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2026-07-13 13:02:50 +08:00

101 lines
3.9 KiB
C#

/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using QuantConnect.Lean.Engine.DataFeeds;
using QuantConnect.Util.RateLimit;
namespace QuantConnect.Tests.Common.Util.RateLimit
{
[TestFixture]
public class LeakyBucketTests
{
[Test]
public void BucketIsInitializedWithAvailableEqualToCapacity()
{
var bucket = new LeakyBucket(10, 1, Time.OneSecond);
Assert.AreEqual(10, bucket.AvailableTokens);
}
[Test]
public void ConsumeBlocksUntilTokensAreAvailable()
{
var time = new DateTime(2000, 01, 01);
var timeProvider = new ManualTimeProvider(time);
const int refillAmount = 1;
var refillInterval = TimeSpan.FromMinutes(1);
var refillStrategy = new FixedIntervalRefillStrategy(timeProvider, refillAmount, refillInterval);
// using spin wait strategy to ensure we update AvailableTokens as quickly as possible
var sleepStrategy = new BusyWaitSleepStrategy();
const int capacity = 10;
var bucket = new LeakyBucket(capacity, sleepStrategy, refillStrategy, timeProvider);
// first remove half the capacity
bucket.Consume(capacity/2);
// we've consumed half of the available tokens
Assert.AreEqual(capacity/2, bucket.AvailableTokens);
using var taskStarted = new ManualResetEvent(false);
using var bucketConsumeCompleted = new ManualResetEvent(false);
Task.Run(() =>
{
taskStarted.Set();
// this will block until time advances
bucket.Consume(capacity);
bucketConsumeCompleted.Set();
});
taskStarted.WaitOne();
// each loop we'll advance one refill increment and when the loop finishes
// the bucket's consume operation will succeed
var initialAmount = bucket.AvailableTokens;
for (int i = 0; i < 5; i++)
{
timeProvider.Advance(refillInterval);
// on the last loop, the bucket will consume all ten
if (i != 4)
{
var count = 0;
while (++count < 100 && (initialAmount + (1 + i) * refillAmount) != bucket.AvailableTokens)
{
Thread.Sleep(1);
}
// each time we advance the number of available tokens will increment by the refill amount
Assert.AreEqual(initialAmount + (1 + i) * refillAmount, bucket.AvailableTokens,
$"CurrentTime: {timeProvider.GetUtcNow():O}: Iteration: {i}"
);
}
}
// now that we've advanced, bucket consumption should have completed
// we provide for a small timeout to support non-multi-threaded machines
Assert.IsTrue(bucketConsumeCompleted.WaitOne(1000), "Timeout waiting for consumer");
Assert.AreEqual(0, bucket.AvailableTokens, $"There are still available tokens {bucket.AvailableTokens}");
}
}
}