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simstudioai--sim/apps/sim/tools/discord/create_thread.ts
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chore: import upstream snapshot with attribution
2026-07-13 13:20:55 +08:00

115 lines
3.6 KiB
TypeScript

import type { DiscordCreateThreadParams, DiscordCreateThreadResponse } from '@/tools/discord/types'
import type { ToolConfig } from '@/tools/types'
export const discordCreateThreadTool: ToolConfig<
DiscordCreateThreadParams,
DiscordCreateThreadResponse
> = {
id: 'discord_create_thread',
name: 'Discord Create Thread',
description: 'Create a thread in a Discord channel',
version: '1.0.0',
params: {
botToken: {
type: 'string',
required: true,
visibility: 'user-only',
description: 'The bot token for authentication',
},
channelId: {
type: 'string',
required: true,
visibility: 'user-or-llm',
description: 'The Discord channel ID to create the thread in, e.g., 123456789012345678',
},
name: {
type: 'string',
required: true,
visibility: 'user-or-llm',
description: 'The name of the thread (1-100 characters)',
},
messageId: {
type: 'string',
required: false,
visibility: 'user-or-llm',
description:
'The message ID to create a thread from (if creating from existing message), e.g., 123456789012345678',
},
autoArchiveDuration: {
type: 'number',
required: false,
visibility: 'user-or-llm',
description: 'Duration in minutes to auto-archive the thread (60, 1440, 4320, 10080)',
},
isPublic: {
type: 'boolean',
required: false,
visibility: 'user-or-llm',
description:
'Whether the standalone thread is public (visible to everyone in the channel) or private. Ignored when creating a thread from an existing message, which always inherits the parent channel visibility. Defaults to public if omitted.',
},
serverId: {
type: 'string',
required: true,
visibility: 'user-or-llm',
description: 'The Discord server ID (guild ID), e.g., 123456789012345678',
},
},
request: {
url: (params: DiscordCreateThreadParams) => {
const messageId = params.messageId?.trim()
if (messageId) {
return `https://discord.com/api/v10/channels/${params.channelId.trim()}/messages/${messageId}/threads`
}
return `https://discord.com/api/v10/channels/${params.channelId.trim()}/threads`
},
method: 'POST',
headers: (params) => ({
'Content-Type': 'application/json',
Authorization: `Bot ${params.botToken.trim()}`,
}),
body: (params: DiscordCreateThreadParams) => {
const body: any = {
name: params.name,
}
if (params.autoArchiveDuration) {
body.auto_archive_duration = Number(params.autoArchiveDuration)
}
// Standalone threads (no source message) default to PRIVATE_THREAD per the Discord API
// unless `type` is explicitly set, so pin it to PUBLIC_THREAD (11) unless the caller opts out.
if (!params.messageId?.trim()) {
body.type = params.isPublic === false ? 12 : 11
}
return body
},
},
transformResponse: async (response) => {
const data = await response.json()
return {
success: true,
output: {
message: 'Thread created successfully',
data,
},
}
},
outputs: {
message: { type: 'string', description: 'Success or error message' },
data: {
type: 'object',
description: 'Created thread data',
properties: {
id: { type: 'string', description: 'Thread ID' },
name: { type: 'string', description: 'Thread name' },
type: { type: 'number', description: 'Thread channel type' },
guild_id: { type: 'string', description: 'Server ID' },
parent_id: { type: 'string', description: 'Parent channel ID' },
},
},
},
}