chore: import upstream snapshot with attribution
This commit is contained in:
@@ -0,0 +1,154 @@
|
||||
/*
|
||||
* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
|
||||
* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using QuantConnect.Data.Market;
|
||||
|
||||
namespace QuantConnect.Indicators.CandlestickPatterns
|
||||
{
|
||||
/// <summary>
|
||||
/// Hanging Man candlestick pattern indicator
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Must have:
|
||||
/// - small real body
|
||||
/// - long lower shadow
|
||||
/// - no, or very short, upper shadow
|
||||
/// - body above or near the highs of the previous candle
|
||||
/// The meaning of "short", "long" and "near the highs" is specified with SetCandleSettings;
|
||||
/// The returned value is negative (-1): hanging man is always bearish;
|
||||
/// The user should consider that a hanging man must appear in an uptrend, while this function does not consider it
|
||||
/// </remarks>
|
||||
public class HangingMan : CandlestickPattern
|
||||
{
|
||||
private readonly int _bodyShortAveragePeriod;
|
||||
private readonly int _shadowLongAveragePeriod;
|
||||
private readonly int _shadowVeryShortAveragePeriod;
|
||||
private readonly int _nearAveragePeriod;
|
||||
|
||||
private decimal _bodyShortPeriodTotal;
|
||||
private decimal _shadowLongPeriodTotal;
|
||||
private decimal _shadowVeryShortPeriodTotal;
|
||||
private decimal _nearPeriodTotal;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="HangingMan"/> class using the specified name.
|
||||
/// </summary>
|
||||
/// <param name="name">The name of this indicator</param>
|
||||
public HangingMan(string name)
|
||||
: base(name, Math.Max(Math.Max(Math.Max(CandleSettings.Get(CandleSettingType.BodyShort).AveragePeriod, CandleSettings.Get(CandleSettingType.ShadowLong).AveragePeriod),
|
||||
CandleSettings.Get(CandleSettingType.ShadowVeryShort).AveragePeriod), CandleSettings.Get(CandleSettingType.Near).AveragePeriod) + 1 + 1)
|
||||
{
|
||||
_bodyShortAveragePeriod = CandleSettings.Get(CandleSettingType.BodyLong).AveragePeriod;
|
||||
_shadowLongAveragePeriod = CandleSettings.Get(CandleSettingType.ShadowLong).AveragePeriod;
|
||||
_shadowVeryShortAveragePeriod = CandleSettings.Get(CandleSettingType.ShadowVeryShort).AveragePeriod;
|
||||
_nearAveragePeriod = CandleSettings.Get(CandleSettingType.Near).AveragePeriod;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="HangingMan"/> class.
|
||||
/// </summary>
|
||||
public HangingMan()
|
||||
: this("HANGINGMAN")
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a flag indicating when this indicator is ready and fully initialized
|
||||
/// </summary>
|
||||
public override bool IsReady
|
||||
{
|
||||
get { return Samples >= Period; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Computes the next value of this indicator from the given state
|
||||
/// </summary>
|
||||
/// <param name="window">The window of data held in this indicator</param>
|
||||
/// <param name="input">The input given to the indicator</param>
|
||||
/// <returns>A new value for this indicator</returns>
|
||||
protected override decimal ComputeNextValue(IReadOnlyWindow<IBaseDataBar> window, IBaseDataBar input)
|
||||
{
|
||||
if (!IsReady)
|
||||
{
|
||||
if (Samples >= Period - _bodyShortAveragePeriod)
|
||||
{
|
||||
_bodyShortPeriodTotal += GetCandleRange(CandleSettingType.BodyShort, input);
|
||||
}
|
||||
|
||||
if (Samples >= Period - _shadowLongAveragePeriod)
|
||||
{
|
||||
_shadowLongPeriodTotal += GetCandleRange(CandleSettingType.ShadowLong, input);
|
||||
}
|
||||
|
||||
if (Samples >= Period - _shadowVeryShortAveragePeriod)
|
||||
{
|
||||
_shadowVeryShortPeriodTotal += GetCandleRange(CandleSettingType.ShadowVeryShort, input);
|
||||
}
|
||||
|
||||
if (Samples >= Period - _nearAveragePeriod - 1 && Samples < Period - 1)
|
||||
{
|
||||
_nearPeriodTotal += GetCandleRange(CandleSettingType.Near, input);
|
||||
}
|
||||
|
||||
return 0m;
|
||||
}
|
||||
|
||||
decimal value;
|
||||
if (
|
||||
// small rb
|
||||
GetRealBody(input) < GetCandleAverage(CandleSettingType.BodyShort, _bodyShortPeriodTotal, input) &&
|
||||
// long lower shadow
|
||||
GetLowerShadow(input) > GetCandleAverage(CandleSettingType.ShadowLong, _shadowLongPeriodTotal, input) &&
|
||||
// very short upper shadow
|
||||
GetUpperShadow(input) < GetCandleAverage(CandleSettingType.ShadowVeryShort, _shadowVeryShortPeriodTotal, input) &&
|
||||
// rb near the prior candle's highs
|
||||
Math.Min(input.Close, input.Open) >= window[1].High - GetCandleAverage(CandleSettingType.Near, _nearPeriodTotal, window[1])
|
||||
)
|
||||
value = -1m;
|
||||
else
|
||||
value = 0m;
|
||||
|
||||
// add the current range and subtract the first range: this is done after the pattern recognition
|
||||
// when avgPeriod is not 0, that means "compare with the previous candles" (it excludes the current candle)
|
||||
|
||||
_bodyShortPeriodTotal += GetCandleRange(CandleSettingType.BodyShort, input) -
|
||||
GetCandleRange(CandleSettingType.BodyShort, window[_bodyShortAveragePeriod]);
|
||||
|
||||
_shadowLongPeriodTotal += GetCandleRange(CandleSettingType.ShadowLong, input) -
|
||||
GetCandleRange(CandleSettingType.ShadowLong, window[_shadowLongAveragePeriod]);
|
||||
|
||||
_shadowVeryShortPeriodTotal += GetCandleRange(CandleSettingType.ShadowVeryShort, input) -
|
||||
GetCandleRange(CandleSettingType.ShadowVeryShort, window[_shadowVeryShortAveragePeriod]);
|
||||
|
||||
_nearPeriodTotal += GetCandleRange(CandleSettingType.Near, window[1]) -
|
||||
GetCandleRange(CandleSettingType.Near, window[_nearAveragePeriod + 1]);
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Resets this indicator to its initial state
|
||||
/// </summary>
|
||||
public override void Reset()
|
||||
{
|
||||
_bodyShortPeriodTotal = 0m;
|
||||
_shadowLongPeriodTotal = 0m;
|
||||
_shadowVeryShortPeriodTotal = 0m;
|
||||
_nearPeriodTotal = 0m;
|
||||
base.Reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user