Files
2026-07-13 13:05:14 +08:00

72 lines
1.9 KiB
C++

// File used for snippets that are embedded in the documentation.
// Compiled as part of the tests to make sure everything keeps working!
#include <rerun.hpp>
#include <vector>
static std::vector<rerun::Position3D> create_positions() {
return {};
}
static std::vector<rerun::Color> create_colors() {
return {};
}
static std::vector<uint8_t> create_image() {
return {};
}
[[maybe_unused]] static void log() {
/// [Logging]
// Create a recording stream.
rerun::RecordingStream rec("rerun_example_app");
// Spawn the viewer and connect to it.
rec.spawn().exit_on_failure();
std::vector<rerun::Position3D> points = create_positions();
std::vector<rerun::Color> colors = create_colors();
std::vector<uint8_t> image_data = create_image();
// Log a batch of points.
rec.log("path/to/points", rerun::Points3D(points).with_colors(colors));
// Log an image.
rec.log("path/to/image", rerun::Image::from_rgba32(image_data, {786, 1024}));
/// [Logging]
}
[[maybe_unused]] static void streaming() {
/// [Streaming]
rerun::RecordingStream rec("rerun_example_app");
rec.save("example.rrd").exit_on_failure();
/// [Streaming]
}
[[maybe_unused]] static void connecting() {
/// [Connecting]
rerun::RecordingStream rec("rerun_example_app");
auto result = rec.connect_grpc(); // Connect to local host with default port.
if (result.is_err()) {
// Handle error.
}
/// [Connecting]
}
[[maybe_unused]] static void buffering() {
std::vector<rerun::Position3D> points = create_positions();
std::vector<rerun::Color> colors = create_colors();
/// [Buffering]
rerun::RecordingStream rec("rerun_example_app");
// Log data to the internal buffer.
rec.log("path/to/points", rerun::Points3D(points).with_colors(colors));
// Spawn & connect later.
auto result = rec.spawn();
if (result.is_err()) {
// Handle error.
}
/// [Buffering]
}