detail. AI upscale can create sharper-looking detail, but it is slower and may hallucinate texture, so the right choice depends on whether you need compatibility, speed, or visual restoration.</string>
    <string name="help_tip_upscale_vs_resize_step_1">Use normal resize for thumbnails, upload limits, screenshots, and simple dimension changes.</string>
    <string name="help_tip_upscale_vs_resize_step_2">Use AI upscale when a small or soft image needs to look better at a larger size.</string>
    <string name="help_tip_upscale_vs_resize_step_3">Compare faces, text, and patterns after AI upscale because generated detail can look convincing but incorrect.</string>
    <string name="help_tip_crop_straighten_title">Crop, rotate, and straighten</string>
    <string name="help_tip_crop_straighten_subtitle">Frame the important area before exporting or using the image in other tools</string>
    <string name="help_tip_crop_straighten_page_title">Clean up the composition</string>
    <string name="help_tip_crop_straighten_description">Cropping first makes later filters, OCR, PDF pages, and sharing results cleaner.</string>
    <string name="help_tip_crop_straighten_step_1">Open Crop and choose the image you want to adjust.</string>
    <string name="help_tip_crop_straighten_step_2">Use free crop or an aspect ratio when the output must fit a post, document, or avatar.</string>
    <string name="help_tip_crop_straighten_step_3">Rotate or flip before saving so later tools receive the corrected image.</string>
    <string name="help_tip_filters_title">Apply filters and adjustments</string>
    <string name="help_tip_filters_subtitle">Build an editable filter stack and preview the result before export</string>
    <string name="help_tip_filters_page_title">Tune image appearance</string>
    <string name="help_tip_filters_description">Filters are useful for quick corrections, stylized output, and preparing images for OCR or printing. Small changes to contrast, sharpness, and brightness can matter more than heavy effects when the image contains text or fine details.</string>
    <string name="help_tip_filters_step_1">Add filters one by one and keep an eye on the preview after each change.</string>
    <string name="help_tip_filters_step_2">Adjust brightness, contrast, sharpness, blur, color, or masks depending on the task.</string>
    <string name="help_tip_filters_step_3">Export only when the preview matches your target device, document, or social platform.</string>
    <string name="help_tip_filter_order_title">Filter order matters</string>
    <string name="help_tip_filter_order_subtitle">Apply cleanup, color, sharpness, and final compression in an intentional sequence</string>
    <string name="help_tip_filter_order_page_title">Build a cleaner filter stack</string>
    <string name="help_tip_filter_order_description">Filters are not always interchangeable. A blur before sharpening, a contrast boost before OCR, or a color change before compression can produce very different output from the same controls.</string>
    <string name="help_tip_filter_order_step_1">Crop and rotate first so later filters work only on the pixels that will remain.</string>
    <string name="help_tip_filter_order_step_2">Apply exposure, white balance, and contrast before sharpening or stylized effects.</string>
    <string name="help_tip_filter_order_step_3">Keep final resize and compression near the end so previewed details survive export predictably.</string>
    <string name="help_tip_preview_before_editing_title">Preview first</string>
    <string name="help_tip_preview_before_editing_subtitle">Inspect images before choosing a heavier edit, conversion, or cleanup tool</string>
    <string name="help_tip_preview_before_editing_page_title">Check what you actually received</string>
    <string name="help_tip_preview_before_editing_description">Image Preview is useful when a file comes from chat, cloud storage, or another app and you are not sure what it contains. Checking dimensions, transparency, orientation, and visual quality first helps choose the correct follow-up tool.</string>
    <string name="help_tip_preview_before_editing_step_1">Open Image Preview when you need to inspect several images before deciding what to do with them.</string>
    <string name="help_tip_preview_before_editing_step_2">Look for rotation problems, transparent areas, compression artifacts, and unexpectedly large dimensions.</string>
    <string name="help_tip_preview_before_editing_step_3">Move to Resize, Crop, Compare, EXIF, or Background Remover only after you know what needs fixing.</string>
    <string name="help_tip_background_remover_title">Remove or restore a background</string>
    <string name="help_tip_background_remover_subtitle">Erase backgrounds automatically or refine edges manually with restore tools</string>
    <string name="help_tip_background_remover_page_title">Keep the subject, remove the rest</string>
    <string name="help_tip_background_remover_description">Background removal works best when you combine automatic selection with careful manual cleanup. The final export format matters as much as the mask, because JPEG will flatten transparent areas even if the preview looks correct.</string>
    <string name="help_tip_background_remover_step_1">Start with automatic removal if the subject is separated clearly from the background.</string>
    <string name="help_tip_background_remover_step_2">Zoom in and switch between erase and restore to fix hair, corners, shadows, and small details.</string>
    <string name="help_tip_background_remover_step_3">Save as PNG or WebP when you need transparency in the final file.</string>
    <string name="help_tip_background_edges_title">Fix background edges</string>
    <string name="help_tip_background_edges_subtitle">Clean halos, leftover shadows, hair, holes, and soft outlines after automatic removal</string>
    <string name="help_tip_background_edges_page_title">Make cutouts look intentional</string>
    <string name="help_tip_background_edges_description">Automatic masks often look good at a glance but reveal problems on bright, dark, or patterned backgrounds. Edge cleanup is the difference between a quick cutout and a reusable sticker, logo, or product image.</string>
    <string name="help_tip_background_edges_step_1">Preview the result against contrasting backgrounds to reveal halos and missing edge detail.</string>
    <string name="help_tip_background_edges_step_2">Use restore for hair, corners, and transparent objects before erasing surrounding leftovers.</string>
    <string name="help_tip_background_edges_step_3">Export a small test on the final background color when the cutout will be placed into a design.</string>
    <string name="help_tip_draw_watermark_title">Draw, mark up, and watermark</string>
    <string name="help_tip_draw_watermark_subtitle">Add arrows, notes, highlights, signatures, or repeated watermark overlays</string>
    <string name="help_tip_draw_watermark_page_title">Add visible information</string>
    <string name="help_tip_draw_watermark_description">Markup tools help explain an image, while watermarking helps brand or protect exported files.</string>
    <string name="help_tip_draw_watermark_step_1">Use Draw when you need freehand notes, shapes, highlighting, or quick annotations.</string>
    <string name="help_tip_draw_watermark_step_2">Use Watermarking when the same text or image mark should appear consistently on outputs.</string>
    <string name="help_tip_draw_watermark_step_3">Check opacity, position, and scale before exporting so the mark is visible but not distracting.</string>
    <string name="help_tip_watermark_readability_title">Readable watermarks</string>
    <string name="help_tip_watermark_readability_subtitle">Make marks visible on bright, dark, busy, and cropped images without ruining the photo</string>
    <string name="help_tip_watermark_readability_page_title">Protect the image without hiding it</string>
    <string name="help_tip_watermark_readability_description">A watermark that looks good on one image may disappear on another. Size, opacity, contrast, placement, and repetition should be chosen for the whole batch, not only the first preview.</string>
    <string name="help_tip_watermark_readability_step_1">Test the mark on the brightest and darkest images in the batch before exporting all files.</string>
    <string name="help_tip_watermark_readability_step_2">Use lower opacity for large repeated marks and stronger contrast for small corner marks.</string>
    <string name="help_tip_watermark_readability_step_3">Keep important faces, text, and product details clear unless the mark is meant to prevent reuse.</string>
    <string name="help_tip_draw_defaults_title">Draw defaults</string>
    <string name="help_tip_draw_defaults_subtitle">Set line width, color, path mode, orientation lock, and magnifier for faster markup</string>
    <string name="help_tip_draw_defaults_page_title">Make drawing feel predictable</string>
    <string name="help_tip_draw_defaults_description">Draw settings are helpful when you annotate screenshots, mark documents, or sign images often. Defaults reduce setup time, while the magnifier and orientation lock make precise edits easier on small screens.</string>
    <string name="help_tip_draw_defaults_step_1">Set default line width and draw color to the values you use most for arrows, highlights, or signatures.</string>
    <string name="help_tip_draw_defaults_step_2">Use default path mode when you usually draw the same kind of strokes, shapes, or markup.</string>
    <string name="help_tip_draw_defaults_step_3">Enable magnifier or orientation lock when finger input makes small details hard to place accurately.</string>
    <string name="help_tip_collage_stitch_stack_title">Multi-image layouts</string>
    <string name="help_tip_collage_stitch_stack_subtitle">Pick the right multi-image tool before arranging screenshots, scans, or comparison strips</string>
    <string name="help_tip_collage_stitch_stack_page_title">Use the right layout tool</string>
    <string name="help_tip_collage_stitch_stack_description">These tools sound similar, but each one is tuned for a different kind of multi-image output. Choosing the right one first avoids fighting layout controls that were designed for a different result.</string>
    <string name="help_tip_collage_stitch_stack_step_1">Use Collage Maker for designed layouts with several images in one composition.</string>
    <string name="help_tip_collage_stitch_stack_step_2">Use Image Stitching or Stacking when images should become one long vertical or horizontal strip.</string>
    <string name="help_tip_collage_stitch_stack_step_3">Use Image Splitting when one large image needs to become several smaller pieces.</string>
    <string name="help_tip_image_splitting_title">Split one image into tiles</string>
    <string name="help_tip_image_splitting_subtitle">Cut a single image by rows, columns, custom percentages, format, and quality</string>
    <string name="help_tip_image_splitting_page_title">Prepare grids and ordered pieces</string>
    <string name="help_tip_image_splitting_description">Image Splitting creates multiple outputs from one source image. It can split by row and column counts, adjust row or column percentages, and save pieces with the selected output format and quality, which is useful for grids, page slices, panoramas, and ordered social posts.</string>
    <string name="help_tip_image_splitting_step_1">Choose the source image, then set the number of rows and columns you need.</string>
    <string name="help_tip_image_splitting_step_2">Adjust row or column percentages when the pieces should not all be equal size.</string>
    <string name="help_tip_image_splitting_step_3">Pick output format and quality before saving so every generated piece uses the same export rules.</string>
    <string name="help_tip_image_cutting_title">Cut out image strips</string>
    <string name="help_tip_image_cutting_subtitle">Remove vertical or horizontal regions and merge the remaining parts back together</string>
    <string name="help_tip_image_cutting_page_title">Remove a region without leaving a gap</string>
    <string name="help_tip_image_cutting_description">Image Cutting is different from normal crop. It can remove a selected vertical or horizontal strip, then merge the remaining image parts together. Inverse mode keeps the selected region instead, and using both inverse directions keeps the selected rectangle.</string>
    <string name="help_tip_image_cutting_step_1">Use vertical cutting for side regions, columns, or middle strips; use horizontal cutting for banners, gaps, or rows.</string>
    <string name="help_tip_image_cutting_step_2">Enable inverse on an axis when you want to keep the selected part instead of removing it.</string>
    <string name="help_tip_image_cutting_step_3">Preview edges after cutting because merged content can look abrupt when the removed area crossed important details.</string>
    <string name="help_tip_format_conversion_title">Convert image formats</string>
    <string name="help_tip_format_conversion_subtitle">Create JPEG, PNG, WebP, AVIF, JXL, and other copies without editing pixels manually</string>
    <string name="help_tip_format_conversion_page_title">Pick the format for the job</string>
    <string name="help_tip_format_conversion_description">Different formats are better for photos, screenshots, transparency, compression, or compatibility. Conversion is safest when you understand what the destination app supports and whether the source contains alpha, animation, or metadata you want to keep.</string>
    <string name="help_tip_format_conversion_step_1">Use JPEG for compatible photos, PNG for lossless images and alpha, and WebP for compact sharing.</string>
    <string name="help_tip_format_conversion_step_2">Adjust quality when the format supports it; lower values reduce size but can add artifacts.</string>
    <string name="help_tip_format_conversion_step_3">Keep originals until you verify the converted files open correctly in the target app.</string>
    <string name="help_tip_format_choice_title">Choose the output format</string>
    <string name="help_tip_format_choice_subtitle">Pick JPEG, PNG, WebP, AVIF, JXL, or PDF based on content and destination</string>
    <string name="help_tip_format_choice_page_title">Let the destination decide the format</string>
    <string name="help_tip_format_choice_description">The best format depends on what the image contains and where it will be used. Photos, screenshots, transparent assets, documents, and animated files all fail in different ways when forced into the wrong format.</string>
    <string name="help_tip_format_choice_step_1">Use JPEG for broad photo compatibility when transparency and exact pixels are not required.</string>
    <string name="help_tip_format_choice_step_2">Use PNG for sharp screenshots, UI captures, transparent graphics, and lossless edits.</string>
    <string name="help_tip_format_choice_step_3">Use WebP, AVIF, or JXL when compact modern output matters and the receiving app supports it.</string>
    <string name="help_tip_audio_cover_extractor_title">Extract audio covers</string>
    <string name="help_tip_audio_cover_extractor_subtitle">Save embedded album art or available media frames from audio files as PNG images</string>
    <string name="help_tip_audio_cover_extractor_page_title">Pull artwork out of audio files</string>
    <string name="help_tip_audio_cover_extractor_description">Audio Covers uses Android media metadata to read embedded artwork from audio files. When embedded artwork is unavailable, the retriever may fall back to a media frame if Android can provide one; if neither exists, the tool reports that there is no image to extract.</string>
    <string name="help_tip_audio_cover_extractor_step_1">Open Audio Covers and select one or more audio files with expected cover art.</string>
    <string name="help_tip_audio_cover_extractor_step_2">Review the extracted cover before saving or sharing, especially for files from streaming or recording apps.</string>
    <string name="help_tip_audio_cover_extractor_step_3">If no image is found, the audio file likely has no embedded cover or Android could not expose a usable frame.</string>
    <string name="help_tip_exif_privacy_title">Check EXIF and privacy</string>
    <string name="help_tip_exif_privacy_subtitle">View, edit, or remove metadata before sharing sensitive photos</string>
    <string name="help_tip_exif_privacy_page_title">Control hidden image data</string>
    <string name="help_tip_exif_privacy_description">EXIF can contain camera data, dates, location, orientation, and other details not visible in the image. It is worth checking before public sharing, support reports, marketplace listings, or any photo that may reveal a private place.</string>
    <string name="help_tip_exif_privacy_step_1">Open EXIF tools before sharing photos that may contain location or private device information.</string>
    <string name="help_tip_exif_privacy_step_2">Remove sensitive fields or edit incorrect tags such as date, orientation, author, or camera data.</string>
    <string name="help_tip_exif_privacy_step_3">Save a new copy and share that copy instead of the original when privacy matters.</string>
    <string name="help_tip_metadata_dates_location_title">Dates and location metadata</string>
    <string name="help_tip_metadata_dates_location_subtitle">Decide what to preserve when capture time matters but GPS or device data should not leak</string>
    <string name="help_tip_metadata_dates_location_page_title">Separate useful metadata from private metadata</string>
    <string name="help_tip_metadata_dates_location_description">Metadata is not all equally risky. Capture dates can be useful for archives and sorting, while GPS, device serial-like fields, software tags, or owner fields can reveal more than intended.</string>
    <string name="help_tip_metadata_dates_location_step_1">Keep date and time tags when chronological order matters for albums, scans, or project history.</string>
    <string name="help_tip_metadata_dates_location_step_2">Remove GPS and device-identifying tags before public sharing or sending images to strangers.</string>
    <string name="help_tip_metadata_dates_location_step_3">Export a sample and inspect EXIF again when privacy requirements are strict.</string>
    <string name="help_tip_automatic_exif_cleanup_title">Auto EXIF cleanup</string>
    <string name="help_tip_automatic_exif_cleanup_subtitle">Remove metadata by default while deciding whether dates should be preserved</string>
    <string name="help_tip_automatic_exif_cleanup_page_title">Make privacy the default</string>
    <string name="help_tip_automatic_exif_cleanup_description">The EXIF settings group is useful when you want privacy cleanup to happen automatically instead of remembering it for every export. Keep Date Time is a separate decision because dates can be useful for sorting but sensitive for sharing.</string>
    <string name="help_tip_automatic_exif_cleanup_step_1">Enable always-clear EXIF when most of your exports are meant for public or semi-public sharing.</string>
    <string name="help_tip_automatic_exif_cleanup_step_2">Enable Keep Date Time only when preserving capture time is more important than removing every timestamp.</string>
    <string name="help_tip_automatic_exif_cleanup_step_3">Use manual EXIF editing for one-off files where you need to keep some fields and remove others.</string>
    <string name="help_tip_filenames_title">Control filenames</string>
    <string name="help_tip_filenames_subtitle">Use prefixes, suffixes, timestamps, presets, checksums, and sequence numbers</string>
    <string name="help_tip_filenames_page_title">Make exports easy to find</string>
    <string name="help_tip_filenames_description">A good filename pattern helps sort batches and prevents accidental overwrites. Filename settings are especially useful when exports go back to the source folder, where similar names can become confusing quickly.</string>
    <string name="help_tip_filenames_step_1">Set filename prefix, suffix, timestamp, original name, preset info, or sequence options in Settings.</string>
    <string name="help_tip_filenames_step_2">Use sequence numbers for batches where the order matters, such as pages, frames, or collages.</string>
    <string name="help_tip_filenames_step_3">Enable overwrite only when you are sure replacing existing files is safe for the current folder.</string>
    <string name="help_tip_filename_collision_safety_title">Avoid filename collisions</string>
    <string name="help_tip_filename_collision_safety_subtitle">Protect batch outputs when many files share names like image.jpg or screenshot.png</string>
    <string name="help_tip_filename_collision_safety_page_title">Make every output name unique</string>
    <string name="help_tip_filename_collision_safety_description">Duplicate filenames are common when images come from messengers, screenshots, cloud folders, or multiple cameras. A good pattern prevents accidental replacement and keeps outputs traceable back to their sources.</string>
    <string name="help_tip_filename_collision_safety_step_1">Include original name plus a suffix when the edited copy should be recognizable.</string>
    <string name="help_tip_filename_collision_safety_step_2">Add sequence, timestamp, preset, or dimensions when processing large mixed batches.</string>
    <string name="help_tip_filename_collision_safety_step_3">Avoid overwrite workflows until you have verified that the naming pattern cannot collide.</string>
    <string name="help_tip_overwrite_files_title">Overwrite files</string>
    <string name="help_tip_overwrite_files_subtitle">Replace outputs with matching names only when your workflow is intentionally destructive</string>
    <string name="help_tip_overwrite_files_page_title">Use overwrite mode carefully</string>
    <string name="help_tip_overwrite_files_description">Overwrite Files changes how naming conflicts are handled. It is useful for repeat exports into the same folder, but it can also replace earlier results if your filename pattern produces the same name again.</string>
    <string name="help_tip_overwrite_files_step_1">Enable overwrite only for folders where replacing older generated files is expected and recoverable.</string>
    <string name="help_tip_overwrite_files_step_2">Keep overwrite disabled when exporting originals, client files, one-time scans, or anything without a backup.</string>
    <string name="help_tip_overwrite_files_step_3">Combine overwrite with a deliberate filename pattern so only the intended outputs are replaced.</string>
    <string name="help_tip_filename_patterns_title">Filename patterns</string>
    <string name="help_tip_filename_patterns_subtitle">Combine original names, prefixes, suffixes, timestamps, presets, scale mode, and checksums</string>
    <string name="help_tip_filename_patterns_page_title">Build names that explain the output</string>
    <string name="help_tip_filename_patterns_description">Filename pattern settings can turn exported files into a useful history of what happened to them. This matters in batches because the folder view may be the only place where you can distinguish original size, preset, format, and processing order.</string>
    <string name="help_tip_filename_patterns_step_1">Use original filename, prefix, suffix, and timestamp when you need readable names for manual sorting.</string>
    <string name="help_tip_filename_patterns_step_2">Add preset, scale mode, file size, or checksum info when outputs must document how they were produced.</string>
    <string name="help_tip_filename_patterns_step_3">Avoid random names for workflows where files need to stay paired with originals or page order.</string>
    <string name="help_tip_save_location_title">Choose where files are saved</string>
    <string name="help_tip_save_location_subtitle">Avoid losing exports by setting folders, original-folder saving, and one-time save locations</string>
    <string name="help_tip_save_location_page_title">Keep outputs predictable</string>
    <string name="help_tip_save_location_description">Save behavior matters most when you process many files or share files from cloud providers. Folder settings decide whether outputs collect in one known place, appear beside originals, or temporarily go somewhere else for a specific task.</string>
    <string name="help_tip_save_location_step_1">Set a default saving folder if you always want exports in one place.</string>
    <string name="help_tip_save_location_step_2">Use save-to-original-folder for cleanup workflows where output should stay near the source file.</string>
    <string name="help_tip_save_location_step_3">Use one-time save location when a single task needs a different destination without changing your default.</string>
    <string name="help_tip_save_vs_share_title">Save or share</string>
    <string name="help_tip_save_vs_share_subtitle">Choose between a persistent file and a temporary handoff to another app</string>
    <string name="help_tip_save_vs_share_page_title">Export with the right intent</string>
    <string name="help_tip_save_vs_share_description">Save and Share can feel similar, but they solve different problems. Saving creates a file you can find later; sharing sends a generated result through Android to another app and may not leave a durable local copy.</string>
    <string name="help_tip_save_vs_share_step_1">Use Save when the output must stay in a known folder, be backed up, or be reused later.</string>
    <string name="help_tip_save_vs_share_step_2">Use Share for quick messages, email attachments, social posting, or sending the result to another editor.</string>
    <string name="help_tip_save_vs_share_step_3">Save first when the receiving app is unreliable or when a failed share would be annoying to recreate.</string>
    <string name="help_tip_save_original_folder_title">Save near original</string>
    <string name="help_tip_save_original_folder_subtitle">Put generated files beside source images when folder context matters</string>
    <string name="help_tip_save_original_folder_page_title">Keep outputs with their sources</string>
    <string name="help_tip_save_original_folder_description">Save To Original Folder is handy for camera folders, project folders, document scans, and client batches where the edited copy should stay next to the source. It can be less tidy than a dedicated output folder, so combine it with clear filename suffixes or patterns.</string>
    <string name="help_tip_save_original_folder_step_1">Enable it when each source folder is already meaningful and outputs should remain grouped there.</string>
    <string name="help_tip_save_original_folder_step_2">Use filename suffixes, prefixes, timestamps, or patterns so edited copies are easy to separate from originals.</string>
    <string name="help_tip_save_original_folder_step_3">Disable it for mixed batches when you want all generated files collected in one export folder.</string>
    <string name="help_tip_one_time_save_location_title">One-time save folders</string>
    <string name="help_tip_one_time_save_location_subtitle">Send the next exports to a temporary folder without changing your normal destination</string>
    <string name="help_tip_one_time_save_location_page_title">Keep special jobs separate</string>
    <string name="help_tip_one_time_save_location_description">One-time save location is useful for temporary projects, client folders, cleanup sessions, or exports that should not mix with your regular Image Toolbox folder. It gives a short-lived destination without rewriting your default setup.</string>
    <string name="help_tip_one_time_save_location_step_1">Choose a one-time folder before starting a task that belongs outside your normal export location.</string>
    <string name="help_tip_one_time_save_location_step_2">Use it for short projects, shared folders, or batches where outputs must stay grouped together.</string>
    <string name="help_tip_one_time_save_location_step_3">Return to the default folder after the job so later exports do not unexpectedly land in the temporary location.</string>
    <string name="help_tip_skip_larger_outputs_title">Skip larger output</string>
    <string name="help_tip_skip_larger_outputs_subtitle">Avoid saving conversions that unexpectedly become heavier than the source</string>
    <string name="help_tip_skip_larger_outputs_page_title">Protect batches from bad size surprises</string>
    <string name="help_tip_skip_larger_outputs_description">Some conversions make files larger, especially PNG screenshots, already-compressed photos, high-quality WebP, or images with metadata preserved. Allow Skip If Larger prevents those outputs from replacing a smaller source in workflows where reducing size is the main goal.</string>
    <string name="help_tip_skip_larger_outputs_step_1">Enable it when the export is meant to compress, resize, or prepare files for upload limits.</string>
    <string name="help_tip_skip_larger_outputs_step_2">Review skipped files after a batch; they may already be optimized or may need a different format.</string>
    <string name="help_tip_skip_larger_outputs_step_3">Disable it when quality, transparency, or format compatibility matters more than final file size.</string>
    <string name="help_tip_quality_vs_size_title">Balance quality and file size</string>
    <string name="help_tip_quality_vs_size_subtitle">Understand when to change dimensions, format, or quality instead of guessing</string>
    <string name="help_tip_quality_vs_size_page_title">Shrink files intentionally</string>
    <string name="help_tip_quality_vs_size_description">File size depends on image dimensions, format, quality, transparency, and content complexity. If a file is still too heavy, changing dimensions usually helps more than repeatedly lowering quality.</string>
    <string name="help_tip_quality_vs_size_step_1">Resize dimensions first when the image is larger than the destination can display.</string>
    <string name="help_tip_quality_vs_size_step_2">Lower quality only for lossy formats and check text, edges, gradients, and faces after export.</string>
    <string name="help_tip_quality_vs_size_step_3">Switch format when quality changes are not enough, for example WebP for sharing or PNG for crisp transparent assets.</string>
    <string name="help_tip_animated_formats_title">Work with animated formats</string>
    <string name="help_tip_animated_formats_subtitle">Use GIF, APNG, WebP, and JXL tools when a file has frames instead of one bitmap</string>
    <string name="help_tip_animated_formats_page_title">Do not treat every image as still</string>
    <string name="help_tip_animated_formats_description">Animated formats need tools that understand frames, duration, and compatibility.</string>
    <string name="help_tip_animated_formats_step_1">Use GIF or APNG tools when you need frame-level operations for those formats.</string>
    <string name="help_tip_animated_formats_step_2">Use WebP tools when you need modern compression or animated WebP output.</string>
    <string name="help_tip_animated_formats_step_3">Preview animation timing before sharing because some platforms convert or flatten animated images.</string>
    <string name="help_tip_compare_preview_title">Compare and preview output</string>
    <string name="help_tip_compare_preview_subtitle">Inspect changes, file size, and visual differences before keeping an export</string>
    <string name="help_tip_compare_preview_page_title">Verify before sharing</string>
    <string name="help_tip_compare_preview_description">Comparison tools help catch compression artifacts, wrong colors, or unwanted edits early.</string>
    <string name="help_tip_compare_preview_step_1">Open Compare when you want to inspect two versions side by side.</string>
    <string name="help_tip_compare_preview_step_2">Zoom into edges, text, gradients, and transparent regions where problems are easiest to miss.</string>
    <string name="help_tip_compare_preview_step_3">If the output is too heavy or blurry, return to the previous tool and adjust quality or format.</string>
    <string name="help_tip_pdf_hub_title">Use the PDF tools hub</string>
    <string name="help_tip_pdf_hub_subtitle">Merge, split, rotate, remove pages, compress, protect, OCR, and watermark PDF files</string>
    <string name="help_tip_pdf_hub_page_title">Choose a PDF operation</string>
    <string name="help_tip_pdf_hub_description">The PDF hub groups document actions behind one entry point so you can pick the exact operation. Start there when the file is already a PDF, and use Images to PDF or Document Scanner when your source is still a set of images.</string>
    <string name="help_tip_pdf_hub_step_1">Open PDF Tools and choose the operation that matches your goal.</string>
    <string name="help_tip_pdf_hub_step_2">Select the source PDF or images, then review page order, rotation, protection, or OCR options.</string>
    <string name="help_tip_pdf_hub_step_3">Save the generated PDF and open it once to confirm page count, order, and readability.</string>
    <string name="help_tip_images_to_pdf_title">Turn images into a PDF</string>
    <string name="help_tip_images_to_pdf_subtitle">Combine scans, screenshots, receipts, or photos into one shareable document</string>
    <string name="help_tip_images_to_pdf_page_title">Build a clean document</string>
    <string name="help_tip_images_to_pdf_description">Images become better PDF pages when they are cropped, ordered, and sized consistently. Treat the image list like a page stack: every rotation, margin, and page-size choice affects how readable the final document feels.</string>
    <string name="help_tip_images_to_pdf_step_1">Crop or rotate images first when page edges, shadows, or orientation are incorrect.</string>
    <string name="help_tip_images_to_pdf_step_2">Select images in the intended page order and adjust page size or margins if the tool offers them.</string>
    <string name="help_tip_images_to_pdf_step_3">Export the PDF, then check that all pages are readable before sending it.</string>
    <string name="help_tip_pdf_page_size_margins_title">PDF page size and margins</string>
    <string name="help_tip_pdf_page_size_margins_subtitle">Choose paper size, fit behavior, and breathing room before creating a document</string>
    <string name="help_tip_pdf_page_size_margins_page_title">Make image pages printable and readable</string>
    <string name="help_tip_pdf_page_size_margins_description">Images can become awkward PDF pages when their shape does not match the chosen paper size. Margins, fit mode, and page orientation decide whether content is cropped, tiny, stretched, or comfortable to read.</string>
    <string name="help_tip_pdf_page_size_margins_step_1">Use a real paper size when the PDF may be printed or submitted to a form.</string>
    <string name="help_tip_pdf_page_size_margins_step_2">Use margins for scans and screenshots so text does not sit against the page edge.</string>
    <string name="help_tip_pdf_page_size_margins_step_3">Preview portrait and landscape pages together when the source images have mixed orientation.</string>
    <string name="help_tip_document_scanner_title">Scan documents</string>
    <string name="help_tip_document_scanner_subtitle">Capture paper pages and prepare them for PDF, OCR, or sharing</string>
    <string name="help_tip_document_scanner_page_title">Capture readable pages</string>
    <string name="help_tip_document_scanner_description">Document scanning works best with flat pages, good lighting, and corrected perspective. A clean scan before OCR or PDF export saves time because text recognition and compression both depend on page quality.</string>
    <string name="help_tip_document_scanner_step_1">Place the document on a contrasting surface with enough light and minimal shadows.</string>
    <string name="help_tip_document_scanner_step_2">Adjust detected corners or crop manually so the page fills the frame cleanly.</string>
    <string name="help_tip_document_scanner_step_3">Export as images or PDF, then run OCR if you need selectable text.</string>
    <string name="help_tip_scan_cleanup_title">Clean up scans</string>
    <string name="help_tip_scan_cleanup_subtitle">Improve paper edges, shadows, contrast, rotation, and readability before PDF or OCR</string>
    <string name="help_tip_scan_cleanup_page_title">Prepare pages before archiving</string>
    <string name="help_tip_scan_cleanup_description">A scan can be technically captured but still hard to read. Small cleanup steps before PDF export often matter more than compression settings, especially for receipts, handwritten notes, and low-light pages.</string>
    <string name="help_tip_scan_cleanup_step_1">Correct perspective and crop away table edges, fingers, shadows, and background clutter.</string>
    <string name="help_tip_scan_cleanup_step_2">Increase contrast carefully so text becomes clearer without destroying stamps, signatures, or pencil marks.</string>
    <string name="help_tip_scan_cleanup_step_3">Run OCR only after the page is upright and readable, then verify important numbers manually.</string>
