475 lines
17 KiB
C#
475 lines
17 KiB
C#
/*
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* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
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* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using QuantConnect.Data;
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using QuantConnect.Data.UniverseSelection;
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using QuantConnect.Interfaces;
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using QuantConnect.Logging;
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using QuantConnect.Util;
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namespace QuantConnect.Securities
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{
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/// <summary>
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/// Provides a means of keeping track of the different cash holdings of an algorithm
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/// </summary>
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public class CashBook : ExtendedDictionary<string, Cash>, IDictionary<string, Cash>, ICurrencyConverter
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{
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private string _accountCurrency;
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/// <summary>
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/// Event fired when a <see cref="Cash"/> instance is added or removed, and when
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/// the <see cref="Cash.Updated"/> is triggered for the currently hold instances
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/// </summary>
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public event EventHandler<CashBookUpdatedEventArgs> Updated;
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/// <summary>
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/// Gets the base currency used
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/// </summary>
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public string AccountCurrency
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{
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get { return _accountCurrency; }
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set
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{
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var amount = 0m;
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Cash accountCurrency;
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// remove previous account currency if any
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if (!_accountCurrency.IsNullOrEmpty()
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&& TryGetValue(_accountCurrency, out accountCurrency))
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{
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amount = accountCurrency.Amount;
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Remove(_accountCurrency);
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}
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// add new account currency using same amount as previous
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_accountCurrency = value.LazyToUpper();
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Add(_accountCurrency, new Cash(_accountCurrency, amount, 1.0m));
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}
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}
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/// <summary>
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/// No need for concurrent collection, they are expensive. Currencies barely change and only on the start
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/// by the main thread, so if they do we will just create a new collection, reference change is atomic
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/// </summary>
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private Dictionary<string, Cash> _currencies;
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/// <summary>
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/// Gets the total value of the cash book in units of the base currency
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/// </summary>
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public decimal TotalValueInAccountCurrency
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{
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get
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{
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return this.Aggregate(0m, (d, pair) => d + pair.Value.ValueInAccountCurrency);
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}
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="CashBook"/> class.
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/// </summary>
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public CashBook()
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{
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_currencies = new();
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AccountCurrency = Currencies.USD;
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}
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/// <summary>
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/// Adds a new cash of the specified symbol and quantity
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/// </summary>
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/// <param name="symbol">The symbol used to reference the new cash</param>
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/// <param name="quantity">The amount of new cash to start</param>
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/// <param name="conversionRate">The conversion rate used to determine the initial
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/// portfolio value/starting capital impact caused by this currency position.</param>
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/// <returns>The added cash instance</returns>
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public Cash Add(string symbol, decimal quantity, decimal conversionRate)
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{
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var cash = new Cash(symbol, quantity, conversionRate);
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// let's return the cash instance we are using
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return AddIternal(symbol, cash);
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}
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/// <summary>
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/// Checks the current subscriptions and adds necessary currency pair feeds to provide real time conversion data
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/// </summary>
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/// <param name="securities">The SecurityManager for the algorithm</param>
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/// <param name="subscriptions">The SubscriptionManager for the algorithm</param>
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/// <param name="marketMap">The market map that decides which market the new security should be in</param>
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/// <param name="changes">Will be used to consume <see cref="SecurityChanges.AddedSecurities"/></param>
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/// <param name="securityService">Will be used to create required new <see cref="Security"/></param>
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/// <param name="defaultResolution">The default resolution to use for the internal subscriptions</param>
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/// <returns>Returns a list of added currency <see cref="SubscriptionDataConfig"/></returns>
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public List<SubscriptionDataConfig> EnsureCurrencyDataFeeds(SecurityManager securities,
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SubscriptionManager subscriptions,
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IReadOnlyDictionary<SecurityType, string> marketMap,
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SecurityChanges changes,
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ISecurityService securityService,
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Resolution defaultResolution = Resolution.Minute)
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{
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var addedSubscriptionDataConfigs = new List<SubscriptionDataConfig>();
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foreach (var kvp in _currencies)
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{
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var cash = kvp.Value;
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var subscriptionDataConfigs = cash.EnsureCurrencyDataFeed(
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securities,
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subscriptions,
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marketMap,
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changes,
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securityService,
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AccountCurrency,
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defaultResolution);
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if (subscriptionDataConfigs != null)
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{
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foreach (var subscriptionDataConfig in subscriptionDataConfigs)
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{
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addedSubscriptionDataConfigs.Add(subscriptionDataConfig);
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}
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}
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}
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return addedSubscriptionDataConfigs;
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}
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/// <summary>
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/// Converts a quantity of source currency units into the specified destination currency
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/// </summary>
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/// <param name="sourceQuantity">The quantity of source currency to be converted</param>
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/// <param name="sourceCurrency">The source currency symbol</param>
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/// <param name="destinationCurrency">The destination currency symbol</param>
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/// <returns>The converted value</returns>
