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277 lines
10 KiB
Python
277 lines
10 KiB
Python
# This file is copied from https://github.com/deepseek-ai/EPLB/blob/main/eplb.py since that one is not a pypi package
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from typing import Optional, Tuple
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import torch
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def pack_groups(tokens_per_group: torch.Tensor, num_nodes: int) -> torch.Tensor:
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num_layers, num_groups = tokens_per_group.shape
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assert num_groups % num_nodes == 0
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groups_per_rank = num_groups // num_nodes
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indices = tokens_per_group.float().sort(-1, descending=True).indices.cpu()
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ret = torch.full_like(
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tokens_per_group, fill_value=-1, dtype=torch.int64, device="cpu"
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)
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for layer in range(num_layers):
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node_tokens = [0] * num_nodes
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node_groups = [0] * num_nodes
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for group in indices[layer]:
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def key_func(rank: int) -> int:
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if node_groups[rank] >= groups_per_rank:
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return 1, 0
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else:
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return 0, node_tokens[rank]
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rank = min(range(num_nodes), key=key_func)
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assert node_groups[rank] < groups_per_rank
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ret[layer, group] = rank * groups_per_rank + node_groups[rank]
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node_tokens[rank] += tokens_per_group[layer, group]
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node_groups[rank] += 1
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return ret
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def make_redundant_experts_chunkwise(
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tokens_per_expert: torch.Tensor,
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num_physical_experts: int,
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num_local_physical_experts: int,
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num_physical_experts_per_chunk: int,
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) -> Tuple[torch.Tensor, torch.Tensor, torch.Tensor]:
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num_steps, num_moe_layers, num_logical_experts = tokens_per_expert.shape
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num_redundancy_experts = num_physical_experts - num_logical_experts
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physical_to_logical_map = torch.empty(
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num_moe_layers,
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num_physical_experts,
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dtype=torch.int,
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device=tokens_per_expert.device,
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)
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logical_to_physical_map = torch.full(
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(num_moe_layers, num_logical_experts, num_redundancy_experts + 1),
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-1,
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dtype=torch.int,
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device=tokens_per_expert.device,
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)
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logical_count = torch.ones(
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num_moe_layers,
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num_logical_experts,
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dtype=torch.int,
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device=tokens_per_expert.device,
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)
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assert num_physical_experts % num_physical_experts_per_chunk == 0
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num_chunks = num_physical_experts // num_physical_experts_per_chunk
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assert num_logical_experts % num_chunks == 0
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num_logical_experts_per_group = num_logical_experts // num_chunks
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assert num_redundancy_experts % num_chunks == 0
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num_redundancy_experts_per_group = num_redundancy_experts // num_chunks
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arange_num_moe_layers_num_groups = torch.arange(
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num_moe_layers * num_chunks, dtype=torch.int, device=tokens_per_expert.device
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)
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arange_num_logical_experts = torch.arange(
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num_logical_experts, dtype=torch.int, device=tokens_per_expert.device
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)
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arange_num_logical_experts_per_group = torch.arange(
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num_logical_experts_per_group, dtype=torch.int, device=tokens_per_expert.device
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)
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arange_num_groups = torch.arange(
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num_chunks, dtype=torch.int, device=tokens_per_expert.device
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)
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physical_to_logical_map.view(
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num_moe_layers, num_chunks, num_physical_experts_per_chunk
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)[:, :, :num_logical_experts_per_group] = arange_num_logical_experts.view(
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num_chunks, num_logical_experts_per_group
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)
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logical_to_physical_map[:, :, 0] = (
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arange_num_logical_experts_per_group.expand(
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num_chunks, num_logical_experts_per_group
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)
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+ arange_num_groups[:, None] * num_physical_experts_per_chunk
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).view(num_logical_experts)
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tokens_per_expert_all_diff = tokens_per_expert + arange_num_logical_experts * 1e-4
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for i in range(num_redundancy_experts_per_group):
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score = (
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tokens_per_expert_all_diff / logical_count
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) # NOTE: Values in score must be different from each other
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score1 = tokens_per_expert / (logical_count + 1)
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score = score.view(
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num_steps, num_moe_layers, num_chunks, num_logical_experts_per_group
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)
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score1 = score1.view_as(score)
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values, indices = score.max(-1, keepdim=True)
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values = values.expand_as(score).contiguous()
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score.scatter_(-1, indices, score1.gather(-1, indices))
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values.scatter_(-1, indices, score.max(-1, keepdim=True).values)
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redundancy_indices = values.sum(0).argmin(-1)
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physical_to_logical_map.view(
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num_moe_layers, num_chunks, num_physical_experts_per_chunk
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)[:, :, num_logical_experts_per_group + i] = (
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redundancy_indices + arange_num_groups * num_logical_experts_per_group
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)
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redundancy_count = (
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logical_count.view(
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num_moe_layers * num_chunks, num_logical_experts_per_group
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)
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.gather(-1, redundancy_indices.view(num_moe_layers * num_chunks, 1))
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.squeeze(1)
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)
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physical_redundancy_indices = (
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(
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arange_num_groups * num_physical_experts_per_chunk
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+ num_logical_experts_per_group
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+ i
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)
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.expand(num_moe_layers, num_chunks)
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.flatten()
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)
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logical_to_physical_map.view(
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num_moe_layers * num_chunks,
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num_logical_experts_per_group,
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num_redundancy_experts + 1,
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)[
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arange_num_moe_layers_num_groups,
