Files
ray-project--ray/python/ray/tests/test_component_failures_3.py
2026-07-13 13:17:40 +08:00

120 lines
3.9 KiB
Python

import sys
import time
import numpy as np
import pytest
import ray
import ray._private.ray_constants as ray_constants
from ray._private.test_utils import get_other_nodes
@pytest.mark.parametrize(
"ray_start_cluster",
[{"num_cpus": 4, "num_nodes": 3, "do_init": True}],
indirect=True,
)
def test_actor_creation_node_failure(ray_start_cluster):
# TODO(swang): Refactor test_raylet_failed, etc to reuse the below code.
cluster = ray_start_cluster
@ray.remote
class Child:
def __init__(self, death_probability):
self.death_probability = death_probability
def get_probability(self):
return self.death_probability
def ping(self):
# Exit process with some probability.
exit_chance = np.random.rand()
if exit_chance < self.death_probability:
sys.exit(-1)
num_children = 25
# Children actors will die about half the time.
death_probability = 0.5
children = [Child.remote(death_probability) for _ in range(num_children)]
while len(cluster.list_all_nodes()) > 1:
for j in range(2):
# Submit some tasks on the actors. About half of the actors will
# fail.
children_out = [child.ping.remote() for child in children]
# Wait a while for all the tasks to complete. This should trigger
# reconstruction for any actor creation tasks that were forwarded
# to nodes that then failed.
ready, _ = ray.wait(
children_out, num_returns=len(children_out), timeout=5 * 60.0
)
assert len(ready) == len(children_out)
# Replace any actors that died.
for i, out in enumerate(children_out):
try:
ray.get(out)
except ray.exceptions.RayActorError:
children[i] = Child.remote(death_probability)
children_out = [child.get_probability.remote() for child in children]
# Wait for new created actors to finish creation before
# removing a node. This is needed because right now we don't
# support reconstructing actors that died in the process of
# being created.
ready, _ = ray.wait(
children_out, num_returns=len(children_out), timeout=5 * 60.0
)
assert len(ready) == len(children_out)
# Remove a node. Any actor creation tasks that were forwarded to this
# node must be restarted.
cluster.remove_node(get_other_nodes(cluster, True)[-1])
def test_driver_lives_sequential(ray_start_regular):
ray._private.worker._global_node.kill_raylet()
ray._private.worker._global_node.kill_log_monitor()
ray._private.worker._global_node.kill_monitor()
# If the driver can reach the tearDown method, then it is still alive.
def test_driver_lives_parallel(ray_start_regular):
all_processes = ray._private.worker._global_node.all_processes
process_infos = (
all_processes[ray_constants.PROCESS_TYPE_RAYLET]
+ all_processes[ray_constants.PROCESS_TYPE_LOG_MONITOR]
+ all_processes[ray_constants.PROCESS_TYPE_MONITOR]
)
# Kill all the components in parallel.
for process_info in process_infos:
process_info.process.terminate()
time.sleep(0.1)
for process_info in process_infos:
process_info.process.kill()
for process_info in process_infos:
process_info.process.wait()
# If the driver can reach the tearDown method, then it is still alive.
def test_dying_worker(ray_start_2_cpus):
@ray.remote(num_cpus=0, max_calls=1)
def foo():
pass
for _ in range(20):
ray.get([foo.remote() for _ in range(5)])
# Make sure that nothing has died.
assert ray._private.services.remaining_processes_alive()
if __name__ == "__main__":
sys.exit(pytest.main(["-sv", __file__]))