// Copyright 2017 The Ray Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include #include namespace ray { namespace internal { template struct FilterArgType { using type = T; }; template struct FilterArgType> { using type = T; }; template struct FilterArgType &> { using type = T; }; template struct FilterArgType &&> { using type = T; }; template struct FilterArgType &> { using type = T; }; template struct is_invocable : std::is_constructible< std::function, std::reference_wrapper::type>> {}; template inline std::enable_if_t::value> StaticCheck() { static_assert(is_invocable::type...>::value || is_invocable::value, "arguments not match"); } template inline std::enable_if_t::value> StaticCheck() { using ActorType = boost::callable_traits::class_of_t; static_assert( is_invocable::type...>::value || is_invocable::value, "arguments not match"); } } // namespace internal } // namespace ray