    <string name="help_tip_pdf_protection_title">Protect or unlock PDF files</string>
    <string name="help_tip_pdf_protection_subtitle">Use passwords carefully and keep an editable source copy when possible</string>
    <string name="help_tip_pdf_protection_page_title">Handle PDF access safely</string>
    <string name="help_tip_pdf_protection_description">Protection tools are useful for controlled sharing, but passwords are easy to lose and hard to recover. Protect copies for distribution, keep unprotected source files separately, and verify the result before deleting anything.</string>
    <string name="help_tip_pdf_protection_step_1">Protect a copy of the PDF, not your only source document.</string>
    <string name="help_tip_pdf_protection_step_2">Store the password somewhere safe before sharing the protected file.</string>
    <string name="help_tip_pdf_protection_step_3">Use unlock only for files you are allowed to edit, then verify the unlocked copy opens correctly.</string>
    <string name="help_tip_pdf_page_organization_title">Organize PDF pages</string>
    <string name="help_tip_pdf_page_organization_subtitle">Merge, split, rearrange, rotate, crop, remove pages, and add page numbers deliberately</string>
    <string name="help_tip_pdf_page_organization_page_title">Fix document structure before decoration</string>
    <string name="help_tip_pdf_page_organization_description">PDF page tools are easiest to use in the same order you would prepare a paper document: collect pages, remove the wrong ones, put them in order, correct orientation, then add final details such as page numbers or watermarks.</string>
    <string name="help_tip_pdf_page_organization_step_1">Use merge or images-to-PDF first when the document is still split across several files.</string>
    <string name="help_tip_pdf_page_organization_step_2">Rearrange, rotate, crop, or remove pages before adding page numbers, signatures, or watermarks.</string>
    <string name="help_tip_pdf_page_organization_step_3">Preview the final PDF after structural edits because one missing or rotated page can be hard to notice later.</string>
    <string name="help_tip_pdf_annotations_title">PDF annotations</string>
    <string name="help_tip_pdf_annotations_subtitle">Remove annotations or flatten them when viewers show comments and marks differently</string>
    <string name="help_tip_pdf_annotations_page_title">Control what remains visible</string>
    <string name="help_tip_pdf_annotations_description">Annotations can be comments, highlights, drawings, form marks, or other extra PDF objects. Some viewers display them differently, so removing or flattening them can make shared documents more predictable.</string>
    <string name="help_tip_pdf_annotations_step_1">Remove annotations when comments, highlights, or review marks should not be included in the shared copy.</string>
    <string name="help_tip_pdf_annotations_step_2">Flatten when visible marks should stay on the page but no longer behave like editable annotations.</string>
    <string name="help_tip_pdf_annotations_step_3">Keep an original copy because removing or flattening annotations can be difficult to reverse.</string>
    <string name="help_tip_pdf_optimize_repair_title">Compress, grayscale, or repair PDFs</string>
    <string name="help_tip_pdf_optimize_repair_subtitle">Use one-file PDF operations for lighter, printable, or rebuilt document copies</string>
    <string name="help_tip_pdf_optimize_repair_page_title">Pick the PDF cleanup operation</string>
    <string name="help_tip_pdf_optimize_repair_description">PDF Tools includes separate operations for compression, grayscale conversion, and repair. Compression and grayscale work mainly through embedded images, while repair rebuilds the PDF structure; none of these should be treated as a guaranteed fix for every document.</string>
    <string name="help_tip_pdf_optimize_repair_step_1">Use Compress PDF when the document contains images and file size matters for sharing.</string>
    <string name="help_tip_pdf_optimize_repair_step_2">Use Grayscale when the document should be easier to print or does not need color images.</string>
    <string name="help_tip_pdf_optimize_repair_step_3">Use Repair PDF on a copy when a document fails to open or has damaged internal structure, then verify the rebuilt file.</string>
    <string name="help_tip_pdf_extract_images_title">Extract images from PDFs</string>
    <string name="help_tip_pdf_extract_images_subtitle">Recover embedded PDF images and pack the extracted results into an archive</string>
    <string name="help_tip_pdf_extract_images_page_title">Save source images from documents</string>
    <string name="help_tip_pdf_extract_images_description">Extract Images scans the PDF for embedded image objects, skips duplicates where possible, and stores recovered images in a generated ZIP archive. It only extracts images that are actually embedded in the PDF, not text, vector drawings, or every visible page as a screenshot.</string>
    <string name="help_tip_pdf_extract_images_step_1">Use Extract Images when you need pictures stored inside a PDF, such as photos from a catalog or scanned assets.</string>
    <string name="help_tip_pdf_extract_images_step_2">Use PDF to Images or page extraction instead when you need full pages, including text and layout.</string>
    <string name="help_tip_pdf_extract_images_step_3">If the tool reports no embedded images, the page may be text/vector content or the images may not be stored as extractable objects.</string>
    <string name="help_tip_pdf_metadata_flatten_print_title">Metadata, flattening, and print output</string>
    <string name="help_tip_pdf_metadata_flatten_print_subtitle">Edit document properties, rasterize pages, or prepare custom print layouts intentionally</string>
    <string name="help_tip_pdf_metadata_flatten_print_page_title">Choose the final-document action</string>
    <string name="help_tip_pdf_metadata_flatten_print_description">PDF metadata, flattening, and print preparation solve different final-stage problems. Metadata controls document properties, Flatten PDF rasterizes pages into less editable output, and Print PDF prepares a new layout with page size, orientation, margin, and pages-per-sheet controls.</string>
    <string name="help_tip_pdf_metadata_flatten_print_step_1">Use Metadata when author, title, keywords, producer, or privacy cleanup matters.</string>
    <string name="help_tip_pdf_metadata_flatten_print_step_2">Use Flatten PDF when visible page content should become harder to edit as separate PDF objects.</string>
    <string name="help_tip_pdf_metadata_flatten_print_step_3">Use Print PDF when you need custom page size, orientation, margins, or multiple pages per sheet.</string>
    <string name="help_tip_ocr_title">Recognize text</string>
    <string name="help_tip_ocr_subtitle">Extract text from images with selectable OCR engines and languages</string>
    <string name="help_tip_ocr_page_title">Get better OCR results</string>
    <string name="help_tip_ocr_description">OCR accuracy depends on image sharpness, language data, contrast, and page orientation. The best results usually come from preparing the image first: crop away noise, rotate upright, increase readability, then recognize text.</string>
    <string name="help_tip_ocr_step_1">Crop the image to the text area and rotate it upright before recognition.</string>
    <string name="help_tip_ocr_step_2">Choose the correct language and download language data if the app requests it.</string>
    <string name="help_tip_ocr_step_3">Copy or share the recognized text, then manually check names, numbers, and punctuation.</string>
    <string name="help_tip_ocr_preprocessing_title">Prepare images for OCR</string>
    <string name="help_tip_ocr_preprocessing_subtitle">Use crop, rotation, contrast, denoise, and scale before asking OCR to read text</string>
    <string name="help_tip_ocr_preprocessing_page_title">Give OCR cleaner pixels</string>
    <string name="help_tip_ocr_preprocessing_description">OCR mistakes often come from the input image rather than the OCR engine. Crooked pages, low contrast, blur, shadows, tiny text, and mixed backgrounds all reduce recognition quality.</string>
    <string name="help_tip_ocr_preprocessing_step_1">Crop to the text area and rotate the image so lines are horizontal before recognition.</string>
    <string name="help_tip_ocr_preprocessing_step_2">Increase contrast or convert to cleaner black-and-white only when it makes letters easier to read.</string>
    <string name="help_tip_ocr_preprocessing_step_3">Resize tiny text upward moderately, but avoid aggressive sharpening that creates fake edges.</string>
    <string name="help_tip_ocr_language_data_title">Pick OCR language data</string>
    <string name="help_tip_ocr_language_data_subtitle">Improve recognition by matching scripts, languages, and downloaded OCR models</string>
    <string name="help_tip_ocr_language_data_page_title">Match OCR to the text</string>
    <string name="help_tip_ocr_language_data_description">The wrong OCR language can make good photos look like bad recognition. Language data matters for scripts, punctuation, numbers, and mixed documents, so choose the language that appears in the image rather than the language of the phone UI.</string>
    <string name="help_tip_ocr_language_data_step_1">Choose the language or script that appears in the image, not just the phone language.</string>
    <string name="help_tip_ocr_language_data_step_2">Download missing data before working offline or processing a batch.</string>
    <string name="help_tip_ocr_language_data_step_3">For mixed-language documents, run the most important language first and manually check names and numbers.</string>
    <string name="help_tip_searchable_pdf_title">Searchable PDFs</string>
    <string name="help_tip_searchable_pdf_subtitle">Write OCR text back into files so scanned pages can be searched and copied</string>
    <string name="help_tip_searchable_pdf_page_title">Turn scans into searchable documents</string>
    <string name="help_tip_searchable_pdf_description">OCR can do more than copy text to the clipboard. When you write recognized text to a file or searchable PDF, the image of the page remains visible while text becomes easier to search, select, index, or archive.</string>
    <string name="help_tip_searchable_pdf_step_1">Use searchable PDF output for scanned documents that should still look like the original pages.</string>
    <string name="help_tip_searchable_pdf_step_2">Use write-to-file when you only need extracted text and do not care about the page image.</string>
    <string name="help_tip_searchable_pdf_step_3">Check important numbers, names, and tables manually because OCR text can be searchable but still imperfect.</string>
    <string name="help_tip_qr_code_title">Scan QR codes</string>
    <string name="help_tip_qr_code_subtitle">Read QR content from camera input or saved images when available</string>
    <string name="help_tip_qr_code_page_title">Read codes safely</string>
    <string name="help_tip_qr_code_description">QR codes can contain links, Wi-Fi data, contacts, text, or other payloads.</string>
    <string name="help_tip_qr_code_step_1">Open Scan QR Code and keep the code sharp, flat, and fully inside the frame.</string>
    <string name="help_tip_qr_code_step_2">Review the decoded content before opening links or copying sensitive data.</string>
    <string name="help_tip_qr_code_step_3">If scanning fails, improve lighting, crop the code, or try a higher-resolution source image.</string>
    <string name="help_tip_qr_content_safety_title">Check QR content</string>
    <string name="help_tip_qr_content_safety_subtitle">Review links, Wi-Fi credentials, contacts, and actions before trusting a code</string>
    <string name="help_tip_qr_content_safety_page_title">Treat decoded text as untrusted input</string>
    <string name="help_tip_qr_content_safety_description">A QR code can hide a URL, contact card, Wi-Fi password, calendar event, phone number, or plain text. The visible label near the code may not match the actual payload, so review the decoded content before acting on it.</string>
    <string name="help_tip_qr_content_safety_step_1">Inspect the full decoded URL before opening it, especially shortened or unfamiliar domains.</string>
    <string name="help_tip_qr_content_safety_step_2">Be careful with Wi-Fi, contact, calendar, phone, and SMS codes because they can trigger sensitive actions.</string>
    <string name="help_tip_qr_content_safety_step_3">Copy the content first when you need to verify it elsewhere instead of opening it immediately.</string>
    <string name="help_tip_qr_generation_title">Generate QR codes</string>
    <string name="help_tip_qr_generation_subtitle">Create codes from plain text, URLs, Wi-Fi, contacts, email, phone, SMS, and location data</string>
    <string name="help_tip_qr_generation_page_title">Build the right QR payload</string>
    <string name="help_tip_qr_generation_description">The QR screen can generate codes from entered content as well as scan existing ones. Structured QR types help encode data in a format other apps understand, such as Wi-Fi login details, contact cards, email fields, phone numbers, SMS content, URLs, or geographic coordinates.</string>
    <string name="help_tip_qr_generation_step_1">Choose plain text for simple notes, or use a structured type when the code should open as Wi-Fi, contact, URL, email, phone, SMS, or location data.</string>
    <string name="help_tip_qr_generation_step_2">Check every field before sharing the generated code because the visible preview only reflects the payload you entered.</string>
    <string name="help_tip_qr_generation_step_3">Test the saved QR code with a scanner when it will be printed, posted publicly, or used by other people.</string>
    <string name="help_tip_base64_checksum_title">Use Base64 and checksums</string>
    <string name="help_tip_base64_checksum_subtitle">Encode images as text, decode text back to images, and verify file integrity</string>
    <string name="help_tip_base64_checksum_page_title">Move between files and text</string>
    <string name="help_tip_base64_checksum_description">Base64 is useful for small image payloads, while checksums help confirm that files did not change. These tools are most helpful in technical workflows, support reports, file transfers, and places where binary files need to become text temporarily.</string>
    <string name="help_tip_base64_checksum_step_1">Use Base64 tools to encode a small image when a workflow needs text instead of a binary file.</string>
    <string name="help_tip_base64_checksum_step_2">Decode Base64 only from trusted sources and verify the preview before saving.</string>
    <string name="help_tip_base64_checksum_step_3">Use checksum tools when you need to compare exported files or confirm an upload/download.</string>
    <string name="help_tip_cipher_zip_title">Package or protect data</string>
    <string name="help_tip_cipher_zip_subtitle">Use ZIP and cipher tools for bundling files or transforming text data</string>
    <string name="help_tip_cipher_zip_page_title">Keep related files together</string>
    <string name="help_tip_cipher_zip_description">Packaging tools are helpful when several outputs should travel as one file. They are also good for keeping generated images, PDFs, logs, and metadata together when you need to send a complete result set.</string>
    <string name="help_tip_cipher_zip_step_1">Use ZIP when you need to send many exported images or documents together.</string>
    <string name="help_tip_cipher_zip_step_2">Use cipher tools only when you understand the selected method and can store required keys safely.</string>
    <string name="help_tip_cipher_zip_step_3">Test the created archive or transformed text before deleting source files.</string>
    <string name="help_tip_checksums_for_names_title">Checksums in names</string>
    <string name="help_tip_checksums_for_names_subtitle">Use checksum-based filenames when uniqueness and integrity matter more than readability</string>
    <string name="help_tip_checksums_for_names_page_title">Name files by content</string>
    <string name="help_tip_checksums_for_names_description">Checksum filenames are useful when exports may have duplicate visible names or when you need to prove that two files are identical. They are less friendly for manual browsing, so use them for technical archives and verification workflows.</string>
    <string name="help_tip_checksums_for_names_step_1">Enable checksum as filename when content identity is more important than a human-readable title.</string>
    <string name="help_tip_checksums_for_names_step_2">Use it for archives, deduplication, repeatable exports, or files that may be uploaded and downloaded again.</string>
    <string name="help_tip_checksums_for_names_step_3">Pair checksum names with folders or metadata when people still need to understand what the file represents.</string>
    <string name="help_tip_checksum_tool_tabs_title">Choose a checksum mode</string>
    <string name="help_tip_checksum_tool_tabs_subtitle">Calculate hashes from files or text, compare one file, or batch-check many files</string>
    <string name="help_tip_checksum_tool_tabs_page_title">Verify content, not appearance</string>
    <string name="help_tip_checksum_tool_tabs_description">Checksum Tools has separate tabs for file hashing, text hashing, comparing a file against a known hash, and batch comparison. A checksum proves byte-for-byte identity for the selected algorithm; it does not prove that two images merely look similar.</string>
    <string name="help_tip_checksum_tool_tabs_step_1">Use Calculate for files and Text Hash for typed or pasted text data.</string>
    <string name="help_tip_checksum_tool_tabs_step_2">Use Compare when someone gives you an expected checksum for one file.</string>
    <string name="help_tip_checksum_tool_tabs_step_3">Use Batch Compare when many files need hashes or verification in one pass, then keep the selected algorithm consistent.</string>
    <string name="help_tip_clipboard_and_links_title">Clipboard and links</string>
    <string name="help_tip_clipboard_and_links_subtitle">Control automatic clipboard input and link previews for faster text-based tools</string>
    <string name="help_tip_clipboard_and_links_page_title">Make automatic input predictable</string>
    <string name="help_tip_clipboard_and_links_description">Clipboard and link settings are convenient for QR, Base64, URL, and text-heavy workflows, but automatic input should stay intentional. If the app seems to fill fields by itself, check clipboard paste behavior; if link cards feel noisy or slow, adjust link preview behavior.</string>
    <string name="help_tip_clipboard_and_links_step_1">Allow automatic clipboard paste when you often copy text and immediately open a matching tool.</string>
    <string name="help_tip_clipboard_and_links_step_2">Disable automatic paste if private clipboard content appears in tools where you did not expect it.</string>
    <string name="help_tip_clipboard_and_links_step_3">Turn link previews off when preview fetching is slow, distracting, or unnecessary for your workflow.</string>
    <string name="help_tip_clipboard_privacy_title">Clipboard privacy</string>
    <string name="help_tip_clipboard_privacy_subtitle">Use automatic clipboard features without accidentally exposing private copied data</string>
    <string name="help_tip_clipboard_privacy_page_title">Keep copied content intentional</string>
    <string name="help_tip_clipboard_privacy_description">Clipboard automation is convenient, but copied text may contain passwords, links, addresses, tokens, or private notes. Treat clipboard-based input as a speed feature that should match your habits and privacy expectations.</string>
    <string name="help_tip_clipboard_privacy_step_1">Disable automatic clipboard use if private text appears in tools unexpectedly.</string>
    <string name="help_tip_clipboard_privacy_step_2">Use clipboard-only saving only when you deliberately want the result to avoid storage.</string>
    <string name="help_tip_clipboard_privacy_step_3">Clear or replace the clipboard after handling sensitive text, QR data, or Base64 payloads.</string>
    <string name="help_tip_pick_color_title">Pick colors from images</string>
    <string name="help_tip_pick_color_subtitle">Sample pixels, copy color codes, and reuse colors in palettes or designs</string>
    <string name="help_tip_pick_color_page_title">Sample the exact color</string>
    <string name="help_tip_pick_color_description">Color picking is useful for matching a design, extracting brand colors, or checking image values. Zooming matters because antialiasing, shadows, and compression can make neighboring pixels slightly different from the color you expect.</string>
    <string name="help_tip_pick_color_step_1">Open Pick Color From Image and choose a source image with the color you need.</string>
    <string name="help_tip_pick_color_step_2">Zoom in before sampling small details so nearby pixels do not affect the result.</string>
    <string name="help_tip_pick_color_step_3">Copy the color in the format required by your destination, such as HEX, RGB, or HSV.</string>
    <string name="help_tip_color_formats_title">Color formats</string>
    <string name="help_tip_color_formats_subtitle">Understand HEX, RGB, HSV, alpha, and copied color values before pasting elsewhere</string>
    <string name="help_tip_color_formats_page_title">Copy the format the target expects</string>
    <string name="help_tip_color_formats_description">The same visible color can be written several ways. A design tool, CSS field, Android color value, or image editor may expect a different order, alpha handling, or color model.</string>
    <string name="help_tip_color_formats_step_1">Use HEX when pasting into web, design, or theme fields that expect compact color codes.</string>
    <string name="help_tip_color_formats_step_2">Use RGB or HSV when you need to adjust channels, brightness, saturation, or hue manually.</string>
    <string name="help_tip_color_formats_step_3">Check alpha separately when transparency matters because some destinations ignore it or use a different order.</string>
    <string name="help_tip_palette_library_title">Create palettes and use the color library</string>
    <string name="help_tip_palette_library_subtitle">Extract palettes, browse saved colors, and keep consistent visual systems</string>
    <string name="help_tip_palette_library_page_title">Build a reusable palette</string>
    <string name="help_tip_palette_library_description">Palettes help keep exported graphics, watermarks, and drawings visually consistent. They are especially useful when you repeatedly annotate screenshots, prepare brand assets, or need the same colors across several tools.</string>
    <string name="help_tip_palette_library_step_1">Generate a palette from an image or add colors manually when you already know the values.</string>
    <string name="help_tip_palette_library_step_2">Name or organize important colors so you can find them again later.</string>
    <string name="help_tip_palette_library_step_3">Use copied values in Draw, watermark, gradient, SVG, or external design tools.</string>
    <string name="help_tip_color_library_search_title">Browse the color library</string>
    <string name="help_tip_color_library_search_subtitle">Search named colors by name or HEX and keep favorites near the top</string>
    <string name="help_tip_color_library_search_page_title">Find reusable named colors</string>
    <string name="help_tip_color_library_search_description">Color Library loads a named color collection, sorts it by name, filters by color name or HEX value, and stores favorite colors so important entries stay easier to reach. It is useful when you need a real named color instead of sampling from an image.</string>
    <string name="help_tip_color_library_search_step_1">Search by a color name when you know the family, such as red, blue, slate, or mint.</string>
    <string name="help_tip_color_library_search_step_2">Search by HEX when you already have a numeric color and want to find matching or nearby named entries.</string>
    <string name="help_tip_color_library_search_step_3">Mark frequent colors as favorites so they move ahead of the general library while browsing.</string>
    <string name="help_tip_gradients_title">Create gradients</string>
    <string name="help_tip_gradients_subtitle">Build gradient images for backgrounds, placeholders, and visual experiments</string>
    <string name="help_tip_gradients_page_title">Control color transitions</string>
    <string name="help_tip_gradients_description">Gradient tools are useful when you need a generated image instead of editing an existing one. They can become clean backgrounds, placeholders, wallpapers, masks, or simple assets for external design tools.</string>
    <string name="help_tip_gradients_step_1">Choose the gradient type and set the important colors first.</string>
    <string name="help_tip_gradients_step_2">Adjust direction, stops, smoothness, and output size for the target use case.</string>
    <string name="help_tip_gradients_step_3">Export in a format that matches the destination, usually PNG for clean generated graphics.</string>
    <string name="help_tip_mesh_gradients_collection_title">Use mesh gradient collections</string>
    <string name="help_tip_mesh_gradients_collection_subtitle">Download available mesh gradient resources and share selected images</string>
    <string name="help_tip_mesh_gradients_collection_page_title">Use remote mesh gradient assets</string>
    <string name="help_tip_mesh_gradients_collection_description">Mesh Gradients can load a remote resource collection, download missing gradient images, show download progress, and share selected gradients. Availability depends on network access and the remote resource store, so an empty list usually means resources were not available yet.</string>
    <string name="help_tip_mesh_gradients_collection_step_1">Open Mesh Gradients from the gradient tools when you want ready-made mesh gradient images.</string>
    <string name="help_tip_mesh_gradients_collection_step_2">Wait for resource loading or download progress before assuming the collection is empty.</string>
    <string name="help_tip_mesh_gradients_collection_step_3">Select and share the gradients you need, or return to Gradient Maker when you want to build a custom gradient manually.</string>
    <string name="help_tip_color_accessibility_title">Color accessibility</string>
    <string name="help_tip_color_accessibility_subtitle">Use dynamic colors, contrast, and color-blind options when the UI is hard to read</string>
    <string name="help_tip_color_accessibility_page_title">Make colors easier to use</string>
    <string name="help_tip_color_accessibility_description">Color settings affect comfort, readability, and how quickly you can scan controls. If tool chips, sliders, or selected states feel hard to distinguish, theme and accessibility options can be more useful than simply changing dark mode.</string>
    <string name="help_tip_color_accessibility_step_1">Try dynamic colors when you want the app to follow the current wallpaper palette.</string>
    <string name="help_tip_color_accessibility_step_2">Increase contrast or change scheme when buttons and surfaces do not stand out enough.</string>
    <string name="help_tip_color_accessibility_step_3">Use color-blind scheme options if some states or accents are difficult to distinguish.</string>
    <string name="help_tip_alpha_background_color_title">Alpha background</string>
    <string name="help_tip_alpha_background_color_subtitle">Control the preview or fill color used around transparent PNG, WebP, and similar outputs</string>
    <string name="help_tip_alpha_background_color_page_title">Understand transparent previews</string>
    <string name="help_tip_alpha_background_color_description">Background color for alpha formats can make transparent images easier to inspect, but it is important to know whether you are changing a preview/fill behavior or flattening the final result. This matters for stickers, logos, and background-removed images.</string>
    <string name="help_tip_alpha_background_color_step_1">Use an alpha-supporting format first, such as PNG or WebP, when transparent pixels must survive export.</string>
    <string name="help_tip_alpha_background_color_step_2">Adjust background color settings when transparent edges are hard to see against the app surface.</string>
    <string name="help_tip_alpha_background_color_step_3">Export a small test and reopen it in another app to confirm whether transparency or the chosen fill was saved.</string>
    <string name="help_tip_ai_models_title">AI model choice</string>
    <string name="help_tip_ai_models_subtitle">Pick a model by image type and defect instead of choosing the largest one first</string>
    <string name="help_tip_ai_models_page_title">Match the model to the damage</string>
    <string name="help_tip_ai_models_description">AI Tools can download or import different ONNX/ORT models, and each model is trained for a particular kind of problem. A model for JPEG blocks, anime line cleanup, denoising, background removal, colorization, or upscaling may produce worse results when used on the wrong image type.</string>
    <string name="help_tip_ai_models_step_1">Read the model description before downloading; choose the model that names your actual problem, such as compression, noise, halftone, blur, or background removal.</string>
    <string name="help_tip_ai_models_step_2">Start with a smaller or more specific model when testing a new image type, then compare with heavier models only if the result is not good enough.</string>
    <string name="help_tip_ai_models_step_3">Keep only models you really use, because downloaded and imported models can take noticeable storage space.</string>
    <string name="help_tip_ai_models_page_2_title">Understand model families</string>
    <string name="help_tip_ai_models_page_2_description">Model names often hint at their target: RealESRGAN-style models upscale, SCUNet and FBCNN models clean noise or compression, background models create masks, and colorizers add color to grayscale input. Imported custom models can be powerful, but they should match the expected input/output shape and use supported ONNX or ORT format.</string>
    <string name="help_tip_ai_models_page_2_step_1">Use upscalers when you need more pixels, denoisers when the image is grainy, and artifact removers when compression blocks or banding are the main issue.</string>
    <string name="help_tip_ai_models_page_2_step_2">Use background models only for subject separation; they are not the same as general object removal or image enhancement.</string>
    <string name="help_tip_ai_models_page_2_step_3">Import custom models only from sources you trust and test them on a small image before using important files.</string>
    <string name="help_tip_ai_parameters_title">AI parameters</string>
    <string name="help_tip_ai_parameters_subtitle">Tune chunk size, overlap, and parallel workers to balance quality, speed, and memory</string>
    <string name="help_tip_ai_parameters_page_title">Balance speed with stability</string>
    <string name="help_tip_ai_parameters_description">Chunk size controls how large image pieces are before they are processed by the model. Overlap blends neighboring chunks to hide borders. Parallel workers can speed up processing, but each worker needs memory, so high values can make large images unstable on phones with limited RAM.</string>
    <string name="help_tip_ai_parameters_step_1">Use larger chunks for smoother context when your device handles the model reliably and the image is not huge.</string>
    <string name="help_tip_ai_parameters_step_2">Increase overlap when chunk borders become visible, but remember that more overlap means more repeated work.</string>
    <string name="help_tip_ai_parameters_step_3">Raise parallel workers only after a stable test; if processing slows down, heats the device, or crashes, reduce workers first.</string>
    <string name="help_tip_ai_parameters_page_2_title">Avoid chunk artifacts</string>
    <string name="help_tip_ai_parameters_page_2_description">Chunking lets the app process images that are bigger than the model can comfortably handle at once. The tradeoff is that each tile has less surrounding context, so low overlap or too-small chunks may create visible borders, texture changes, or inconsistent detail between neighboring areas.</string>
    <string name="help_tip_ai_parameters_page_2_step_1">Increase overlap if you see rectangular borders, repeated texture changes, or detail jumps between processed regions.</string>
    <string name="help_tip_ai_parameters_page_2_step_2">Reduce chunk size if the process fails before producing output, especially on large images or heavy models.</string>
    <string name="help_tip_ai_parameters_page_2_step_3">Save a small crop test before processing the full image so you can compare parameters quickly.</string>
    <string name="help_tip_ai_stability_title">AI stability</string>
    <string name="help_tip_ai_stability_subtitle">Lower chunk size, workers, and source resolution when AI processing crashes or freezes</string>
    <string name="help_tip_ai_stability_page_title">Recover from heavy AI jobs</string>
    <string name="help_tip_ai_stability_description">AI processing is one of the heaviest workflows in the app. Crashes, failed sessions, freezes, or sudden app restarts usually mean the model, source resolution, chunk size, or parallel worker count is too demanding for the current device state.</string>
    <string name="help_tip_ai_stability_step_1">If the app crashes or fails to open a model session, lower parallel workers and chunk size, then try the same image again.</string>
    <string name="help_tip_ai_stability_step_2">Resize very large images before AI processing when the goal does not require the original resolution.</string>
    <string name="help_tip_ai_stability_step_3">Close other heavy apps, use a smaller model, or process fewer files at once when memory pressure keeps returning.</string>
    <string name="help_tip_ai_stability_page_2_title">Diagnose model failures</string>
    <string name="help_tip_ai_stability_page_2_description">A failed AI run does not always mean the image is bad. The model file may be incomplete, unsupported, too large for memory, or mismatched with the operation. When the app reports a failed session, treat it as a signal to simplify the model and parameters first.</string>
    <string name="help_tip_ai_stability_page_2_step_1">Delete and redownload a model if it fails immediately after download or behaves as if the file is corrupted.</string>
    <string name="help_tip_ai_stability_page_2_step_2">Try a built-in downloadable model before blaming an imported custom model, because imported models can have incompatible inputs.</string>
    <string name="help_tip_ai_stability_page_2_step_3">Use App Logs after reproducing the failure if you need to report a crash or session error.</string>
    <string name="help_tip_shader_studio_title">Experiment in Shader Studio</string>
    <string name="help_tip_shader_studio_subtitle">Use GPU shader effects for advanced image processing and custom looks</string>
    <string name="help_tip_shader_studio_page_title">Work carefully with shaders</string>
    <string name="help_tip_shader_studio_description">Shader Studio is powerful, but shader code and parameters need small, testable changes. Treat it like an experimental tool: keep a working baseline, change one thing at a time, and test with different image sizes before trusting a preset.</string>
    <string name="help_tip_shader_studio_step_1">Start from a known working shader or a simple effect before adding parameters.</string>
    <string name="help_tip_shader_studio_step_2">Change one parameter or code block at a time and check the preview for errors.</string>
    <string name="help_tip_shader_studio_step_3">Export presets only after testing them on a few different image sizes.</string>
    <string name="help_tip_svg_ascii_title">Make SVG or ASCII art</string>
    <string name="help_tip_svg_ascii_subtitle">Generate vector-like assets or text-based images for creative output</string>
    <string name="help_tip_svg_ascii_page_title">Choose the creative output type</string>
    <string name="help_tip_svg_ascii_description">SVG and ASCII tools serve different targets: scalable graphics or text-style rendering. Both are creative conversions, so previewing at the final size is more important than judging the result from a tiny thumbnail.</string>
    <string name="help_tip_svg_ascii_step_1">Use SVG Maker when the result should scale cleanly or be reused in design workflows.</string>
    <string name="help_tip_svg_ascii_step_2">Use ASCII Art when you want a stylized text representation of an image.</string>
    <string name="help_tip_svg_ascii_step_3">Preview at the final size because small details can disappear in generated output.</string>