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public decimal Convert(decimal sourceQuantity, string sourceCurrency, string destinationCurrency)
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{
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if (sourceQuantity == 0)
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{
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return 0;
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}
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var source = this[sourceCurrency];
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var destination = this[destinationCurrency];
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if (source.ConversionRate == 0)
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{
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throw new ArgumentException(Messages.CashBook.ConversionRateNotFound(sourceCurrency));
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}
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if (destination.ConversionRate == 0)
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{
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throw new ArgumentException(Messages.CashBook.ConversionRateNotFound(destinationCurrency));
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}
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var conversionRate = source.ConversionRate / destination.ConversionRate;
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return sourceQuantity * conversionRate;
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}
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/// <summary>
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/// Converts a quantity of source currency units into the account currency
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/// </summary>
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/// <param name="sourceQuantity">The quantity of source currency to be converted</param>
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/// <param name="sourceCurrency">The source currency symbol</param>
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/// <returns>The converted value</returns>
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public decimal ConvertToAccountCurrency(decimal sourceQuantity, string sourceCurrency)
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{
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if (sourceCurrency == AccountCurrency)
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{
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return sourceQuantity;
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}
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return Convert(sourceQuantity, sourceCurrency, AccountCurrency);
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}
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/// <summary>
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/// Returns a string that represents the current object.
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/// </summary>
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/// <returns>
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/// A string that represents the current object.
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/// </returns>
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/// <filterpriority>2</filterpriority>
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public override string ToString()
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{
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return Messages.CashBook.ToString(this);
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}
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#region IDictionary Implementation
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/// <summary>
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/// Gets the count of Cash items in this CashBook.
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/// </summary>
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/// <value>The count.</value>
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public override int Count
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{
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get
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{
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return _currencies.Count;
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}
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}
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/// <summary>
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/// Gets a value indicating whether this instance is read only.
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/// </summary>
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/// <value><c>true</c> if this instance is read only; otherwise, <c>false</c>.</value>
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public override bool IsReadOnly
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{
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get { return false; }
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}
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/// <summary>
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/// Add the specified item to this CashBook.
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/// </summary>
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/// <param name="item">KeyValuePair of symbol -> Cash item</param>
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public void Add(KeyValuePair<string, Cash> item)
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{
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Add(item.Key, item.Value);
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}
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/// <summary>
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/// Add the specified key and value.
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/// </summary>
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/// <param name="symbol">The symbol of the Cash value.</param>
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/// <param name="value">Value.</param>
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public void Add(string symbol, Cash value)
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{
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AddIternal(symbol, value);
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}
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/// <summary>
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/// Clear this instance of all Cash entries.
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/// </summary>
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public override void Clear()
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{
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_currencies = new();
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OnUpdate(CashBookUpdateType.Removed, null);
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}
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/// <summary>
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/// Remove the Cash item corresponding to the specified symbol
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/// </summary>
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/// <param name="symbol">The symbolto be removed</param>
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public override bool Remove(string symbol)
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{
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return Remove(symbol, calledInternally: false);
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}
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/// <summary>
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/// Remove the specified item.
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/// </summary>
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/// <param name="item">Item.</param>
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public bool Remove(KeyValuePair<string, Cash> item)
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{
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return Remove(item.Key);
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}
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/// <summary>
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/// Determines whether the current instance contains an entry with the specified symbol.
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/// </summary>
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/// <returns><c>true</c>, if key was contained, <c>false</c> otherwise.</returns>
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/// <param name="symbol">Key.</param>
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public override bool ContainsKey(string symbol)
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{
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return _currencies.ContainsKey(symbol);
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}
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/// <summary>
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/// Try to get the value.
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/// </summary>
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/// <remarks>To be added.</remarks>
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/// <returns><c>true</c>, if get value was tryed, <c>false</c> otherwise.</returns>
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/// <param name="symbol">The symbol.</param>
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/// <param name="value">Value.</param>
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public override bool TryGetValue(string symbol, out Cash value)
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{
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return _currencies.TryGetValue(symbol, out value);
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}
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/// <summary>
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/// Determines whether the current collection contains the specified value.
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/// </summary>
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/// <param name="item">Item.</param>
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public bool Contains(KeyValuePair<string, Cash> item)
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{
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return _currencies.Contains(item);
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}
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/// <summary>
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/// Copies to the specified array.
