chore: import upstream snapshot with attribution

This commit is contained in:
wehub-resource-sync
2026-07-13 13:17:40 +08:00
commit f1825c8ceb
10096 changed files with 2364182 additions and 0 deletions
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from ray.rllib.env.wrappers.dm_control_wrapper import DMCEnv
"""
8 Environments from Deepmind Control Suite
"""
def acrobot_swingup(
from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True
):
return DMCEnv(
"acrobot",
"swingup",
from_pixels=from_pixels,
height=height,
width=width,
frame_skip=frame_skip,
channels_first=channels_first,
)
def walker_walk(
from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True
):
return DMCEnv(
"walker",
"walk",
from_pixels=from_pixels,
height=height,
width=width,
frame_skip=frame_skip,
channels_first=channels_first,
)
def hopper_hop(
from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True
):
return DMCEnv(
"hopper",
"hop",
from_pixels=from_pixels,
height=height,
width=width,
frame_skip=frame_skip,
channels_first=channels_first,
)
def hopper_stand(
from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True
):
return DMCEnv(
"hopper",
"stand",
from_pixels=from_pixels,
height=height,
width=width,
frame_skip=frame_skip,
channels_first=channels_first,
)
def cheetah_run(
from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True
):
return DMCEnv(
"cheetah",
"run",
from_pixels=from_pixels,
height=height,
width=width,
frame_skip=frame_skip,
channels_first=channels_first,
)
def walker_run(
from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True
):
return DMCEnv(
"walker",
"run",
from_pixels=from_pixels,
height=height,
width=width,
frame_skip=frame_skip,
channels_first=channels_first,
)
def pendulum_swingup(
from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True
):
return DMCEnv(
"pendulum",
"swingup",
from_pixels=from_pixels,
height=height,
width=width,
frame_skip=frame_skip,
channels_first=channels_first,
)
def cartpole_swingup(
from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True
):
return DMCEnv(
"cartpole",
"swingup",
from_pixels=from_pixels,
height=height,
width=width,
frame_skip=frame_skip,
channels_first=channels_first,
)
def humanoid_walk(
from_pixels=True, height=64, width=64, frame_skip=2, channels_first=True
):
return DMCEnv(
"humanoid",
"walk",
from_pixels=from_pixels,
height=height,
width=width,
frame_skip=frame_skip,
channels_first=channels_first,
)