    <string name="help_tip_noise_generation_title">Generate noise textures</string>
    <string name="help_tip_noise_generation_subtitle">Create procedural textures for backgrounds, masks, overlays, or experiments</string>
    <string name="help_tip_noise_generation_page_title">Tune procedural output</string>
    <string name="help_tip_noise_generation_description">Noise generation creates new images from parameters, so small changes can produce very different results. It is useful for textures, masks, overlays, placeholders, or testing compression with detailed patterns.</string>
    <string name="help_tip_noise_generation_step_1">Choose a noise type and output size before tuning fine details.</string>
    <string name="help_tip_noise_generation_step_2">Adjust scale, intensity, colors, or seed until the pattern fits the target use.</string>
    <string name="help_tip_noise_generation_step_3">Save useful results and write down the parameters if you need to recreate the texture later.</string>
    <string name="help_tip_generated_asset_resolution_title">Generated asset resolution</string>
    <string name="help_tip_generated_asset_resolution_subtitle">Pick output size before generating gradients, noise, wallpapers, SVG-like art, or textures</string>
    <string name="help_tip_generated_asset_resolution_page_title">Generate at the size you need</string>
    <string name="help_tip_generated_asset_resolution_description">Generated images do not have a camera original to fall back on. If the output is too small, later scaling can soften patterns, shift details, or change how the asset tiles and compresses.</string>
    <string name="help_tip_generated_asset_resolution_step_1">Set dimensions for the final use case first, such as wallpaper, icon, background, print, or overlay.</string>
    <string name="help_tip_generated_asset_resolution_step_2">Use larger sizes for textures that may be cropped, zoomed, or reused in several layouts.</string>
    <string name="help_tip_generated_asset_resolution_step_3">Export test versions before huge outputs because procedural detail can change how compression behaves.</string>
    <string name="help_tip_wallpaper_export_title">Export current wallpapers</string>
    <string name="help_tip_wallpaper_export_subtitle">Retrieve available Home, Lock, and built-in wallpapers from the device</string>
    <string name="help_tip_wallpaper_export_page_title">Save or share installed wallpapers</string>
    <string name="help_tip_wallpaper_export_description">Wallpapers Export reads the wallpapers Android exposes through the system wallpaper APIs. Depending on device, Android version, permissions, and build variant, Home, Lock, or built-in wallpapers may be available separately or may be missing.</string>
    <string name="help_tip_wallpaper_export_step_1">Open Wallpapers Export to load the wallpapers the system allows the app to read.</string>
    <string name="help_tip_wallpaper_export_step_2">Select the available Home, Lock, or built-in wallpaper entries you want to save, copy, or share.</string>
    <string name="help_tip_wallpaper_export_step_3">If a wallpaper is missing or the feature is unavailable, it is usually a system, permission, or build-variant limitation rather than an editing setting.</string>
    <string name="help_tip_markup_projects_title">Markup projects</string>
    <string name="help_tip_markup_projects_subtitle">Use project files when annotations need to stay editable after closing the app</string>
    <string name="help_tip_markup_projects_page_title">Keep layered edits reusable</string>
    <string name="help_tip_markup_projects_description">Markup project files are useful when a screenshot, diagram, or instruction image may need changes later. Exported PNG/JPEG files are final images, while project files preserve editable layers and editing state for future adjustments.</string>
    <string name="help_tip_markup_projects_step_1">Use Markup Layers when annotations, callouts, or layout elements should remain editable.</string>
    <string name="help_tip_markup_projects_step_2">Save or reopen the project file before exporting a final image if you expect more revisions.</string>
    <string name="help_tip_markup_projects_step_3">Export a normal image only when you are ready to share a flattened final version.</string>
    <string name="help_tip_encryption_workflow_title">Encrypt files</string>
    <string name="help_tip_encryption_workflow_subtitle">Protect files with a password and test decryption before deleting any source copy</string>
    <string name="help_tip_encryption_workflow_page_title">Handle encrypted outputs carefully</string>
    <string name="help_tip_encryption_workflow_description">Cipher tools can protect files with password-based encryption, but they are not a replacement for remembering the key or keeping backups. Encryption is useful for transport and storage, while ZIP is better when the main goal is bundling several outputs.</string>
    <string name="help_tip_encryption_workflow_step_1">Encrypt a copy first and keep the original until you have tested that decryption works with the password you stored.</string>
    <string name="help_tip_encryption_workflow_step_2">Use a password manager or another safe place for the key; the app cannot guess a lost password for you.</string>
    <string name="help_tip_encryption_workflow_step_3">Share encrypted files only with people who also have the password and know which tool or method should decrypt them.</string>
    <string name="help_tip_tool_arrangement_title">Arrange tools</string>
    <string name="help_tip_tool_arrangement_subtitle">Group, order, search, and pin tools so the main screen matches your real workflow</string>
    <string name="help_tip_tool_arrangement_page_title">Make the main screen faster</string>
    <string name="help_tip_tool_arrangement_description">Tool arrangement settings are worth tuning once you know which tools you use most. Grouping helps exploration, custom order helps muscle memory, and favorites keep daily tools reachable even when the full list becomes large.</string>
    <string name="help_tip_tool_arrangement_step_1">Use grouped mode while learning the app or when you prefer tools organized by task type.</string>
    <string name="help_tip_tool_arrangement_step_2">Switch to custom order when you already know your frequent tools and want fewer scrolls.</string>
    <string name="help_tip_tool_arrangement_step_3">Use search settings and favorites together for rare tools you remember by name but do not want visible all the time.</string>
    <string name="help_tip_large_files_title">Handle large files</string>
    <string name="help_tip_large_files_subtitle">Avoid slow exports, memory pressure, and unexpectedly large output</string>
    <string name="help_tip_large_files_page_title">Reduce work before export</string>
    <string name="help_tip_large_files_description">Very large images, long batches, and high-quality formats can take more memory and time. The fastest fix is usually reducing the amount of work before the heaviest operation, not waiting for the same oversized input to finish.</string>
    <string name="help_tip_large_files_step_1">Resize huge images before applying heavy filters, OCR, or PDF conversion.</string>
    <string name="help_tip_large_files_step_2">Use a smaller batch first to confirm settings, then process the rest with the same preset.</string>
    <string name="help_tip_large_files_step_3">Lower quality or change format when the output file is larger than expected.</string>
    <string name="help_tip_cache_and_previews_title">Cache and previews</string>
    <string name="help_tip_cache_and_previews_subtitle">Understand generated previews, cache cleanup, and storage use after heavy sessions</string>
    <string name="help_tip_cache_and_previews_page_title">Keep storage and speed balanced</string>
    <string name="help_tip_cache_and_previews_description">Preview generation and cache can make repeated browsing faster, but heavy editing sessions may leave temporary data behind. Cache settings help when the app feels slow, storage is tight, or previews look stale after many experiments.</string>
    <string name="help_tip_cache_and_previews_step_1">Keep previews enabled when browsing many images is more important than minimizing temporary storage.</string>
    <string name="help_tip_cache_and_previews_step_2">Clear cache after large batches, failed experiments, or long sessions with many high-resolution files.</string>
    <string name="help_tip_cache_and_previews_step_3">Use automatic cache clearing if you prefer storage cleanup over keeping previews warm between launches.</string>
    <string name="help_tip_screen_behavior_title">Adjust screen behavior</string>
    <string name="help_tip_screen_behavior_subtitle">Use fullscreen, secure mode, brightness, and system bar options for focused work</string>
    <string name="help_tip_screen_behavior_page_title">Make the interface fit the situation</string>
    <string name="help_tip_screen_behavior_description">Screen settings help when you edit in landscape, present private images, or need consistent brightness. They are not required for normal use, but they solve awkward situations such as QR inspection, private previews, or cramped landscape editing.</string>
    <string name="help_tip_screen_behavior_step_1">Use fullscreen or system bar settings when editing space is more important than navigation chrome.</string>
    <string name="help_tip_screen_behavior_step_2">Use secure mode when private images should not appear in screenshots or app previews.</string>
    <string name="help_tip_screen_behavior_step_3">Use brightness enforcement for tools where dark images or QR codes are hard to inspect.</string>
    <string name="help_tip_compact_controls_title">Compact controls</string>
    <string name="help_tip_compact_controls_subtitle">Use denser selectors and fast settings placement when screen space is tight</string>
    <string name="help_tip_compact_controls_page_title">Fit more controls on small screens</string>
    <string name="help_tip_compact_controls_description">Compact selectors and fast settings placement help on small phones, landscape editing, and tools with many parameters. The tradeoff is that controls can feel denser, so this is best after you already recognize the common options.</string>
    <string name="help_tip_compact_controls_step_1">Enable compact selectors when dialogs or option lists feel too tall for the screen.</string>
    <string name="help_tip_compact_controls_step_2">Adjust fast settings side if tool controls are easier to reach from one side of the display.</string>
    <string name="help_tip_compact_controls_step_3">Return to roomier controls if you are still learning the app or frequently miss-tap dense options.</string>
    <string name="help_tip_transparent_output_title">Keep transparency</string>
    <string name="help_tip_transparent_output_subtitle">Prevent transparent backgrounds from turning white, black, or flattened</string>
    <string name="help_tip_transparent_output_page_title">Use alpha-aware output</string>
    <string name="help_tip_transparent_output_description">Transparency survives only when the selected tool and output format support alpha. If an exported background turns white or black, the problem is usually the output format, a fill/background setting, or a destination app that flattened the image.</string>
    <string name="help_tip_transparent_output_step_1">Choose PNG or WebP when exporting background-removed images, stickers, logos, or overlays.</string>
    <string name="help_tip_transparent_output_step_2">Avoid JPEG for transparent output because it does not store an alpha channel.</string>
    <string name="help_tip_transparent_output_step_3">Check settings related to background color for alpha formats if the preview shows a filled background.</string>
    <string name="help_tip_sharing_import_title">Fix sharing and import issues</string>
    <string name="help_tip_sharing_import_subtitle">Use picker settings and supported formats when files do not appear or open correctly</string>
    <string name="help_tip_sharing_import_page_title">Get the file into the app</string>
    <string name="help_tip_sharing_import_description">Import problems are often caused by provider permissions, unsupported formats, or picker behavior. Files shared from cloud apps and messengers may be temporary, so picking a persistent source can be more reliable for longer edits.</string>
    <string name="help_tip_sharing_import_step_1">Try opening the file through the system picker instead of a recent-files shortcut.</string>
    <string name="help_tip_sharing_import_step_2">If a format is not supported by one tool, convert it first or open a more specific tool.</string>
    <string name="help_tip_sharing_import_step_3">Review image picker and launcher settings if share flows or direct tool opening behave differently than expected.</string>
    <string name="help_tip_exit_confirmation_title">Exit confirmation</string>
    <string name="help_tip_exit_confirmation_subtitle">Avoid losing unsaved edits when gestures, back presses, or tool switches happen accidentally</string>
    <string name="help_tip_exit_confirmation_page_title">Protect unfinished work</string>
    <string name="help_tip_exit_confirmation_description">Tool exit confirmation is helpful when you use gesture navigation, edit large files, or often switch between apps. It adds a small pause before leaving a tool so unfinished settings and previews are not lost by accident.</string>
    <string name="help_tip_exit_confirmation_step_1">Enable confirmation if accidental back gestures have ever closed a tool before you exported.</string>
    <string name="help_tip_exit_confirmation_step_2">Keep it disabled if you mostly do quick one-step conversions and prefer faster navigation.</string>
    <string name="help_tip_exit_confirmation_step_3">Use it together with presets for longer workflows where rebuilding settings would be annoying.</string>
    <string name="help_tip_logs_feedback_title">Use logs when reporting problems</string>
    <string name="help_tip_logs_feedback_subtitle">Collect useful details before opening an issue or contacting the developer</string>
    <string name="help_tip_logs_feedback_page_title">Report issues with context</string>
    <string name="help_tip_logs_feedback_description">A clear report with steps, app version, input type, and logs is much easier to diagnose. Logs are most useful right after reproducing a problem because they keep the surrounding context fresh.</string>
    <string name="help_tip_logs_feedback_step_1">Note the tool name, the exact action, and whether it happens with one file or every file.</string>
    <string name="help_tip_logs_feedback_step_2">Open App Logs after reproducing the issue and share the relevant log output when possible.</string>
    <string name="help_tip_logs_feedback_step_3">Attach screenshots or sample files only when they do not contain private information.</string>
    <string name="nothing_found_by_search">Nothing found by your query</string>
    <string name="search_here">Search here</string>
    <string name="dynamic_colors_sub">If enabled, then app colors will be adopted to wallpaper colors</string>
    <string name="failed_to_save">Failed to save %d image(s)</string>
    <string name="telegram" translatable="false">Telegram</string>
    <string name="email">Email</string>
    <string name="github" translatable="false">GitHub</string>
    <string name="primary">Primary</string>
    <string name="tertiary">Tertiary</string>
    <string name="secondary">Secondary</string>
    <string name="border_thickness">Border thickness</string>
    <string name="surface">Surface</string>
    <string name="neutral_variant">Neutral Variant</string>
    <string name="error">Error</string>
    <string name="values">Values</string>
    <string name="add">Add</string>
    <string name="permission">Permission</string>
    <string name="grant">Grant</string>
    <string name="permission_sub">App needs access to your storage to save images to work, it is necessary. Please grant permission in the next dialog box.</string>
    <string name="grant_permission_manual">App needs this permission to work, please grant it manually</string>
    <string name="external_storage">External storage</string>
    <string name="monet_colors">Monet colors</string>
    <string name="donation_sub">This application is completely free, but if you want to support the project development, you can click here</string>
    <string name="fab_alignment">FAB alignment</string>
    <string name="check_updates">Check for updates</string>
    <string name="check_updates_sub">If enabled, update dialog will be shown to you on app startup</string>
    <string name="zoom">Image zoom</string>
    <string name="share">Share</string>
    <string name="prefix">Prefix</string>
    <string name="filename">Filename</string>
    <string name="emoji">Emoji</string>
    <string name="emoji_sub">Select which emoji to display on the main screen</string>
    <string name="add_file_size">Add file size</string>
    <string name="add_file_size_sub">If enabled, adds width and height of saved image to the name of output file</string>
    <string name="delete_exif">Delete EXIF</string>
    <string name="delete_exif_sub">Delete EXIF metadata from any set of images</string>
    <string name="image_preview">Image Preview</string>
    <string name="image_preview_sub">Preview any type of images: GIF, SVG, and so on</string>
    <string name="image_source">Image source</string>
    <string name="photo_picker">Photo picker</string>
    <string name="gallery_picker">Gallery</string>
    <string name="file_explorer_picker">File explorer</string>
    <string name="photo_picker_sub">Android modern photo picker which appears at the bottom of the screen, may work only on android 12+. Has issues receiving EXIF metadata</string>
    <string name="gallery_picker_sub">Simple gallery image picker. It will work only if you have an app that provides media picking</string>
    <string name="file_explorer_picker_sub">Use GetContent intent to pick image. Works everywhere, but is known to have issues receiving picked images on some devices. That\'s not my fault.</string>
    <string name="options_arrangement">Options arrangement</string>
    <string name="edit">Edit</string>
    <string name="order">Order</string>
    <string name="order_sub">Determines order of the tools on the main screen</string>
    <string name="emojis_count">Emojis count</string>
    <string name="sequence_num">sequenceNum</string>
    <string name="original_filename">originalFilename</string>
    <string name="add_original_filename">Add original filename</string>
    <string name="add_original_filename_sub">If enabled adds original filename in the name of the output image</string>
    <string name="replace_sequence_number">Replace sequence number</string>
    <string name="replace_sequence_number_sub">If enabled replaces standard timestamp to the image sequence number if you use batch processing</string>
    <string name="filename_not_work_with_photopicker">Adding original filename doesn\'t work if photo picker image source selected</string>
    <string name="load_image_from_net">Web Image Loading</string>
    <string name="load_image_from_net_sub">Load any image from the internet to preview, zoom, edit and save it if you want.</string>
    <string name="no_image">No image</string>
    <string name="image_link">Image link</string>
    <string name="fill">Fill</string>
    <string name="fit">Fit</string>
    <string name="content_scale">Content scale</string>
    <string name="explicit_description">Resizes images to the given height and width. The aspect ratio of the images may change.</string>
    <string name="flexible_description">Resizes images with a long side to the given height or width. All size calculations will be done after saving. The aspect ratio of the images will be preserved.</string>
    <string name="brightness">Brightness</string>
    <string name="contrast">Contrast</string>
    <string name="hue">Hue</string>
    <string name="saturation">Saturation</string>
    <string name="add_filter">Add filter</string>
    <string name="filter">Filter</string>
    <string name="filter_sub">Apply filter chains to images</string>
    <string name="filters">Filters</string>
    <string name="light_aka_illumination">Light</string>
    <string name="color_filter">Color filter</string>
    <string name="alpha">Alpha</string>
    <string name="exposure">Exposure</string>
    <string name="white_balance">White balance</string>
    <string name="temperature">Temperature</string>
    <string name="tint">Tint</string>
    <string name="monochrome">Monochrome</string>
    <string name="gamma">Gamma</string>
    <string name="highlights_shadows">Highlights and shadows</string>
    <string name="highlights">Highlights</string>
    <string name="shadows">Shadows</string>
    <string name="haze">Haze</string>
    <string name="effect">Effect</string>
    <string name="distance">Distance</string>
    <string name="slope">Slope</string>
    <string name="sharpen">Sharpen</string>
    <string name="sepia">Sepia</string>
    <string name="negative">Negative</string>
    <string name="solarize">Solarize</string>
    <string name="vibrance">Vibrance</string>
    <string name="black_and_white">Black and White</string>
    <string name="crosshatch">Crosshatch</string>
    <string name="spacing">Spacing</string>
    <string name="line_width">Line width</string>
    <string name="sobel_edge">Sobel edge</string>
    <string name="blur">Blur</string>
    <string name="halftone">Halftone</string>
    <string name="cga_colorspace">CGA colorspace</string>
    <string name="gaussian_blur">Gaussian blur</string>
    <string name="box_blur">Box blur</string>
    <string name="bilaterial_blur">Bilaterial blur</string>
    <string name="emboss">Emboss</string>
    <string name="laplacian">Laplacian</string>
    <string name="vignette">Vignette</string>
    <string name="start">Start</string>
    <string name="end">End</string>
    <string name="kuwahara">Kuwahara smoothing</string>
    <string name="stack_blur">Stack blur</string>
    <string name="radius">Radius</string>
    <string name="scale">Scale</string>
    <string name="distortion">Distortion</string>
    <string name="angle">Angle</string>
    <string name="swirl">Swirl</string>
    <string name="bulge">Bulge</string>
    <string name="dilation">Dilation</string>
    <string name="sphere_refraction">Sphere refraction</string>
    <string name="refractive_index">Refractive index</string>
    <string name="glass_sphere_refraction">Glass sphere refraction</string>
    <string name="color_matrix">Color matrix</string>
    <string name="float_array_of" translatable="false">floatArrayOf(f, f, f)</string>
    <string name="opacity">Opacity</string>
    <string name="limits_resize">Resize by Limits</string>
    <string name="limits_resize_sub">Resize images to the given height and width while keeping the aspect ratio</string>
    <string name="sketch">Sketch</string>
    <string name="threshold">Threshold</string>
    <string name="quantizationLevels">Quantization levels</string>
    <string name="smooth_toon">Smooth toon</string>
    <string name="toon">Toon</string>
    <string name="posterize">Posterize</string>
    <string name="non_maximum_suppression">Non maximum suppression</string>
    <string name="weak_pixel_inclusion">Weak pixel inclusion</string>
    <string name="lookup">Lookup</string>
    <string name="convolution3x3">Convolution 3x3</string>
    <string name="rgb_filter">RGB filter</string>
    <string name="false_color">False color</string>
    <string name="first_color">First color</string>
    <string name="second_color">Second color</string>
    <string name="reorder">Reorder</string>
    <string name="fast_blur">Fast blur</string>
    <string name="blur_size">Blur size</string>
    <string name="blur_center_x">Blur center x</string>
    <string name="blur_center_y">Blur center y</string>
    <string name="zoom_blur">Zoom blur</string>
    <string name="color_balance">Color balance</string>
    <string name="luminance_threshold">Luminance threshold</string>
    <string name="activate_files">You disabled Files app, activate it to use this feature</string>
    <string name="draw">Draw</string>
    <string name="draw_sub">Draw on image like in a sketchbook, or draw on the background itself</string>
    <string name="paint_color">Paint color</string>
    <string name="paint_alpha">Paint alpha</string>
    <string name="draw_on_image">Draw on image</string>
    <string name="draw_on_image_sub">Pick an image and draw something on it</string>
    <string name="draw_on_background">Draw on background</string>
    <string name="draw_on_background_sub">Pick background color and draw on top of it</string>
    <string name="background_color">Background color</string>
    <string name="cipher">Cipher</string>
    <string name="cipher_sub">Encrypt and Decrypt any file (not only the image) based on various available crypto algorithms</string>
    <string name="pick_file">Pick file</string>
    <string name="encrypt">Encrypt</string>
    <string name="decrypt">Decrypt</string>
    <string name="pick_file_to_start">Pick file to start</string>
    <string name="open_markup_project">Open project</string>
    <string name="open_markup_project_sub">Continue editing a previously saved Image Toolbox project</string>
    <string name="markup_project_open_failed">Unable to open Image Toolbox project</string>
    <string name="markup_project_missing_data">Image Toolbox project is missing project data</string>
    <string name="markup_project_corrupted">Image Toolbox project is corrupted</string>
    <string name="unsupported_markup_project_version">Unsupported Image Toolbox project version: %1$d</string>
    <string name="decryption">Decryption</string>
    <string name="encryption">Encryption</string>
    <string name="key">Key</string>
    <string name="file_proceed">File processed</string>
    <string name="store_file_desc">Store this file on your device or use share action to put it wherever you want</string>
    <string name="features">Features</string>
    <string name="implementation">Implementation</string>
    <string name="compatibility">Compatibility</string>
    <string name="features_sub">Password-based encryption of files. Proceeded files can be stored in the selected directory or shared. Decrypted files can also be opened directly.</string>
    <string name="implementation_sub">AES-256, GCM mode, no padding, 12 bytes random IVs by default. You can select the needed algorithm. Keys are used as 256-bit SHA-3 hashes</string>
    <string name="file_size">File size</string>
    <string name="file_size_sub">The maximum file size is restricted by the Android OS and available memory, which is device dependent.
\nPlease note: memory is not storage.</string>
    <string name="compatibility_sub">Please note that compatibility to other file encryption software or services is not guaranteed. A slightly different key treatment or cipher configuration may cause incompatibility.</string>
    <string name="invalid_password_or_not_encrypted">Invalid password or chosen file is not encrypted</string>
    <string name="image_size_warning">Trying to save the image with the given width and height may cause an out of memory error. Do this at your own risk.</string>
    <string name="cache">Cache</string>
    <string name="cache_size">Cache size</string>
    <string name="found_s">Found %1$s</string>
    <string name="auto_cache_clearing">Auto cache clearing</string>
    <string name="create">Create</string>
    <string name="tools">Tools</string>
    <string name="group_options_by_type">Group options by type</string>
    <string name="group_options_by_type_sub">Groups options on the main screen by their type instead of a custom list arrangement</string>
    <string name="cannot_change_arrangement_while_options_grouping_enabled">Cannot change arrangement while option grouping is enabled</string>
    <string name="default_prefix" translatable="false">ResizedImage</string>
    <string name="edit_screenshot">Edit screenshot</string>
    <string name="secondary_customization">Secondary customization</string>
    <string name="screenshot">Screenshot</string>
    <string name="fallback_option">Fallback option</string>
    <string name="skip">Skip</string>
    <string name="copy">Copy</string>
    <string name="warning_bytes">Saving in %1$s mode can be unstable, because it is a lossless format</string>
    <string name="presets_sub" formatted="false">If you have selected preset 125, image will be saved as 125% size of the original image. If you choose preset 50, then image will be saved with 50% size</string>
    <string name="presets_sub_bytes">Preset here determines % of output file, i.e. if you select preset 50 on 5 MB image then you will get a 2,5 MB image after saving</string>
    <string name="randomize_filename">Randomize filename</string>
    <string name="randomize_filename_sub">If enabled output filename will be fully random</string>
    <string name="saved_to">Saved to %1$s folder with name %2$s</string>
    <string name="saved_to_without_filename">Saved to %1$s folder</string>
    <string name="tg_chat">Telegram chat</string>
    <string name="tg_chat_sub">Discuss the app and get feedback from other users. You can also get beta updates and insights there.</string>
    <string name="crop_mask">Crop mask</string>
    <string name="aspect_ratio">Aspect ratio</string>
    <string name="image_crop_mask_sub">Use this mask type to create mask from given image, notice that it SHOULD have alpha channel</string>
    <string name="backup_and_restore">Backup and restore</string>
    <string name="backup">Backup</string>
    <string name="restore">Restore</string>
    <string name="backup_sub">Backup your app settings to a file</string>
    <string name="restore_sub">Restore app settings from previously generated file</string>
    <string name="corrupted_file_or_not_a_backup">Corrupted file or not a backup</string>
    <string name="settings_restored">Settings restored successfully</string>
    <string name="contact_me">Contact me</string>
    <string name="reset_settings_sub">This will roll back your settings to the default values. Notice that this can\'t be undone without a backup file mentioned above.</string>
    <string name="delete">Delete</string>
    <string name="delete_color_scheme_warn">You are about to delete selected color scheme. This operation cannot be undone</string>
    <string name="delete_color_scheme_title">Delete scheme</string>
    <string name="font">Font</string>
    <string name="text">Text</string>
    <string name="font_scale">Font scale</string>
    <string name="defaultt">Default</string>
    <string name="using_large_fonts_warn">Using large font scales may cause UI glitches and problems, which won\'t be fixed. Use cautiously.</string>
    <string name="alphabet_and_numbers">Aa Bb Cc Dd Ee Ff Gg Hh Ii Jj Kk Ll Mm Nn Oo Pp Qq Rr Ss Tt Uu Vv Ww Xx Yy Zz 0123456789 !?</string>
    <string name="emotions">Emotions</string>
    <string name="food_and_drink">Food and Drink</string>
    <string name="nature_and_animals">Nature and Animals</string>
    <string name="objects">Objects</string>
    <string name="symbols">Symbols</string>
    <string name="enable_emoji">Enable emoji</string>
    <string name="travels_and_places">Travels and Places</string>
    <string name="activities">Activities</string>
    <string name="background_remover">Background Remover</string>
    <string name="background_remover_sub">Remove background from image by drawing or use Auto option</string>
    <string name="trim_image">Trim image</string>
    <string name="keep_exif_sub">Original image metadata will be kept</string>
    <string name="trim_image_sub">Trasparent spaces around image will be trimmed</string>
    <string name="auto_erase_background">Auto erase background</string>
    <string name="restore_image">Restore image</string>
    <string name="erase_mode">Erase mode</string>
    <string name="erase_background">Erase background</string>
    <string name="restore_background">Restore background</string>
    <string name="blur_radius">Blur radius</string>
    <string name="drop_shadow">Drop Shadow</string>
    <string name="pipette">Pipette</string>
    <string name="draw_mode">Draw mode</string>
    <string name="create_issue">Create Issue</string>
    <string name="something_went_wrong_emphasis">Oops… Something went wrong. You can write to me using options below and I\'ll try to find solution</string>
    <string name="resize_and_convert">Resize and Convert</string>
    <string name="resize_and_convert_sub">Change size of given images or convert them to other formats. EXIF metadata can also be edited here if picking a single image.</string>
    <string name="max_colors_count">Max color count</string>
    <string name="firebase" translatable="false">Firebase</string>
    <string name="crashlytics" translatable="false">Crashlytics</string>
    <string name="crashlytics_sub">This allows the app to collect crash reports automatically</string>
    <string name="analytics">Analytics</string>
    <string name="analytics_sub">Allow collecting anonymous app usage statistics</string>
    <string name="image_exif_warning">Currently, %1$s format only allows reading EXIF metadata on android. Output image won\'t have metadata at all, when saved.</string>
    <string name="effort">Effort</string>
    <string name="effort_sub">A value of %1$s means a fast compression, resulting in a relatively large file size. %2$s means a slower compression, resulting in a smaller file.</string>
    <string name="wait">Wait</string>
    <string name="saving_almost_complete">Saving almost complete. Cancelling now will require saving again.</string>
    <string name="updates">Updates</string>
    <string name="allow_betas">Allow betas</string>
    <string name="allow_betas_sub">Update checking will include beta app versions if enabled</string>
    <string name="draw_arrows">Draw Arrows</string>
    <string name="draw_arrows_sub">If enabled drawing path will be represented as pointing arrow</string>
    <string name="brush_softness">Brush softness</string>
    <string name="crop_description">Pictures will be center cropped to entered size. Canvas will be expanded with given background color if image is smaller than entered dimensions.</string>
    <string name="donation">Donation</string>
    <string name="bitcoin" translatable="false">Bitcoin</string>
    <string name="usdt" translatable="false">USDT</string>
    <string name="image_stitching">Image Stitching</string>
    <string name="image_stitching_sub">Combine the given images to get one big one</string>
    <string name="pick_at_least_two_images">Pick at least 2 images</string>
    <string name="output_image_scale">Output image scale</string>
    <string name="image_orientation">Image Orientation</string>
    <string name="horizontal">Horizontal</string>
    <string name="vertical">Vertical</string>
    <string name="scale_small_images_to_large">Scale small images to large</string>
    <string name="scale_small_images_to_large_sub">Small images will be scaled to the largest one in the sequence if enabled</string>
    <string name="images_order">Images order</string>
    <string name="regular">Regular</string>
    <string name="blur_edges">Blur edges</string>
    <string name="blur_edges_sub">Draws blurred edges under original image to fill spaces around it instead of single color if enabled</string>
    <string name="pixelation">Pixelation</string>
    <string name="enhanced_pixelation">Enhanced Pixelation</string>
    <string name="stroke_pixelation">Stroke Pixelation</string>
    <string name="enhanced_diamond_pixelation">Enhanced Diamond Pixelation</string>
    <string name="diamond_pixelation">Diamond Pixelation</string>
    <string name="circle_pixelation">Circle Pixelation</string>
    <string name="enhanced_circle_pixelation">Enhanced Circle Pixelation</string>
    <string name="replace_color">Replace Color</string>
    <string name="tolerance">Tolerance</string>
    <string name="color_to_replace">Color to Replace</string>
    <string name="target_color">Target Color</string>
    <string name="color_to_remove">Color to Remove</string>
    <string name="remove_color">Remove Color</string>
    <string name="recode">Recode</string>
    <string name="pixel_size">Pixel Size</string>
    <string name="lock_draw_orientation">Lock draw orientation</string>
    <string name="lock_draw_orientation_sub">If enabled in drawing mode, screen won\'t rotate</string>
    <string name="check_for_updates">Check for updates</string>
    <string name="palette_style">Palette style</string>
    <string name="tonal_spot">Tonal Spot</string>
    <string name="neutral">Neutral</string>
    <string name="vibrant">Vibrant</string>
    <string name="expressive">Expressive</string>
    <string name="rainbow">Rainbow</string>
    <string name="fruit_salad">Fruit Salad</string>
