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chore: import upstream snapshot with attribution
2026-07-13 12:38:16 +08:00

119 lines
3.4 KiB
Python

# SPDX-License-Identifier: Apache-2.0
"""Camera pose and Plucker ray utilities."""
from __future__ import annotations
import torch
def se3_inverse(T: torch.Tensor) -> torch.Tensor:
rot = T[:, :3, :3]
trans = T[:, :3, 3:]
r_inv = rot.transpose(-1, -2)
t_inv = -torch.bmm(r_inv, trans)
T_inv = torch.eye(4, device=T.device, dtype=T.dtype)[None, :, :].repeat(
T.shape[0], 1, 1
)
T_inv[:, :3, :3] = r_inv
T_inv[:, :3, 3:] = t_inv
return T_inv
def compute_relative_poses(
c2ws_mat: torch.Tensor,
framewise: bool = False,
normalize_trans: bool = True,
) -> torch.Tensor:
ref_w2cs = se3_inverse(c2ws_mat[0:1])
relative_poses = torch.matmul(ref_w2cs, c2ws_mat)
relative_poses[0] = torch.eye(4, device=c2ws_mat.device, dtype=c2ws_mat.dtype)
if framewise and len(relative_poses) > 1:
relative_poses_framewise = torch.bmm(
se3_inverse(relative_poses[:-1]), relative_poses[1:]
)
relative_poses[1:] = relative_poses_framewise
if normalize_trans:
translations = relative_poses[:, :3, 3]
max_norm = torch.norm(translations, dim=-1).max()
if max_norm > 0:
relative_poses[:, :3, 3] = translations / max_norm
return relative_poses
@torch.no_grad()
def create_meshgrid(
n_frames: int,
height: int,
width: int,
*,
bias: float = 0.5,
device: torch.device | str,
dtype: torch.dtype,
) -> torch.Tensor:
x_range = torch.arange(width, device=device, dtype=dtype)
y_range = torch.arange(height, device=device, dtype=dtype)
grid_y, grid_x = torch.meshgrid(y_range, x_range, indexing="ij")
grid_xy = torch.stack([grid_x, grid_y], dim=-1).view([-1, 2]) + bias
return grid_xy[None, ...].repeat(n_frames, 1, 1)
def get_plucker_embeddings(
c2ws_mat: torch.Tensor,
Ks: torch.Tensor,
height: int,
width: int,
) -> torch.Tensor:
n_frames = c2ws_mat.shape[0]
grid_xy = create_meshgrid(
n_frames, height, width, device=c2ws_mat.device, dtype=c2ws_mat.dtype
)
fx, fy, cx, cy = Ks.chunk(4, dim=-1)
i = grid_xy[..., 0]
j = grid_xy[..., 1]
zs = torch.ones_like(i)
xs = (i - cx) / fx * zs
ys = (j - cy) / fy * zs
directions = torch.stack([xs, ys, zs], dim=-1)
directions = directions / directions.norm(dim=-1, keepdim=True)
rays_d = directions @ c2ws_mat[:, :3, :3].transpose(-1, -2)
rays_o = c2ws_mat[:, :3, 3][:, None, :].expand_as(rays_d)
plucker_embeddings = torch.cat([rays_o, rays_d], dim=-1)
return plucker_embeddings.view([n_frames, height, width, 6])
def camera_poses_to_plucker(
*,
c2ws: torch.Tensor,
Ks: torch.Tensor,
height: int,
width: int,
spatial_scale: int = 8,
device: torch.device | str,
dtype: torch.dtype,
) -> torch.Tensor:
plucker = get_plucker_embeddings(c2ws, Ks, height, width)
latent_height = height // spatial_scale
latent_width = width // spatial_scale
plucker = plucker.view(
c2ws.shape[0],
latent_height,
spatial_scale,
latent_width,
spatial_scale,
6,
)
plucker = plucker.permute(0, 1, 3, 5, 2, 4).contiguous()
plucker = plucker.view(
c2ws.shape[0],
latent_height,
latent_width,
6 * spatial_scale * spatial_scale,
)
return (
plucker.permute(3, 0, 1, 2)
.contiguous()
.unsqueeze(0)
.to(device=device, dtype=dtype)
)