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chore: import upstream snapshot with attribution
2026-07-13 12:38:16 +08:00

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/* Copyright 2025 SGLang Team. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
==============================================================================*/
#include <sgl_kernel/type.cuh>
#include <sgl_kernel/utils.cuh>
#include <cutlass/arch/config.h>
#include <cuda.h>
#include <cuda_fp8.h>
#define ELTS_PER_THREAD 8
constexpr int CVT_FP4_ELTS_PER_THREAD = 8;
constexpr int CVT_FP4_SF_VEC_SIZE = 16;
// Convert 8 float32 values into 8 e2m1 values (represented as one uint32_t).
SGL_DEVICE uint32_t fp32_vec_to_e2m1(float (&array)[8]) {
// PTX instructions used here requires >= sm100f.
#if CUTLASS_ARCH_MMA_SM100A_ENABLED || CUTLASS_ARCH_MMA_SM103A_ENABLED || CUTLASS_ARCH_MMA_SM120A_ENABLED || \
(defined(__CUDA_ARCH_FAMILY_SPECIFIC__) && (__CUDA_ARCH_FAMILY_SPECIFIC__ >= 1000))
uint32_t val;
asm volatile(
"{\n"
".reg .b8 byte0;\n"
".reg .b8 byte1;\n"
".reg .b8 byte2;\n"
".reg .b8 byte3;\n"
"cvt.rn.satfinite.e2m1x2.f32 byte0, %2, %1;\n"
"cvt.rn.satfinite.e2m1x2.f32 byte1, %4, %3;\n"
"cvt.rn.satfinite.e2m1x2.f32 byte2, %6, %5;\n"
"cvt.rn.satfinite.e2m1x2.f32 byte3, %8, %7;\n"
"mov.b32 %0, {byte0, byte1, byte2, byte3};\n"
"}"
: "=r"(val)
: "f"(array[0]),
"f"(array[1]),
"f"(array[2]),
"f"(array[3]),
"f"(array[4]),
"f"(array[5]),
"f"(array[6]),
"f"(array[7]));
return val;
#else
printf("fp32_vec_to_e2m1 is not supported on this architecture\n");
__trap();
return 0;
#endif
}
// Convert 4 float2 values into 8 e2m1 values (represented as one uint32_t).
SGL_DEVICE uint32_t fp32_vec_to_e2m1(float2 (&array)[4]) {
// PTX instructions used here requires >= sm100f.
#if CUTLASS_ARCH_MMA_SM100A_ENABLED || CUTLASS_ARCH_MMA_SM103A_ENABLED || CUTLASS_ARCH_MMA_SM120A_ENABLED || \
(defined(__CUDA_ARCH_FAMILY_SPECIFIC__) && (__CUDA_ARCH_FAMILY_SPECIFIC__ >= 1000))
uint32_t val;
asm volatile(
"{\n"
".reg .b8 byte0;\n"
".reg .b8 byte1;\n"
".reg .b8 byte2;\n"
".reg .b8 byte3;\n"
"cvt.rn.satfinite.e2m1x2.f32 byte0, %2, %1;\n"
"cvt.rn.satfinite.e2m1x2.f32 byte1, %4, %3;\n"
"cvt.rn.satfinite.e2m1x2.f32 byte2, %6, %5;\n"
"cvt.rn.satfinite.e2m1x2.f32 byte3, %8, %7;\n"
"mov.b32 %0, {byte0, byte1, byte2, byte3};\n"
"}"
: "=r"(val)
: "f"(array[0].x),
"f"(array[0].y),
"f"(array[1].x),
"f"(array[1].y),
"f"(array[2].x),
"f"(array[2].y),
"f"(array[3].x),
"f"(array[3].y));
return val;
#else
printf("fp32_vec_to_e2m1 is not supported on this architecture\n");
__trap();
return 0;
#endif
}
// Fast reciprocal.
SGL_DEVICE float reciprocal_approximate_ftz(float a) {
float b;
asm volatile("rcp.approx.ftz.f32 %0, %1;\n" : "=f"(b) : "f"(a));
return b;
}
template <class SFType, int CVT_FP4_NUM_THREADS_PER_SF>
SGL_DEVICE uint8_t* cvt_quant_to_fp4_get_sf_out_offset(int rowIdx, int colIdx, int numCols, SFType* SFout) {
#if defined(__CUDA_ARCH__) && (__CUDA_ARCH__ >= 1000)
static_assert(CVT_FP4_NUM_THREADS_PER_SF == 1 || CVT_FP4_NUM_THREADS_PER_SF == 2);
// One pair of threads write one SF to global memory.
// TODO: stage through smem for packed STG.32
// is it better than STG.8 from 4 threads ?
if (threadIdx.x % CVT_FP4_NUM_THREADS_PER_SF == 0) {
// SF vector index (16 elements share one SF in the K dimension).
int32_t kIdx = colIdx / CVT_FP4_NUM_THREADS_PER_SF;
int32_t mIdx = rowIdx;
// SF layout [numMTiles, numKTiles, 32 (mTile), 4 (mTile), 4(kTile)]
// --> index [mTileIdx, kTileIdx, outerMIdx, innerMIdx, innerKIdx]
int32_t mTileIdx = mIdx / (32 * 4);
// SF vector size 16.
int factor = CVT_FP4_SF_VEC_SIZE * 4;
int32_t numKTiles = (numCols + factor - 1) / factor;
int64_t mTileStride = numKTiles * 32 * 4 * 4;
int32_t kTileIdx = (kIdx / 4);
int64_t kTileStride = 32 * 4 * 4;
// M tile layout [32, 4] is column-major.
int32_t outerMIdx = (mIdx % 32);
int64_t outerMStride = 4 * 4;
int32_t innerMIdx = (mIdx % (32 * 4)) / 32;
int64_t innerMStride = 4;
int32_t innerKIdx = (kIdx % 4);
int64_t innerKStride = 1;
// Compute the global offset.
int64_t SFOffset = mTileIdx * mTileStride + kTileIdx * kTileStride + outerMIdx * outerMStride +
innerMIdx * innerMStride + innerKIdx * innerKStride;
return reinterpret_cast<uint8_t*>(SFout) + SFOffset;
}
#endif
return nullptr;
}
// Define a 16 bytes packed data type.
template <class Type>
struct PackedVec {
packed_t<Type> elts[4];
};
template <>
struct PackedVec<__nv_fp8_e4m3> {
__nv_fp8x2_e4m3 elts[8];
};