157 lines
7.1 KiB
C#
157 lines
7.1 KiB
C#
/*
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* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
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* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using QuantConnect.Interfaces;
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using QuantConnect.Securities;
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namespace QuantConnect.Data.UniverseSelection
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{
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/// <summary>
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/// Provides an implementation of <see cref="UniverseSelection.Universe"/> that redirects all calls to a
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/// wrapped (or decorated) universe. This provides scaffolding for other decorators who
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/// only need to override one or two methods.
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/// </summary>
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/// <remarks> Requires special handling due to `this != this.Universe`
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/// <see cref="GetSubscriptionRequests(Security, DateTime, DateTime, ISubscriptionDataConfigService)"/></remarks>
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public abstract class UniverseDecorator : Universe
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{
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/// <summary>
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/// The decorated universe instance
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/// </summary>
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protected Universe Universe { get; init; }
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/// <summary>
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/// Gets the settings used for subscriptions added for this universe
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/// </summary>
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public override UniverseSettings UniverseSettings
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{
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get
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{
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return Universe.UniverseSettings;
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}
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set
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{
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Universe.UniverseSettings = value;
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}
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}
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/// <summary>
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/// Gets the internal security collection used to define membership in this universe
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/// </summary>
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public override ConcurrentDictionary<Symbol, Member> Securities
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{
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get { return Universe.Securities; }
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="UniverseDecorator"/> class
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/// </summary>
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/// <param name="universe">The decorated universe. All overridable methods delegate to this instance.</param>
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protected UniverseDecorator(Universe universe)
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: base(universe.Configuration)
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{
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Universe = universe;
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}
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/// <summary>
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/// Gets the subscription requests to be added for the specified security
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/// </summary>
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/// <param name="security">The security to get subscriptions for</param>
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/// <param name="currentTimeUtc">The current time in utc. This is the frontier time of the algorithm</param>
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/// <param name="maximumEndTimeUtc">The max end time</param>
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/// <returns>All subscriptions required by this security</returns>
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[Obsolete("This overload is obsolete and will not be called. It was not capable of creating new SubscriptionDataConfig due to lack of information")]
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public override IEnumerable<SubscriptionRequest> GetSubscriptionRequests(Security security, DateTime currentTimeUtc, DateTime maximumEndTimeUtc)
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{
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return Universe.GetSubscriptionRequests(security, currentTimeUtc, maximumEndTimeUtc);
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}
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/// <summary>
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/// Gets the subscription requests to be added for the specified security
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/// </summary>
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/// <param name="security">The security to get subscriptions for</param>
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/// <param name="currentTimeUtc">The current time in utc. This is the frontier time of the algorithm</param>
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/// <param name="maximumEndTimeUtc">The max end time</param>
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/// <param name="subscriptionService">Instance which implements <see cref="ISubscriptionDataConfigService"/> interface</param>
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/// <returns>All subscriptions required by this security</returns>
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public override IEnumerable<SubscriptionRequest> GetSubscriptionRequests(Security security,
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DateTime currentTimeUtc,
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DateTime maximumEndTimeUtc,
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ISubscriptionDataConfigService subscriptionService)
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{
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var result = Universe.GetSubscriptionRequests(
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security,
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currentTimeUtc,
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maximumEndTimeUtc,
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subscriptionService).ToList();
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for (var i = 0; i < result.Count; i++)
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{
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// This is required because the system tracks which universe
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// is requesting to add or remove each SubscriptionRequest.
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// UniverseDecorator is a special case because
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// `this != UniverseDecorator.Universe`
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result[i] =
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new SubscriptionRequest(result[i], universe: this);
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}
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return result;
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}
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/// <summary>
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/// Determines whether or not the specified security can be removed from
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/// this universe. This is useful to prevent securities from being taken
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/// out of a universe before the algorithm has had enough time to make
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/// decisions on the security
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/// </summary>
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/// <param name="utcTime">The current utc time</param>
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/// <param name="security">The security to check if its ok to remove</param>
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/// <returns>True if we can remove the security, false otherwise</returns>
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public override bool CanRemoveMember(DateTime utcTime, Security security)
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{
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return Universe.CanRemoveMember(utcTime, security);
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}
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/// <summary>
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/// Creates and configures a security for the specified symbol
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/// </summary>
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/// <param name="symbol">The symbol of the security to be created</param>
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/// <param name="algorithm">The algorithm instance</param>
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/// <param name="marketHoursDatabase">The market hours database</param>
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/// <param name="symbolPropertiesDatabase">The symbol properties database</param>
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/// <returns>The newly initialized security object</returns>
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[Obsolete("CreateSecurity is obsolete and will not be called. The system will create the required Securities based on selected symbols")]
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public override Security CreateSecurity(Symbol symbol, IAlgorithm algorithm, MarketHoursDatabase marketHoursDatabase, SymbolPropertiesDatabase symbolPropertiesDatabase)
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{
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return Universe.CreateSecurity(symbol, algorithm, marketHoursDatabase, symbolPropertiesDatabase);
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}
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/// <summary>
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/// Performs universe selection using the data specified
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/// </summary>
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/// <param name="utcTime">The current utc time</param>
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/// <param name="data">The symbols to remain in the universe</param>
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/// <returns>The data that passes the filter</returns>
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public override IEnumerable<Symbol> SelectSymbols(DateTime utcTime, BaseDataCollection data)
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{
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return Universe.SelectSymbols(utcTime, data);
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}
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}
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}
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