    <string name="fidelity">Fidelity</string>
    <string name="content">Content</string>
    <string name="tonal_spot_sub">Default palette style, it allows to customize all four colors, others allow you to set only the key color</string>
    <string name="neutral_sub">A style that\'s slightly more chromatic than monochrome</string>
    <string name="vibrant_sub">A loud theme, colorfulness is maximum for Primary palette, increased for others</string>
    <string name="playful_scheme">A playful theme - the source color\'s hue does not appear in the theme</string>
    <string name="monochrome_sub">A monochrome theme, colors are purely black / white / gray</string>
    <string name="content_sub">A scheme that places the source color in Scheme.primaryContainer</string>
    <string name="fidelity_sub">A scheme that is very similar to the content scheme</string>
    <string name="foss_update_checker_warning">This update checker will connect to GitHub in reason of checking if there is a new update available</string>
    <string name="attention">Attention</string>
    <string name="fading_edges">Fading Edges</string>
    <string name="disabled">Disabled</string>
    <string name="both">Both</string>
    <string name="invert_colors">Invert Colors</string>
    <string name="invert_colors_sub">Replaces theme colors to negative ones if enabled</string>
    <string name="search_option">Search</string>
    <string name="search_option_sub">Enables ability to search through all available tools on the main screen</string>
    <string name="pdf_tools">PDF Tools</string>
    <string name="pdf_tools_sub">Operate with PDF files: Preview, Convert to batch of images or create one from given pictures</string>
    <string name="preview_pdf">Preview PDF</string>
    <string name="pdf_to_images">PDF to Images</string>
    <string name="images_to_pdf">Images to PDF</string>
    <string name="preview_pdf_sub">Simple PDF preview</string>
    <string name="pdf_to_images_sub">Convert PDF to Images in given output format</string>
    <string name="images_to_pdf_sub">Pack given Images into output PDF file</string>
    <string name="mask_filter">Mask Filter</string>
    <string name="mask_filter_sub">Apply filter chains on given masked areas, each mask area can determine its own set of filters</string>
    <string name="masks">Masks</string>
    <string name="add_mask">Add Mask</string>
    <string name="mask_indexed">Mask %d</string>
    <string name="mask_color">Mask Color</string>
    <string name="ton_space" translatable="false">TON Space</string>
    <string name="ton" translatable="false">TON</string>
    <string name="boosty" translatable="false">Boosty</string>
    <string name="mask_preview">Mask preview</string>
    <string name="mask_preview_sub">Drawn filter mask will be rendered to show you the approximate result</string>
    <string name="inverse_fill_type">Inverse Fill Type</string>
    <string name="inverse_fill_type_sub">If enabled all of the non masked areas will be filtered instead of default behavior</string>
    <string name="delete_mask_warn">You are about to delete selected filter mask. This operation cannot be undone</string>
    <string name="delete_mask">Delete mask</string>
    <string name="full_filter">Full Filter</string>
    <string name="full_filter_sub">Apply any filter chains to given images or single image</string>
    <string name="start_position">Start</string>
    <string name="center_position">Center</string>
    <string name="end_position">End</string>
    <string name="simple_variants">Simple Variants</string>
    <string name="highlighter">Highlighter</string>
    <string name="neon">Neon</string>
    <string name="pen">Pen</string>
    <string name="privacy_blur">Privacy Blur</string>
    <string name="highlighter_sub">Draw semi-transparent sharpened highlighter paths</string>
    <string name="neon_sub">Add some glowing effect to your drawings</string>
    <string name="pen_sub">Default one, simplest - just the color</string>
    <string name="privacy_blur_sub">Blurs image under the drawn path to secure anything you want to hide</string>
    <string name="pixelation_sub">Similar to privacy blur, but pixelates instead of bluring</string>
    <string name="containers_shadow">Containers</string>
    <string name="containers_shadow_sub">Draw a shadow behind containers</string>
    <string name="sliders_shadow">Sliders</string>
    <string name="switches_shadow">Switches</string>
    <string name="fabs_shadow">FABs</string>
    <string name="buttons_shadow">Buttons</string>
    <string name="sliders_shadow_sub">Draw a shadow behind sliders</string>
    <string name="switches_shadow_sub">Draw a shadow behind switches</string>
    <string name="fabs_shadow_sub">Draw a shadow behind floating action buttons</string>
    <string name="buttons_shadow_sub">Draw a shadow behind buttons</string>
    <string name="app_bars_shadow">App bars</string>
    <string name="app_bars_shadow_sub">Draw a shadow behind app bars</string>
    <string name="value_in_range">Value in range %1$s - %2$s</string>
    <string name="auto_rotate_limits">Auto Rotate</string>
    <string name="auto_rotate_limits_sub">Allows limit box to be adopted for image orientation</string>
    <string name="draw_path_mode">Draw Path Mode</string>
    <string name="double_line_arrow">Double Line Arrow</string>
    <string name="free_drawing">Free Drawing</string>
    <string name="double_arrow">Double Arrow</string>
    <string name="line_arrow">Line Arrow</string>
    <string name="arrow">Arrow</string>
    <string name="line">Line</string>
    <string name="free_drawing_sub">Draws path as input value</string>
    <string name="line_sub">Draws path from start point to end point as a line</string>
    <string name="line_arrow_sub">Draws pointing arrow from start point to end point as a line</string>
    <string name="arrow_sub">Draws a pointing arrow from a given path</string>
    <string name="double_line_arrow_sub">Draws double pointing arrow from start point to end point as a line</string>
    <string name="double_arrow_sub">Draws double pointing arrow from a given path</string>
    <string name="show_line_angle">Show line angle</string>
    <string name="show_line_angle_sub">Shows the current line rotation in degrees while drawing</string>
    <string name="outlined_oval">Outlined Oval</string>
    <string name="outlined_rect">Outlined Rect</string>
    <string name="oval">Oval</string>
    <string name="rect">Rect</string>
    <string name="rect_sub">Draws rect from start point to end point</string>
    <string name="oval_sub">Draws oval from start point to end point</string>
    <string name="outlined_oval_sub">Draws outlined oval from start point to end point</string>
    <string name="outlined_rect_sub">Draws outlined rect from start point to end point</string>
    <string name="lasso">Lasso</string>
    <string name="lasso_sub">Draws closed filled path by given path</string>
    <string name="free">Free</string>
    <string name="horizontal_grid">Horizontal Grid</string>
    <string name="vertical_grid">Vertical Grid</string>
    <string name="stitch_mode">Stitch Mode</string>
    <string name="rows_count">Rows Count</string>
    <string name="columns_count">Columns Count</string>
    <string name="no_such_directory">No \"%1$s\" directory found, we switched it to default one, please save the file again</string>
    <string name="clipboard">Clipboard</string>
    <string name="auto_pin">Auto pin</string>
    <string name="auto_pin_sub">Automatically adds saved image to clipboard if enabled</string>
    <string name="vibration">Vibration</string>
    <string name="vibration_strength">Vibration Strength</string>
    <string name="overwrite_file_requirements">In order to overwrite files you need to use \"Explorer\" image source, try repick images, we\'ve changed image source to the needed one</string>
    <string name="overwrite_files">Overwrite Files</string>
    <string name="overwrite_files_sub">Original file will be replaced with new one instead of saving in selected folder, this option need to image source be \"Explorer\" or GetContent, when toggling this, it will be set automatically</string>
    <string name="empty">Empty</string>
    <string name="suffix">Suffix</string>
    <string name="scale_mode">Scale mode</string>
    <string name="bilinear">Bilinear</string>
    <string name="catmull">Catmull</string>
    <string name="bicubic">Bicubic</string>
    <string name="hann">Hann</string>
    <string name="hermite">Hermite</string>
    <string name="lanczos">Lanczos</string>
    <string name="mitchell">Mitchell</string>
    <string name="nearest">Nearest</string>
    <string name="spline">Spline</string>
    <string name="basic">Basic</string>
    <string name="default_value">Default Value</string>
    <string name="bilinear_sub">Linear (or bilinear, in two dimensions) interpolation is typically good for changing the size of an image, but causes some undesirable softening of details and can still be somewhat jagged</string>
    <string name="bicubic_sub">Better scaling methods include Lanczos resampling and Mitchell-Netravali filters</string>
    <string name="nearest_sub">One of the simpler ways of increasing the size, replacing every pixel with a number of pixels of the same color</string>
    <string name="basic_sub">Simplest android scaling mode that used in almost all apps</string>
    <string name="catmull_sub">Method for smoothly interpolating and resampling a set of control points, commonly used in computer graphics to create smooth curves</string>
    <string name="hann_sub">Windowing function often applied in signal processing to minimize spectral leakage and improve the accuracy of frequency analysis by tapering the edges of a signal</string>
    <string name="hermite_sub">Mathematical interpolation technique that uses the values and derivatives at the endpoints of a curve segment to generate a smooth and continuous curve</string>
    <string name="lanczos_sub">Resampling method that maintains high-quality interpolation by applying a weighted sinc function to the pixel values</string>
    <string name="mitchell_sub">Resampling method that use a convolution filter with adjustable parameters to achieve a balance between sharpness and anti-aliasing in the scaled image</string>
    <string name="spline_sub">Uses piecewise-defined polynomial functions to smoothly interpolate and approximate a curve or surface, providing flexible and continuous shape representation</string>
    <string name="only_clip">Only Clip</string>
    <string name="only_clip_sub">Saving to storage will not be performed, and image will be tried to put into the clipboard only</string>
    <string name="restore_background_sub">Brush will restore the background instead of erasing</string>
    <string name="recognize_text">OCR (recognize text)</string>
    <string name="recognize_text_sub">Recognize text from given image, 120+ languages supported</string>
    <string name="picture_has_no_text">Picture has no text, or app didn\'t find it</string>
    <string name="accuracy">"Accuracy: %1$s"</string>
    <string name="recognition_type">Recognition Type</string>
    <string name="fast">Fast</string>
    <string name="standard">Standard</string>
    <string name="best">Best</string>
    <string name="no_data">No Data</string>
    <string name="download_description">For proper functioning of Tesseract OCR additional training data (%1$s) needs to be downloaded to your device.\nDo you want to download %2$s data?</string>
    <string name="download">Download</string>
    <string name="no_connection">No connection, check it and try again in order to download train models</string>
    <string name="downloaded_languages">Downloaded Languages</string>
    <string name="available_languages">Available Languages</string>
    <string name="segmentation_mode">Segmentation Mode</string>
    <string name="use_pixel_switch">Use Pixel Switch</string>
    <string name="use_pixel_switch_sub">Uses a Google Pixel-like switch</string>
    <string name="saved_to_original">Overwritten file with name %1$s at original destination</string>
    <string name="magnifier">Magnifier</string>
    <string name="magnifier_sub">Enables magnifier at the top of finger in drawing modes for better accessibility</string>
    <string name="crop_overlay_draggable">Movable crop area</string>
    <string name="crop_overlay_draggable_sub">Allows moving the entire crop area by dragging inside it</string>
    <string name="draw_bitmap_border">Drawing border</string>
    <string name="draw_bitmap_border_sub">Show a thin border around the drawing and erasing canvas</string>
    <string name="force_exif_widget_initial_value">Force initial value</string>
    <string name="force_exif_widget_initial_value_sub">Forces exif widget to be checked initially</string>
    <string name="exif" translatable="false">EXIF</string>
    <string name="allow_multiple_languages">Allow Multiple Languages</string>
    <string name="slide">Slide</string>
    <string name="side_by_side">Side By Side</string>
    <string name="toggle_tap">Toggle Tap</string>
    <string name="transparency">Transparency</string>
    <string name="rate_app">Rate App</string>
    <string name="rate">Rate</string>
    <string name="rate_app_sub">This app is completely free, if you want it to become bigger, please star the project on Github 😄</string>
    <string name="segmentation_mode_osd_only">Orientation &amp; Script Detection only</string>
    <string name="segmentation_mode_auto_osd">Auto Orientation &amp; Script Detection</string>
    <string name="segmentation_mode_auto_only">Auto only</string>
    <string name="segmentation_mode_auto">Auto</string>
    <string name="segmentation_mode_single_column">Single Column</string>
    <string name="segmentation_mode_single_block_vert_text">Single block vertical text</string>
    <string name="segmentation_mode_single_block">Single block</string>
    <string name="segmentation_mode_single_line">Single line</string>
    <string name="segmentation_mode_single_word">Single word</string>
    <string name="segmentation_mode_circle_word">Circle word</string>
    <string name="segmentation_mode_single_char">Single char</string>
    <string name="segmentation_mode_sparse_text">Sparse text</string>
    <string name="segmentation_mode_sparse_text_osd">Sparse text Orientation &amp; Script Detection</string>
    <string name="segmentation_mode_raw_line">Raw line</string>
    <string name="delete_language_sub">Do you want to delete language \"%1$s\" OCR training data for all recognition types, or only for selected one (%2$s)?</string>
    <string name="current">Current</string>
    <string name="all">All</string>
    <string name="gradient_maker">Gradient Maker</string>
    <string name="gradient_maker_sub">Create gradient of given output size with customized colors and appearance type</string>
    <string name="gradient_type_linear">Linear</string>
    <string name="gradient_type_radial">Radial</string>
    <string name="gradient_type_sweep">Sweep</string>
    <string name="gradient_type">Gradient Type</string>
    <string name="center_x">Center X</string>
    <string name="center_y">Center Y</string>
    <string name="tile_mode">Tile Mode</string>
    <string name="tile_mode_repeated">Repeated</string>
    <string name="tile_mode_mirror">Mirror</string>
    <string name="tile_mode_clamp">Clamp</string>
    <string name="tile_mode_decal">Decal</string>
    <string name="color_stops">Color Stops</string>
    <string name="add_color">Add Color</string>
    <string name="properties">Properties</string>
    <string name="brightness_enforcement">Brightness Enforcement</string>
    <string name="screen">Screen</string>
    <string name="gradient_maker_type_image">Gradient Overlay</string>
    <string name="gradient_maker_type_image_sub">Compose any gradient of top of given images</string>
    <string name="transformations">Transformations</string>
    <string name="camera">Camera</string>
    <string name="camera_sub">Take a picture with a camera. Note that it is possible to get only one image from this image source</string>
    <string name="watermarking">Watermarking</string>
    <string name="watermarking_sub">Cover pictures with customizable text/image watermarks</string>
    <string name="repeat_watermark">Repeat watermark</string>
    <string name="repeat_watermark_sub">Repeats watermark over image instead of single at given position</string>
    <string name="offset_x">Offset X</string>
    <string name="offset_y">Offset Y</string>
    <string name="tooth_height">Tooth Height</string>
    <string name="horizontal_tooth_range">Horizontal Tooth Range</string>
    <string name="vertical_tooth_range">Vertical Tooth Range</string>
    <string name="top_edge">Top Edge</string>
    <string name="right_edge">Right Edge</string>
    <string name="bottom_edge">Bottom Edge</string>
    <string name="left_edge">Left Edge</string>
    <string name="watermark_type">Watermark Type</string>
    <string name="watermarking_image_sub">This image will be used as pattern for watermarking</string>
    <string name="text_color">Text Color</string>
    <string name="overlay_mode">Overlay Mode</string>
    <string name="gif_tools">GIF Tools</string>
    <string name="gif_tools_sub">Convert images to GIF picture or extract frames from given GIF image</string>
    <string name="gif_type_to_image">GIF to images</string>
    <string name="gif_type_to_image_sub">Convert GIF file to batch of pictures</string>
    <string name="gif_type_to_gif_sub">Convert batch of images to GIF file</string>
    <string name="gif_type_to_gif">Images to GIF</string>
    <string name="select_gif_image_to_start">Pick GIF image to start</string>
    <string name="use_size_of_first_frame">Use size of First frame</string>
    <string name="use_size_of_first_frame_sub">Replace specified size with first frame dimensions</string>
    <string name="repeat_count">Repeat Count</string>
    <string name="frame_delay">Frame Delay</string>
    <string name="millis">millis</string>
    <string name="fps">FPS</string>
    <string name="use_lasso">Use Lasso</string>
    <string name="use_lasso_sub">Uses Lasso like in drawing mode to perform erasing</string>
    <string name="original_image_preview_alpha">Original Image Preview Alpha</string>
    <string name="confetti">Confetti</string>
    <string name="confetti_sub">Confetti will be shown on saving, sharing and other primary actions</string>
    <string name="secure_mode">Secure Mode</string>
    <string name="secure_mode_sub">Hides app content in recent apps. It cannot be captured or recorded.</string>
    <string name="exit">Exit</string>
    <string name="preview_closing">If you leave preview now, you\'ll need to add the images again</string>
    <string name="dithering">Dithering</string>
    <string name="quantizier">Quantizier</string>
    <string name="gray_scale">Gray Scale</string>
    <string name="bayer_two_dithering">Bayer Two By Two Dithering</string>
    <string name="bayer_three_dithering">Bayer Three By Three Dithering</string>
    <string name="bayer_four_dithering">Bayer Four By Four Dithering</string>
    <string name="bayer_eight_dithering">Bayer Eight By Eight Dithering</string>
    <string name="floyd_steinberg_dithering">Floyd Steinberg Dithering</string>
    <string name="jarvis_judice_ninke_dithering">Jarvis Judice Ninke Dithering</string>
    <string name="sierra_dithering">Sierra Dithering</string>
    <string name="two_row_sierra_dithering">Two Row Sierra Dithering</string>
    <string name="sierra_lite_dithering">Sierra Lite Dithering</string>
    <string name="atkinson_dithering">Atkinson Dithering</string>
    <string name="stucki_dithering">Stucki Dithering</string>
    <string name="burkes_dithering">Burkes Dithering</string>
    <string name="false_floyd_steinberg_dithering">False Floyd Steinberg Dithering</string>
    <string name="left_to_right_dithering">Left To Right Dithering</string>
    <string name="random_dithering">Random Dithering</string>
    <string name="simple_threshold_dithering">Simple Threshold Dithering</string>
    <string name="sigma">Sigma</string>
    <string name="spatial_sigma">Spatial Sigma</string>
    <string name="median_blur">Median Blur</string>
    <string name="b_spline">B Spline</string>
    <string name="b_spline_sub">Utilizes piecewise-defined bicubic polynomial functions to smoothly interpolate and approximate a curve or surface, flexible and continuous shape representation</string>
    <string name="native_stack_blur">Native Stack Blur</string>
    <string name="tilt_shift">Tilt Shift</string>
    <string name="glitch">Glitch</string>
    <string name="amount">Amount</string>
    <string name="seed">Seed</string>
    <string name="anaglyph">Anaglyph</string>
    <string name="noise">Noise</string>
    <string name="pixel_sort">Pixel Sort</string>
    <string name="shuffle">Shuffle</string>
    <string name="enhanced_glitch">Enhanced Glitch</string>
    <string name="channel_shift_x">Channel Shift X</string>
    <string name="channel_shift_y">Channel Shift Y</string>
    <string name="corruption_size">Corruption Size</string>
    <string name="corruption_shift_x">Corruption Shift X</string>
    <string name="corruption_shift_y">Corruption Shift Y</string>
    <string name="tent_blur">Tent Blur</string>
    <string name="side_fade">Side Fade</string>
    <string name="side">Side</string>
    <string name="top">Top</string>
    <string name="bottom">Bottom</string>
    <string name="strength">Strength</string>
    <string name="erode">Erode</string>
    <string name="anisotropic_diffusion">Anisotropic Diffusion</string>
    <string name="diffusion">Diffusion</string>
    <string name="conduction">Conduction</string>
    <string name="horizontal_wind_stagger">Horizontal Wind Stagger</string>
    <string name="fast_bilaterial_blur">Fast Bilaterial Blur</string>
    <string name="poisson_blur">Poisson Blur</string>
    <string name="logarithmic_tone_mapping">Logarithmic Tone Mapping</string>
    <string name="aces_filmic_tone_mapping">ACES Filmic Tone Mapping</string>
    <string name="crystallize">Crystallize</string>
    <string name="stroke_color">Stroke Color</string>
    <string name="fractal_glass">Fractal Glass</string>
    <string name="amplitude">Amplitude</string>
    <string name="marble">Marble</string>
    <string name="turbulence">Turbulence</string>
    <string name="oil">Oil</string>
    <string name="water_effect">Water Effect</string>
    <string name="just_size">Size</string>
    <string name="frequency_x">Frequency X</string>
    <string name="frequency_y">Frequency Y</string>
    <string name="amplitude_x">Amplitude X</string>
    <string name="amplitude_y">Amplitude Y</string>
    <string name="perlin_distortion">Perlin Distortion</string>
    <string name="aces_hill_tone_mapping">ACES Hill Tone Mapping</string>
    <string name="hable_filmic_tone_mapping">Hable Filmic Tone Mapping</string>
    <string name="heji_burgess_tone_mapping">Heji-Burgess Tone mapping</string>
    <string name="speed">Speed</string>
    <string name="dehaze">Dehaze</string>
    <string name="omega">Omega</string>
    <string name="color_matrix_4x4">Color Matrix 4x4</string>
    <string name="color_matrix_3x3">Color Matrix 3x3</string>
    <string name="simple_effects">Simple Effects</string>
    <string name="polaroid">Polaroid</string>
    <string name="tritonomaly">Tritanomaly</string>
    <string name="deutaromaly">Deuteranomaly</string>
    <string name="protonomaly">Protanomaly</string>
    <string name="vintage">Vintage</string>
    <string name="browni">Browni</string>
    <string name="coda_chrome">Coda Chrome</string>
    <string name="night_vision">Night Vision</string>
    <string name="warm">Warm</string>
    <string name="cool">Cool</string>
    <string name="tritanopia">Tritanopia</string>
    <string name="deuteranopia">Deuteranopia</string>
    <string name="protanopia">Protanopia</string>
    <string name="achromatomaly">Achromatomaly</string>
    <string name="achromatopsia">Achromatopsia</string>
    <string name="grain">Grain</string>
    <string name="unsharp">Unsharp</string>
    <string name="pastel">Pastel</string>
    <string name="orange_haze">Orange Haze</string>
    <string name="pink_dream">Pink Dream</string>
    <string name="golden_hour">Golden Hour</string>
    <string name="hot_summer">Hot Summer</string>
    <string name="purple_mist">Purple Mist</string>
    <string name="sunrise">Sunrise</string>
    <string name="colorful_swirl">Colorful Swirl</string>
    <string name="soft_spring_light">Soft Spring Light</string>
    <string name="autumn_tones">Autumn Tones</string>
    <string name="lavender_dream">Lavender Dream</string>
    <string name="cyberpunk">Cyberpunk</string>
    <string name="lemonade_light">Lemonade Light</string>
    <string name="spectral_fire">Spectral Fire</string>
    <string name="night_magic">Night Magic</string>
    <string name="fantasy_landscape">Fantasy Landscape</string>
    <string name="color_explosion">Color Explosion</string>
    <string name="electric_gradient">Electric Gradient</string>
    <string name="caramel_darkness">Caramel Darkness</string>
    <string name="futuristic_gradient">Futuristic Gradient</string>
    <string name="green_sun">Green Sun</string>
    <string name="rainbow_world">Rainbow World</string>
    <string name="deep_purple">Deep Purple</string>
    <string name="space_portal">Space Portal</string>
    <string name="red_swirl">Red Swirl</string>
    <string name="digital_code">Digital Code</string>
    <string name="bokeh">Bokeh</string>
    <string name="random_emojis_sub">The app bar emoji will change randomly</string>
    <string name="random_emojis">Random Emojis</string>
    <string name="random_emojis_error">You cannot use random emojis while emojis are disabled</string>
    <string name="animated_emojis">Animated Emojis</string>
    <string name="animated_emojis_sub">Show available emoji as animations</string>
    <string name="emoji_selection_error">You cannot select an emoji while random emojis are enabled</string>
    <string name="old_tv">Old Tv</string>
    <string name="shuffle_blur">Shuffle Blur</string>
    <string name="favorite">Favorite</string>
    <string name="no_favorite_filters">No favorite filters added yet</string>
    <string name="image_format">Image Format</string>
    <string name="icon_shape_sub">Adds a container with the selected shape under the icons</string>
    <string name="icon_shape">Icon Shape</string>
    <string name="drago">Drago</string>
    <string name="aldridge">Aldridge</string>
    <string name="cutoff">Cutoff</string>
    <string name="uchimura">Uchimura</string>
    <string name="mobius">Mobius</string>
    <string name="transition">Transition</string>
    <string name="peak">Peak</string>
    <string name="color_anomaly">Color Anomaly</string>
    <string name="images_overwritten">Images overwritten at original destination</string>
    <string name="cannot_change_image_format">Cannot change image format while overwrite files option enabled</string>
    <string name="emoji_as_color_scheme">Emoji as Color Scheme</string>
    <string name="emoji_as_color_scheme_sub">Uses emoji primary color as app color scheme instead of manually defined one</string>
    <string name="material_you" translatable="false">Material You</string>
    <string name="material_you_sub">Creates Material You palette from image</string>
    <string name="dark_colors">Dark Colors</string>
    <string name="dark_colors_sub">Uses night mode color scheme instead of light variant</string>
    <string name="copy_as_compose_code">Copy as Jetpack Compose code</string>
    <string name="ring_blur">Ring Blur</string>
    <string name="cross_blur">Cross Blur</string>
    <string name="circle_blur">Circle Blur</string>
    <string name="star_blur">Star Blur</string>
    <string name="linear_tilt_shift">Linear Tilt-Shift</string>
    <string name="tags_to_remove">Tags To Remove</string>
    <string name="apng_tools">APNG Tools</string>
    <string name="apng_tools_sub">Convert images to APNG picture or extract frames from given APNG image</string>
    <string name="apng_type_to_image">APNG to images</string>
    <string name="apng_type_to_image_sub">Convert APNG file to batch of pictures</string>
    <string name="apng_type_to_apng_sub">Convert batch of images to APNG file</string>
    <string name="apng_type_to_apng">Images to APNG</string>
    <string name="select_apng_image_to_start">Pick APNG image to start</string>
    <string name="motion_blur">Motion Blur</string>
    <string name="zip">Zip</string>
    <string name="zip_sub">Create Zip file from given files or images</string>
    <string name="drag_handle_width">Drag Handle Width</string>
    <string name="confetti_type">Confetti Type</string>
    <string name="festive">Festive</string>
    <string name="explode">Explode</string>
    <string name="rain">Rain</string>
    <string name="corners">Corners</string>
    <string name="jxl_tools">JXL Tools</string>
    <string name="jxl_tools_sub">Perform JXL ~ JPEG transcoding with no quality loss, or convert GIF/APNG to JXL animation</string>
    <string name="jxl_type_to_jpeg">JXL to JPEG</string>
    <string name="jxl_type_to_jpeg_sub">Perform lossless transcoding from JXL to JPEG</string>
    <string name="jpeg_type_to_jxl_sub">Perform lossless transcoding from  JPEG to JXL</string>
    <string name="jpeg_type_to_jxl">JPEG to JXL</string>
    <string name="select_jxl_image_to_start">Pick JXL image to start</string>
    <string name="fast_gaussian_blur_2d">Fast Gaussian Blur 2D</string>
    <string name="fast_gaussian_blur_3d">Fast Gaussian Blur 3D</string>
    <string name="fast_gaussian_blur_4d">Fast Gaussian Blur 4D</string>
    <string name="auto_paste">Auto Paste</string>
    <string name="auto_paste_sub">Allows app to auto paste clipboard data, so it will appear on main screen and you will be able to process it</string>
    <string name="harmonization_color">Harmonization Color</string>
    <string name="harmonization_level">Harmonization Level</string>
    <string name="lanczos_bessel">Lanczos Bessel</string>
    <string name="lanczos_bessel_sub">Resampling method that maintains high-quality interpolation by applying a Bessel (jinc) function to the pixel values</string>
    <string name="gif_type_to_jxl">GIF to JXL</string>
    <string name="gif_type_to_jxl_sub">Convert GIF images to JXL animated pictures</string>
    <string name="apng_type_to_jxl">APNG to JXL</string>
    <string name="apng_type_to_jxl_sub">Convert APNG images to JXL animated pictures</string>
    <string name="jxl_type_to_images">JXL to Images</string>
    <string name="jxl_type_to_images_sub">Convert JXL animation to batch of pictures</string>
    <string name="jxl_type_to_jxl">Images to JXL</string>
    <string name="jxl_type_to_jxl_sub">Convert batch of pictures to JXL animation</string>
    <string name="behavior">Behavior</string>
    <string name="skip_file_picking">Skip File Picking</string>
    <string name="skip_file_picking_sub">File picker will be shown immediately if this possible on chosen screen</string>
    <string name="generate_previews">Generate Previews</string>
    <string name="generate_previews_sub">Enables preview generation, this may help to avoid crashes on some devices, this also disables some editing functionality within single edit option</string>
    <string name="lossy_compression">Lossy Compression</string>
    <string name="lossy_compression_sub">Uses lossy compression to reduce file size instead of lossless</string>
    <string name="compression_type">Compression Type</string>
    <string name="speed_sub">Controls resulting image decoding speed, this should help open resulting image faster, value of %1$s means slowest decoding, whereas %2$s - fastest, this setting may increase output image size</string>
    <string name="sorting">Sorting</string>
    <string name="sort_by_date">Date</string>
    <string name="sort_by_date_reversed">Date (Reversed)</string>
    <string name="sort_by_name">Name</string>
    <string name="sort_by_name_reversed">Name (Reversed)</string>
    <string name="channels_configuration">Channels Configuration</string>
    <string name="header_today">Today</string>
    <string name="header_yesterday">Yesterday</string>
    <string name="embedded_picker">Embedded Picker</string>
    <string name="embedded_picker_sub">Image Toolbox\'s image picker</string>
    <string name="no_permissions">No permissions</string>
    <string name="request">Request</string>
    <string name="pick_multiple_media">Pick Multiple Media</string>
    <string name="pick_single_media">Pick Single Media</string>
    <string name="pick">Pick</string>
    <string name="try_again">Try again</string>
    <string name="show_settings_in_landscape">Show Settings In Landscape</string>
    <string name="show_settings_in_landscape_sub">If this disabled then in landscape mode settings will be opened on the button in top app bar as always, instead of permanent visible option</string>
    <string name="fullscreen_settings">Fullscreen Settings</string>
    <string name="fullscreen_settings_sub">Enable it and settings page will be always opened as fullscreen instead of slideable drawer sheet</string>
    <string name="switch_type">Switch Type</string>
    <string name="compose">Compose</string>
    <string name="compose_switch_sub">A Jetpack Compose Material You switch</string>
    <string name="material_you_switch_sub">A Material You switch</string>
    <string name="max">Max</string>
    <string name="resize_anchor">Resize Anchor</string>
    <string name="pixel_switch">Pixel</string>
    <string name="fluent_switch">Fluent</string>
    <string name="fluent_switch_sub">A switch based on the \"Fluent\" design system</string>
    <string name="cupertino_switch">Cupertino</string>
    <string name="cupertino_switch_sub">A switch based on the \"Cupertino\" design system</string>
    <string name="images_to_svg">Images to SVG</string>
    <string name="images_to_svg_sub">Trace given images to SVG images</string>
    <string name="use_sampled_palette">Use Sampled Palette</string>
    <string name="use_sampled_palette_sub">Quantization palette will be sampled if this option enabled</string>
    <string name="path_omit">Path Omit</string>
    <string name="svg_warning">Usage of this tool for tracing large images without downscaling are not recommended, it can cause crash and increase processing time</string>
    <string name="downscale_image">Downscale image</string>
    <string name="downscale_image_sub">Image will be downscaled to lower dimensions before processing, this helps the tool to work faster and safer</string>
    <string name="min_color_ratio">Minimum Color Ratio</string>
    <string name="lines_threshold">Lines Threshold</string>
    <string name="quadratic_threshold">Quadratic Threshold</string>
    <string name="coordinates_rounding_tolerance">Coordinates Rounding Tolerance</string>
    <string name="path_scale">Path Scale</string>
    <string name="reset_properties">Reset properties</string>
    <string name="reset_properties_sub">All properties will be set to default values, notice that this action cannot be undone</string>
    <string name="detailed">Detailed</string>
    <string name="default_line_width">Default Line Width</string>
    <string name="engine_mode">Engine Mode</string>
    <string name="provider">Provider</string>
    <string name="tesseract" translatable="false">Tesseract</string>
    <string name="paddle_ocr" translatable="false">PaddleOCR</string>
    <string name="paddle_ocr_v5" translatable="false">PaddleOCRv5</string>
    <string name="paddle_ocr_v6" translatable="false">PaddleOCRv6</string>
    <string name="download_paddle_ocr_description">PaddleOCR requires additional ONNX models on your device. Do you want to download %1$s data?</string>
    <string name="paddle_ocr_model_universal">Universal</string>
    <string name="paddle_ocr_model_korean">Korean</string>
    <string name="paddle_ocr_model_latin">Latin</string>
    <string name="paddle_ocr_model_east_slavic">East Slavic</string>
    <string name="paddle_ocr_model_thai">Thai</string>
    <string name="paddle_ocr_model_greek">Greek</string>
    <string name="paddle_ocr_model_english">English</string>
    <string name="paddle_ocr_model_cyrillic">Cyrillic</string>
    <string name="paddle_ocr_model_arabic">Arabic</string>
    <string name="paddle_ocr_model_devanagari">Devanagari</string>
    <string name="paddle_ocr_model_tamil">Tamil</string>
    <string name="paddle_ocr_model_telugu">Telugu</string>
    <string name="legacy">Legacy</string>
    <string name="lstm_network">LSTM network</string>
    <string name="legacy_and_lstm">Legacy &amp; LSTM</string>
    <string name="convert">Convert</string>
    <string name="convert_sub">Convert image batches to given format</string>
    <string name="add_new_folder">Add New Folder</string>
    <string name="tag_bits_per_sample">Bits Per Sample</string>
    <string name="tag_compression">Compression</string>
    <string name="tag_photometric_interpretation">Photometric Interpretation</string>
    <string name="tag_samples_per_pixel">Samples Per Pixel</string>
