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120 lines
3.9 KiB
C
120 lines
3.9 KiB
C
/*
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* Code for simulating pthreads API on Windows. This is Git-specific,
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* but it is enough for Numexpr needs too.
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*
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* Copyright (C) 2009 Andrzej K. Haczewski <ahaczewski@gmail.com>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* DISCLAIMER: The implementation is Git-specific, it is subset of original
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* Pthreads API, without lots of other features that Git doesn't use.
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* Git also makes sure that the passed arguments are valid, so there's
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* no need for double-checking.
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*/
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#ifndef PTHREAD_H
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#define PTHREAD_H
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#include <windows.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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* Defines that adapt Windows API threads to pthreads API
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*/
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#define pthread_mutex_t CRITICAL_SECTION
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#define pthread_mutex_init(a,b) InitializeCriticalSection((a))
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#define pthread_mutex_destroy(a) DeleteCriticalSection((a))
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#define pthread_mutex_lock EnterCriticalSection
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#define pthread_mutex_unlock LeaveCriticalSection
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/*
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* Implement simple condition variable for Windows threads, based on ACE
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* implementation.
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*
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* See original implementation: http://bit.ly/1vkDjo
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* ACE homepage: http://www.cse.wustl.edu/~schmidt/ACE.html
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* See also: http://www.cse.wustl.edu/~schmidt/win32-cv-1.html
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*/
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typedef struct {
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LONG waiters;
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int was_broadcast;
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CRITICAL_SECTION waiters_lock;
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HANDLE sema;
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HANDLE continue_broadcast;
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} pthread_cond_t;
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extern int pthread_cond_init(pthread_cond_t *cond, const void *unused);
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extern int pthread_cond_destroy(pthread_cond_t *cond);
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extern int pthread_cond_wait(pthread_cond_t *cond, CRITICAL_SECTION *mutex);
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extern int pthread_cond_signal(pthread_cond_t *cond);
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extern int pthread_cond_broadcast(pthread_cond_t *cond);
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/*
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* Simple thread creation implementation using pthread API
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*/
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typedef struct {
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HANDLE handle;
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void *(*start_routine)(void*);
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void *arg;
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} pthread_t;
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extern int pthread_create(pthread_t *thread, const void *unused,
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void *(*start_routine)(void*), void *arg);
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/*
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* To avoid the need of copying a struct, we use small macro wrapper to pass
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* pointer to win32_pthread_join instead.
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*/
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#define pthread_join(a, b) win32_pthread_join(&(a), (b))
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extern int win32_pthread_join(pthread_t *thread, void **value_ptr);
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/*
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* The POSIX signal system has a more developed interface than what's in
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* Windows. We create a no-op shim layer to proivde enough of the API to
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* pretend to support what's used when creating threads on POSIX systems.
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*/
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typedef int sigset_t;
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enum sigop {
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SIG_BLOCK,
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SIG_UNBLOCK,
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SIG_SETMASK
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};
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static inline int sigemptyset(sigset_t *sigs) { return 0; }
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static inline int sigfillset(sigset_t *sigs) { return 0; }
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static inline int sigaddset(sigset_t *sigs, int sig) { return 0; }
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static inline int sigdelset(sigset_t *sigs, int sig) { return 0; }
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static inline int pthread_sigmask(int how, sigset_t *newmask,
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sigset_t *oldmask) { return 0; }
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#ifdef __cplusplus
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} // extern "C"
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#endif
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#endif /* PTHREAD_H */
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