chore: import upstream snapshot with attribution
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/*
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* QUANTCONNECT.COM - Democratizing Finance, Empowering Individuals.
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* Lean Algorithmic Trading Engine v2.0. Copyright 2014 QuantConnect Corporation.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Threading;
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using QuantConnect.Util;
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using System.Collections.Generic;
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namespace QuantConnect.Scheduling
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{
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/// <summary>
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/// Helper class that will monitor timer consumers and request more time if required.
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/// Used by <see cref="IsolatorLimitResultProvider"/>
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/// </summary>
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public class TimeMonitor : IDisposable
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{
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private readonly int _monitorIntervalMs;
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private readonly Timer _timer;
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/// <summary>
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/// List to store the coming TimeConsumer objects
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/// </summary>
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/// <remarks>This field is protected because it's used in a test class
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/// in `IsolatorLimitResultProviderTests.cs</remarks>
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protected List<TimeConsumer> TimeConsumers { get; init; }
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/// <summary>
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/// Returns the number of time consumers currently being monitored
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/// </summary>
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public int Count
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{
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get
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{
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lock (TimeConsumers)
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{
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return TimeConsumers.Count;
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}
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}
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}
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/// <summary>
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/// Creates a new instance
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/// </summary>
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public TimeMonitor(int monitorIntervalMs = 100)
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{
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_monitorIntervalMs = monitorIntervalMs;
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TimeConsumers = new List<TimeConsumer>();
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_timer = new Timer(state =>
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{
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lock (TimeConsumers)
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{
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try
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{
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RemoveAll();
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foreach (var consumer in TimeConsumers)
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{
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ProcessConsumer(consumer);
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}
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}
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finally
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{
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if (TimeConsumers.Count > 0)
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{
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// there's some remaning and we are at the timer callback so let's re schedule
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TrySchedule();
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}
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}
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}
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}, null, Timeout.Infinite, Timeout.Infinite);
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}
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/// <summary>
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/// Process the TimeConsumer object in TimeConsumers list
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/// </summary>
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/// <param name="consumer">The TimeConsumer object to be processed</param>
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/// <remarks>This method is protected because it's overrode by a test class
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/// in `IsolatorLimitResultProviderTests.cs`</remarks>
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protected virtual void ProcessConsumer(TimeConsumer consumer)
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{
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if (consumer.NextTimeRequest == null)
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{
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// first time, for performance we register this here and not the time consumer
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consumer.NextTimeRequest = consumer.TimeProvider.GetUtcNow().AddMinutes(1);
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}
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else if (consumer.TimeProvider.GetUtcNow() >= consumer.NextTimeRequest)
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{
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// each minute request additional time from the isolator
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consumer.NextTimeRequest = consumer.NextTimeRequest.Value.AddMinutes(1);
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try
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{
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// this will notify the isolator that we've exceed the limits
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consumer.IsolatorLimitProvider.RequestAdditionalTime(minutes: 1);
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}
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catch
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{
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// pass
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}
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}
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}
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/// <summary>
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/// Remove all TimeConsumer objects where the `Finished` field is marked as true
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/// </summary>
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/// <remarks>This method is protected because it's overrode by a test class in
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/// `IsolatorLimitResultProviderTests.cs`</remarks>
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protected virtual void RemoveAll()
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{
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TimeConsumers.RemoveAll(time => time.Finished);
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}
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/// <summary>
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/// Adds a new time consumer element to be monitored
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/// </summary>
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/// <param name="consumer">Time consumer instance</param>
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public void Add(TimeConsumer consumer)
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{
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lock (TimeConsumers)
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{
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if (TimeConsumers.Count == 0)
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{
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// there was none left, schedule is not running, let's schedule it
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TrySchedule();
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}
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TimeConsumers.Add(consumer);
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}
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}
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/// <summary>
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/// Disposes of the inner timer
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/// </summary>
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public void Dispose()
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{
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_timer.DisposeSafely();
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}
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/// <summary>
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/// Lazy scheduling
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/// </summary>
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private void TrySchedule()
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{
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try
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{
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_timer.Change(Time.GetSecondUnevenWait(_monitorIntervalMs), Timeout.Infinite);
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}
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catch (ObjectDisposedException)
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{
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// ignored disposed
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}
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}
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}
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}
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