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simstudioai--sim/apps/sim/lib/workspace-events/state.ts
T
wehub-resource-sync d25d482dc2
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chore: import upstream snapshot with attribution
2026-07-13 13:20:55 +08:00

73 lines
2.2 KiB
TypeScript

import { db } from '@sim/db'
import { simTriggerState } from '@sim/db/schema'
import { and, eq, sql } from 'drizzle-orm'
/**
* Reads the last firing time for a subscription scope. Cheap pre-check used
* to skip rule SQL while a subscription is cooling down; the atomic claim in
* {@link claimCooldown} remains the source of truth.
*/
export async function readLastFiredAt(
workflowId: string,
blockId: string,
scopeKey: string
): Promise<Date | null> {
const rows = await db
.select({ lastFiredAt: simTriggerState.lastFiredAt })
.from(simTriggerState)
.where(
and(
eq(simTriggerState.workflowId, workflowId),
eq(simTriggerState.blockId, blockId),
eq(simTriggerState.scopeKey, scopeKey)
)
)
.limit(1)
return rows[0]?.lastFiredAt ?? null
}
/**
* Atomically claims a cooldown slot for a subscription scope.
*
* Uses an upsert whose update only applies when the previous firing is
* outside the cooldown window, so concurrent qualifying events can never
* double-fire: exactly one caller gets a row back.
*
* State is keyed by (workflowId, blockId, scopeKey) rather than the webhook
* row so cooldowns survive redeploys (webhook rows are recreated per
* deployment version).
*/
export async function claimCooldown(
workflowId: string,
blockId: string,
scopeKey: string,
cooldownMs: number
): Promise<boolean> {
const now = new Date()
const threshold = new Date(now.getTime() - cooldownMs)
const rows = await db
.insert(simTriggerState)
.values({
workflowId,
blockId,
scopeKey,
lastFiredAt: now,
updatedAt: now,
})
.onConflictDoUpdate({
target: [simTriggerState.workflowId, simTriggerState.blockId, simTriggerState.scopeKey],
set: { lastFiredAt: now, updatedAt: now },
setWhere: sql`${simTriggerState.lastFiredAt} IS NULL OR ${simTriggerState.lastFiredAt} < ${threshold}`,
})
.returning({ workflowId: simTriggerState.workflowId })
return rows.length > 0
}
export function isWithinCooldown(lastFiredAt: Date | null, cooldownMs: number): boolean {
if (!lastFiredAt) return false
return Date.now() - lastFiredAt.getTime() < cooldownMs
}