    <string name="tag_planar_configuration">Planar Configuration</string>
    <string name="tag_y_cb_cr_sub_sampling">Y Cb Cr Sub Sampling</string>
    <string name="tag_y_cb_cr_positioning">Y Cb Cr Positioning</string>
    <string name="tag_x_resolution">X Resolution</string>
    <string name="tag_y_resolution">Y Resolution</string>
    <string name="tag_resolution_unit">Resolution Unit</string>
    <string name="tag_strip_offsets">Strip Offsets</string>
    <string name="tag_rows_per_strip">Rows Per Strip</string>
    <string name="tag_strip_byte_counts">Strip Byte Counts</string>
    <string name="tag_jpeg_interchange_format">JPEG Interchange Format</string>
    <string name="tag_jpeg_interchange_format_length">JPEG Interchange Format Length</string>
    <string name="tag_transfer_function">Transfer Function</string>
    <string name="tag_white_point">White Point</string>
    <string name="tag_primary_chromaticities">Primary Chromaticities</string>
    <string name="tag_y_cb_cr_coefficients">Y Cb Cr Coefficients</string>
    <string name="tag_reference_black_white">Reference Black White</string>
    <string name="tag_datetime">Date Time</string>
    <string name="tag_image_description">Image Description</string>
    <string name="tag_make">Make</string>
    <string name="tag_model">Model</string>
    <string name="tag_software">Software</string>
    <string name="tag_artist">Artist</string>
    <string name="tag_copyright">Copyright</string>
    <string name="tag_exif_version">Exif Version</string>
    <string name="tag_flashpix_version">Flashpix Version</string>
    <string name="tag_color_space">Color Space</string>
    <string name="tag_gamma">Gamma</string>
    <string name="tag_pixel_x_dimension">Pixel X Dimension</string>
    <string name="tag_pixel_y_dimension">Pixel Y Dimension</string>
    <string name="tag_compressed_bits_per_pixel">Compressed Bits Per Pixel</string>
    <string name="tag_maker_note">Maker Note</string>
    <string name="tag_user_comment">User Comment</string>
    <string name="tag_related_sound_file">Related Sound File</string>
    <string name="tag_datetime_original">Date Time Original</string>
    <string name="tag_datetime_digitized">Date Time Digitized</string>
    <string name="tag_offset_time">Offset Time</string>
    <string name="tag_offset_time_original">Offset Time Original</string>
    <string name="tag_offset_time_digitized">Offset Time Digitized</string>
    <string name="tag_subsec_time">Sub Sec Time</string>
    <string name="tag_subsec_time_original">Sub Sec Time Original</string>
    <string name="tag_subsec_time_digitized">Sub Sec Time Digitized</string>
    <string name="tag_exposure_time">Exposure Time</string>
    <string name="tag_f_number">F Number</string>
    <string name="tag_exposure_program">Exposure Program</string>
    <string name="tag_spectral_sensitivity">Spectral Sensitivity</string>
    <string name="tag_photographic_sensitivity">Photographic Sensitivity</string>
    <string name="tag_oecf">OECF</string>
    <string name="tag_sensitivity_type">Sensitivity Type</string>
    <string name="tag_standard_output_sensitivity">Standard Output Sensitivity</string>
    <string name="tag_recommended_exposure_index">Recommended Exposure Index</string>
    <string name="tag_iso_speed">ISO Speed</string>
    <string name="tag_iso_speed_latitude_yyy">ISO Speed Latitude yyy</string>
    <string name="tag_iso_speed_latitude_zzz">ISO Speed Latitude zzz</string>
    <string name="tag_shutter_speed_value">Shutter Speed Value</string>
    <string name="tag_aperture_value">Aperture Value</string>
    <string name="tag_brightness_value">Brightness Value</string>
    <string name="tag_exposure_bias_value">Exposure Bias Value</string>
    <string name="tag_max_aperture_value">Max Aperture Value</string>
    <string name="tag_subject_distance">Subject Distance</string>
    <string name="tag_metering_mode">Metering Mode</string>
    <string name="tag_flash">Flash</string>
    <string name="tag_subject_area">Subject Area</string>
    <string name="tag_focal_length">Focal Length</string>
    <string name="tag_flash_energy">Flash Energy</string>
    <string name="tag_spatial_frequency_response">Spatial Frequency Response</string>
    <string name="tag_focal_plane_x_resolution">Focal Plane X Resolution</string>
    <string name="tag_focal_plane_y_resolution">Focal Plane Y Resolution</string>
    <string name="tag_focal_plane_resolution_unit">Focal Plane Resolution Unit</string>
    <string name="tag_subject_location">Subject Location</string>
    <string name="tag_exposure_index">Exposure Index</string>
    <string name="tag_sensing_method">Sensing Method</string>
    <string name="tag_file_source">File Source</string>
    <string name="tag_cfa_pattern">CFA Pattern</string>
    <string name="tag_custom_rendered">Custom Rendered</string>
    <string name="tag_exposure_mode">Exposure Mode</string>
    <string name="tag_white_balance">White Balance</string>
    <string name="tag_digital_zoom_ratio">Digital Zoom Ratio</string>
    <string name="tag_focal_length_in_35mm_film">Focal Length In35mm Film</string>
    <string name="tag_scene_capture_type">Scene Capture Type</string>
    <string name="tag_gain_control">Gain Control</string>
    <string name="tag_contrast">Contrast</string>
    <string name="tag_saturation">Saturation</string>
    <string name="tag_sharpness">Sharpness</string>
    <string name="tag_device_setting_description">Device Setting Description</string>
    <string name="tag_subject_distance_range">Subject Distance Range</string>
    <string name="tag_image_unique_id">Image Unique ID</string>
    <string name="tag_camera_owner_name">Camera Owner Name</string>
    <string name="tag_body_serial_number">Body Serial Number</string>
    <string name="tag_lens_specification">Lens Specification</string>
    <string name="tag_lens_make">Lens Make</string>
    <string name="tag_lens_model">Lens Model</string>
    <string name="tag_lens_serial_number">Lens Serial Number</string>
    <string name="tag_gps_version_id">GPS Version ID</string>
    <string name="tag_gps_latitude_ref">GPS Latitude Ref</string>
    <string name="tag_gps_latitude">GPS Latitude</string>
    <string name="tag_gps_longitude_ref">GPS Longitude Ref</string>
    <string name="tag_gps_longitude">GPS Longitude</string>
    <string name="tag_gps_altitude_ref">GPS Altitude Ref</string>
    <string name="tag_gps_altitude">GPS Altitude</string>
    <string name="tag_gps_timestamp">GPS Time Stamp</string>
    <string name="tag_gps_satellites">GPS Satellites</string>
    <string name="tag_gps_status">GPS Status</string>
    <string name="tag_gps_measure_mode">GPS Measure Mode</string>
    <string name="tag_gps_dop">GPS DOP</string>
    <string name="tag_gps_speed_ref">GPS Speed Ref</string>
    <string name="tag_gps_speed">GPS Speed</string>
    <string name="tag_gps_track_ref">GPS Track Ref</string>
    <string name="tag_gps_track">GPS Track</string>
    <string name="tag_gps_img_direction_ref">GPS Img Direction Ref</string>
    <string name="tag_gps_img_direction">GPS Img Direction</string>
    <string name="tag_gps_map_datum">GPS Map Datum</string>
    <string name="tag_gps_dest_latitude_ref">GPS Dest Latitude Ref</string>
    <string name="tag_gps_dest_latitude">GPS Dest Latitude</string>
    <string name="tag_gps_dest_longitude_ref">GPS Dest Longitude Ref</string>
    <string name="tag_gps_dest_longitude">GPS Dest Longitude</string>
    <string name="tag_gps_dest_bearing_ref">GPS Dest Bearing Ref</string>
    <string name="tag_gps_dest_bearing">GPS Dest Bearing</string>
    <string name="tag_gps_dest_distance_ref">GPS Dest Distance Ref</string>
    <string name="tag_gps_dest_distance">GPS Dest Distance</string>
    <string name="tag_gps_processing_method">GPS Processing Method</string>
    <string name="tag_gps_area_information">GPS Area Information</string>
    <string name="tag_gps_datestamp">GPS Date Stamp</string>
    <string name="tag_gps_differential">GPS Differential</string>
    <string name="tag_gps_h_positioning_error">GPS H Positioning Error</string>
    <string name="tag_interoperability_index">Interoperability Index</string>
    <string name="tag_dng_version">DNG Version</string>
    <string name="tag_default_crop_size">Default Crop Size</string>
    <string name="tag_orf_preview_image_start">Preview Image Start</string>
    <string name="tag_orf_preview_image_length">Preview Image Length</string>
    <string name="tag_orf_aspect_frame">Aspect Frame</string>
    <string name="tag_rw2_sensor_bottom_border">Sensor Bottom Border</string>
    <string name="tag_rw2_sensor_left_border">Sensor Left Border</string>
    <string name="tag_rw2_sensor_right_border">Sensor Right Border</string>
    <string name="tag_rw2_sensor_top_border">Sensor Top Border</string>
    <string name="tag_rw2_iso">ISO</string>
    <string name="draw_text_sub">Draw Text on path with given font and color</string>
    <string name="font_size">Font Size</string>
    <string name="watermark_size">Watermark Size</string>
    <string name="repeat_text">Repeat Text</string>
    <string name="repeat_text_sub">Current text will be repeated until the path end instead of one time drawing</string>
    <string name="dash_size">Dash Size</string>
    <string name="draw_mode_image_sub">Use selected image to draw it along given path</string>
    <string name="draw_image_sub">This image will be used as repetitive entry of drawn path</string>
    <string name="outlined_triangle_sub">Draws outlined triangle from start point to end point</string>
    <string name="triangle_sub">Draws outlined triangle from start point to end point</string>
    <string name="outlined_triangle">Outlined Triangle</string>
    <string name="triangle">Triangle</string>
    <string name="polygon_sub">Draws polygon from start point to end point</string>
    <string name="polygon">Polygon</string>
    <string name="outlined_polygon">Outlined Polygon</string>
    <string name="outlined_polygon_sub">Draws outlined polygon from start point to end point</string>
    <string name="vertices">Vertices</string>
    <string name="draw_regular_polygon">Draw Regular Polygon</string>
    <string name="draw_regular_polygon_sub">Draw polygon which will be regular instead of free form</string>
    <string name="star_sub">Draws star from start point to end point</string>
    <string name="star">Star</string>
    <string name="outlined_star">Outlined Star</string>
    <string name="outlined_star_sub">Draws outlined star from start point to end point</string>
    <string name="inner_radius_ratio">Inner Radius Ratio</string>
    <string name="draw_regular_star">Draw Regular Star</string>
    <string name="draw_regular_star_sub">Draw star which will be regular instead of free form</string>
    <string name="antialias">Antialias</string>
    <string name="antialias_sub">Enables antialiasing to prevent sharp edges</string>
    <string name="open_edit_instead_of_preview">Open Edit Instead Of Preview</string>
    <string name="open_edit_instead_of_preview_sub">When you select image to open (preview) in ImageToolbox, edit selection sheet will be opened instead of previewing</string>
    <string name="document_scanner">Document Scanner</string>
    <string name="document_scanner_sub">Scan documents and create PDF or separate images from them</string>
    <string name="click_to_start_scanning">Click to start scanning</string>
    <string name="start_scanning">Start Scanning</string>
    <string name="save_as_pdf">Save As Pdf</string>
    <string name="share_as_pdf">Share as PDF</string>
    <string name="options_below_is_for_images">Options below is for saving images, not PDF</string>
    <string name="equalize_histogram_hsv">Equalize Histogram HSV</string>
    <string name="equalize_histogram">Equalize Histogram</string>
    <string name="enter_percentage">Enter Percentage</string>
    <string name="allow_enter_by_text_field">Allow enter by Text Field</string>
    <string name="allow_enter_by_text_field_sub">Enables Text Field behind presets selection, to enter them on the fly</string>
    <string name="scale_color_space">Scale Color Space</string>
    <string name="linear">Linear</string>
    <string name="equalize_histogram_pixelation">Equalize Histogram Pixelation</string>
    <string name="grid_size_x">Grid Size X</string>
    <string name="grid_size_y">Grid Size Y</string>
    <string name="equalize_histogram_adaptive">Equalize Histogram Adaptive</string>
    <string name="equalize_histogram_adaptive_luv">Equalize Histogram Adaptive LUV</string>
    <string name="equalize_histogram_adaptive_lab">Equalize Histogram Adaptive LAB</string>
    <string name="clahe">CLAHE</string>
    <string name="clahe_lab">CLAHE LAB</string>
    <string name="clahe_luv">CLAHE LUV</string>
    <string name="crop_to_content">Crop to Content</string>
    <string name="frame_color">Frame Color</string>
    <string name="color_to_ignore">Color To Ignore</string>
    <string name="template">Template</string>
    <string name="no_template_filters">No template filters added</string>
    <string name="create_new">Create New</string>
    <string name="scanned_qr_code_isnt_filter_template">The scanned QR code is not a valid filter template</string>
    <string name="scan_qr_code">Scan QR code</string>
    <string name="opened_file_have_no_filter_template">Selected file have no filter template data</string>
    <string name="create_template">Create Template</string>
    <string name="template_name">Template Name</string>
    <string name="select_template_preview">This image will be used to preview this filter template</string>
    <string name="template_filter">Template Filter</string>
    <string name="as_qr_code">As QR code image</string>
    <string name="as_file">As file</string>
    <string name="save_as_file">Save as file</string>
    <string name="save_markup_project">Save project</string>
    <string name="save_markup_project_sub">Store layers, background and edit history in an editable project file</string>
    <string name="save_as_qr_code_image">Save as QR code image</string>
    <string name="delete_template">Delete Template</string>
    <string name="delete_template_warn">You are about to delete selected template filter. This operation cannot be undone</string>
    <string name="added_filter_template">Added filter template with name \"%1$s\" (%2$s)</string>
    <string name="filter_preview">Filter Preview</string>
    <string name="qr_code">QR &amp; Barcode</string>
    <string name="qr_code_sub">Scan QR code and get its content or paste your string to generate new one</string>
    <string name="code_content">Code Content</string>
    <string name="scan_qr_code_to_replace_content">Scan any barcode to replace content in field, or type something to generate new barcode with selected type</string>
    <string name="qr_description">QR Description</string>
    <string name="min">Min</string>
    <string name="grant_camera_permission_to_scan_qr_code">Grant camera permission in settings to scan QR code</string>
    <string name="grant_camera_permission_to_scan_document_scanner">Grant camera permission in settings to scan Document Scanner</string>
    <string name="cubic">Cubic</string>
    <string name="bspline">B-Spline</string>
    <string name="hamming">Hamming</string>
    <string name="hanning">Hanning</string>
    <string name="blackman">Blackman</string>
    <string name="welch">Welch</string>
    <string name="quadric">Quadric</string>
    <string name="gaussian">Gaussian</string>
    <string name="sphinx">Sphinx</string>
    <string name="bartlett">Bartlett</string>
    <string name="robidoux">Robidoux</string>
    <string name="robidoux_sharp">Robidoux Sharp</string>
    <string name="spline16">Spline 16</string>
    <string name="spline36">Spline 36</string>
    <string name="spline64">Spline 64</string>
    <string name="kaiser">Kaiser</string>
    <string name="bartlett_hann">Bartlett-Hann</string>
    <string name="box">Box</string>
    <string name="bohman">Bohman</string>
    <string name="lanczos2">Lanczos 2</string>
    <string name="lanczos3">Lanczos 3</string>
    <string name="lanczos4">Lanczos 4</string>
    <string name="lanczos2_jinc">Lanczos 2 Jinc</string>
    <string name="lanczos3_jinc">Lanczos 3 Jinc</string>
    <string name="lanczos4_jinc">Lanczos 4 Jinc</string>
    <string name="cubic_sub">Cubic interpolation provides smoother scaling by considering the closest 16 pixels, giving better results than bilinear</string>
    <string name="bspline_sub">Utilizes piecewise-defined polynomial functions to smoothly interpolate and approximate a curve or surface, flexible and continuous shape representation</string>
    <string name="hamming_sub">A window function used to reduce spectral leakage by tapering the edges of a signal, useful in signal processing</string>
    <string name="hanning_sub">A variant of the Hann window, commonly used to reduce spectral leakage in signal processing applications</string>
    <string name="blackman_sub">A window function that provides good frequency resolution by minimizing spectral leakage, often used in signal processing</string>
    <string name="welch_sub">A window function designed to give good frequency resolution with reduced spectral leakage, often used in signal processing applications</string>
    <string name="quadric_sub">A method that uses a quadratic function for interpolation, providing smooth and continuous results</string>
    <string name="gaussian_sub">An interpolation method that applies a Gaussian function, useful for smoothing and reducing noise in images</string>
    <string name="sphinx_sub">An advanced resampling method providing high-quality interpolation with minimal artifacts</string>
    <string name="bartlett_sub">A triangular window function used in signal processing to reduce spectral leakage</string>
    <string name="robidoux_sub">A high-quality interpolation method optimized for natural image resizing, balancing sharpness and smoothness</string>
    <string name="robidoux_sharp_sub">A sharper variant of the Robidoux method, optimized for crisp image resizing</string>
    <string name="spline16_sub">A spline-based interpolation method that provides smooth results using a 16-tap filter</string>
    <string name="spline36_sub">A spline-based interpolation method that provides smooth results using a 36-tap filter</string>
    <string name="spline64_sub">A spline-based interpolation method that provides smooth results using a 64-tap filter</string>
    <string name="kaiser_sub">An interpolation method that uses the Kaiser window, providing good control over the trade-off between main-lobe width and side-lobe level</string>
    <string name="bartlett_hann_sub">A hybrid window function combining the Bartlett and Hann windows, used to reduce spectral leakage in signal processing</string>
    <string name="box_sub">A simple resampling method that uses the average of the nearest pixel values, often resulting in a blocky appearance</string>
    <string name="bohman_sub">A window function used to reduce spectral leakage, providing good frequency resolution in signal processing applications</string>
    <string name="lanczos2_sub">A resampling method that uses a 2-lobe Lanczos filter for high-quality interpolation with minimal artifacts</string>
    <string name="lanczos3_sub">A resampling method that uses a 3-lobe Lanczos filter for high-quality interpolation with minimal artifacts</string>
    <string name="lanczos4_sub">A resampling method that uses a 4-lobe Lanczos filter for high-quality interpolation with minimal artifacts</string>
    <string name="lanczos2_jinc_sub">A variant of the Lanczos 2 filter that uses the jinc function, providing high-quality interpolation with minimal artifacts</string>
    <string name="lanczos3_jinc_sub">A variant of the Lanczos 3 filter that uses the jinc function, providing high-quality interpolation with minimal artifacts</string>
    <string name="lanczos4_jinc_sub">A variant of the Lanczos 4 filter that uses the jinc function, providing high-quality interpolation with minimal artifacts</string>
    <string name="ewa_hanning">Hanning EWA</string>
    <string name="ewa_hanning_sub">Elliptical Weighted Average (EWA) variant of the Hanning filter for smooth interpolation and resampling</string>
    <string name="ewa_robidoux">Robidoux EWA</string>
    <string name="ewa_robidoux_sub">Elliptical Weighted Average (EWA) variant of the Robidoux filter for high-quality resampling</string>
    <string name="ewa_blackman">Blackman EWA</string>
    <string name="ewa_blackman_sub">Elliptical Weighted Average (EWA) variant of the Blackman filter for minimizing ringing artifacts</string>
    <string name="ewa_quadric">Quadric EWA</string>
    <string name="ewa_quadric_sub">Elliptical Weighted Average (EWA) variant of the Quadric filter for smooth interpolation</string>
    <string name="ewa_robidoux_sharp">Robidoux Sharp EWA</string>
    <string name="ewa_robidoux_sharp_sub">Elliptical Weighted Average (EWA) variant of the Robidoux Sharp filter for sharper results</string>
    <string name="ewa_lanczos3_jinc">Lanczos 3 Jinc EWA</string>
    <string name="ewa_lanczos3_jinc_sub">Elliptical Weighted Average (EWA) variant of the Lanczos 3 Jinc filter for high-quality resampling with reduced aliasing</string>
    <string name="ginseng">Ginseng</string>
    <string name="ginseng_sub">A resampling filter designed for high-quality image processing with a good balance of sharpness and smoothness</string>
    <string name="ewa_ginseng">Ginseng EWA</string>
    <string name="ewa_ginseng_sub">Elliptical Weighted Average (EWA) variant of the Ginseng filter for enhanced image quality</string>
    <string name="ewa_lanczos_sharp">Lanczos Sharp EWA</string>
    <string name="ewa_lanczos_sharp_sub">Elliptical Weighted Average (EWA) variant of the Lanczos Sharp filter for achieving sharp results with minimal artifacts</string>
    <string name="ewa_lanczos_4_sharpest">Lanczos 4 Sharpest EWA</string>
    <string name="ewa_lanczos_4_sharpest_sub">Elliptical Weighted Average (EWA) variant of the Lanczos 4 Sharpest filter for extremely sharp image resampling</string>
    <string name="ewa_lanczos_soft">Lanczos Soft EWA</string>
    <string name="ewa_lanczos_soft_sub">Elliptical Weighted Average (EWA) variant of the Lanczos Soft filter for smoother image resampling</string>
    <string name="haasn_soft">Haasn Soft</string>
    <string name="haasn_soft_sub">A resampling filter designed by Haasn for smooth and artifact-free image scaling</string>
    <string name="format_conversion">Format Conversion</string>
    <string name="format_conversion_sub">Convert batch of images from one format to another</string>
    <string name="dismiss_forever">Dismiss Forever</string>
    <string name="image_stacking">Image Stacking</string>
    <string name="image_stacking_sub">Stack images on top of each other with chosen blend modes</string>
    <string name="add_image">Add Image</string>
    <string name="bins_count">Bins count</string>
    <string name="clahe_hsl">Clahe HSL</string>
    <string name="clahe_hsv">Clahe HSV</string>
    <string name="equalize_histogram_adaptive_hsl">Equalize Histogram Adaptive HSL</string>
    <string name="equalize_histogram_adaptive_hsv">Equalize Histogram Adaptive HSV</string>
    <string name="edge_mode">Edge Mode</string>
    <string name="clip">Clip</string>
    <string name="wrap">Wrap</string>
    <string name="color_blind_scheme">Color Blindness</string>
    <string name="color_blind_scheme_sub">Select mode to adapt theme colors for the selected color blindness variant</string>
    <string name="protanomaly_sub">Difficulty distinguishing between red and green hues</string>
    <string name="deuteranomaly_sub">Difficulty distinguishing between green and red hues</string>
    <string name="tritanomaly_sub">Difficulty distinguishing between blue and yellow hues</string>
    <string name="protanopia_sub">Inability to perceive red hues</string>
    <string name="deuteranopia_sub">Inability to perceive green hues</string>
    <string name="tritanopia_sub">Inability to perceive blue hues</string>
    <string name="achromatomaly_sub">Reduced sensitivity to all colors</string>
    <string name="achromatopsia_sub">Complete color blindness, seeing only shades of gray</string>
    <string name="not_use_color_blind_scheme">Do not use Color Blind scheme</string>
    <string name="not_use_color_blind_scheme_sub">Colors will be exactly as set in the theme</string>
    <string name="sigmoidal">Sigmoidal</string>
    <string name="lagrange_2">Lagrange 2</string>
    <string name="lagrange_2_sub">A Lagrange interpolation filter of order 2, suitable for high-quality image scaling with smooth transitions</string>
    <string name="lagrange_3">Lagrange 3</string>
    <string name="lagrange_3_sub">A Lagrange interpolation filter of order 3, offering better accuracy and smoother results for image scaling</string>
    <string name="lanczos_6">Lanczos 6</string>
    <string name="lanczos_6_sub">A Lanczos resampling filter with a higher order of 6, providing sharper and more accurate image scaling</string>
    <string name="lanczos_6_jinc">Lanczos 6 Jinc</string>
    <string name="lanczos_6_jinc_sub">A variant of the Lanczos 6 filter using a Jinc function for improved image resampling quality</string>
    <string name="linear_box_blur">Linear Box Blur</string>
    <string name="linear_tent_blur">Linear Tent Blur</string>
    <string name="linear_gaussian_box_blur">Linear Gaussian Box Blur</string>
    <string name="linear_stack_blur">Linear Stack Blur</string>
    <string name="gaussian_box_blur">Gaussian Box Blur</string>
    <string name="linear_fast_gaussian_blur_next">Linear Fast Gaussian Blur Next</string>
    <string name="linear_fast_gaussian_blur">Linear Fast Gaussian Blur</string>
    <string name="linear_gaussian_blur">Linear Gaussian Blur</string>
    <string name="draw_filter_sub">Choose one filter to use it as paint</string>
    <string name="replace_filter">Replace Filter</string>
    <string name="pick_filter_info">Pick filter below to use it as brush in your drawing</string>
    <string name="tiff_compression_scheme">TIFF compression scheme</string>
    <string name="low_poly">Low Poly</string>
    <string name="sand_painting">Sand Painting</string>
    <string name="image_splitting">Image Splitting</string>
    <string name="image_splitting_sub">Split single image by rows or columns</string>
    <string name="fit_to_bounds">Fit To Bounds</string>
    <string name="fit_to_bounds_sub">Combine crop resize mode with this parameter to achieve desired behavior (Crop/Fit to aspect ratio)</string>
    <string name="languages_imported">Languages imported successfully</string>
    <string name="backup_ocr_models">Backup OCR models</string>
    <string name="import_word">Import</string>
    <string name="export">Export</string>
    <string name="position">Position</string>
    <string name="center">Center</string>
    <string name="top_left">Top Left</string>
    <string name="top_right">Top Right</string>
    <string name="bottom_left">Bottom Left</string>
    <string name="bottom_right">Bottom Right</string>
    <string name="top_center">Top Center</string>
    <string name="center_right">Center Right</string>
    <string name="bottom_center">Bottom Center</string>
    <string name="center_left">Center Left</string>
    <string name="target_image">Target Image</string>
    <string name="palette_transfer">Palette Transfer</string>
    <string name="enhanced_oil">Enhanced Oil</string>
    <string name="simple_old_tv">Simple Old TV</string>
    <string name="hdr">HDR</string>
    <string name="gotham">Gotham</string>
    <string name="simple_sketch">Simple Sketch</string>
    <string name="soft_glow">Soft Glow</string>
    <string name="color_poster">Color Poster</string>
    <string name="tri_tone">Tri Tone</string>
    <string name="third_color">Third color</string>
    <string name="clahe_oklab">Clahe Oklab</string>
    <string name="clahe_oklch">Clahe Oklch</string>
    <string name="clahe_jzazbz">Clahe Jzazbz</string>
    <string name="polka_dot">Polka Dot</string>
    <string name="clustered_2x2_dithering">Clustered 2x2 Dithering</string>
    <string name="clustered_4x4_dithering">Clustered 4x4 Dithering</string>
    <string name="clustered_8x8_dithering">Clustered 8x8 Dithering</string>
    <string name="yililoma_dithering">Yililoma Dithering</string>
    <string name="no_favorite_options_selected">No favorite options selected, add them in tools page</string>
    <string name="add_favorites">Add Favorites</string>
    <string name="harmony_complementary">Complementary</string>
    <string name="harmony_analogous">Analogous</string>
    <string name="harmony_triadic">Triadic</string>
    <string name="harmony_split_complementary">Split Complementary</string>
    <string name="harmony_tetradic">Tetradic</string>
    <string name="harmony_square">Square</string>
    <string name="harmony_analogous_complementary">Analogous + Complementary</string>
    <string name="color_tools">Color Tools</string>
    <string name="color_tools_sub">Mix, make tones, generate shades and more</string>
    <string name="color_harmonies">Color Harmonies</string>
    <string name="color_shading">Color Shading</string>
    <string name="variation">Variation</string>
    <string name="tints">Tints</string>
    <string name="tones">Tones</string>
    <string name="shades">Shades</string>
    <string name="color_mixing">Color Mixing</string>
    <string name="color_info">Color Info</string>
    <string name="selected_color">Selected Color</string>
    <string name="color_to_mix">Color To Mix</string>
    <string name="cannot_use_monet_while_dynamic_colors_applied">Cannot use monet while dynamic colors are turned on</string>
    <string name="lut512x512">512x512 2D LUT</string>
    <string name="target_lut_image">Target LUT image</string>
    <string name="amatorka">Amatorka</string>
    <string name="miss_etikate">Miss Etikate</string>
    <string name="soft_elegance">Soft Elegance</string>
    <string name="soft_elegance_variant">Soft Elegance Variant</string>
    <string name="palette_transfer_variant">Palette Transfer Variant</string>
    <string name="cube_lut">3D LUT</string>
    <string name="target_cube_lut_file">Target 3D LUT File (.cube / .CUBE)</string>
    <string name="lut">LUT</string>
    <string name="bleach_bypass">Bleach Bypass</string>
    <string name="candlelight">Candlelight</string>
    <string name="drop_blues">Drop Blues</string>
    <string name="edgy_amber">Edgy Amber</string>
    <string name="fall_colors">Fall Colors</string>
    <string name="film_stock_50">Film Stock 50</string>
    <string name="foggy_night">Foggy Night</string>
    <string name="kodak">Kodak</string>
    <string name="save_empty_lut">Get Neutral LUT image</string>
    <string name="save_empty_lut_sub">First, use your favourite photo editing application to apply a filter to neutral LUT which you can obtain here. For this to work properly each pixel color must not depend on other pixels (e.g. blur will not work). Once ready, use your new LUT image as input for 512*512 LUT filter</string>
    <string name="pop_art">Pop Art</string>
    <string name="celluloid">Celluloid</string>
    <string name="coffee">Coffee</string>
    <string name="golden_forest">Golden Forest</string>
    <string name="greenish">Greenish</string>
    <string name="retro_yellow">Retro Yellow</string>
    <string name="links_preview">Links Preview</string>
    <string name="links_preview_sub">Enables link preview retrieving in places where you can obtain text (QRCode, OCR etc)</string>
    <string name="links">Links</string>
    <string name="ico_size_warning">ICO files can only be saved at the maximum size of 256 x 256</string>
    <string name="gif_type_to_webp">GIF to WEBP</string>
    <string name="gif_type_to_webp_sub">Convert GIF images to WEBP animated pictures</string>
    <string name="webp_tools">WEBP Tools</string>
    <string name="webp_tools_sub">Convert images to WEBP animated picture or extract frames from given WEBP animation</string>
    <string name="webp_type_to_image">WEBP to images</string>
    <string name="webp_type_to_image_sub">Convert WEBP file to batch of pictures</string>
    <string name="webp_type_to_webp_sub">Convert batch of images to WEBP file</string>
    <string name="webp_type_to_webp">Images to WEBP</string>
    <string name="select_webp_image_to_start">Pick WEBP image to start</string>
    <string name="manage_storage_extra_types">No full access to files</string>
    <string name="manage_storage_extra_types_sub">Allow all files access to see JXL, QOI and other images that are not recognized as images on Android. Without the permission Image Toolbox is unable to show those images</string>
    <string name="default_draw_color">Default Draw Color</string>
    <string name="default_draw_path_mode">Default Draw Path Mode</string>
    <string name="add_timestamp">Add Timestamp</string>
    <string name="add_timestamp_sub">Enables Timestamp adding to the output filename</string>
    <string name="formatted_timestamp">Formatted Timestamp</string>
    <string name="formatted_timestamp_sub">Enable Timestamp formatting in output filename instead of basic millis</string>
    <string name="enable_timestamps_to_format_them">Enable Timestamps to select their format</string>
    <string name="one_time_save_location">One Time Save Location</string>
    <string name="one_time_save_location_sub">View and Edit one time save locations which you can use by long pressing the save button in mostly all options</string>
    <string name="recently_used">Recently Used</string>
    <string name="ci_channel">CI channel</string>
    <string name="group">Group</string>
    <string name="ungroup">Ungroup</string>
    <string name="image_toolbox_in_telegram">Image Toolbox in Telegram 🎉</string>
    <string name="image_toolbox_in_telegram_sub">Join our chat where you can discuss anything you want and also look into the CI channel where I post betas and announcements</string>
    <string name="ci_channel_sub">Get notified about new versions of app, and read announcements</string>
    <string name="fit_description">Fit an image to given dimensions and apply blur or color to background</string>
    <string name="tools_arrangement">Tools Arrangement</string>
    <string name="group_tools_by_type">Group tools by type</string>
    <string name="group_tools_by_type_sub">Groups tools on the main screen by their type instead of a custom list arrangement</string>
    <string name="favorite_tools_in_grouped_mode">Favorites in grouped tools</string>
    <string name="favorite_tools_in_grouped_mode_sub">Adds favorites as a tab when tools are grouped by type</string>
    <string name="show_favorite_as_last">Show favorite as last</string>
    <string name="show_favorite_as_last_sub">Moves the favorite tools tab to the end</string>
    <string name="default_values">Default Values</string>
    <string name="system_bars_visibility">System Bars Visibility</string>
    <string name="show_system_bars_by_swipe">Show System Bars By Swipe</string>
    <string name="show_system_bars_by_swipe_sub">Enables swiping to show system bars if they are hidden</string>
    <string name="auto">Auto</string>
    <string name="hide_all">Hide All</string>
    <string name="show_all">Show All</string>
    <string name="hide_nav_bar">Hide Nav Bar</string>
    <string name="hide_status_bar">Hide Status Bar</string>
    <string name="noise_generation">Noise Generation</string>
    <string name="noise_generation_sub">Generate different noises like Perlin or other types</string>
    <string name="frequency">Frequency</string>
    <string name="noise_type">Noise Type</string>
    <string name="rotation_type">Rotation Type</string>
    <string name="fractal_type">Fractal Type</string>
    <string name="octaves">Octaves</string>
    <string name="lacunarity">Lacunarity</string>
    <string name="gain">Gain</string>
    <string name="weighted_strength">Weighted Strength</string>
    <string name="ping_pong_strength">Ping Pong Strength</string>
    <string name="distance_function">Distance Function</string>
    <string name="return_type">Return Type</string>
    <string name="jitter">Jitter</string>
    <string name="domain_warp">Domain Warp</string>
    <string name="alignment">Alignment</string>
    <string name="custom_filename">Custom Filename</string>
    <string name="custom_filename_sub">Select location and filename which are will be used to save current image</string>
    <string name="saved_to_custom">Saved to folder with custom name</string>
    <string name="collage_maker">Collage Maker</string>
    <string name="collage_maker_sub">Make collages from up to 20 images</string>
    <string name="collage_type">Collage Type</string>
    <string name="collages_info">Hold image to swap, move and zoom to adjust position</string>
    <string name="disable_rotation">Disable rotation</string>
    <string name="disable_rotation_sub">Prevents rotating images with two-finger gestures</string>
    <string name="enable_snapping_to_borders">Enable snapping to borders</string>
    <string name="enable_snapping_to_borders_sub">After moving or zooming, images will snap to fill frame edges</string>
