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2026-07-13 12:26:32 +08:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Menu_Runner" xml:space="preserve">
<value>Runner</value>
</data>
<data name="Menu_Theme" xml:space="preserve">
<value>Theme</value>
</data>
<data name="Menu_FPSMaxLimit" xml:space="preserve">
<value>FPS Max Limit</value>
</data>
<data name="Menu_LaunchAtStartup" xml:space="preserve">
<value>Launch at startup</value>
</data>
<data name="Menu_Settings" xml:space="preserve">
<value>Settings</value>
</data>
<data name="Menu_EndlessGame" xml:space="preserve">
<value>Endless Game</value>
</data>
<data name="Menu_Information" xml:space="preserve">
<value>Information</value>
</data>
<data name="Menu_OpenProjectPage" xml:space="preserve">
<value>Open Project Page</value>
</data>
<data name="Menu_Exit" xml:space="preserve">
<value>Exit</value>
</data>
<data name="Theme_System" xml:space="preserve">
<value>System</value>
</data>
<data name="Theme_Light" xml:space="preserve">
<value>Light</value>
</data>
<data name="Theme_Dark" xml:space="preserve">
<value>Dark</value>
</data>
<data name="Menu_TemperatureUnit" xml:space="preserve">
<value>Temperature Unit</value>
</data>
<data name="TemperatureUnit_System" xml:space="preserve">
<value>System</value>
</data>
<data name="TemperatureUnit_Celsius" xml:space="preserve">
<value>Celsius</value>
</data>
<data name="TemperatureUnit_Fahrenheit" xml:space="preserve">
<value>Fahrenheit</value>
</data>
<data name="Runner_Cat" xml:space="preserve">
<value>Cat</value>
</data>
<data name="Runner_Parrot" xml:space="preserve">
<value>Parrot</value>
</data>
<data name="Runner_Horse" xml:space="preserve">
<value>Horse</value>
</data>
<data name="Message_AppLaunched" xml:space="preserve">
<value>App has launched. If the icon is not on the taskbar, it has been omitted, so please move it manually and pin it.</value>
</data>
<data name="Message_Warning" xml:space="preserve">
<value>Warning</value>
</data>
<data name="Window_EndlessGame" xml:space="preserve">
<value>Endless Game</value>
</data>
<data name="Game_PressSpaceToPlay" xml:space="preserve">
<value>Press space to play.</value>
</data>
<data name="Game_GameOver" xml:space="preserve">
<value>GAME OVER</value>
</data>
<data name="SystemInfo_CPU" xml:space="preserve">
<value>CPU</value>
</data>
<data name="SystemInfo_User" xml:space="preserve">
<value>User</value>
</data>
<data name="SystemInfo_Kernel" xml:space="preserve">
<value>Kernel</value>
</data>
<data name="SystemInfo_Available" xml:space="preserve">
<value>Available</value>
</data>
<data name="SystemInfo_GPU" xml:space="preserve">
<value>GPU</value>
</data>
<data name="SystemInfo_Average" xml:space="preserve">
<value>Average</value>
</data>
<data name="SystemInfo_Maximum" xml:space="preserve">
<value>Maximum</value>
</data>
<data name="SystemInfo_Memory" xml:space="preserve">
<value>Memory</value>
</data>
<data name="SystemInfo_Total" xml:space="preserve">
<value>Total</value>
</data>
<data name="SystemInfo_Used" xml:space="preserve">
<value>Used</value>
</data>
<data name="SystemInfo_Storage" xml:space="preserve">
<value>Storage</value>
</data>
<data name="SystemInfo_DriveC" xml:space="preserve">
<value>C Drive</value>
</data>
<data name="SystemInfo_DriveD" xml:space="preserve">
<value>D Drive</value>
</data>
<data name="SystemInfo_Network" xml:space="preserve">
<value>Network</value>
</data>
<data name="SystemInfo_Sent" xml:space="preserve">
<value>Sent</value>
</data>
<data name="SystemInfo_Received" xml:space="preserve">
<value>Received</value>
</data>
<data name="Message_CPUUsageUnavailable" xml:space="preserve">
<value>Failed to get CPU usage. Unable to update running speed.</value>
</data>
<data name="Menu_SpeedSource" xml:space="preserve">
<value>Speed based on</value>
</data>
<data name="Game_NewRecord" xml:space="preserve">
<value>New Record</value>
</data>
<data name="SystemInfo_Temperature" xml:space="preserve">
<value>Temperature</value>
</data>
<data name="SystemInfo_TemperatureCelsiusFormat" xml:space="preserve">
<value>{0:f1}°C</value>
</data>
<data name="SystemInfo_TemperatureFahrenheitFormat" xml:space="preserve">
<value>{0:f1}°F</value>
</data>
<data name="Menu_CustomRunners" xml:space="preserve">
<value>Custom Runners...</value>
</data>
<data name="Window_CustomRunners" xml:space="preserve">
<value>Custom Runners</value>
</data>
<data name="CustomRunner_AddedRunners" xml:space="preserve">
<value>Custom Runners:</value>
</data>
<data name="CustomRunner_Name" xml:space="preserve">
<value>Runner Name:</value>
</data>
<data name="CustomRunner_AddFrames" xml:space="preserve">
<value>Add Frames...</value>
</data>
<data name="CustomRunner_RemoveFrame" xml:space="preserve">
<value>Remove Frame</value>
</data>
<data name="CustomRunner_Save" xml:space="preserve">
<value>Save</value>
</data>
<data name="CustomRunner_Delete" xml:space="preserve">
<value>Delete</value>
</data>
<data name="CustomRunner_Requirements" xml:space="preserve">
<value>Format: PNG | Max Dimensions: 32x32px</value>
</data>
<data name="CustomRunner_ConfirmOverwrite" xml:space="preserve">
<value>A runner with this name already exists. Overwrite?</value>
</data>
<data name="CustomRunner_ConfirmDelete" xml:space="preserve">
<value>Delete runner "{0}"?</value>
</data>
<data name="CustomRunner_RequirementsLabel" xml:space="preserve">
<value>Requirements:</value>
</data>
<data name="CustomRunner_FramesLabel" xml:space="preserve">
<value>Frames:</value>
</data>
<data name="CustomRunner_Preview" xml:space="preserve">
<value>Preview:</value>
</data>
<data name="CustomRunner_PreviewSpeed" xml:space="preserve">
<value>Preview Speed:</value>
</data>
</root>