167 lines
7.2 KiB
JavaScript
167 lines
7.2 KiB
JavaScript
// Offline validation of the spike's pure logic: argument parsing, tier
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// definitions, the tier -> copy-plan resolver, and the app-dir module filter.
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// No real build, copy, or launch. `runSelftest()` returns true on all-pass.
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import { parseArgs, TIERS } from './cli.mjs'
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import { TIER_DEFINITIONS, selectTierDlls, resolveTierFileSet, GPU_DLLS } from './tier-file-set.mjs'
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import { findAppDirResidentModules } from './loaded-module-probe.mjs'
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function makeSyntheticInventory() {
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const unpackedRoot = 'C:\\App\\resources\\app.asar.unpacked'
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const f = (path) => ({ path, exists: true, size: 1 })
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return {
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appDir: 'C:\\App',
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unpackedRoot,
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hostExe: { name: 'Orca.exe', ...f('C:\\App\\Orca.exe') },
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runtimeData: [
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{ name: 'icudtl.dat', ...f('C:\\App\\icudtl.dat') },
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{ name: 'snapshot_blob.bin', ...f('C:\\App\\snapshot_blob.bin') },
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{ name: 'v8_context_snapshot.bin', ...f('C:\\App\\v8_context_snapshot.bin') }
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],
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topLevelDlls: [
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{ name: 'ffmpeg.dll', ...f('C:\\App\\ffmpeg.dll') },
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{ name: 'libEGL.dll', ...f('C:\\App\\libEGL.dll') },
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{ name: 'libGLESv2.dll', ...f('C:\\App\\libGLESv2.dll') },
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{ name: 'vk_swiftshader.dll', ...f('C:\\App\\vk_swiftshader.dll') },
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{ name: 'vulkan-1.dll', ...f('C:\\App\\vulkan-1.dll') },
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{ name: 'd3dcompiler_47.dll', ...f('C:\\App\\d3dcompiler_47.dll') }
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],
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daemonEntry: {
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name: 'daemon-entry.js',
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path: `${unpackedRoot}\\out\\main\\daemon-entry.js`,
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exists: true,
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size: 1,
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relFromUnpacked: 'out/main/daemon-entry.js'
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},
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// node-pty is packaged at resources/node_modules/node-pty — a SIBLING of
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// app.asar.unpacked, NOT under it (see packaged-runtime-node-modules.cjs).
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// The synthetic inventory reflects that so the copy-plan test catches any
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// regression that mislocates it.
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nodePty: {
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exists: true,
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packageDir: 'C:\\App\\resources\\node_modules\\node-pty',
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nativeDir: 'C:\\App\\resources\\node_modules\\node-pty\\build\\Release',
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nativeRel: 'build/Release',
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conptyNode: { name: 'conpty.node', path: 'x', exists: true, size: 1 }
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}
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}
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}
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function run() {
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const failures = []
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const check = (name, cond) => {
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if (!cond) {
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failures.push(name)
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}
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}
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// ── Argument parsing ────────────────────────────────────────────────
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check('help flag', parseArgs(['--help']).help === true)
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check('selftest flag', parseArgs(['--selftest']).selftest === true)
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check('missing app-dir errors', Boolean(parseArgs(['--work-dir', 'w']).error))
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check('missing work-dir errors', Boolean(parseArgs(['--app-dir', 'a']).error))
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check(
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'bad tier errors',
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Boolean(parseArgs(['--app-dir', 'a', '--work-dir', 'w', '--tier', 'x']).error)
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)
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check('unknown arg errors', Boolean(parseArgs(['--nope']).error))
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const ok = parseArgs(['--app-dir', 'a', '--work-dir', 'w', '--tier', 'no-gpu', '--keep-work-dir'])
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check('valid parse launch', Boolean(ok.launch))
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check('valid parse tier', ok.launch?.tier === 'no-gpu')
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check('valid parse keep', ok.launch?.keepWorkDir === true)
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check(
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'default tier full',
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parseArgs(['--app-dir', 'a', '--work-dir', 'w']).launch?.tier === 'full'
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)
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// ── Tier definitions ────────────────────────────────────────────────
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check(
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'all tiers defined',
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TIERS.every((t) => Boolean(TIER_DEFINITIONS[t]))
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)
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const dlls = makeSyntheticInventory().topLevelDlls
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check('full keeps all dlls', selectTierDlls(dlls, 'full').length === 6)