    <string name="histogram">Histogram</string>
    <string name="histogram_sub">RGB or Brightness image histogram to help you make adjustments</string>
    <string name="image_for_histogram">This image will be used to generate RGB and Brightness histograms</string>
    <string name="tesseract_options">Tesseract Options</string>
    <string name="tesseract_options_sub">Apply some input variables for tesseract engine</string>
    <string name="custom_options">Custom Options</string>
    <string name="custom_params_info" tools:ignore="TypographyDashes">Options should be entered following this pattern: \"--{option_name} {value}\"</string>
    <string name="auto_crop">Auto Crop</string>
    <string name="free_corners">Free Corners</string>
    <string name="free_corners_sub">Crop image by polygon, this also corrects perspective</string>
    <string name="coerce_points_to_image_bounds">Coerce Points To Image Bounds</string>
    <string name="coerce_points_to_image_bounds_sub">Points will not be limited by image bounds, this useful for more precise perspective correcting</string>
    <string name="mask">Mask</string>
    <string name="spot_heal_sub">Content aware fill under drawn path</string>
    <string name="spot_heal">Heal Spot</string>
    <string name="use_circle_kernel">Use Circle Kernel</string>
    <string name="opening">Opening</string>
    <string name="closing">Closing</string>
    <string name="morphological_gradient">Morphological Gradient</string>
    <string name="top_hat">Top Hat</string>
    <string name="black_hat">Black Hat</string>
    <string name="tone_curves">Tone Curves</string>
    <string name="reset_curves">Reset Curves</string>
    <string name="reset_curves_sub">Curves will be rolled back to default value</string>
    <string name="line_style">Line Style</string>
    <string name="gap_size">Gap Size</string>
    <string name="dashed">Dashed</string>
    <string name="dot_dashed">Dot Dashed</string>
    <string name="stamped">Stamped</string>
    <string name="zigzag">Zigzag</string>
    <string name="dashed_sub">Draws dashed line along the drawn path with specified gap size</string>
    <string name="dot_dashed_sub">Draws dot and dashed line along given path</string>
    <string name="defaultt_sub">Just default straight lines</string>
    <string name="stamped_sub">Draws selected shapes along the path with specified spacing</string>
    <string name="zigzag_sub">Draws wavy zigzag along the path</string>
    <string name="zigzag_ratio">Zigzag ratio</string>
    <string name="create_shortcut">Create Shortcut</string>
    <string name="create_shortcut_title">Choose tool to pin</string>
    <string name="create_shortcut_subtitle">Tool will be added to home screen of your launcher as shortcut, use it combining with \"Skip file picking\" setting to achieve needed behavior</string>
    <string name="dont_stack_frames">Don\'t stack frames</string>
    <string name="dont_stack_frames_sub">Enables disposing of previous frames, so they will not stack on each other</string>
    <string name="crossfade">Crossfade</string>
    <string name="crossfade_sub">Frames will be crossfaded into each other</string>
    <string name="crossfade_count">Crossfade frames count</string>
    <string name="threshold_one">Threshold One</string>
    <string name="threshold_two">Threshold Two</string>
    <string name="canny">Canny</string>
    <string name="mirror_101">Mirror 101</string>
    <string name="enhanced_zoom_blur">Enhanced Zoom Blur</string>
    <string name="laplacian_simple">Laplacian Simple</string>
    <string name="sobel_simple">Sobel Simple</string>
    <string name="helper_grid">Helper Grid</string>
    <string name="helper_grid_sub">Shows supporting grid above drawing area to help with precise manipulations</string>
    <string name="grid_color">Grid Color</string>
    <string name="cell_width">Cell Width</string>
    <string name="cell_height">Cell Height</string>
    <string name="compact_selectors">Compact Selectors</string>
    <string name="compact_selectors_sub">Some selection controls will use a compact layout to take less space</string>
    <string name="grant_camera_permission_to_capture_image">Grant camera permission in settings to capture image</string>
    <string name="layout">Layout</string>
    <string name="main_screen_title">Main Screen Title</string>
    <string name="constant_rate_factor">Constant Rate Factor (CRF)</string>
    <string name="crf_sub">A value of %1$s means a slow compression, resulting in a relatively small file size. %2$s means a faster compression, resulting in a large file.</string>
    <string name="lut_library">Lut Library</string>
    <string name="lut_library_sub">Download collection of LUTs, which you can apply after downloading</string>
    <string name="lut_library_update_sub">Update collection of LUTs (only new ones will be queued), which you can apply after downloading</string>
    <string name="filter_preview_image_sub">Change default image preview for filters</string>
    <string name="filter_preview_image">Preview Image</string>
    <string name="hide">Hide</string>
    <string name="show">Show</string>
    <string name="slider_type">Slider Type</string>
    <string name="fancy">Fancy</string>
    <string name="material_2">Material 2</string>
    <string name="fancy_sub">A fancy-looking slider. This is the default option</string>
    <string name="material_2_sub">A Material 2 slider</string>
    <string name="material_you_slider_sub">A Material You slider</string>
    <string name="apply">Apply</string>
    <string name="center_align_dialog_buttons">Center Dialog Buttons</string>
    <string name="center_align_dialog_buttons_sub">Buttons of dialogs will be positioned at center instead of left side if possible</string>
    <string name="open_source_licenses">Open Source Licenses</string>
    <string name="open_source_licenses_sub">View licenses of open source libraries used in this app</string>
    <string name="area">Area</string>
    <string name="area_sub">Resampling using pixel area relation. It may be a preferred method for image decimation, as it gives moire\'-free results. But when the image is zoomed, it is similar to the \"Nearest\" method.</string>
    <string name="enable_tonemapping">Enable Tonemapping</string>
    <string name="enter_percent">Enter %</string>
    <string name="unknown_host">Cannot access the site, try using VPN or check if the url correct</string>
    <string name="markup_layers">Markup Layers</string>
    <string name="markup_layers_sub">Layers mode with ability to freely place images, text and more</string>
    <string name="edit_layer">Edit layer</string>
    <string name="layers_on_image">Layers on image</string>
    <string name="layers_on_image_sub">Use an image as a background and add different layers on top of it</string>
    <string name="layers_on_background">Layers on background</string>
    <string name="layers_on_background_sub">The same as first option but with color instead of image</string>
    <string name="beta">Beta</string>
    <string name="fast_settings_side">Fast Settings Side</string>
    <string name="fast_settings_side_sub">Add a floating strip at the selected side while editing images, which will open fast settings when clicked</string>
    <string name="clear_selection">Clear selection</string>
    <string name="settings_group_visibility_hidden">Setting group \"%1$s\" will be collapsed by default</string>
    <string name="settings_group_visibility_visible">Setting group \"%1$s\" will be expanded by default</string>
    <string name="base_64_tools">Base64 Tools</string>
    <string name="base_64_tools_sub">Decode Base64 string to image, or encode image to Base64 format</string>
    <string name="base_64">Base64</string>
    <string name="not_a_valid_base_64">Provided value is not a valid Base64 string</string>
    <string name="copy_not_a_valid_base_64">Cannot copy empty or invalid Base64 string</string>
    <string name="paste_base_64">Paste Base64</string>
    <string name="copy_base_64">Copy Base64</string>
    <string name="base_64_tips">Load image to copy or save Base64 string. If you have the string itself, you can paste it above to obtain image</string>
    <string name="save_base_64">Save Base64</string>
    <string name="share_base_64">Share Base64</string>
    <string name="options">Options</string>
    <string name="actions">Actions</string>
    <string name="import_base_64">Import Base64</string>
    <string name="base_64_actions">Base64 Actions</string>
    <string name="add_outline">Add Outline</string>
    <string name="add_outline_sub">Add outline around text with specified color and width</string>
    <string name="add_shadow">Add Shadow</string>
    <string name="add_shadow_sub">Add blur shadow behind layer with configurable color and offsets</string>
    <string name="outline_color">Outline Color</string>
    <string name="outline_size">Outline Size</string>
    <string name="shadow_color">Shadow Color</string>
    <string name="text_geometry">Text Geometry</string>
    <string name="text_geometry_sub">Stretch or skew text for sharper stylization</string>
    <string name="scale_x">Scale X</string>
    <string name="skew_x">Skew X</string>
    <string name="rotation">Rotation</string>
    <string name="checksum_as_filename">Checksum as Filename</string>
    <string name="checksum_as_filename_sub">Output images will have name corresponding to their data checksum</string>
    <string name="free_software_partner">Free Software (Partner)</string>
    <string name="free_software_partner_sub">More useful software in the partner channel of Android applications</string>
    <string name="algorithms">Algorithm</string>
    <string name="checksum_tools">Checksum Tools</string>
    <string name="checksum_tools_sub">Compare checksums, calculate hashes or create hex strings from files using different hashing algorithms</string>
    <string name="calculate">Calculate</string>
    <string name="text_hash">Text Hash</string>
    <string name="checksum">Checksum</string>
    <string name="pick_file_to_checksum">Pick file to calculate its checksum based on selected algorithm</string>
    <string name="enter_text_to_checksum">Enter text to calculate its checksum based on selected algorithm</string>
    <string name="source_checksum">Source Checksum</string>
    <string name="checksum_to_compare">Checksum To Compare</string>
    <string name="match">Match!</string>
    <string name="difference">Difference</string>
    <string name="match_sub">Checksums are equal, it can be safe</string>
    <string name="difference_sub">Checksums are not equal, file can be unsafe!</string>
    <string name="mesh_gradients">Mesh Gradients</string>
    <string name="collection_mesh_gradients_sub">Look at online collection of Mesh Gradients</string>
    <string name="wrong_font">Only TTF and OTF fonts can be imported</string>
    <string name="import_font">Import font (TTF/OTF)</string>
    <string name="export_fonts">Export fonts</string>
    <string name="imported_fonts">Imported fonts</string>
    <string name="error_while_saving">Error while saving attempt, try to change output folder</string>
    <string name="filename_is_not_set">Filename is not set</string>
    <string name="none">None</string>
    <string name="custom_pages">Custom Pages</string>
    <string name="pages_selection">Pages Selection</string>
    <string name="tool_exit_confirmation">Tool Exit Confirmation</string>
    <string name="tool_exit_confirmation_sub">If you have unsaved changes while using particular tools and try to close it, then confirm dialog will be shown</string>
    <string name="edit_exif_screen">Edit EXIF</string>
    <string name="edit_exif_screen_sub">Change metadata of single image without recompression</string>
    <string name="edit_exif_tag">Tap to edit available tags</string>
    <string name="change_sticker">Change Sticker</string>
    <string name="fit_width">Fit Width</string>
    <string name="fit_height">Fit Height</string>
    <string name="batch_compare">Batch Compare</string>
    <string name="pick_files_to_checksum">Pick file/files to calculate its checksum based on selected algorithm</string>
    <string name="pick_files">Pick Files</string>
    <string name="pick_directory">Pick Directory</string>
    <string name="head_length_scale">Head Length Scale</string>
    <string name="stamp">Stamp</string>
    <string name="timestamp">Timestamp</string>
    <string name="format_pattern">Format Pattern</string>
    <string name="padding">Padding</string>
    <string name="image_cutting">Image Cutting</string>
    <string name="image_cutting_sub">Cut image part and merge left ones (can be inverse) by vertical or horizontal lines</string>
    <string name="vertical_pivot_line">Vertical Pivot Line</string>
    <string name="horizontal_pivot_line">Horizontal Pivot Line</string>
    <string name="inverse_selection">Inverse Selection</string>
    <string name="inverse_vertical_selection_sub">Vertical cut part will be leaved, instead of merging parts around cut area</string>
    <string name="inverse_horizontal_selection_sub">Horizontal cut part will be leaved, instead of merging parts around cut area</string>
    <string name="collection_mesh_gradients">Collection of Mesh Gradients</string>
    <string name="mesh_gradients_sub">Create mesh gradient with custom amount of knots and resolution</string>
    <string name="gradient_maker_type_image_mesh">Mesh Gradient Overlay</string>
    <string name="gradient_maker_type_image_mesh_sub">Compose mesh gradient of top of given images</string>
    <string name="points_customization">Points Customization</string>
    <string name="grid_size">Grid Size</string>
    <string name="resolution_x">Resolution X</string>
    <string name="resolution_y">Resolution Y</string>
    <string name="resolution">Resolution</string>
    <string name="pixel_by_pixel">Pixel By Pixel</string>
    <string name="highlight_color">Highlight Color</string>
    <string name="pixel_comparison_type">Pixel Comparison Type</string>
    <string name="scan_barcode">Scan barcode</string>
    <string name="height_ratio">Height Ratio</string>
    <string name="barcode_type">Barcode Type</string>
    <string name="enforce_bw">Enforce B/W</string>
    <string name="enforce_bw_sub">Barcode Image will be fully black and white and not colored by app\'s theme</string>
    <string name="barcodes_sub">Scan any Barcode (QR, EAN, AZTEC, …) and get its content or paste your text to generate new one</string>
    <string name="no_barcode_found">No Barcode Found</string>
    <string name="generated_barcode_will_be_here">Generated Barcode Will Be Here</string>
    <string name="audio_cover_extractor">Audio Covers</string>
    <string name="audio_cover_extractor_sub">Extract album cover images from audio files, most common formats are supported</string>
    <string name="pick_audio_to_start">Pick audio to start</string>
    <string name="pick_audio">Pick Audio</string>
    <string name="no_covers_found">No Covers Found</string>
    <string name="send_logs">Send Logs</string>
    <string name="send_logs_sub">Click to share app logs file, this can help me to spot the problem and fix issues</string>
    <string name="crash_title">Oops… Something went wrong</string>
    <string name="crash_subtitle">You can contact me using options below and I will try to find solution.\n(Do not forget to attach logs)</string>
    <string name="ocr_write_to_file">Write To File</string>
    <string name="ocr_write_to_file_sub">Extract text from batch of images and store it in the one text file</string>
    <string name="ocr_write_to_metadata">Write To Metadata</string>
    <string name="ocr_write_to_metadata_sub">Extract text from each image and place it in EXIF info of relative photos</string>
    <string name="ocr_write_to_searchable_pdf">Write To Searchable PDF</string>
    <string name="ocr_write_to_searchable_pdf_sub">Recognize text from image batch and save searchable PDF with image and selectable text layer</string>
    <string name="invisible_mode">Invisible Mode</string>
    <string name="invisible_mode_sub">Use steganography to create eye invisible watermarks inside bytes of your images</string>
    <string name="use_lsb">Use LSB</string>
    <string name="use_lsb_sub">LSB (Less Significant Bit) steganography method will be used, FD (Frequency Domain) otherwise</string>
    <string name="auto_remove_red_eyes">Auto Remove Red Eyes</string>
    <string name="password">Password</string>
    <string name="lock">Lock</string>
    <string name="unlock">Unlock</string>
    <string name="pdf_is_protected">PDF is protected</string>
    <string name="operation_almost_complete">Operation almost complete. Cancelling now will require restarting it</string>
    <string name="sort_by_date_modified">Date Modified</string>
    <string name="sort_by_date_modified_reversed">Date Modified (Reversed)</string>
    <string name="sort_by_size">Size</string>
    <string name="sort_by_size_reversed">Size (Reversed)</string>
    <string name="sort_by_mime_type">MIME Type</string>
    <string name="sort_by_mime_type_reversed">MIME Type (Reversed)</string>
    <string name="sort_by_extension">Extension</string>
    <string name="sort_by_extension_reversed">Extension (Reversed)</string>
    <string name="sort_by_date_added">Date Added</string>
    <string name="sort_by_date_added_reversed">Date Added (Reversed)</string>
    <string name="left_to_right">Left to Right</string>
    <string name="right_to_left">Right to Left</string>
    <string name="top_to_bottom">Top to Bottom</string>
    <string name="bottom_to_top">Bottom to Top</string>
    <string name="liquid_glass">Liquid Glass</string>
    <string name="liquid_glass_sub">A switch based on recently announced IOS 26 and it\'s liquid glass design system</string>
    <string name="pick_image_or_base64">Pick image or paste/import Base64 data below</string>
    <string name="type_image_link">Type image link to start</string>
    <string name="paste_link">Paste link</string>
    <string name="kaleidoscope">Kaleidoscope</string>
    <string name="secondary_angle">Secondary angle</string>
    <string name="sides">Sides</string>
    <string name="channel_mix">Channel Mix</string>
    <string name="blue_green">Blue green</string>
    <string name="red_blue">Red blue</string>
    <string name="green_red">Green red</string>
    <string name="into_red">Into red</string>
    <string name="into_green">Into green</string>
    <string name="into_blue">Into blue</string>
    <string name="cyan">Cyan</string>
    <string name="magenta">Magenta</string>
    <string name="yellow">Yellow</string>
    <string name="color_halftone">Color Halftone</string>
    <string name="contour">Contour</string>
    <string name="levels">Levels</string>
    <string name="offset">Offset</string>
    <string name="voronoi_crystallize">Voronoi Crystallize</string>
    <string name="shape">Shape</string>
    <string name="stretch">Stretch</string>
    <string name="randomness">Randomness</string>
    <string name="despeckle">Despeckle</string>
    <string name="diffuse">Diffuse</string>
    <string name="dog">DoG</string>
    <string name="second_radius">Second radius</string>
    <string name="equalize">Equalize</string>
    <string name="glow">Glow</string>
    <string name="whirl_and_pinch">Whirl and Pinch</string>
    <string name="pointillize">Pointillize</string>
    <string name="border_color">Border color</string>
    <string name="polar_coordinates">Polar Coordinates</string>
    <string name="rect_to_polar">Rect to polar</string>
    <string name="polar_to_rect">Polar to rect</string>
    <string name="invert_in_circle">Invert in circle</string>
    <string name="reduce_noise">Reduce Noise</string>
    <string name="simple_solarize">Simple Solarize</string>
    <string name="weave">Weave</string>
    <string name="x_gap">X Gap</string>
    <string name="y_gap">Y Gap</string>
    <string name="x_width">X Width</string>
    <string name="y_wdth">Y Width</string>
    <string name="twirl">Twirl</string>
    <string name="rubber_stmp">Rubber Stamp</string>
    <string name="smear">Smear</string>
    <string name="density">Density</string>
    <string name="mix">Mix</string>
    <string name="sphere_lensh_distortion">Sphere Lens Distortion</string>
    <string name="refraction_index">Refraction index</string>
    <string name="arc">Arc</string>
    <string name="spread_angle">Spread angle</string>
    <string name="sparkle">Sparkle</string>
    <string name="rays">Rays</string>
    <string name="flare">Flare</string>
    <string name="base_amount">Base amount</string>
    <string name="ring_amount">Ring amount</string>
    <string name="ray_amount">Ray amount</string>
    <string name="ring_width">Ring width</string>
    <string name="distort_perspective">Distort Perspective</string>
    <string name="java_look_and_feel">Java Look and Feel</string>
    <string name="shear">Shear</string>
    <string name="x_angle">X angle</string>
    <string name="y_angle">Y angle</string>
    <string name="resize">Resize output</string>
    <string name="water_drop">Water Drop</string>
    <string name="wavelength">Wavelength</string>
    <string name="phase">Phase</string>
    <string name="high_pass">High Pass</string>
    <string name="color_mask">Color Mask</string>
    <string name="chrome">Chrome</string>
    <string name="dissolve">Dissolve</string>
    <string name="softness">Softness</string>
    <string name="feedback">Feedback</string>
    <string name="lens_blur">Lens Blur</string>
    <string name="low_input">Low input</string>
    <string name="high_input">High input</string>
    <string name="low_output">Low output</string>
    <string name="high_output">High output</string>
    <string name="light_effects">Light Effects</string>
    <string name="bump_height">Bump height</string>
    <string name="bump_softness">Bump softness</string>
    <string name="ripple">Ripple</string>
    <string name="x_amplitude">X amplitude</string>
    <string name="y_amplitude">Y amplitude</string>
    <string name="x_wavelength">X wavelength</string>
    <string name="y_wavelength">Y wavelength</string>
    <string name="adaptive_blur">Adaptive Blur</string>
    <string name="ascii">ASCII</string>
    <string name="gradient">Gradient</string>
    <string name="moire">Moire</string>
    <string name="autumn">Autumn</string>
    <string name="bone">Bone</string>
    <string name="jet">Jet</string>
    <string name="winter">Winter</string>
    <string name="ocean">Ocean</string>
    <string name="summer">Summer</string>
    <string name="spring">Spring</string>
    <string name="cool_variant">Cool Variant</string>
    <string name="hsv">HSV</string>
    <string name="pink">Pink</string>
    <string name="hot">Hot</string>
    <string name="parula">Parula</string>
    <string name="magma">Magma</string>
    <string name="inferno">Inferno</string>
    <string name="plasma">Plasma</string>
    <string name="viridis">Viridis</string>
    <string name="cividis">Cividis</string>
    <string name="twilight">Twilight</string>
    <string name="twilight_shifted">Twilight Shifted</string>
    <string name="auto_perspective">Perspective Auto</string>
    <string name="deskew">Deskew</string>
    <string name="allow_crop">Allow crop</string>
    <string name="crop_or_perspective">Crop or Perspective</string>
    <string name="absolute">Absolute</string>
    <string name="turbo">Turbo</string>
    <string name="deep_green">Deep Green</string>
    <string name="lens_correction">Lens Correction</string>
    <string name="target_lens_profile">Target lens profile file in JSON format</string>
    <string name="download_ready_lens_profiles">Download ready lens profiles</string>
    <string name="part_percents">Part percents</string>
    <string name="export_as_json">Export as JSON</string>
    <string name="export_as_json_sub">Copy string with a palette data as json representation</string>
    <string name="seam_carving">Seam Carving</string>
    <string name="home_screen">Home Screen</string>
    <string name="lock_screen">Lock Screen</string>
    <string name="built_in">Built-in</string>
    <string name="wallpapers_export">Wallpapers Export</string>
    <string name="refresh">Refresh</string>
    <string name="wallpapers_export_sub">Obtain current Home, Lock and Built-in wallpapers</string>
    <string name="allow_access_to_all_files_for_wp">Allow access to all files, this is needed to retrieve wallpapers</string>
    <string name="allow_read_media_images_for_wp">Manage external storage permission is not enough, you need to allow access to your images, make sure to select \"Allow all\"</string>
    <string name="add_preset_to_filename">Add Preset To Filename</string>
    <string name="add_preset_to_filename_sub">Appends suffix with selected preset to image filename</string>
    <string name="add_image_scale_mode_to_filename">Add Image Scale Mode To Filename</string>
    <string name="add_image_scale_mode_to_filename_sub">Appends suffix with selected image scale mode to image filename</string>
    <string name="ascii_art">ASCII Art</string>
    <string name="ascii_art_sub">Convert picture to ASCII text which will look like image</string>
    <string name="params">Params</string>
    <string name="invert_colors_ascii_sub">Applies negative filter to image for better result in some cases</string>
    <string name="processing_screenshot">Processing screenshot</string>
    <string name="screenshot_not_captured_try_again">Screenshot not captured, try again</string>
    <string name="skipped_saving">Saving skipped</string>
    <string name="skipped_saving_multiple">%1$s files skipped</string>
    <string name="allow_skip_if_larger">Allow Skip If Larger</string>
    <string name="allow_skip_if_larger_sub">Some tools are will be allowed to skip saving images if the resulting file size would be larger than the original</string>
    <string name="qr_type_calendar_event">Calendar Event</string>
    <string name="qr_type_contact_info">Contact</string>
    <string name="qr_type_email">Email</string>
    <string name="qr_type_geo_point">Location</string>
    <string name="qr_type_phone">Phone</string>
    <string name="qr_type_plain">Text</string>
    <string name="qr_type_sms">SMS</string>
    <string name="qr_type_url">URL</string>
    <string name="qr_type_wifi">Wi-Fi</string>
    <string name="open_network">Open network</string>
    <string name="not_specified">N/A</string>
    <string name="ssid">SSID</string>
    <string name="phone">Phone</string>
    <string name="message">Message</string>
    <string name="address">Address</string>
    <string name="subject">Subject</string>
    <string name="body">Body</string>
    <string name="name">Name</string>
    <string name="organization">Organization</string>
    <string name="title">Title</string>
    <string name="phones">Phones</string>
    <string name="emails">Emails</string>
    <string name="urls">URLs</string>
    <string name="addresses">Addresses</string>
    <string name="summary">Summary</string>
    <string name="description">Description</string>
    <string name="location">Location</string>
    <string name="organizer">Organizer</string>
    <string name="start_date">Start date</string>
    <string name="end_date">End date</string>
    <string name="status">Status</string>
    <string name="latitude">Latitude</string>
    <string name="longitude">Longitude</string>
    <string name="create_barcode">Create Barcode</string>
    <string name="edit_barcode">Edit Barcode</string>
    <string name="wifi_configuration">Wi-Fi configuration</string>
    <string name="security">Security</string>
    <string name="pick_contact">Pick contact</string>
    <string name="grant_contact_permission">Grant contacts permission in settings to autofill using selected contact</string>
    <string name="contact_info">Contact info</string>
    <string name="first_name">First name</string>
    <string name="middle_name">Middle name</string>
    <string name="last_name">Last name</string>
    <string name="pronunciation">Pronunciation</string>
    <string name="add_phone">Add phone</string>
    <string name="add_email">Add email</string>
    <string name="add_address">Add address</string>
    <string name="website">Website</string>
    <string name="add_website">Add website</string>
    <string name="formatted_name">Formatted name</string>
    <string name="qr_code_top_image">This image will be used to place above barcode</string>
    <string name="code_customization">Code customization</string>
    <string name="qr_logo_image">This image will be used as logo in the center of QR code</string>
    <string name="logo">Logo</string>
    <string name="logo_padding">Logo padding</string>
    <string name="logo_size">Logo size</string>
    <string name="logo_corners">Logo corners</string>
    <string name="fourth_eye">Fourth eye</string>
    <string name="fourth_eye_description">Adds eye symmetry to qr code by adding fourth eye at the bottom end corner</string>
    <string name="pixel_shape">Pixel shape</string>
    <string name="frame_shape">Frame shape</string>
    <string name="ball_shape">Ball shape</string>
    <string name="error_correction_level">Error correction level</string>
    <string name="dark_color">Dark color</string>
    <string name="light_color">Light color</string>
    <string name="hyper_os">Hyper OS</string>
    <string name="hyper_os_sub">Xiaomi HyperOS like style</string>
    <string name="mask_pattern">Mask pattern</string>
    <string name="code_may_be_not_scannable">This code may be not scannable, change appearance params to make it readable with all devices</string>
    <string name="not_scannable">Not scannable</string>
    <string name="launcher_mode_sub">Tools will look like home screen app launcher to be more compact</string>
    <string name="launcher_mode">Launcher Mode</string>
    <string name="flood_fill_sub">Fills an area with selected brush and style</string>
    <string name="flood_fill">Flood Fill</string>
    <string name="spray">Spray</string>
    <string name="spray_sub">Draws graffity styled path</string>
    <string name="square_particles">Square Particles</string>
    <string name="square_particles_sub">Spray particles will be square shaped instead of circles</string>
    <string name="palette_tools">Palette Tools</string>
    <string name="palette_tools_sub">Generate basic/material you palette from image, or import/export across different palette formats</string>
    <string name="edit_palette">Edit Palette</string>
    <string name="edit_palette_sub">Export/import palette across various formats</string>
    <string name="color_name">Color name</string>
    <string name="palette_name">Palette name</string>
    <string name="palette_format">Palette Format</string>
    <string name="export_palette_sub">Export generated palette to different formats</string>
    <string name="add_color_palette_sub">Adds new color to current palette</string>
    <string name="palette_name_not_supported">%1$s format doesn\'t support providing palette name</string>
    <string name="wallpapers_export_not_avaialbe">Due to Play Store policies, this feature cannot be included in the current build. To access this functionality, please download ImageToolbox from an alternative source. You can find the available builds on GitHub below.</string>
    <string name="open_github_page">Open Github page</string>
    <plurals name="color_count">
        <item quantity="one">%1$s color</item>
        <item quantity="few">%1$s colors</item>
        <item quantity="many">%1$s colors</item>
        <item quantity="other">%1$s colors</item>
    </plurals>
    <string name="overwrite_files_sub_short">Original file will be replaced with new one instead of saving in selected folder</string>
    <string name="hidden_watermark_text_detected">Detected hidden watermark text</string>
    <string name="hidden_watermark_image_detected">Detected hidden watermark image</string>
    <string name="this_image_was_hidden">This image was hidden</string>
    <string name="generative_inpaint">Generative Inpainting</string>
    <string name="generative_inpaint_sub">Allows you to remove objects in an image using an AI model, without relying on OpenCV. To use this feature, app will download the required model (~200 MB) from GitHub</string>
    <string name="generative_inpaint_ready_sub">Allows you to remove objects in an image using an AI model, without relying on OpenCV. This could be a long running operation</string>
    <string name="error_level_analysis">Error Level Analysis</string>
    <string name="luminance_gradient">Luminance Gradient</string>
    <string name="average_distance">Average Distance</string>
    <string name="copy_move_detection">Copy Move Detection</string>
    <string name="retain">Retain</string>
    <string name="coefficent">Coefficent</string>
    <string name="clipboard_data_is_too_large">Clipboard data is too large</string>
    <string name="data_is_too_large_to_copy">Data is too large to copy</string>
    <string name="simple_weave_pixelization">Simple Weave Pixelization</string>
    <string name="staggered_pixelization">Staggered Pixelization</string>
    <string name="cross_pixelization">Cross Pixelization</string>
    <string name="micro_macro_pixelization">Micro Macro Pixelization</string>
    <string name="orbital_pixelization">Orbital Pixelization</string>
    <string name="vortex_pixelization">Vortex Pixelization</string>
    <string name="pulse_grid_pixelization">Pulse Grid Pixelization</string>
    <string name="nucleus_pixelization">Nucleus Pixelization</string>
    <string name="radial_weave_pixelization">Radial Weave Pixelization</string>
    <string name="cannot_open_uri">Cannot open uri \"%1$s\"</string>
    <string name="snowfall_mode">Snowfall Mode</string>
    <string name="enabled">Enabled</string>
    <string name="border_frame">Border Frame</string>
    <string name="torn_edge">Torn Edge</string>
    <string name="glitch_variant">Glitch Variant</string>
    <string name="channel_shift">Channel Shift</string>
    <string name="max_offset">Max Offset</string>
    <string name="vhs">VHS</string>
    <string name="block_glitch">Block Glitch</string>
    <string name="block_size">Block Size</string>
    <string name="crt_curvature">CRT curvature</string>
    <string name="curvature">Curvature</string>
    <string name="chroma">Chroma</string>
    <string name="pixel_melt">Pixel Melt</string>
    <string name="max_drop">Max Drop</string>
    <string name="ai_tools">AI Tools</string>
    <string name="ai_tools_sub">Various tools to process images through ai models like artifact removing or denoising</string>
    <string name="model_anime_undeint">Compression, jagged lines</string>
    <string name="model_broadcast">Cartoons, broadcast compression</string>
    <string name="model_rgb_max_denoise_fp16">General compression, general noise</string>
    <string name="model_wb_denoise">Colorless cartoon noise</string>
    <string name="model_span_anime_pretrain">Fast, general compression, general noise, animation/comics/anime</string>
    <string name="model_book_scan">Book scanning</string>
    <string name="model_overexposure">Exposure correction</string>
    <string name="model_fbcnn_color_fp16">Best at general compression, color images</string>
    <string name="model_fbcnn_gray_fp16">Best at general compression, grayscale images</string>
    <string name="model_fbcnn_gray_double_fp16">General compression, grayscale images, stronger</string>
    <string name="model_scunet_color_gan_fp16">General noise, color images</string>
    <string name="model_scunet_color_psnr_fp16">General noise, color images, better details</string>
    <string name="model_scunet_gray_15_fp16">General noise, grayscale images</string>
    <string name="model_scunet_gray_25_fp16">General noise, grayscale images, stronger</string>
    <string name="model_scunet_gray_50_fp16">General noise, grayscale images, strongest</string>
    <string name="model_jpeg_destroyer">General compression</string>
    <string name="model_jaywreck">General compression</string>
    <string name="model_h264">Texturization, h264 compression</string>
    <string name="model_vhs">VHS compression</string>
    <string name="model_cinepak">Non-standard compression (cinepak, msvideo1, roq)</string>
    <string name="model_debink_v4">Bink compression, better on geometry</string>
    <string name="model_debink_v5">Bink compression, stronger</string>
    <string name="model_debink_v6">Bink compression, soft, retains detail</string>
    <string name="model_antialias">Eliminating the stair-step effect, smoothing</string>
    <string name="model_kdm_scans">Scanned art/drawings, mild compression, moire</string>
    <string name="model_bandage">Color banding</string>
    <string name="model_halftone">Slow, removing halftones</string>
    <string name="model_colorizer">General colorizer for grayscale/bw images, for better results use DDColor</string>
    <string name="model_deedge">Edge removal</string>
    <string name="model_desharpen">Removes oversharpening</string>
    <string name="model_dither">Slow, dithering</string>
