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quantconnect--lean/Common/Securities/Volatility/StandardDeviationOfReturnsVolatilityModel.cs
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2026-07-13 13:02:50 +08:00

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C#

/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections.Generic;
using MathNet.Numerics.Statistics;
using QuantConnect.Data;
using QuantConnect.Indicators;
using QuantConnect.Securities.Volatility;
namespace QuantConnect.Securities
{
/// <summary>
/// Provides an implementation of <see cref="IVolatilityModel"/> that computes the
/// annualized sample standard deviation of daily returns as the volatility of the security
/// </summary>
public class StandardDeviationOfReturnsVolatilityModel : BaseVolatilityModel
{
private bool _needsUpdate;
private decimal _volatility;
private DateTime _lastUpdate = DateTime.MinValue;
private decimal _lastPrice;
private Resolution? _resolution;
private TimeSpan _periodSpan;
private readonly object _sync = new object();
private RollingWindow<double> _window;
/// <summary>
/// Gets the volatility of the security as a percentage
/// </summary>
public override decimal Volatility
{
get
{
lock (_sync)
{
if (_window.Count < 2)
{
return 0m;
}
if (_needsUpdate)
{
_needsUpdate = false;
var std = _window.StandardDeviation().SafeDecimalCast();
_volatility = std * (decimal)Math.Sqrt(252.0);
}
}
return _volatility;
}
}
/// <summary>
/// Initializes a new instance of the <see cref="StandardDeviationOfReturnsVolatilityModel"/> class
/// </summary>
/// <param name="periods">The max number of samples in the rolling window to be considered for calculating the standard deviation of returns</param>
/// <param name="resolution">
/// Resolution of the price data inserted into the rolling window series to calculate standard deviation.
/// Will be used as the default value for update frequency if a value is not provided for <paramref name="updateFrequency"/>.
/// This only has a material effect in live mode. For backtesting, this value does not cause any behavioral changes.
/// </param>
/// <param name="updateFrequency">Frequency at which we insert new values into the rolling window for the standard deviation calculation</param>
/// <remarks>
/// The volatility model will be updated with the most granular/highest resolution data that was added to your algorithm.
/// That means that if I added <see cref="Resolution.Tick"/> data for my Futures strategy, that this model will be
/// updated using <see cref="Resolution.Tick"/> data as the algorithm progresses in time.
///
/// Keep this in mind when setting the period and update frequency. The Resolution parameter is only used for live mode, or for
/// the default value of the <paramref name="updateFrequency"/> if no value is provided.
/// </remarks>
public StandardDeviationOfReturnsVolatilityModel(
int periods,
Resolution? resolution = null,
TimeSpan? updateFrequency = null
)
{
if (periods < 2)
{
throw new ArgumentOutOfRangeException(nameof(periods), "'periods' must be greater than or equal to 2.");
}
_window = new RollingWindow<double>(periods);
_resolution = resolution;
_periodSpan = updateFrequency ?? resolution?.ToTimeSpan() ?? TimeSpan.FromDays(1);
}
/// <summary>
/// Initializes a new instance of the <see cref="StandardDeviationOfReturnsVolatilityModel"/> class
/// </summary>
/// <param name="resolution">
/// Resolution of the price data inserted into the rolling window series to calculate standard deviation.
/// Will be used as the default value for update frequency if a value is not provided for <paramref name="updateFrequency"/>.
/// This only has a material effect in live mode. For backtesting, this value does not cause any behavioral changes.
/// </param>
/// <param name="updateFrequency">Frequency at which we insert new values into the rolling window for the standard deviation calculation</param>
/// <remarks>
/// The volatility model will be updated with the most granular/highest resolution data that was added to your algorithm.
/// That means that if I added <see cref="Resolution.Tick"/> data for my Futures strategy, that this model will be
/// updated using <see cref="Resolution.Tick"/> data as the algorithm progresses in time.
///
/// Keep this in mind when setting the period and update frequency. The Resolution parameter is only used for live mode, or for
/// the default value of the <paramref name="updateFrequency"/> if no value is provided.
/// </remarks>
public StandardDeviationOfReturnsVolatilityModel(
Resolution resolution,
TimeSpan? updateFrequency = null
) : this(PeriodsInResolution(resolution), resolution, updateFrequency)
{
}
/// <summary>
/// Updates this model using the new price information in
/// the specified security instance
/// </summary>
/// <param name="security">The security to calculate volatility for</param>
/// <param name="data">Data to update the volatility model with</param>
public override void Update(Security security, BaseData data)
{
var timeSinceLastUpdate = data.EndTime - _lastUpdate;
if (timeSinceLastUpdate >= _periodSpan && data.Price > 0)
{
lock (_sync)
{
if (_lastPrice > 0.0m)
{
_needsUpdate = true;
_window.Add((double)(data.Price / _lastPrice) - 1.0);
}
}
_lastUpdate = data.EndTime;
_lastPrice = data.Price;
}
}
/// <summary>
/// Returns history requirements for the volatility model expressed in the form of history request
/// </summary>
/// <param name="security">The security of the request</param>
/// <param name="utcTime">The date of the request</param>
/// <returns>History request object list, or empty if no requirements</returns>
public override IEnumerable<HistoryRequest> GetHistoryRequirements(Security security, DateTime utcTime)
{
// Let's reset the model since it will get warmed up again using these history requirements
Reset();
return GetHistoryRequirements(
security,
utcTime,
_resolution,
_window.Size + 1);
}
/// <summary>
/// Resets the model to its initial state
/// </summary>
private void Reset()
{
_needsUpdate = false;
_volatility = 0m;
_lastUpdate = DateTime.MinValue;
_lastPrice = 0m;
_window.Reset();
}
private static int PeriodsInResolution(Resolution resolution)
{
int periods;
switch (resolution)
{
case Resolution.Tick:
case Resolution.Second:
periods = 600;
break;
case Resolution.Minute:
periods = 60 * 24;
break;
case Resolution.Hour:
periods = 24 * 30;
break;
default:
periods = 30;
break;
}
return periods;
}
}
}