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/// </summary>
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/// <param name="array">Array.</param>
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/// <param name="arrayIndex">Array index.</param>
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public void CopyTo(KeyValuePair<string, Cash>[] array, int arrayIndex)
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{
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((IDictionary<string, Cash>) _currencies).CopyTo(array, arrayIndex);
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}
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/// <summary>
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/// Gets or sets the <see cref="QuantConnect.Securities.Cash"/> with the specified symbol.
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/// </summary>
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/// <param name="symbol">Symbol.</param>
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public override Cash this[string symbol]
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{
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get
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{
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if (symbol == Currencies.NullCurrency)
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{
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throw new InvalidOperationException(Messages.CashBook.UnexpectedRequestForNullCurrency);
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}
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Cash cash;
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if (!_currencies.TryGetValue(symbol, out cash))
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{
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throw new KeyNotFoundException(Messages.CashBook.CashSymbolNotFound(symbol));
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}
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return cash;
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}
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set
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{
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Add(symbol, value);
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}
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}
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/// <summary>
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/// Gets the keys.
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/// </summary>
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/// <value>The keys.</value>
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public ICollection<string> Keys => _currencies.Keys;
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/// <summary>
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/// Gets the values.
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/// </summary>
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/// <value>The values.</value>
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public ICollection<Cash> Values => _currencies.Values;
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/// <summary>
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/// Gets the keys.
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/// </summary>
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/// <value>The keys.</value>
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protected override IEnumerable<string> GetKeys => Keys;
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/// <summary>
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/// Gets the values.
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/// </summary>
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/// <value>The values.</value>
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protected override IEnumerable<Cash> GetValues => Values;
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/// <summary>
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/// Gets all the items in the dictionary
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/// </summary>
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/// <returns>All the items in the dictionary</returns>
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public override IEnumerable<KeyValuePair<string, Cash>> GetItems() => _currencies;
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/// <summary>
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/// Gets the enumerator.
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/// </summary>
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/// <returns>The enumerator.</returns>
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public IEnumerator<KeyValuePair<string, Cash>> GetEnumerator()
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{
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return _currencies.GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return _currencies.GetEnumerator();
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}
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#endregion
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#region ICurrencyConverter Implementation
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/// <summary>
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/// Converts a cash amount to the account currency
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/// </summary>
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/// <param name="cashAmount">The <see cref="CashAmount"/> instance to convert</param>
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/// <returns>A new <see cref="CashAmount"/> instance denominated in the account currency</returns>
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public CashAmount ConvertToAccountCurrency(CashAmount cashAmount)
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{
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if (cashAmount.Currency == AccountCurrency)
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{
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return cashAmount;
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}
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var amount = Convert(cashAmount.Amount, cashAmount.Currency, AccountCurrency);
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return new CashAmount(amount, AccountCurrency);
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}
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#endregion
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private Cash AddIternal(string symbol, Cash value)
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{
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if (symbol == Currencies.NullCurrency)
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{
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return null;
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}
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if (!_currencies.TryGetValue(symbol, out var cash))
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{
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// we link our Updated event with underlying cash instances
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// so interested listeners just subscribe to our event
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value.Updated += OnCashUpdate;
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var newCurrencies = new Dictionary<string, Cash>(_currencies)
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{
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[symbol] = value
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};
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_currencies = newCurrencies;
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OnUpdate(CashBookUpdateType.Added, value);
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return value;
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}
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else
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{
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// override the values, it will trigger an update event already
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// we keep the instance because it might be used by securities already
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cash.ConversionRate = value.ConversionRate;
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cash.SetAmount(value.Amount);
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return cash;
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}
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}
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private bool Remove(string symbol, bool calledInternally)
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{
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Cash cash = null;
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var newCurrencies = new Dictionary<string, Cash>(_currencies);
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var removed = newCurrencies.Remove(symbol, out cash);
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_currencies = newCurrencies;
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if (!removed)
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{
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if (!calledInternally)
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{
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Log.Error("CashBook.Remove(): " + Messages.CashBook.FailedToRemoveRecord(symbol));
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}
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}
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else
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{
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cash.Updated -= OnCashUpdate;
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if (!calledInternally)
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{
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OnUpdate(CashBookUpdateType.Removed, cash);
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}
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}
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return removed;
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}
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private void OnCashUpdate(object sender, EventArgs eventArgs)
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{
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OnUpdate(CashBookUpdateType.Updated, sender as Cash);
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}
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private void OnUpdate(CashBookUpdateType updateType, Cash cash)
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{
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Updated?.Invoke(this, new CashBookUpdatedEventArgs(updateType, cash));
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}
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}
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}
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