# Copyright (c) 2026 LightSeek Foundation # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. from __future__ import annotations from typing import Optional import torch import triton import triton.language as tl @triton.jit def _fp8_quantize_kernel( x_ptr, out_ptr, scale_inv, M, x_row_stride, out_row_stride, N: tl.constexpr, FP8_DTYPE: tl.constexpr, BLOCK_M: tl.constexpr, ENABLE_PDL: tl.constexpr, ): pid = tl.program_id(0) m_idx = pid * BLOCK_M + tl.arange(0, BLOCK_M) m_mask = m_idx < M n_idx = tl.arange(0, N) if ENABLE_PDL: tl.extra.cuda.gdc_wait() x_off = m_idx[:, None] * x_row_stride + n_idx[None, :] x = tl.load(x_ptr + x_off, mask=m_mask[:, None]) x_fp8 = (x.to(tl.float32) * scale_inv).to(FP8_DTYPE) out_off = m_idx[:, None] * out_row_stride + n_idx[None, :] tl.store(out_ptr + out_off, x_fp8, mask=m_mask[:, None]) if ENABLE_PDL: tl.extra.cuda.gdc_launch_dependents() def _flatten_to_2d(x: torch.Tensor): """Flatten leading dims onto the row stride; returns (M, N, row_stride). Accepts contiguous tensors and last-dim slice views (e.g. ``kv[..., qk_nope:]``) where leading dims still pack onto a uniform row stride. """ assert x.stride(-1) == 1, f"expected stride-1 inner dim, got stride={x.stride(-1)}" N = x.shape[-1] if x.ndim == 1: return 1, N, N M = x.numel() // N row_stride = x.stride(-2) for d in range(x.ndim - 2): expected = x.shape[d + 1] * x.stride(d + 1) if x.stride(d) != expected: raise ValueError( f"cannot flatten dim {d}: stride={x.stride(d)} but expected " f"shape[{d+1}]*stride[{d+1}]={expected}. Tensor shape={tuple(x.shape)}, " f"stride={tuple(x.stride())}." ) return M, N, row_stride def fp8_quantize( x: torch.Tensor, scale_inv: float = 1.0, out: Optional[torch.Tensor] = None, fp8_dtype: torch.dtype = torch.float8_e4m3fn, enable_pdl: bool = False, ) -> torch.Tensor: """Cast a BF16/FP16 tensor to FP8 with an optional per-tensor scale. Computes ``out = saturate((x * scale_inv) -> fp8)`` element-wise. When ``scale_inv == 1.0`` the multiply is dropped at compile time (pure cast). Args: x: BF16 or FP16 tensor. Must have stride(-1) == 1; leading dims must pack uniformly onto the row stride (true for contiguous tensors and for last-dim slice views like ``kv[..., qk_nope:]``). scale_inv: scalar multiplier applied before the cast (i.e. ``1/scale``). out: optional pre-allocated FP8 output. Same shape as ``x``. fp8_dtype: ``torch.float8_e4m3fn`` (default) or ``torch.float8_e5m2``. enable_pdl: opt into Programmatic Dependent Launch (Hopper+). Returns: FP8 tensor with the same shape as ``x``. """ assert x.dtype in ( torch.bfloat16, torch.float16, ), f"fp8_quantize input must be bf16/fp16, got {x.dtype}" assert fp8_dtype in (torch.float8_e4m3fn, torch.float8_e5m2) M, N, x_row_stride = _flatten_to_2d(x) if out is None: out = torch.empty(x.shape, dtype=fp8_dtype, device=x.device) else: assert out.shape == x.shape and out.dtype == fp8_dtype out_M, _, out_row_stride = _flatten_to_2d(out) assert out_M == M fp8_dtype_const = tl.float8e4nv if fp8_dtype is torch.float8_e4m3fn else tl.float8e5 if M <= 2048: block_m = 4 elif M <= 16384: block_m = 16 else: block_m = 32 num_warps = 4 num_stages = 2 grid = (triton.cdiv(M, block_m),) # launch_pdl is NVIDIA-only; the HIP backend rejects unknown kwargs. extra_kwargs = {"launch_pdl": True} if enable_pdl else {} _fp8_quantize_kernel[grid]( x, out, scale_inv, M, x_row_stride, out_row_stride, N=N, FP8_DTYPE=fp8_dtype_const, BLOCK_M=block_m, ENABLE_PDL=enable_pdl, num_warps=num_warps, num_stages=num_stages, **extra_kwargs, ) return out