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redundancy_indices.view(num_moe_layers * num_chunks),
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redundancy_count,
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] = physical_redundancy_indices
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logical_count.view(num_moe_layers * num_chunks, num_logical_experts_per_group)[
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arange_num_moe_layers_num_groups,
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redundancy_indices.view(num_moe_layers * num_chunks),
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] += 1
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if num_local_physical_experts > 1:
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# Load-balancing between GPUs
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physical_to_logical_map_int64 = physical_to_logical_map.to(torch.int64)
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counts = logical_count.gather(-1, physical_to_logical_map_int64)
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score = tokens_per_expert.sum(0).gather(-1, physical_to_logical_map_int64)
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score = score / counts
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score = score.view(num_moe_layers, num_chunks, num_physical_experts_per_chunk)
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indices = score.argsort(-1, descending=True)
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indices += torch.arange(
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0,
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num_physical_experts,
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num_physical_experts_per_chunk,
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dtype=indices.dtype,
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device=indices.device,
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)[None, :, None]
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assert num_physical_experts_per_chunk % num_local_physical_experts == 0
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num_local_groups = num_physical_experts_per_chunk // num_local_physical_experts
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indices = indices.view(
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num_moe_layers, num_chunks, num_local_physical_experts, num_local_groups
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)
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indices[:, :, 1::2, :] = indices[:, :, 1::2, :].flip(-1)
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indices = indices.transpose(2, 3)
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indices = indices.reshape(num_moe_layers, num_physical_experts)
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physical_to_logical_map = physical_to_logical_map.gather(-1, indices)
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mask = logical_to_physical_map == -1
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logical_to_physical_map[mask] = 0
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logical_to_physical_map = (
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indices.argsort(-1)
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.gather(
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-1, logical_to_physical_map.view(num_moe_layers, -1).to(torch.int64)
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)
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.view_as(logical_to_physical_map)
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.to(torch.int)
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)
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logical_to_physical_map[mask] = -1
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return physical_to_logical_map, logical_to_physical_map, logical_count
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def decode_rebalance_experts(
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tokens_per_expert: torch.Tensor,
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num_physical_experts: int,
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num_local_physical_experts: int,
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):
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return make_redundant_experts_chunkwise(
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tokens_per_expert,
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num_physical_experts,
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num_local_physical_experts,
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num_physical_experts,
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)
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def prefill_rebalance_experts(
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tokens_per_expert: torch.Tensor,
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num_physical_experts: int,
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num_local_physical_experts: int,
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num_groups: int,
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num_nodes: int,
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):
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tokens_per_expert = tokens_per_expert.float().cpu()
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num_steps, _, num_logical_experts = tokens_per_expert.shape
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assert num_logical_experts % num_groups == 0
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group_size = num_logical_experts // num_groups
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assert num_groups % num_nodes == 0, f"{num_groups=} {num_nodes=}"
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tokens_per_group = tokens_per_expert.sum(0).unflatten(-1, (num_groups, -1)).sum(-1)
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group_perm = pack_groups(
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tokens_per_group, num_nodes
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) # [num_moe_layers, num_groups] => [num_moe_layers, num_nodes]
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# log2mlog [layers, #logexp] -> [layers, #logexp]
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log2mlog = (
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(group_perm * group_size).unsqueeze(-1)
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+ torch.arange(group_size, dtype=torch.int64, device=group_perm.device)
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).flatten(-2)
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# mlog2log [layers, #logexp] -> [layers, #logexp], inverse of log2mlog
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mlog2log = torch.empty_like(log2mlog)
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arange = torch.arange(
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num_logical_experts, dtype=torch.int64, device=mlog2log.device
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)
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mlog2log.scatter_(1, log2mlog, arange.expand(log2mlog.size(0), -1))
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# tokens_per_mlog[i][j][k] = tokens_per_expert[i][j][mlog2log[j][k]]
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tokens_per_mlog = tokens_per_expert.gather(
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2, mlog2log.unsqueeze(0).expand(num_steps, -1, -1)
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)
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phy2mlog, mlog2phy, mlog_count = make_redundant_experts_chunkwise(
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tokens_per_mlog,
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num_physical_experts,
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num_local_physical_experts,
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num_physical_experts // num_nodes,
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)
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# phy2log[i][j] = mlog2log[i][phy2mlog[i][j]]
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phy2log = mlog2log.gather(1, phy2mlog.to(torch.int64))
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# mlog2phy: [num_moe_layers, num_logical_experts, ...]
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# log2phy[i][j][k] = mlog2phy[i][log2mlog[i][j]][k]
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log2phy = mlog2phy.gather(
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1, log2mlog.unsqueeze(-1).expand(-1, -1, mlog2phy.size(-1)).to(torch.int64)
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)
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# log_count[i][j] = mlog_count[i][log2mlog[i][j]]
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log_count = mlog_count.gather(1, log2mlog)
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return phy2log, log2phy, log_count
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def rebalance_experts(
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tokens_per_expert: torch.Tensor,
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num_physical_experts: int,
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num_local_physical_experts: int,
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num_groups: Optional[int],
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num_nodes: int,
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enable_hierarchical: bool,
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):
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if enable_hierarchical:
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return prefill_rebalance_experts(
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tokens_per_expert=tokens_per_expert,
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num_physical_experts=num_physical_experts,
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num_local_physical_experts=num_local_physical_experts,
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num_groups=num_groups,
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num_nodes=num_nodes,
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)
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else:
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return decode_rebalance_experts(
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tokens_per_expert=tokens_per_expert,
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num_physical_experts=num_physical_experts,
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num_local_physical_experts=num_local_physical_experts,
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)
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