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238 lines
7.7 KiB
Plaintext
238 lines
7.7 KiB
Plaintext
---
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title: "Post-Processing"
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metatags:
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description: "Use SGLang Diffusion post-processing for frame interpolation and spatial upscaling after generation."
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---
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SGLang diffusion supports optional post-processing steps that run after
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generation to improve temporal smoothness (frame interpolation) or spatial
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resolution (upscaling). These steps are independent of the diffusion model and
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can be combined in a single run.
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When both are enabled, **frame interpolation runs first** (increasing the frame
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count), then **upscaling runs on every frame** (increasing the spatial
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resolution).
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---
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## Frame Interpolation (video only)
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Frame interpolation synthesizes new frames between each pair of consecutive
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generated frames, producing smoother motion without re-running the diffusion
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model.
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The `--frame-interpolation-exp` flag controls how many rounds of interpolation
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to apply: each round inserts one new frame into every gap between adjacent
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frames, so the output frame count follows the formula:
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> **(N − 1) × 2^exp + 1**
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>
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> e.g. 5 original frames with `exp=1` → 4 gaps × 1 new frame + 5 originals = **9** frames;
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> with `exp=2` → **17** frames.
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### CLI Arguments
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<table style={{width: "100%", borderCollapse: "collapse", tableLayout: "fixed"}}>
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<colgroup>
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<col style={{width: "50%"}} />
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<col style={{width: "50%"}} />
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</colgroup>
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<thead>
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<tr>
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<th>Argument</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><code>--enable-frame-interpolation</code></td>
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<td>Enable frame interpolation. Model weights are downloaded automatically on first use.</td>
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</tr>
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<tr>
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<td><code>--frame-interpolation-exp {EXP}</code></td>
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<td>Interpolation exponent — <code>1</code> = 2× temporal resolution, <code>2</code> = 4×, etc. (default: <code>1</code>)</td>
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</tr>
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<tr>
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<td><code>--frame-interpolation-scale {SCALE}</code></td>
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<td>RIFE inference scale; use <code>0.5</code> for high-resolution inputs to save memory (default: <code>1.0</code>)</td>
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</tr>
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<tr>
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<td><code>--frame-interpolation-model-path {PATH}</code></td>
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<td>Local directory or HuggingFace repo ID containing RIFE <code>flownet.pkl</code> weights (default: <code>elfgum/RIFE-4.22.lite</code>, downloaded automatically)</td>
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</tr>
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</tbody>
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</table>
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### Supported Models
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Frame interpolation uses the [RIFE](https://github.com/hzwer/Practical-RIFE)
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(Real-Time Intermediate Flow Estimation) architecture. Only **RIFE 4.22.lite**
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(`IFNet` with 4-scale `IFBlock` backbone) is supported. The network topology is
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hard-coded, so custom weights provided via `--frame-interpolation-model-path`
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must be a `flownet.pkl` checkpoint that is compatible with this architecture.
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Other RIFE versions (e.g., older `v4.x` variants with different block counts)
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or entirely different frame interpolation methods (FILM, AMT, etc.) are **not
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supported**.
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<table style={{width: "100%", borderCollapse: "collapse", tableLayout: "fixed"}}>
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<colgroup>
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<col style={{width: "33.33%"}} />
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<col style={{width: "33.33%"}} />
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<col style={{width: "33.33%"}} />
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</colgroup>
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<thead>
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<tr>
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<th>Weight</th>
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<th>HuggingFace Repo</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>RIFE 4.22.lite *(default)*</td>
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<td><a href="https://huggingface.co/elfgum/RIFE-4.22.lite"><code>elfgum/RIFE-4.22.lite</code></a></td>
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<td>Lightweight model, downloaded automatically on first use</td>
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</tr>
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</tbody>
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</table>
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### Example
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Generate a 5-frame video and interpolate to 9 frames ((5 − 1) × 2¹ + 1 = 9):
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```bash
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sglang generate \
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--model-path Wan-AI/Wan2.2-T2V-A14B-Diffusers \
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--prompt "A dog running through a park" \
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--num-frames 5 \
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--enable-frame-interpolation \
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--frame-interpolation-exp 1 \
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--save-output
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```
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---
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## Upscaling (image and video)
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Upscaling increases the spatial resolution of generated images or video frames
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using [Real-ESRGAN](https://github.com/xinntao/Real-ESRGAN). The model weights
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are downloaded automatically on first use and cached for subsequent runs.
