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119 lines
3.4 KiB
Python
119 lines
3.4 KiB
Python
# SPDX-License-Identifier: Apache-2.0
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"""Camera pose and Plucker ray utilities."""
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from __future__ import annotations
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import torch
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def se3_inverse(T: torch.Tensor) -> torch.Tensor:
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rot = T[:, :3, :3]
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trans = T[:, :3, 3:]
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r_inv = rot.transpose(-1, -2)
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t_inv = -torch.bmm(r_inv, trans)
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T_inv = torch.eye(4, device=T.device, dtype=T.dtype)[None, :, :].repeat(
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T.shape[0], 1, 1
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)
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T_inv[:, :3, :3] = r_inv
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T_inv[:, :3, 3:] = t_inv
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return T_inv
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def compute_relative_poses(
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c2ws_mat: torch.Tensor,
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framewise: bool = False,
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normalize_trans: bool = True,
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) -> torch.Tensor:
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ref_w2cs = se3_inverse(c2ws_mat[0:1])
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relative_poses = torch.matmul(ref_w2cs, c2ws_mat)
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relative_poses[0] = torch.eye(4, device=c2ws_mat.device, dtype=c2ws_mat.dtype)
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if framewise and len(relative_poses) > 1:
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relative_poses_framewise = torch.bmm(
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se3_inverse(relative_poses[:-1]), relative_poses[1:]
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)
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relative_poses[1:] = relative_poses_framewise
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if normalize_trans:
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translations = relative_poses[:, :3, 3]
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max_norm = torch.norm(translations, dim=-1).max()
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if max_norm > 0:
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relative_poses[:, :3, 3] = translations / max_norm
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return relative_poses
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@torch.no_grad()
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def create_meshgrid(
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n_frames: int,
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height: int,
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width: int,
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*,
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bias: float = 0.5,
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device: torch.device | str,
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dtype: torch.dtype,
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) -> torch.Tensor:
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x_range = torch.arange(width, device=device, dtype=dtype)
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y_range = torch.arange(height, device=device, dtype=dtype)
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grid_y, grid_x = torch.meshgrid(y_range, x_range, indexing="ij")
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grid_xy = torch.stack([grid_x, grid_y], dim=-1).view([-1, 2]) + bias
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return grid_xy[None, ...].repeat(n_frames, 1, 1)
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def get_plucker_embeddings(
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c2ws_mat: torch.Tensor,
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Ks: torch.Tensor,
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height: int,
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width: int,
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) -> torch.Tensor:
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n_frames = c2ws_mat.shape[0]
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grid_xy = create_meshgrid(
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n_frames, height, width, device=c2ws_mat.device, dtype=c2ws_mat.dtype
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)
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fx, fy, cx, cy = Ks.chunk(4, dim=-1)
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i = grid_xy[..., 0]
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j = grid_xy[..., 1]
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zs = torch.ones_like(i)
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xs = (i - cx) / fx * zs
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ys = (j - cy) / fy * zs
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directions = torch.stack([xs, ys, zs], dim=-1)
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directions = directions / directions.norm(dim=-1, keepdim=True)
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rays_d = directions @ c2ws_mat[:, :3, :3].transpose(-1, -2)
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rays_o = c2ws_mat[:, :3, 3][:, None, :].expand_as(rays_d)
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plucker_embeddings = torch.cat([rays_o, rays_d], dim=-1)
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return plucker_embeddings.view([n_frames, height, width, 6])
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def camera_poses_to_plucker(
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*,
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c2ws: torch.Tensor,
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Ks: torch.Tensor,
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height: int,
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width: int,
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spatial_scale: int = 8,
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device: torch.device | str,
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dtype: torch.dtype,
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) -> torch.Tensor:
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plucker = get_plucker_embeddings(c2ws, Ks, height, width)
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latent_height = height // spatial_scale
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latent_width = width // spatial_scale
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plucker = plucker.view(
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c2ws.shape[0],
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latent_height,
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spatial_scale,
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latent_width,
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spatial_scale,
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6,
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)
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plucker = plucker.permute(0, 1, 3, 5, 2, 4).contiguous()
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plucker = plucker.view(
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c2ws.shape[0],
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latent_height,
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latent_width,
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6 * spatial_scale * spatial_scale,
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)
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return (
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plucker.permute(3, 0, 1, 2)
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.contiguous()
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.unsqueeze(0)
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.to(device=device, dtype=dtype)
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)
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