    <string name="model_gainres">Anti-aliasing, general artifacts, CGI</string>
    <string name="model_kdm003_scans">KDM003 scans processing</string>
    <string name="model_nmkd_jaywreck3_lite">Lightweight image enhancement model</string>
    <string name="model_bcgone_detailed_v2">Compression artifact removal</string>
    <string name="model_bcgone_smooth">Compression artifact removal</string>
    <string name="model_bandage_smooth">Bandage removal with smooth results</string>
    <string name="model_bendel_halftone">Halftone pattern processing</string>
    <string name="model_dither_deleter_v3_smooth">Dither pattern removal V3</string>
    <string name="model_jpeg_destroyer_v2">JPEG artifact removal V2</string>
    <string name="model_nmkd_h264_texturize">H.264 texture enhancement</string>
    <string name="model_vhs_sharpen">VHS sharpening and enhancement</string>
    <string name="merging">Merging</string>
    <string name="chunk_size">Chunk Size</string>
    <string name="overlap_size">Overlap Size</string>
    <string name="parallel_workers">Parallel Workers</string>
    <string name="note_chunk_info">Images over %1$s px will be sliced and processed in chunks, overlap blends these to prevent visible seams.</string>
    <string name="large_chunk_warning">Large sizes can cause instability with low-end devices</string>
    <string name="select_one_to_start">Select one to start</string>
    <string name="delete_model_sub">Do you want to delete %1$s model? You will need to download it again</string>
    <string name="confirm">Confirm</string>
    <string name="models">Models</string>
    <string name="downloaded_models">Downloaded Models</string>
    <string name="available_models">Available Models</string>
    <string name="preparing">Preparing</string>
    <string name="active_model">Active model</string>
    <string name="failed_to_open_session">Failed to open session</string>
    <string name="only_onnx_models">Only .onnx/.ort models can be imported</string>
    <string name="import_model">Import model</string>
    <string name="import_model_sub">Import custom onnx model to further use, only onnx/ort models are accepted, supports almost all esrgan like variants</string>
    <string name="imported_models">Imported Models</string>
    <string name="model_scunet_color_15_fp16">General noise, colored images</string>
    <string name="model_scunet_color_25_fp16">General noise, colored images, stronger</string>
    <string name="model_scunet_color_50_fp16">General noise, colored images, strongest</string>
    <string name="model_artifacts_dithering_alsa">Reduces dithering artifacts and color banding, improving smooth gradients and flat color areas.</string>
    <string name="model_nmkd_brighten_redux">Enhances image brightness and contrast with balanced highlights while preserving natural colors.</string>
    <string name="model_nmkd_brighten">Brightens dark images while keeping details and avoiding overexposure.</string>
    <string name="model_nmkd_detoon">Removes excessive color toning and restores a more neutral and natural color balance.</string>
    <string name="model_noise_toner_poisson_detailed">Applies Poisson-based noise toning with emphasis on preserving fine details and textures.</string>
    <string name="model_noise_toner_poisson_soft">Applies soft Poisson noise toning for smoother and less aggressive visual results.</string>
    <string name="model_noise_toner_uniform_detailed">Uniform noise toning focused on detail preservation and image clarity.</string>
    <string name="model_noise_toner_uniform_soft">Gentle uniform noise toning for subtle texture and smooth appearance.</string>
    <string name="model_repainter">Repairs damaged or uneven areas by repainting artifacts and improving image consistency.</string>
    <string name="model_debandurh_fs_ultra_lite">Lightweight debanding model that removes color banding with minimal performance cost.</string>
    <string name="model_jpeg_0_20">Optimizes images with very high compression artifacts (0-20% quality) for improved clarity.</string>
    <string name="model_jpeg_20_40">Enhances images with high compression artifacts (20-40% quality), restoring details and reducing noise.</string>
    <string name="model_jpeg_40_60">Improves images with moderate compression (40-60% quality), balancing sharpness and smoothness.</string>
    <string name="model_jpeg_60_80">Refines images with light compression (60-80% quality) to enhance subtle details and textures.</string>
    <string name="model_jpeg_80_100">Slightly enhances near-lossless images (80-100% quality) while preserving natural look and details.</string>
    <string name="model_spongecolor_lite">Simple and fast colorization, cartoons, not ideal</string>
    <string name="model_deblr">Slightly reduces image blur, improving sharpness without introducing artifacts.</string>
    <string name="processing_channel">Long running operations</string>
    <string name="processing_image">Processing image</string>
    <string name="processing">Processing</string>
    <string name="model_artifacts_jpg_0_20">Removes heavy JPEG compression artifacts in very low quality images (0-20%).</string>
    <string name="model_artifacts_jpg_20_40">Reduces strong JPEG artifacts in highly compressed images (20-40%).</string>
    <string name="model_artifacts_jpg_40_60">Cleans up moderate JPEG artifacts while preserving image details (40-60%).</string>
    <string name="model_artifacts_jpg_60_80">Refines light JPEG artifacts in fairly high quality images (60-80%).</string>
    <string name="model_artifacts_jpg_80_100">Subtly reduces minor JPEG artifacts in near-lossless images (80-100%).</string>
    <string name="model_redetail_v2">Enhances fine details and textures, improving perceived sharpness without heavy artifacts.</string>
    <string name="processing_finished">Processing finished</string>
    <string name="processing_failed">Processing failed</string>
    <string name="model_itf_skin_diffdetail_lite">Enhances skin textures and details while keeping a natural look, optimized for speed.</string>
    <string name="model_sbdv_dejpeg">Removes JPEG compression artifacts and restores image quality for compressed photos.</string>
    <string name="model_iso_denoise_v1">Reduces ISO noise in photos taken in low-light conditions, preserving details.</string>
    <string name="model_dejumbo">Corrects overexposed or “jumbo” highlights and restores better tonal balance.</string>
    <string name="model_ddcolor_tiny">Lightweight and fast colorization model that adds natural colors to grayscale images.</string>
    <string name="type_dejpeg">DeJPEG</string>
    <string name="type_denoise">Denoise</string>
    <string name="type_colorize">Colorize</string>
    <string name="type_artifacts">Artifacts</string>
    <string name="type_enhance">Enhance</string>
    <string name="type_anime">Anime</string>
    <string name="type_scans">Scans</string>
    <string name="type_upscale">Upscale</string>
    <string name="model_realesrgan_x4v3">X4 upscaler for general images; tiny model that uses less GPU and time, with moderate deblur and denoise.</string>
    <string name="model_realesrgan_x2plus">X2 upscaler for general images, preserving textures and natural details.</string>
    <string name="model_realesrgan_x4plus">X4 upscaler for general images with enhanced textures and realistic results.</string>
    <string name="model_realesrgan_x4plus_anime">X4 upscaler optimized for anime images; 6 RRDB blocks for sharper lines and details.</string>
    <string name="model_realesrnet_x4plus">X4 upscaler with MSE loss, produces smoother results and reduced artifacts for general images.</string>
    <string name="model_realesrgan_x4plus_anime_4b32f">X4 Upscaler optimized for anime images; 4B32F variant with sharper details and smooth lines.</string>
    <string name="model_ultrasharp_v2_x4">X4 UltraSharp V2 model for general images; emphasizes sharpness and clarity.</string>
    <string name="model_ultrasharp_v2_lite_x4">X4 UltraSharp V2 Lite; faster and smaller, preserves detail while using less GPU memory.</string>
    <string name="model_rmbg_1_4">Lightweight model for quick background removal. Balanced performance and accuracy. Works with portraits, objects, and scenes. Recommended for most use cases.</string>
    <string name="type_removebg">Remove BG</string>
    <string name="horizontal_border_thickness">Horizontal Border Thickness</string>
    <string name="vertical_border_thickness">Vertical Border Thickness</string>
    <string name="current_model_not_chunkable">Current model does not support chunking, image will be processed in original dimensions, this may cause high memory consumption and issues with low-end devices</string>
    <string name="chunking_disabled">Chunking disabled, image will be processed in original dimensions, this may cause high memory consumption and issues with low-end devices but may give better results on inference</string>
    <string name="chunking">Chunking</string>
    <string name="model_u2net">High-accuracy image segmentation model for background removing</string>
    <string name="model_u2netp">Lightweight version of U2Net for faster background removing with smaller memory usage.</string>
    <string name="model_ddcolor">Full DDColor model delivers high-quality colorization for general images with minimal artifacts. Best choice of all colorization models.</string>
    <string name="model_ddcolor_artistic">DDColor Trained and private artistic datasets; produces diverse and artistic colorization results with fewer unrealistic color artifacts.</string>
    <string name="model_birefnet">Lightweight BiRefNet model based on Swin Transformer for accurate background removing.</string>
    <string name="model_modnet">Portrait matting model for fast person cutouts with softer hair and edge handling.</string>
    <string name="model_inspyrenet">High-quality background removal with sharp edges and excellent detail preservation, especially on complex objects and tricky backgrounds.</string>
    <string name="model_isnet">Background removal model that produces accurate masks with smooth edges, suitable for general objects and moderate detail preservation.</string>
    <string name="model_already_downloaded">Model already downloaded</string>
    <string name="model_successfully_imported">Model successfully imported</string>
    <string name="type">Type</string>
    <string name="keyword">Keyword</string>
    <string name="very_fast">Very Fast</string>
    <string name="normal">Normal</string>
    <string name="slow">Slow</string>
    <string name="very_slow">Very Slow</string>
    <string name="compute_percents">Compute Percents</string>
    <string name="minimum_value_is">Min value is %1$s</string>
    <string name="warp_sub">Distort image by drawing with fingers</string>
    <string name="warp">Warp</string>
    <string name="hardness">Hardness</string>
    <string name="warp_mode">Warp Mode</string>
    <string name="warp_mode_move">Move</string>
    <string name="warp_mode_grow">Grow</string>
    <string name="warp_mode_shrink">Shrink</string>
    <string name="warp_mode_swirl_cw">Swirl CW</string>
    <string name="warp_mode_swirl_ccw">Swirl CCW</string>
    <string name="fade_strength">Fade Strength</string>
    <string name="top_drop">Top Drop</string>
    <string name="bottom_drop">Bottom Drop</string>
    <string name="start_drop">Start Drop</string>
    <string name="end_drop">End Drop</string>
    <string name="downloading">Downloading</string>
    <string name="smooth_shapes">Smooth Shapes</string>
    <string name="smooth_shapes_sub">Use superellipses instead of standard rounded rectangles for smoother, more natural shapes</string>
    <string name="shape_type">Shape Type</string>
    <string name="cut">Cut</string>
    <string name="scoop">Scoop</string>
    <string name="notch">Notch</string>
    <string name="rounded">Rounded</string>
    <string name="smooth">Smooth</string>
    <string name="cut_shapes_sub">Sharp edges without rounding</string>
    <string name="scoop_shapes_sub">Rounded corners carved inward</string>
    <string name="notch_shapes_sub">Stepped corners with a double cut</string>
    <string name="rounded_shapes_sub">Classic rounded corners</string>
    <string name="shapes_type">Shapes Type</string>
    <string name="corners_size">Corners Size</string>
    <string name="shape_by_interaction_throttle">Corners Animation Throttle</string>
    <string name="squircle">Squircle</string>
    <string name="squircle_shapes_sub">Elegant rounded UI elements</string>
    <string name="wavy">Wavy</string>
    <string name="wavy_shapes_sub">Rounded UI elements with a soft wavy edge</string>
    <string name="filename_format">Filename Format</string>
    <string name="prefix_pattern_description">Custom text placed at the very beginning of the filename, perfect for project names, brands, or personal tags.</string>
    <string name="original_filename_pattern_description">Uses the original file name without extension, helping you keep source identification intact. Also supports slicing with \\o{start:end}, transliteration with \\o{t} and replace with \\o{s/old/new/}.</string>
    <string name="sequence_number_pattern_description">Auto-incrementing counter. Supports custom formatting: \\c{padding} (e.g. \\c{3} -> 001), \\c{start:step} or \\c{start:step:padding}.</string>
    <string name="width_pattern_description">The image width in pixels, useful for tracking resolution changes or scaling results.</string>
    <string name="height_pattern_description">The image height in pixels, helpful when working with aspect ratios or exports.</string>
    <string name="formatted_timestamp_pattern_description">A customizable timestamp that lets you define your own format by Java specification for perfect sorting.</string>
    <string name="random_numbers_pattern_description">Generates random digits to guarantee unique filenames; add more digits for extra safety against duplicates.</string>
    <string name="parent_folder_pattern_description">The name of the parent folder where the original file was located.</string>
    <string name="file_size_pattern_description">The size of the original file. Supports units: \\z{b}, \\z{kb}, \\z{mb} or just \\z for human readable format.</string>
    <string name="uuid_pattern_description">Generates a random Universally Unique Identifier (UUID) to ensure filename uniqueness.</string>
    <string name="preset_info_pattern_description">Inserts the applied preset name into the filename so you can easily remember how the image was processed.</string>
    <string name="scale_mode_pattern_description">Displays the image scaling mode used during processing, helping distinguish resized, cropped, or fitted images.</string>
    <string name="suffix_pattern_description">Custom text placed at the end of the filename, useful for versioning like _v2, _edited, or _final.</string>
    <string name="extension_pattern_description">The file extension (png, jpg, webp, etc.), automatically matching the actual saved format.</string>
    <string name="fling_type">Fling Type</string>
    <string name="motion_duration_scale">Motion Duration Scale</string>
    <string name="motion_duration_scale_sub">Controls app animation speed: 0 disables motion, 1 is normal, higher values slow animations down</string>
    <string name="android_native">Android Native</string>
    <string name="ios_style">iOS Style</string>
    <string name="smooth_curve">Smooth Curve</string>
    <string name="quick_stop">Quick Stop</string>
    <string name="bouncy">Bouncy</string>
    <string name="floaty">Floaty</string>
    <string name="snappy">Snappy</string>
    <string name="ultra_smooth">Ultra Smooth</string>
    <string name="adaptive">Adaptive</string>
    <string name="accessibility_aware">Accessibility Aware</string>
    <string name="reduced_motion">Reduced Motion</string>
    <string name="android_native_sub">Native Android scroll physics</string>
    <string name="smooth_sub">Balanced, smooth scrolling for general use</string>
    <string name="ios_style_sub">Higher friction iOS-like scroll behavior</string>
    <string name="smooth_curve_sub">Unique spline curve for distinct scroll feel</string>
    <string name="quick_stop_sub">Precise scrolling with quick stopping</string>
    <string name="bouncy_sub">Playful, responsive bouncy scroll</string>
    <string name="floaty_sub">Long, gliding scrolls for content browsing</string>
    <string name="snappy_sub">Quick, responsive scrolling for interactive UIs</string>
    <string name="ultra_smooth_sub">Premium smooth scrolling with extended momentum</string>
    <string name="adaptive_sub">Adjusts physics based on fling velocity</string>
    <string name="accessibility_aware_sub">Respects system accessibility settings</string>
    <string name="reduced_motion_sub">Minimal motion for accessibility needs</string>
    <string name="primary_lines">Primary Lines</string>
    <string name="primary_lines_sub">Adds thicker line every fifth line</string>
    <string name="fill_color">Fill Color</string>
    <string name="hidden_tools">Hidden Tools</string>
    <string name="hidden_for_share">Tools Hidden For Share</string>
    <string name="color_library">Color Library</string>
    <string name="color_library_sub">Browse a vast collection of colors</string>
    <string name="model_fatality_deblur">Sharpens and removes blur from images while maintaining natural details, ideal for fixing out-of-focus photos.</string>
    <string name="model_unresize_v3">Intelligently restores images that have been previously resized, recovering lost details and textures.</string>
    <string name="model_liveaction_v1_span">Optimized for live-action content, reduces compression artifacts and enhances fine details in movie/TV show frames.</string>
    <string name="model_vhs2hd_realplksr">Converts VHS-quality footage to HD, removing tape noise and enhancing resolution while preserving vintage feel.</string>
    <string name="model_text2hd_v1">Specialized for text-heavy images and screenshots, sharpens characters and improves readability.</string>
    <string name="model_frankendata_pretrainer">Advanced upscaling trained on diverse datasets, excellent for general-purpose photo enhancement.</string>
    <string name="model_realwebphoto_v2">Optimized for web-compressed photos, removes JPEG artifacts and restores natural appearance.</string>
    <string name="model_realwebphoto_v4">Improved version for web photos with better texture preservation and artifact reduction.</string>
    <string name="model_dat_2x">2x upscaling with Dual Aggregation Transformer technology, maintains sharpness and natural details.</string>
    <string name="model_dat_3x">3x upscaling using advanced transformer architecture, ideal for moderate enlargement needs.</string>
    <string name="model_dat_4x">4x high-quality upscaling with state-of-the-art transformer network, preserves fine details at larger scales.</string>
    <string name="model_nafnet_deblurring">Removes blur/noise and shakes from photos. General purpose but best on photos.</string>
    <string name="model_zero_dcepp">Fast low-light enhancement using Zero-DCE++ curve estimation.</string>
    <string name="model_restormer_deraining">Restormer image restoration model for reducing rain streaks and wet-weather artifacts.</string>
    <string name="model_uvdoc_grid">Document unwarping model that predicts a coordinate grid and remaps curved pages into a flatter scan.</string>
    <string name="model_swin2sr_x4_bsrgan_psnr">Restores low-quality images using Swin2SR transformer, optimized for BSRGAN degradation. Great for fixing heavy compression artifacts and enhancing details at 4x scale.</string>
    <string name="model_bsrgan_swinir_m_x4_gan">4x upscaling with SwinIR transformer trained on BSRGAN degradation. Uses GAN for sharper textures and more natural details in photos and complex scenes.</string>
    <string name="path">Path</string>
    <string name="merge_pdf">Merge PDF</string>
    <string name="merge_pdf_sub">Combine multiple PDF files into one document</string>
    <string name="files_order">Files Order</string>
    <string name="pages_short">pp.</string>
    <string name="split_pdf">Split PDF</string>
    <string name="split_pdf_sub">Extract specific pages from PDF document</string>
    <string name="rotate_pdf">Rotate PDF</string>
    <string name="rotate_pdf_sub">Fix page orientation permanently</string>
    <string name="pages">Pages</string>
    <string name="rearrange_pdf">Rearrange PDF</string>
    <string name="rearrange_pdf_sub">Drag and drop pages to reorder them</string>
    <string name="hold_drag_drop">Hold &amp; Drag pages</string>
    <string name="page_numbers">Page Numbers</string>
    <string name="page_numbers_sub">Add numbering to your documents automatically</string>
    <string name="label_format">Label Format</string>
    <string name="pdf_to_text">PDF to Text (OCR)</string>
    <string name="pdf_to_text_sub">Extract plain text from your PDF documents</string>
    <string name="watermark_pdf_sub">Overlay custom text for branding or security</string>
    <string name="signature">Signature</string>
    <string name="signature_sub">Add your electronic signature to any document</string>
    <string name="will_be_for_signature">This will be used as signature</string>
    <string name="unlock_pdf">Unlock PDF</string>
    <string name="unlock_pdf_sub">Remove passwords from your protected files</string>
    <string name="protect_pdf">Protect PDF</string>
    <string name="protect_pdf_sub">Secure your documents with strong encryption</string>
    <string name="success">Success</string>
    <string name="pdf_unlocked">PDF unlocked, you can save or share it</string>
    <string name="repair_pdf">Repair PDF</string>
    <string name="repair_pdf_sub">Attempt to fix corrupted or unreadable documents</string>
    <string name="grayscale">Grayscale</string>
    <string name="grayscale_pdf_sub">Convert all document embedded images to grayscale</string>
    <string name="compress_pdf">Compress PDF</string>
    <string name="compress_pdf_sub">Optimize your document file size for easier sharing</string>
    <string name="repair_info">ImageToolbox rebuilds the internal cross-reference table and regenerates the file structure from scratch. This can restore access to many files that \"cannot be opened\"</string>
    <string name="grayscale_info">This tool converts all document images to grayscale. Best for printing and reducing file size</string>
    <string name="metadata">Metadata</string>
    <string name="metadata_pdf_sub">Edit document properties for better privacy</string>
    <string name="tags">Tags</string>
    <string name="producer">Producer</string>
    <string name="author">Author</string>
    <string name="keywords">Keywords</string>
    <string name="creator">Creator</string>
    <string name="privacy_deep_clean">Privacy Deep Clean</string>
    <string name="privacy_deep_clean_sub">Clear all available metadata for this document</string>
    <string name="page">Page</string>
    <string name="deep_ocr">Deep OCR</string>
    <string name="deep_ocr_sub">Extract text from document and store it in the one text file using Tesseract engine</string>
    <string name="cant_remove_all">Can\'t remove all pages</string>
    <string name="remove_pages_pdf">Remove PDF pages</string>
    <string name="remove_pages_pdf_sub">Remove specific pages from PDF document</string>
    <string name="tap_to_remove">Tap To Remove</string>
    <string name="manually">Manually</string>
    <string name="crop_pdf">Crop PDF</string>
    <string name="crop_pdf_sub">Crop document pages to any bounds</string>
    <string name="flatten_pdf">Flatten PDF</string>
    <string name="flatten_pdf_sub">Make PDF unmodifiable by rastering document pages</string>
    <string name="camera_failed_to_open">Could not start the camera. Please check permissions and make sure it\'s not being used by another app.</string>
    <string name="extract_images">Extract Images</string>
    <string name="extract_images_sub">Extract images embedded in PDFs at their original resolution</string>
    <string name="pdf_no_embedded">This PDF file doesn’t contain any embedded images</string>
    <string name="extract_images_info">This tool scans every page and recovers full-quality source images — perfect for saving originals from documents</string>
    <string name="draw_signature">Draw Signature</string>
    <string name="pen_params">Pen Params</string>
    <string name="draw_signature_sub">Use own signature as image to be placed on documents</string>
    <string name="zip_pdf">Zip PDF</string>
    <string name="zip_pdf_sub">Split document with given interval and pack new docuements into zip archive</string>
    <string name="interval">Interval</string>
    <string name="print_pdf">Print PDF</string>
    <string name="print_pdf_sub">Prepare document for printing with custom page size</string>
    <string name="pages_per_sheet">Pages Per Sheet</string>
    <string name="orientation">Orientation</string>
    <string name="page_size">Page Size</string>
    <string name="margin">Margin</string>
    <string name="bloom">Bloom</string>
    <string name="soft_knee">Soft Knee</string>
    <string name="model_realesr_animevideo_v3x4">Optimized for anime and cartoons. Fast upscaling with improved natural colors and fewer artifacts</string>
    <string name="one_ui" translatable="false">One UI</string>
    <string name="one_ui_sub">Samsung One UI 7 like style</string>
    <string name="calculate_hint">Enter basic math symbols here to calculate the desired value (e.g. (5+5)*10)</string>
    <string name="math_expression">Math expression</string>
    <string name="pick_up_to_n_collage_images">Pick up to %1$s images</string>
    <string name="keep_date_time">Keep Date Time</string>
    <string name="keep_date_time_sub">Always preserve exif tags related to date and time, works independently of keep exif option</string>
    <string name="always_clear_exif">Always clear EXIF</string>
    <string name="always_clear_exif_sub">Remove image EXIF data on save, even when a tool requests keeping metadata</string>
    <string name="background_color_for_alpha_formats">Background Color For Alpha Formats</string>
    <string name="background_color_for_alpha_formats_sub">Adds ability to set background color for every image format with alpha support, when disabled this available for non alpha ones only</string>
    <string name="failed_to_open">Failed to open</string>
    <string name="layer_alpha">Layer alpha</string>
    <string name="horizontal_flip">Horizontal Flip</string>
    <string name="vertical_flip">Vertical Flip</string>
    <string name="remove_annotations">Remove annotations</string>
    <string name="remove_annotations_sub">Remove selected annotation types such as links, comments, highlights, shapes, or form fields from the PDF pages</string>
    <string name="annotation_link">Hyperlinks</string>
    <string name="annotation_file_attachment">File Attachments</string>
    <string name="annotation_line">Lines</string>
    <string name="annotation_popup">Popups</string>
    <string name="annotation_stamp">Stamps</string>
    <string name="annotation_shapes">Shapes</string>
    <string name="annotation_text">Text Notes</string>
    <string name="annotation_text_markup">Text Markup</string>
    <string name="annotation_widget">Form Fields</string>
    <string name="annotation_markup">Markup</string>
    <string name="annotation_unknown">Unknown</string>
    <string name="annotations">Annotations</string>
    <string name="distortion_filter">Content Aware Distortion</string>
    <string name="oom_description">Not enough memory to complete this action. Please try using a smaller image, closing other apps, or restarting the app.</string>
    <string name="skipped_images_warning">These images were not saved because the converted files would be larger than the originals. Check this list before deleting original images.</string>
    <string name="skipped_saving_count">Files skipped: %1$s</string>
    <string name="app_logs">App Logs</string>
    <string name="app_logs_sub">View logs of the app to spot the issues</string>
    <string name="horizontal_spacing">Horizontal spacing</string>
    <string name="vertical_spacing">Vertical spacing</string>
    <string name="seam_carving_backward_energy">Backward energy</string>
    <string name="seam_carving_backward_energy_sub">Use simple gradient magnitude energy map instead of forward energy algorithm</string>
    <string name="seam_carving_mask_as_removal">Remove masked area</string>
    <string name="seam_carving_mask_as_removal_sub">Seams will pass through the masked region, removing only the selected area instead of protecting it</string>
    <string name="vhs_ntsc">VHS NTSC</string>
    <string name="ntsc_advanced_settings">Advanced NTSC settings</string>
    <string name="ntsc_advanced_settings_sub">Extra analog tuning for stronger VHS and broadcast artifacts</string>
    <string name="chroma_bleed">Chroma bleed</string>
    <string name="tape_wear">Tape wear</string>
    <string name="tracking">Tracking</string>
    <string name="luma_smear">Luma smear</string>
    <string name="ringing">Ringing</string>
    <string name="snow">Snow</string>
    <string name="ntsc_use_field">Use field</string>
    <string name="ntsc_filter_type">Filter type</string>
    <string name="ntsc_input_luma_filter">Input luma filter</string>
    <string name="ntsc_chroma_lowpass_in">Input chroma lowpass</string>
    <string name="ntsc_chroma_demodulation">Chroma demodulation</string>
    <string name="ntsc_phase_shift">Phase shift</string>
    <string name="ntsc_phase_offset">Phase offset</string>
    <string name="ntsc_head_switching">Head switching</string>
    <string name="ntsc_head_switching_height">Head switching height</string>
    <string name="ntsc_head_switching_offset">Head switching offset</string>
    <string name="ntsc_head_switching_shift">Head switching shift</string>
    <string name="ntsc_midline_position">Mid-line position</string>
    <string name="ntsc_midline_jitter">Mid-line jitter</string>
    <string name="ntsc_tracking_noise_height">Tracking noise height</string>
    <string name="ntsc_tracking_wave">Tracking wave</string>
    <string name="ntsc_tracking_snow">Tracking snow</string>
    <string name="ntsc_tracking_snow_anisotropy">Tracking snow anisotropy</string>
    <string name="ntsc_tracking_noise">Tracking noise</string>
    <string name="ntsc_tracking_noise_intensity">Tracking noise intensity</string>
    <string name="ntsc_composite_noise">Composite noise</string>
    <string name="ntsc_composite_noise_frequency">Composite noise frequency</string>
    <string name="ntsc_composite_noise_intensity">Composite noise intensity</string>
    <string name="ntsc_composite_noise_detail">Composite noise detail</string>
    <string name="ntsc_ringing_frequency">Ringing frequency</string>
    <string name="ntsc_ringing_power">Ringing power</string>
    <string name="ntsc_luma_noise">Luma noise</string>
    <string name="ntsc_luma_noise_frequency">Luma noise frequency</string>
    <string name="ntsc_luma_noise_intensity">Luma noise intensity</string>
    <string name="ntsc_luma_noise_detail">Luma noise detail</string>
    <string name="ntsc_chroma_noise">Chroma noise</string>
    <string name="ntsc_chroma_noise_frequency">Chroma noise frequency</string>
    <string name="ntsc_chroma_noise_intensity">Chroma noise intensity</string>
    <string name="ntsc_chroma_noise_detail">Chroma noise detail</string>
    <string name="ntsc_snow_intensity">Snow intensity</string>
    <string name="ntsc_snow_anisotropy">Snow anisotropy</string>
    <string name="ntsc_chroma_phase_noise">Chroma phase noise</string>
    <string name="ntsc_chroma_phase_error">Chroma phase error</string>
    <string name="ntsc_chroma_delay_horizontal">Chroma delay horizontal</string>
    <string name="ntsc_chroma_delay_vertical">Chroma delay vertical</string>
    <string name="ntsc_vhs_tape_speed">VHS tape speed</string>
    <string name="ntsc_vhs_chroma_loss">VHS chroma loss</string>
    <string name="ntsc_vhs_sharpen_intensity">VHS sharpen intensity</string>
    <string name="ntsc_vhs_sharpen_frequency">VHS sharpen frequency</string>
    <string name="ntsc_vhs_edge_wave_intensity">VHS edge wave intensity</string>
    <string name="ntsc_vhs_edge_wave_speed">VHS edge wave speed</string>
    <string name="ntsc_vhs_edge_wave_frequency">VHS edge wave frequency</string>
    <string name="ntsc_vhs_edge_wave_detail">VHS edge wave detail</string>
    <string name="ntsc_chroma_lowpass_out">Output chroma lowpass</string>
    <string name="ntsc_scale_horizontal">Scale horizontal</string>
    <string name="ntsc_scale_vertical">Scale vertical</string>
    <string name="ntsc_scale_factor_x">Scale factor X</string>
    <string name="ntsc_scale_factor_y">Scale factor Y</string>
    <string name="model_watermark_remover">Detects common image watermarks and inpaints them with LaMa. Downloads detection and inpainting models automatically</string>
    <string name="expand_image">Expand Image</string>
    <string name="model_yolo">Object segmentation based background remover using YOLO v11 Segmentation</string>
    <string name="save_to_original_folder">Save to Original Folder</string>
    <string name="save_to_original_folder_sub">Save new files next to the original file instead of the selected folder</string>
    <string name="watermark_pdf">Watermark PDF</string>
    <string name="crash_oom_title">Not enough memory</string>
    <string name="crash_oom_description">The image is likely too large to process on this device, or the system has run out of available memory. Try reducing the image resolution, closing other apps, or choosing a smaller file.</string>
    <string name="crash_foreground_service_timeout_title">Background processing was stopped</string>
    <string name="crash_foreground_service_timeout_description">Android did not let the background processing notification start in time. This is a system timing limitation that cannot be reliably fixed. Restart the app and try again; keeping the app open and allowing notifications or background work may help.</string>
    <string name="debug_menu">Debug Menu</string>
    <string name="debug_menu_sub">Menu to test app functions, this is not intended to show up in production release</string>
    <string name="shader">Shader</string>
    <string name="shader_preset">Shader preset</string>
    <string name="no_shader_selected">No shader selected</string>
    <string name="shader_studio">Shader Studio</string>
    <string name="shader_studio_sub">Create, edit, validate, import, and export custom fragment shaders</string>
    <string name="saved_shaders">Saved shaders</string>
    <string name="shader_library_sub">Open saved shaders, duplicate, export, share, or delete</string>
    <string name="new_shader">New shader</string>
    <string name="shader_file">Shader file</string>
    <string name="itshader_json">.itshader JSON</string>
    <string name="shader_params_count">%1$d params</string>
    <string name="shader_source">Shader source</string>
    <string name="shader_main_body_info">Write only the body of void main(). Use textureCoordinate for UV coordinates and inputImageTexture as the source sampler.</string>
    <string name="shader_helper_code">Functions</string>
    <string name="shader_helper_code_info">Optional helper functions, constants, and structs inserted before void main(). Uniforms are generated from params.</string>
    <string name="shader_no_parameters">Add uniforms here when the shader needs editable values.</string>
    <string name="reset_shader">Reset shader</string>
    <string name="reset_shader_sub">Current shader draft will be cleared</string>
    <string name="invalid_shader">Invalid shader</string>
    <string name="shader_error_unsupported_version">Unsupported shader version %1$d. Supported version: %2$d.</string>
    <string name="shader_error_blank_name">Shader name must not be blank.</string>
    <string name="shader_error_blank_source">Shader source must not be blank.</string>
    <string name="shader_error_unsupported_characters">Shader source contains unsupported characters: %1$s. Use ASCII GLSL source only.</string>
    <string name="shader_error_duplicate_parameter">Parameter \"%1$s\" is declared more than once.</string>
    <string name="shader_error_blank_parameter_name">Parameter names must not be blank.</string>
    <string name="shader_error_reserved_parameter_name">Parameter \"%1$s\" uses a reserved GPUImage name.</string>
    <string name="shader_error_invalid_parameter_name">Parameter \"%1$s\" must be a valid GLSL identifier.</string>
    <string name="shader_error_invalid_value_type">Parameter \"%1$s\" has %2$s value type \"%3$s\", expected \"%4$s\".</string>
    <string name="shader_error_bool_bounds">Parameter \"%1$s\" cannot define min or max for bool values.</string>
    <string name="shader_error_min_greater_than_max">Parameter \"%1$s\" has min greater than max.</string>
    <string name="shader_error_default_lower_than_min">Parameter \"%1$s\" default is lower than min.</string>
    <string name="shader_error_default_greater_than_max">Parameter \"%1$s\" default is greater than max.</string>
