chore: import upstream snapshot with attribution
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(serve-resource-allocation)=
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# Resource Allocation
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This guide helps you configure Ray Serve to:
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- Scale your deployments horizontally by specifying a number of replicas
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- Scale up and down automatically to react to changing traffic
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- Allocate hardware resources (CPUs, GPUs, other accelerators, etc) for each deployment
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(serve-cpus-gpus)=
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## Resource management (CPUs, GPUs, accelerators)
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You may want to specify a deployment's resource requirements to reserve cluster resources like GPUs or other accelerators. To assign hardware resources per replica, you can pass resource requirements to `ray_actor_options`. By default, each replica reserves one CPU. To learn about options to pass in, take a look at the [Resources with Actors guide](actor-resource-guide).
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For example, to create a deployment where each replica uses a single GPU, you can do the following:
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```python
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@serve.deployment(ray_actor_options={"num_gpus": 1})
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def func(*args):
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return do_something_with_my_gpu()
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```
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Or if you want to create a deployment where each replica uses another type of accelerator such as an HPU, follow the example below:
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```python
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@serve.deployment(ray_actor_options={"resources": {"HPU": 1}})
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def func(*args):
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return do_something_with_my_hpu()
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```
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(serve-fractional-resources-guide)=
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### Fractional CPUs and fractional GPUs
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To do this, the resources specified in `ray_actor_options` can be *fractional*. For example, if you have two models and each doesn't fully saturate a GPU, you might want to have them share a GPU by allocating 0.5 GPUs each.
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```python
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@serve.deployment(ray_actor_options={"num_gpus": 0.5})
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def func_1(*args):
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return do_something_with_my_gpu()
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@serve.deployment(ray_actor_options={"num_gpus": 0.5})
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def func_2(*args):
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return do_something_with_my_gpu()
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```
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In this example, each replica of each deployment will be allocated 0.5 GPUs. The same can be done to multiplex over CPUs, using `"num_cpus"`.
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### Custom resources, accelerator types, and more
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You can also specify {ref}`custom resources <cluster-resources>` in `ray_actor_options`, for example to ensure that a deployment is scheduled on a specific node. For example, if you have a deployment that requires 2 units of the `"custom_resource"` resource, you can specify it like this:
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```python
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@serve.deployment(ray_actor_options={"resources": {"custom_resource": 2}})
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def func(*args):
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return do_something_with_my_custom_resource()
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```
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You can also specify {ref}`accelerator types <accelerator-types>` via the `accelerator_type` parameter in `ray_actor_options`.
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Below is the full list of supported options in `ray_actor_options`; please see the relevant Ray Core documentation for more details about each option:
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- `accelerator_type`
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- `memory`
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- `num_cpus`
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- `num_gpus`
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- `object_store_memory`
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- `resources`
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- `runtime_env`
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(serve-omp-num-threads)=
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## Configuring parallelism with OMP_NUM_THREADS
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Deep learning models like PyTorch and Tensorflow often use multithreading when performing inference. The number of CPUs they use is controlled by the `OMP_NUM_THREADS` environment variable. Ray sets `OMP_NUM_THREADS=<num_cpus>` by default. To [avoid contention](omp-num-thread-note), Ray sets `OMP_NUM_THREADS=1` if `num_cpus` is not specified on the tasks/actors, to reduce contention between actors/tasks which run in a single thread. If you *do* want to enable this parallelism in your Serve deployment, just set `num_cpus` (recommended) to the desired value, or manually set the `OMP_NUM_THREADS` environment variable when starting Ray or in your function/class definition.
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```bash
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OMP_NUM_THREADS=12 ray start --head
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OMP_NUM_THREADS=12 ray start --address=$HEAD_NODE_ADDRESS
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```
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```{literalinclude} doc_code/managing_deployments.py
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:start-after: __configure_parallism_start__
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:end-before: __configure_parallism_end__
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:language: python
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```
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:::{note}
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Some other libraries may not respect `OMP_NUM_THREADS` and have their own way to configure parallelism. For example, if you're using OpenCV, you'll need to manually set the number of threads using `cv2.setNumThreads(num_threads)` (set to 0 to disable multi-threading). You can check the configuration using `cv2.getNumThreads()` and `cv2.getNumberOfCPUs()`.
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:::
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