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### CLI Arguments
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<table style={{width: "100%", borderCollapse: "collapse", tableLayout: "fixed"}}>
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<colgroup>
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<col style={{width: "50%"}} />
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<col style={{width: "50%"}} />
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</colgroup>
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<thead>
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<tr>
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<th>Argument</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><code>--enable-upscaling</code></td>
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<td>Enable post-generation upscaling using Real-ESRGAN.</td>
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</tr>
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<tr>
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<td><code>--upscaling-scale {SCALE}</code></td>
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<td>Desired upscaling factor (default: <code>4</code>). The 4× model is used internally; if a different scale is requested, a bicubic resize is applied after the network output.</td>
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</tr>
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<tr>
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<td><code>--upscaling-model-path {PATH}</code></td>
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<td>Local <code>.pth</code> file, HuggingFace repo ID, or <code>repo_id:filename</code> for Real-ESRGAN weights (default: <code>ai-forever/Real-ESRGAN</code> with <code>RealESRGAN_x4.pth</code>, downloaded automatically). Use the <code>repo_id:filename</code> format to specify a custom weight file from a HuggingFace repo (e.g. <code>my-org/my-esrgan:weights.pth</code>).</td>
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</tr>
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</tbody>
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</table>
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### Supported Models
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Upscaling supports two Real-ESRGAN network architectures. The correct
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architecture is **auto-detected** from the checkpoint keys, so you only need to
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point `--upscaling-model-path` at a valid `.pth` file:
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<table style={{width: "100%", borderCollapse: "collapse", tableLayout: "fixed"}}>
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<colgroup>
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<col style={{width: "33.33%"}} />
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<col style={{width: "33.33%"}} />
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<col style={{width: "33.33%"}} />
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</colgroup>
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<thead>
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<tr>
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<th>Architecture</th>
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<th>Example Weights</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><strong>RRDBNet</strong></td>
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<td><code>RealESRGAN_x4plus.pth</code></td>
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<td>Heavier model with higher quality; best for photos</td>
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</tr>
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<tr>
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<td><strong>SRVGGNetCompact</strong></td>
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<td><code>RealESRGAN_x4.pth</code> *(default)*, <code>realesr-animevideov3.pth</code>, <code>realesr-general-x4v3.pth</code></td>
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<td>Lightweight model; faster inference, good for video</td>
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</tr>
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</tbody>
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</table>
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The default weight file is
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[`ai-forever/Real-ESRGAN`](https://huggingface.co/ai-forever/Real-ESRGAN) with
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`RealESRGAN_x4.pth` (SRVGGNetCompact, 4× native scale).
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Other super-resolution models (e.g., SwinIR, HAT, BSRGAN) are **not supported**
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— only Real-ESRGAN checkpoints using the two architectures above are
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compatible.
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### Examples
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Generate a 1024×1024 image and upscale to 4096×4096:
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```bash
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sglang generate \
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--model-path black-forest-labs/FLUX.2-dev \
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--prompt "A cat sitting on a windowsill" \
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--output-size 1024x1024 \
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--enable-upscaling \
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--save-output
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```
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Generate a video and upscale each frame by 4×:
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```bash
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sglang generate \
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--model-path Wan-AI/Wan2.1-T2V-1.3B-Diffusers \
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--prompt "A curious raccoon" \
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--enable-upscaling \
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--upscaling-scale 4 \
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--save-output
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```
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---
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## Combining Frame Interpolation and Upscaling
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Frame interpolation and upscaling can be combined in a single run.
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Interpolation is applied first (increasing the frame count), then upscaling is
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applied to every frame (increasing the spatial resolution).
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Example — generate 5 frames, interpolate to 9 frames, and upscale each frame
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by 4×:
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```bash
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sglang generate \
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--model-path Wan-AI/Wan2.1-T2V-1.3B-Diffusers \
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--prompt "A curious raccoon" \
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--num-frames 5 \
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--enable-frame-interpolation \
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--frame-interpolation-exp 1 \
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--enable-upscaling \
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--upscaling-scale 4 \
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--save-output
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```
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