    <string name="shader_error_missing_input_texture">Shader must declare \"uniform sampler2D %1$s;\".</string>
    <string name="shader_error_missing_texture_coordinate">Shader must declare \"varying vec2 %1$s;\".</string>
    <string name="shader_error_missing_main_function">Shader must define \"void main()\".</string>
    <string name="shader_error_missing_fragment_color">Shader must write a color to gl_FragColor.</string>
    <string name="shader_error_shadertoy_main_image">ShaderToy mainImage shaders are not supported. Use GPUImage\'s void main() contract.</string>
    <string name="shader_error_shadertoy_i_time">Animated ShaderToy uniform \"iTime\" is not supported.</string>
    <string name="shader_error_shadertoy_i_frame">Animated ShaderToy uniform \"iFrame\" is not supported.</string>
    <string name="shader_error_shadertoy_i_resolution">ShaderToy uniform \"iResolution\" is not supported.</string>
    <string name="shader_error_shadertoy_i_channel">ShaderToy iChannel textures are not supported.</string>
    <string name="shader_error_external_textures">External textures are not supported.</string>
    <string name="shader_error_external_texture_extensions">External texture extensions are not supported.</string>
    <string name="shader_error_libretro_parameters">Libretro shader parameters are not supported.</string>
    <string name="shader_error_extra_input_texture">Only one input texture is supported. Remove \"uniform %1$s %2$s;\".</string>
    <string name="shader_error_missing_uniform">Parameter \"%1$s\" must be declared as \"uniform %2$s %1$s;\".</string>
    <string name="shader_error_wrong_uniform_type">Parameter \"%1$s\" is declared as \"uniform %2$s %1$s;\", expected \"uniform %3$s %1$s;\".</string>
    <string name="shader_parse_error_empty_file">Shader file is empty.</string>
    <string name="shader_parse_error_not_itshader_json">Shader file must be a .itshader JSON object with version, name, and shader fields.</string>
    <string name="shader_parse_error_invalid_json">Shader file is not valid JSON or does not match the .itshader format.</string>
    <string name="shader_parse_error_missing_field">Field \"%1$s\" is required.</string>
    <string name="shader_parse_error_missing_param_field">%1$s is required.</string>
    <string name="shader_parse_error_unsupported_param_type">%1$s \"%2$s\" is not supported. Supported types: %3$s.</string>
    <string name="shader_parse_error_missing_value">%1$s is required for \"%2$s\" parameters.</string>
    <string name="shader_parse_error_finite_number_expected">%1$s must be a finite number.</string>
    <string name="shader_parse_error_integer_expected">%1$s must be an integer.</string>
    <string name="shader_parse_error_bool_expected">%1$s must be true or false.</string>
    <string name="shader_parse_error_color_expected">%1$s must be a color string, RGB/RGBA array, or color object.</string>
    <string name="shader_parse_error_color_format_expected">%1$s must use #RRGGBB or #RRGGBBAA format.</string>
    <string name="shader_parse_error_hex_color_expected">%1$s must contain valid hexadecimal color channels.</string>
    <string name="shader_parse_error_color_channel_count_expected">%1$s must contain 3 or 4 color channels.</string>
    <string name="shader_parse_error_color_channel_range_expected">%1$s must be between 0 and 255.</string>
    <string name="shader_parse_error_vec2_expected">%1$s must be a two-number array or an object with x and y.</string>
    <string name="shader_parse_error_vec2_component_count_expected">%1$s must contain exactly 2 numbers.</string>
    <string name="duplicate">Duplicate</string>
    <string name="show_recent_tools">Show Recent Tools</string>
    <string name="show_recent_tools_sub">Display quick access to recently used tools on the main screen</string>
    <string name="usage_statistics">Usage Statistics</string>
    <string name="usage_statistics_sub">Explore app opens, tool launches, and your most used tools</string>
    <string name="app_opens">App opens</string>
    <string name="tool_opens">Tool opens</string>
    <string name="last_tool_opened">Last tool</string>
    <string name="successful_saves">Successful saves</string>
    <string name="activity_streak">Activity streak</string>
    <string name="data_saved">Data saved</string>
    <string name="top_format">Top format</string>
    <string name="tools_used">Tools used</string>
    <string name="tool_usage_subtitle">%1$d opens • %2$s</string>
    <string name="no_usage_statistics">No usage statistics yet</string>
    <string name="no_usage_statistics_sub">Open a few tools and they will appear here automatically</string>
    <string name="usage_statistics_info">Your usage statistics are stored only locally on your device. ImageToolbox uses them only to show your personal activity, favorite tools, and saved data insights</string>
    <string name="reset_usage_statistics">Reset usage statistics</string>
    <string name="reset_usage_statistics_sub">Tool opens, save stats, streak, saved data, and top format will be reset. App opens will stay unchanged.</string>
    <string name="search_keywords_single_edit">editor edit photo picture retouch adjust</string>
    <string name="search_keywords_resize_and_convert">resize convert scale resolution dimensions width height jpg jpeg png webp compress</string>
    <string name="search_keywords_weight_resize">compress size weight bytes mb kb reduce quality optimize</string>
    <string name="search_keywords_crop">crop trim cut aspect ratio</string>
    <string name="search_keywords_filter">filter effect color correction adjust lut mask</string>
    <string name="search_keywords_draw">draw paint brush pencil annotate markup</string>
    <string name="search_keywords_cipher">cipher encrypt decrypt password secret</string>
    <string name="search_keywords_erase_background">background remover erase remove cutout transparent alpha</string>
    <string name="search_keywords_image_preview">preview viewer gallery inspect open</string>
    <string name="search_keywords_image_stitching">stitch merge combine panorama long screenshot</string>
    <string name="search_keywords_load_net_image">url web download internet link image</string>
    <string name="search_keywords_pick_color_from_image">picker eyedropper sample hex rgb color</string>
    <string name="search_keywords_palette_tools">palette colors swatches extract dominant</string>
    <string name="search_keywords_delete_exif">exif metadata privacy remove strip clean gps location</string>
    <string name="search_keywords_compare">compare diff difference before after</string>
    <string name="search_keywords_limit_resize">limit resize max min megapixels dimensions clamp</string>
    <string name="search_keywords_pdf_tools">pdf document pages tools</string>
    <string name="search_keywords_recognize_text">ocr text recognize extract scan</string>
    <string name="search_keywords_gradient_maker">gradient background color mesh</string>
    <string name="search_keywords_watermarking">watermark logo text stamp overlay</string>
    <string name="search_keywords_gif_tools">gif animation animated convert frames</string>
    <string name="search_keywords_apng_tools">apng animation animated png convert frames</string>
    <string name="search_keywords_zip">zip archive compress pack unpack files</string>
    <string name="search_keywords_jxl_tools">jxl jpeg xl convert jpg image format</string>
    <string name="search_keywords_svg_maker">svg vector trace convert xml</string>
    <string name="search_keywords_format_conversion">format convert jpg jpeg png webp heic avif jxl bmp</string>
    <string name="search_keywords_document_scanner">document scanner scan paper perspective crop</string>
    <string name="search_keywords_scan_qr_code">qr barcode code scanner scan</string>
    <string name="search_keywords_image_stacking">stacking overlay average median astrophotography</string>
    <string name="search_keywords_image_splitting">split tiles grid slice parts</string>
    <string name="search_keywords_color_tools">color convert hex rgb hsl hsv cmyk lab</string>
    <string name="search_keywords_webp_tools">webp convert animated image format</string>
    <string name="search_keywords_noise_generation">noise generator random texture grain</string>
    <string name="search_keywords_collage_maker">collage grid layout combine</string>
    <string name="search_keywords_markup_layers">markup layers annotate overlay edit</string>
    <string name="search_keywords_base64_tools">base64 encode decode data uri</string>
    <string name="search_keywords_checksum_tools">checksum hash md5 sha1 sha256 verify</string>
    <string name="search_keywords_mesh_gradients">mesh gradient background</string>
    <string name="search_keywords_edit_exif">exif metadata edit gps date camera</string>
    <string name="search_keywords_image_cutter">cut split grid pieces tiles</string>
    <string name="search_keywords_audio_cover_extractor">audio cover album art music metadata</string>
    <string name="search_keywords_wallpapers_export">wallpaper export background</string>
    <string name="search_keywords_ascii_art">ascii text art characters</string>
    <string name="search_keywords_ai_tools">ai ml neural enhance upscale segment</string>
    <string name="search_keywords_color_library">color library material palette named colors</string>
    <string name="search_keywords_shader_studio">shader glsl fragment effect studio</string>
    <string name="search_keywords_pdf_merge">pdf merge combine join</string>
    <string name="search_keywords_pdf_split">pdf split separate pages</string>
    <string name="search_keywords_pdf_rotate">pdf rotate pages orientation</string>
    <string name="search_keywords_pdf_rearrange">pdf rearrange reorder pages sort</string>
    <string name="search_keywords_pdf_page_numbers">pdf page numbers pagination</string>
    <string name="search_keywords_pdf_ocr">pdf ocr text recognize searchable extract</string>
    <string name="search_keywords_pdf_watermark">pdf watermark stamp logo text</string>
    <string name="search_keywords_pdf_signature">pdf signature sign draw</string>
    <string name="search_keywords_pdf_protect">pdf protect password encrypt lock</string>
    <string name="search_keywords_pdf_unlock">pdf unlock password decrypt remove protection</string>
    <string name="search_keywords_pdf_compress">pdf compress reduce size optimize</string>
    <string name="search_keywords_pdf_grayscale">pdf grayscale black white monochrome</string>
    <string name="search_keywords_pdf_repair">pdf repair fix recover broken</string>
    <string name="search_keywords_pdf_metadata">pdf metadata properties exif author title</string>
    <string name="search_keywords_pdf_remove_pages">pdf remove delete pages</string>
    <string name="search_keywords_pdf_crop">pdf crop trim margins</string>
    <string name="search_keywords_pdf_flatten">pdf flatten annotations forms layers</string>
    <string name="search_keywords_pdf_extract_images">pdf extract images pictures</string>
    <string name="search_keywords_pdf_zip_convert">pdf zip archive compress</string>
    <string name="search_keywords_pdf_print">pdf print printer</string>
    <string name="search_keywords_pdf_preview">pdf preview viewer read</string>
    <string name="search_keywords_pdf_images_to_pdf">images to pdf convert jpg jpeg png document</string>
    <string name="search_keywords_pdf_extract_pages">pdf to images pages export jpg png</string>
    <string name="search_keywords_pdf_remove_annotations">pdf annotations comments remove clean</string>
    <string name="audio">Audio</string>
    <string name="file">File</string>
    <string name="export_profiles">Export profiles</string>
    <string name="save_export_profile">Save current profile</string>
    <string name="delete_export_profile">Delete export profile</string>
    <string name="delete_export_profile_sub">Do you want to delete export profile \"%1$s\"?</string>
    <string name="watermark_filename_placeholder">Placeholder</string>
    <string name="watermark_filename_placeholder_sub">Use {filename} to insert the original filename without extension</string>
    <string name="search_keywords_texture_generation">texture generator brushed metal caustics cellular checkerboard marble plasma quilt wood brick camouflage cell cloud crack fabric foliage honeycomb ice lava nebula paper rust sand smoke stone terrain topography water ripple</string>
    <string name="texture_generation">Texture Generation</string>
    <string name="texture_generation_sub">Generate various procedural textures and save them as images</string>
    <string name="texture_type">Texture Type</string>
    <string name="bias">Bias</string>
    <string name="time">Time</string>
    <string name="shine">Shine</string>
    <string name="dispersion">Dispersion</string>
    <string name="samples">Samples</string>
    <string name="angle_coefficient">Angle coefficient</string>
    <string name="gradient_coefficient">Gradient coefficient</string>
    <string name="grid_type">Grid type</string>
    <string name="distance_power">Distance power</string>
    <string name="scale_y">Scale Y</string>
    <string name="fuzziness">Fuzziness</string>
    <string name="basis_type">Basis type</string>
    <string name="turbulence_factor">Turbulence factor</string>
    <string name="scaling">Scaling</string>
    <string name="iterations">Iterations</string>
    <string name="rings">Rings</string>
    <string name="texture_brushed_metal">Brushed Metal</string>
    <string name="texture_caustics">Caustics</string>
    <string name="texture_cellular">Cellular</string>
    <string name="texture_checkerboard">Checkerboard</string>
    <string name="texture_fbm">fBm</string>
    <string name="texture_marble">Marble</string>
    <string name="texture_plasma">Plasma</string>
    <string name="texture_quilt">Quilt</string>
    <string name="texture_wood">Wood</string>
    <string name="grid_random">Random</string>
    <string name="grid_square">Square</string>
    <string name="grid_hexagonal">Hexagonal</string>
    <string name="grid_octagonal">Octagonal</string>
    <string name="grid_triangular">Triangular</string>
    <string name="fbm_ridged">Ridged</string>
    <string name="fbm_vl_noise">VL Noise</string>
    <string name="fbm_sc_noise">SC Noise</string>
    <string name="recent">Recent</string>
    <string name="no_recent_filters">No recently used filters yet</string>
    <string name="texture_brick">Brick</string>
    <string name="texture_camouflage">Camouflage</string>
    <string name="texture_cell">Cell</string>
    <string name="texture_cloud">Cloud</string>
    <string name="texture_crack">Crack</string>
    <string name="texture_fabric">Fabric</string>
    <string name="texture_foliage">Foliage</string>
    <string name="texture_honeycomb">Honeycomb</string>
    <string name="texture_ice">Ice</string>
    <string name="texture_lava">Lava</string>
    <string name="texture_nebula">Nebula</string>
    <string name="texture_paper">Paper</string>
    <string name="texture_rust">Rust</string>
    <string name="texture_sand">Sand</string>
    <string name="texture_smoke">Smoke</string>
    <string name="texture_stone">Stone</string>
    <string name="texture_terrain">Terrain</string>
    <string name="texture_topography">Topography</string>
    <string name="texture_water_ripple">Water Ripple</string>
    <string name="texture_advanced_wood">Advanced Wood</string>
    <string name="texture_mortar_width">Mortar width</string>
    <string name="texture_irregularity">Irregularity</string>
    <string name="texture_bevel">Bevel</string>
    <string name="texture_roughness">Roughness</string>
    <string name="texture_first_threshold">First threshold</string>
    <string name="texture_second_threshold">Second threshold</string>
    <string name="texture_third_threshold">Third threshold</string>
    <string name="texture_edge_softness">Edge softness</string>
    <string name="texture_border_width">Border width</string>
    <string name="texture_coverage">Coverage</string>
    <string name="texture_detail">Detail</string>
    <string name="texture_depth">Depth</string>
    <string name="texture_branching">Branching</string>
    <string name="texture_horizontal_threads">Horizontal threads</string>
    <string name="texture_vertical_threads">Vertical threads</string>
    <string name="texture_fuzz">Fuzz</string>
    <string name="texture_veins">Veins</string>
    <string name="texture_lighting">Lighting</string>
    <string name="texture_crack_width">Crack width</string>
    <string name="texture_frost">Frost</string>
    <string name="texture_flow">Flow</string>
    <string name="texture_crust">Crust</string>
    <string name="texture_cloud_density">Cloud density</string>
    <string name="texture_stars">Stars</string>
    <string name="texture_fiber_density">Fiber density</string>
    <string name="texture_fiber_strength">Fiber strength</string>
    <string name="texture_stains">Stains</string>
    <string name="texture_corrosion">Corrosion</string>
    <string name="texture_pitting">Pitting</string>
    <string name="texture_flakes">Flakes</string>
    <string name="texture_dune_frequency">Dune frequency</string>
    <string name="texture_wind_angle">Wind angle</string>
    <string name="texture_ripples">Ripples</string>
    <string name="texture_wisps">Wisps</string>
    <string name="texture_vein_scale">Vein scale</string>
    <string name="texture_water_level">Water level</string>
    <string name="texture_mountain_level">Mountain level</string>
    <string name="texture_erosion">Erosion</string>
    <string name="texture_snow_level">Snow level</string>
    <string name="texture_line_count">Line count</string>
    <string name="texture_line_thickness">Line thickness</string>
    <string name="texture_shading">Shading</string>
    <string name="texture_pore_color">Pore color</string>
    <string name="texture_mortar_color">Mortar color</string>
    <string name="texture_dark_brick_color">Dark brick color</string>
    <string name="texture_brick_color">Brick color</string>
    <string name="texture_highlight_color">Highlight color</string>
    <string name="texture_dark_color">Dark color</string>
    <string name="texture_forest_color">Forest color</string>
    <string name="texture_earth_color">Earth color</string>
    <string name="texture_sand_color">Sand color</string>
    <string name="texture_background_color">Background color</string>
    <string name="texture_cell_color">Cell color</string>
    <string name="texture_edge_color">Edge color</string>
    <string name="texture_sky_color">Sky color</string>
    <string name="texture_shadow_color">Shadow color</string>
    <string name="texture_light_color">Light color</string>
    <string name="texture_surface_color">Surface color</string>
    <string name="texture_variation_color">Variation color</string>
    <string name="texture_crack_color">Crack color</string>
    <string name="texture_warp_color">Warp color</string>
    <string name="texture_weft_color">Weft color</string>
    <string name="texture_dark_leaf_color">Dark leaf color</string>
    <string name="texture_leaf_color">Leaf color</string>
    <string name="texture_border_color">Border color</string>
    <string name="texture_honey_color">Honey color</string>
    <string name="texture_deep_color">Deep color</string>
    <string name="texture_ice_color">Ice color</string>
    <string name="texture_frost_color">Frost color</string>
    <string name="texture_crust_color">Crust color</string>
    <string name="texture_lava_color">Lava color</string>
    <string name="texture_glow_color">Glow color</string>
    <string name="texture_space_color">Space color</string>
    <string name="texture_violet_color">Violet color</string>
    <string name="texture_blue_color">Blue color</string>
    <string name="texture_base_color">Base color</string>
    <string name="texture_fiber_color">Fiber color</string>
    <string name="texture_stain_color">Stain color</string>
    <string name="texture_metal_color">Metal color</string>
    <string name="texture_dark_rust_color">Dark rust color</string>
    <string name="texture_rust_color">Rust color</string>
    <string name="texture_orange_color">Orange color</string>
    <string name="texture_smoke_color">Smoke color</string>
    <string name="texture_vein_color">Vein color</string>
    <string name="texture_lowland_color">Lowland color</string>
    <string name="texture_water_color">Water color</string>
    <string name="texture_rock_color">Rock color</string>
    <string name="texture_snow_color">Snow color</string>
    <string name="texture_low_color">Low color</string>
    <string name="texture_high_color">High color</string>
    <string name="texture_line_color">Line color</string>
    <string name="texture_shallow_color">Shallow color</string>
    <string name="texture_grass">Grass</string>
    <string name="texture_dirt">Dirt</string>
    <string name="texture_leather">Leather</string>
    <string name="texture_concrete">Concrete</string>
    <string name="texture_asphalt">Asphalt</string>
    <string name="texture_moss">Moss</string>
    <string name="texture_fire">Fire</string>
    <string name="texture_aurora">Aurora</string>
    <string name="texture_oil_slick">Oil Slick</string>
    <string name="texture_watercolor">Watercolor</string>
    <string name="texture_abstract_flow">Abstract Flow</string>
    <string name="texture_opal">Opal</string>
    <string name="texture_damascus_steel">Damascus Steel</string>
    <string name="texture_lightning">Lightning</string>
    <string name="texture_velvet">Velvet</string>
    <string name="texture_ink_marbling">Ink Marbling</string>
    <string name="texture_holographic_foil">Holographic Foil</string>
    <string name="texture_bioluminescence">Bioluminescence</string>
    <string name="texture_cosmic_vortex">Cosmic Vortex</string>
    <string name="texture_lava_lamp">Lava Lamp</string>
    <string name="texture_event_horizon">Event Horizon</string>
    <string name="texture_fractal_bloom">Fractal Bloom</string>
    <string name="texture_chromatic_tunnel">Chromatic Tunnel</string>
    <string name="texture_eclipse_corona">Eclipse Corona</string>
    <string name="texture_strange_attractor">Strange Attractor</string>
    <string name="texture_ferrofluid_crown">Ferrofluid Crown</string>
    <string name="texture_supernova">Supernova</string>
    <string name="texture_iris">Iris</string>
    <string name="texture_peacock_feather">Peacock Feather</string>
    <string name="texture_nautilus_shell">Nautilus Shell</string>
    <string name="texture_ringed_planet">Ringed Planet</string>
    <string name="texture_blade_density">Blade density</string>
    <string name="texture_blade_length">Blade length</string>
    <string name="texture_wind">Wind</string>
    <string name="texture_patchiness">Patchiness</string>
    <string name="texture_clumps">Clumps</string>
    <string name="texture_moisture">Moisture</string>
    <string name="texture_pebbles">Pebbles</string>
    <string name="texture_wrinkles">Wrinkles</string>
    <string name="texture_pores">Pores</string>
    <string name="texture_aggregate">Aggregate</string>
    <string name="texture_cracks">Cracks</string>
    <string name="texture_tar">Tar</string>
    <string name="texture_wear">Wear</string>
    <string name="texture_speckles">Speckles</string>
    <string name="texture_fibers">Fibers</string>
    <string name="texture_flame_frequency">Flame frequency</string>
    <string name="texture_smoke_amount">Smoke</string>
    <string name="texture_intensity">Intensity</string>
    <string name="texture_ribbons">Ribbons</string>
    <string name="texture_bands">Bands</string>
    <string name="texture_iridescence">Iridescence</string>
    <string name="texture_darkness">Darkness</string>
    <string name="texture_blooms">Blooms</string>
    <string name="texture_pigment">Pigment</string>
    <string name="texture_edges">Edges</string>
    <string name="texture_paper_amount">Paper</string>
    <string name="texture_diffusion">Diffusion</string>
    <string name="texture_symmetry">Symmetry</string>
    <string name="texture_sharpness">Sharpness</string>
    <string name="texture_color_play">Color play</string>
    <string name="texture_milkiness">Milkiness</string>
    <string name="texture_layers">Layers</string>
    <string name="texture_folding">Folding</string>
    <string name="texture_polish">Polish</string>
    <string name="texture_branches">Branches</string>
    <string name="texture_direction">Direction</string>
    <string name="texture_sheen">Sheen</string>
    <string name="texture_folds">Folds</string>
    <string name="texture_feathering">Feathering</string>
    <string name="texture_ink_balance">Ink balance</string>
    <string name="texture_spectrum">Spectrum</string>
    <string name="texture_crinkles">Crinkles</string>
    <string name="texture_diffraction">Diffraction</string>
    <string name="texture_arms">Arms</string>
    <string name="texture_twist">Twist</string>
    <string name="texture_core_glow">Core glow</string>
    <string name="texture_blobs">Blobs</string>
    <string name="texture_disk_tilt">Disk tilt</string>
    <string name="texture_horizon_size">Horizon size</string>
    <string name="texture_disk_width">Disk width</string>
    <string name="texture_lensing">Lensing</string>
    <string name="texture_petals">Petals</string>
    <string name="texture_curl">Curl</string>
    <string name="texture_filigree">Filigree</string>
    <string name="texture_facets">Facets</string>
    <string name="texture_curvature">Curvature</string>
    <string name="texture_moon_size">Moon size</string>
    <string name="texture_corona_size">Corona size</string>
    <string name="texture_rays">Rays</string>
    <string name="texture_diamond_ring">Diamond ring</string>
    <string name="texture_lobes">Lobes</string>
    <string name="texture_orbit_density">Orbit density</string>
    <string name="texture_thickness">Thickness</string>
    <string name="texture_spikes">Spikes</string>
    <string name="texture_spike_length">Spike length</string>
    <string name="texture_body_size">Body size</string>
    <string name="texture_metallic">Metallic</string>
    <string name="texture_shock_radius">Shock radius</string>
    <string name="texture_shell_width">Shell width</string>
    <string name="texture_ejecta">Ejecta</string>
    <string name="texture_pupil_size">Pupil size</string>
    <string name="texture_iris_size">Iris size</string>
    <string name="texture_color_variation">Color variation</string>
    <string name="texture_catchlight">Catchlight</string>
    <string name="texture_eye_size">Eye size</string>
    <string name="texture_barb_density">Barb density</string>
    <string name="texture_turns">Turns</string>
    <string name="texture_chambers">Chambers</string>
    <string name="texture_opening">Opening</string>
    <string name="texture_ridges">Ridges</string>
    <string name="texture_pearlescence">Pearlescence</string>
    <string name="texture_planet_size">Planet size</string>
    <string name="texture_ring_tilt">Ring tilt</string>
    <string name="texture_ring_width">Ring width</string>
    <string name="texture_atmosphere">Atmosphere</string>
    <string name="texture_dirt_color">Dirt color</string>
    <string name="texture_dark_grass_color">Dark grass color</string>
    <string name="texture_grass_color">Grass color</string>
    <string name="texture_tip_color">Tip color</string>
    <string name="texture_dark_earth_color">Dark earth color</string>
    <string name="texture_dry_color">Dry color</string>
    <string name="texture_pebble_color">Pebble color</string>
    <string name="texture_leather_color">Leather color</string>
    <string name="texture_concrete_color">Concrete color</string>
    <string name="texture_tar_color">Tar color</string>
    <string name="texture_asphalt_color">Asphalt color</string>
    <string name="texture_stone_color">Stone color</string>
    <string name="texture_dust_color">Dust color</string>
    <string name="texture_soil_color">Soil color</string>
    <string name="texture_dark_moss_color">Dark moss color</string>
    <string name="texture_moss_color">Moss color</string>
    <string name="texture_red_color">Red color</string>
    <string name="texture_core_color">Core color</string>
    <string name="texture_green_color">Green color</string>
    <string name="texture_cyan_color">Cyan color</string>
    <string name="texture_magenta_color">Magenta color</string>
    <string name="texture_gold_color">Gold color</string>
    <string name="texture_paper_color">Paper color</string>
    <string name="texture_pigment_color">Pigment color</string>
    <string name="texture_secondary_color">Secondary color</string>
    <string name="texture_first_color">First color</string>
    <string name="texture_second_color">Second color</string>
    <string name="texture_pink_color">Pink color</string>
    <string name="texture_dark_steel_color">Dark steel color</string>
    <string name="texture_steel_color">Steel color</string>
    <string name="texture_light_steel_color">Light steel color</string>
    <string name="texture_oxide_color">Oxide color</string>
    <string name="texture_halo_color">Halo color</string>
    <string name="texture_bolt_color">Bolt color</string>
    <string name="texture_velvet_color">Velvet color</string>
    <string name="texture_sheen_color">Sheen color</string>
    <string name="texture_blue_ink_color">Blue ink color</string>
    <string name="texture_red_ink_color">Red ink color</string>
    <string name="texture_dark_ink_color">Dark ink color</string>
    <string name="texture_silver_color">Silver color</string>
    <string name="texture_yellow_color">Yellow color</string>
    <string name="texture_tissue_color">Tissue color</string>
    <string name="texture_disk_color">Disk color</string>
    <string name="texture_hot_color">Hot color</string>
    <string name="texture_lens_color">Lens color</string>
    <string name="texture_outer_color">Outer color</string>
    <string name="texture_inner_color">Inner color</string>
    <string name="texture_corona_color">Corona color</string>
    <string name="texture_cold_color">Cold color</string>
    <string name="texture_warm_color">Warm color</string>
    <string name="texture_cloud_color">Cloud color</string>
    <string name="texture_flame_color">Flame color</string>
    <string name="texture_feather_color">Feather color</string>
    <string name="texture_shell_color">Shell color</string>
    <string name="texture_pearl_color">Pearl color</string>
    <string name="texture_planet_color">Planet color</string>
    <string name="texture_ring_color">Ring color</string>
    <string name="delete_originals_after_save">Delete original files after saving</string>
    <string name="delete_originals_after_save_sub">Only successfully processed source files will be deleted</string>
    <string name="original_files_deleted">Original files deleted: %1$d</string>
    <string name="original_files_delete_failed">Failed to delete original files: %1$d</string>
    <string name="original_files_delete_result">Original files deleted: %1$d, failed: %2$d</string>
    <string name="sheet_gestures">Sheet gestures</string>
    <string name="sheet_gestures_sub">Allow dragging expanded option sheets</string>
    <string name="chroma_subsampling">Chroma subsampling</string>
    <string name="bit_depth">Bit depth</string>
    <string name="lossless">Lossless</string>
    <string name="bit_depth_value">%1$d-bit</string>
    <string name="batch_rename">Batch Rename</string>
    <string name="batch_rename_sub">Rename multiple files using filename patterns</string>
    <string name="search_keywords_batch_rename">batch rename files filename pattern sequence date extension</string>
    <string name="pick_files_to_rename">Pick files to rename</string>
    <string name="filename_pattern">Filename pattern</string>
    <string name="rename">Rename</string>
    <string name="date_source">Date source</string>
    <string name="date_source_exif">EXIF date taken</string>
    <string name="date_source_modified">File modified date</string>
    <string name="date_source_created">File created date</string>
    <string name="date_source_current">Current date</string>
    <string name="date_source_manual">Manual date</string>
    <string name="manual_date">Manual date</string>
    <string name="manual_time">Manual time</string>
    <string name="date_source_fallback">The selected date is unavailable for some files. The current date will be used for them.</string>
    <string name="rename_error_empty_pattern">Enter a filename pattern</string>
    <string name="rename_error_invalid_name">The pattern produces an invalid or overly long filename</string>
    <string name="rename_error_duplicate_name">The pattern produces duplicate filenames</string>
    <string name="rename_error_no_changes">All filenames already match the pattern</string>
    <string name="rename_error_unsupported_pattern">This pattern uses tokens that are not available for batch rename</string>
    <string name="rename_unchanged">Name will stay the same</string>
    <string name="batch_rename_success">Files renamed successfully</string>
    <string name="batch_rename_failed">Some files could not be renamed</string>
    <string name="permission_not_granted">Permission was not granted</string>
    <string name="rename_cannot_undone">Renaming files cannot be undone. Make sure the new names are correct before continuing.</string>
    <string name="confirm_rename_title">Confirm rename</string>
    <string name="markup_layers_side_menu_settings">Side menu settings</string>
    <string name="markup_layers_side_menu_scale">Menu scale</string>
    <string name="markup_layers_side_menu_alpha">Menu alpha</string>
    <string name="auto_white_balance">Auto White Balance</string>
    <string name="clipping">Clipping</string>
    <string name="checking_for_hidden_watermarks">Checking for hidden watermarks</string>
    <string name="storage">Storage</string>
    <string name="cache_auto_clear_limit">Cache limit</string>
    <string name="cache_auto_clear_limit_sub">Clear the cache automatically when it grows beyond this size</string>
    <string name="cache_auto_clear_interval">Cleanup interval</string>
    <string name="cache_auto_clear_interval_sub">How often to check whether the cache should be cleared</string>
    <string name="cache_auto_clear_on_app_launch">On app launch</string>
    <string name="cache_auto_clear_after_day">1 day</string>
    <string name="cache_auto_clear_after_week">1 week</string>
    <string name="cache_auto_clear_after_month">1 month</string>
    <string name="auto_cache_clearing_sub">Clear the app cache automatically according to the selected limit and interval</string>
    <string name="gif_type_merge">Merge GIF</string>
    <string name="gif_type_merge_sub">Combine multiple GIF clips into one animation</string>
    <string name="gif_clips_order">GIF clips order</string>
    <string name="reverse">Reverse</string>
    <string name="move_to_start">Move to start</string>
    <string name="move_to_end">Move to end</string>
    <string name="reverse_sub">Play as reversed</string>
    <string name="boomerang">Boomerang</string>
    <string name="boomerang_sub">Play forward and then backward</string>
    <string name="normalize_gif_frames">Normalize frame size</string>
    <string name="normalize_gif_frames_sub">Scale frames to fit the largest clip; turn off to preserve their original scale</string>
    <string name="delay_between_clips">Delay between clips (ms)</string>
    <string name="folder_picker">Folder</string>
    <string name="folder_picker_sub">Select all images from a folder and its subfolders</string>
    <string name="duplicate_finder">Duplicate Finder</string>
    <string name="duplicate_finder_sub">Find exact copies and visually similar images</string>
    <string name="search_keywords_duplicate_finder">duplicate finder similar images exact copies photos cleanup storage dHash SHA-256</string>
    <string name="pick_images_for_duplicates">Pick images to find duplicates</string>
    <string name="duplicate_finder_sensitivity">Similarity sensitivity</string>
    <string name="exact_copies">Exact copies</string>
    <string name="similar_images">Similar images</string>
    <string name="select_all_duplicates">Select all exact duplicates</string>
    <string name="select_all_except_best">Select all except recommended</string>
    <string name="no_duplicates_found">No duplicates found</string>
    <string name="no_duplicates_found_sub">Try adding more images or increasing similarity sensitivity</string>
    <string name="duplicate_analysis_errors">Could not read %1$d image(s)</string>
    <string name="duplicate_group_summary">%1$s • %2$s reclaimable</string>
    <string name="duplicate_groups_summary">%1$d groups • %2$s reclaimable</string>
    <string name="duplicate_selected_summary">%1$d selected • %2$s</string>
    <string name="confirm_duplicate_deletion_text">This cannot be undone. Android may ask you to confirm deletion in a system dialog.</string>
    <string name="not_found">Not Found</string>
</resources>
