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2026-07-13 13:02:50 +08:00

76 lines
2.7 KiB
C#

/*
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using Newtonsoft.Json;
namespace QuantConnect.Optimizer.Parameters
{
/// <summary>
/// Defines the optimization parameter meta information
/// </summary>
[JsonConverter(typeof(OptimizationParameterJsonConverter))]
public abstract class OptimizationParameter
{
/// <summary>
/// Name of optimization parameter
/// </summary>
[JsonProperty("name")]
public string Name { get; }
/// <summary>
/// Create an instance of <see cref="OptimizationParameter"/> based on configuration
/// </summary>
/// <param name="name">parameter name</param>
protected OptimizationParameter(string name)
{
Name = name;
}
/// <summary>
/// Indicates whether the current object is equal to another object of the same type.
/// </summary>
/// <param name="other">An object to compare with this object.</param>
/// <returns>
/// true if the current object is equal to the <paramref name="other"/> parameter; otherwise, false.
/// </returns>
public bool Equals(OptimizationParameter other)
{
if (ReferenceEquals(null, other)) return false;
if (ReferenceEquals(this, other)) return true;
return string.Equals(Name, other?.Name);
}
/// <summary>
/// Determines whether the specified object is equal to the current object.
/// </summary>
/// <param name="obj">The object to compare with the current object. </param>
/// <returns>
/// true if the specified object is equal to the current object; otherwise, false.
/// </returns>
public override bool Equals(object obj)
{
return Equals(obj as OptimizationParameter);
}
/// <summary>
/// Serves as the default hash function.
/// </summary>
/// <returns>
/// A hash code for the current object.
/// </returns>
public override int GetHashCode() => this.Name.GetHashCode();
}
}