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check('minimal keeps no dlls', selectTierDlls(dlls, 'minimal').length === 0)
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const noGpu = selectTierDlls(dlls, 'no-gpu').map((d) => d.name)
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check('no-gpu keeps ffmpeg', noGpu.includes('ffmpeg.dll'))
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check('no-gpu drops libEGL', !noGpu.includes('libEGL.dll'))
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check(
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'no-gpu drops all gpu dlls',
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noGpu.every((n) => !GPU_DLLS.has(n.toLowerCase()))
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)
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check('no-gpu count is 1', noGpu.length === 1)
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// ── Copy-plan resolution ────────────────────────────────────────────
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const inv = makeSyntheticInventory()
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for (const tier of TIERS) {
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const plan = resolveTierFileSet(inv, tier)
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check(`${tier}: no warnings`, plan.warnings.length === 0)
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const dests = plan.ops.map((o) => o.destRel)
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check(`${tier}: has exe`, dests.includes('Orca.exe'))
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check(`${tier}: has icu`, dests.includes('icudtl.dat'))
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// destRel mirrors the full win-unpacked layout so the require-closure and
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// node-pty native resolution work verbatim from the copy.
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check(
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`${tier}: has daemon entry`,
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dests.includes('resources/app.asar.unpacked/out/main/daemon-entry.js')
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)
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check(`${tier}: has node-pty dir`, dests.includes('resources/node_modules/node-pty'))
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check(
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`${tier}: node-pty op is a dir`,
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plan.ops.find((o) => o.destRel === 'resources/node_modules/node-pty')?.kind === 'dir'
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)
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}
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const fullDests = resolveTierFileSet(inv, 'full').ops.map((o) => o.destRel)
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check('full plan includes gpu dll', fullDests.includes('vulkan-1.dll'))
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const minimalDests = resolveTierFileSet(inv, 'minimal').ops.map((o) => o.destRel)
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check('minimal plan excludes ffmpeg', !minimalDests.includes('ffmpeg.dll'))
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check('minimal plan excludes gpu dll', !minimalDests.includes('vulkan-1.dll'))
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// Missing required input surfaces a warning rather than throwing.
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const brokenInv = { ...inv, nodePty: { exists: false, conptyNode: null } }
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check('missing node-pty warns', resolveTierFileSet(brokenInv, 'full').warnings.length > 0)
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// ── Module-path filter ──────────────────────────────────────────────
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const appDir = 'C:\\Users\\me\\AppData\\Local\\Programs\\orca'
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const modules = [
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'C:\\Users\\me\\AppData\\Local\\Programs\\orca\\Orca.exe',
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'C:\\Windows\\System32\\kernel32.dll',
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'C:\\Users\\me\\AppData\\Local\\orca-daemon-host\\Orca.exe'
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]
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const resident = findAppDirResidentModules(modules, appDir)
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check('detects app-dir module', resident.length === 1)
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check('detects the right module', resident[0].toLowerCase().includes('programs\\orca\\orca.exe'))
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// Sibling-prefix must NOT match (C:\...\orca vs C:\...\orca-daemon-host).
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check(
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'sibling prefix not matched',
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findAppDirResidentModules(['C:\\a\\orca-daemon-host\\x.dll'], 'C:\\a\\orca').length === 0
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)
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// Forward/back-slash + case normalization.
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check(
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'slash + case normalized',
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findAppDirResidentModules(['c:/a/ORCA/x.dll'], 'C:\\A\\orca').length === 1
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)
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check(
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'relocated host has zero app-dir modules',
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findAppDirResidentModules(
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['C:\\work\\daemon-host\\Orca.exe', 'C:\\Windows\\System32\\ntdll.dll'],
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appDir
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).length === 0
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)
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return failures
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}
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export function runSelftest() {
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const failures = run()
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if (failures.length === 0) {
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console.log('selftest: PASS (all checks green)')
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return true
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}
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console.error(`selftest: FAIL (${failures.length} check(s))`)
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for (const name of failures) {
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console.error(` - ${name}`)
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}
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return false
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}
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