100 lines
4.4 KiB
HTML
100 lines
4.4 KiB
HTML
<!doctype html>
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<html>
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<head>
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<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no" />
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<script type="module" src="http://localhost:8080/node_modules/@perspective-dev/viewer-datagrid/dist/cdn/perspective-viewer-datagrid.js"></script>
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<script type="module" src="http://localhost:8080/node_modules/@perspective-dev/viewer-charts/dist/cdn/perspective-viewer-charts.js"></script>
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<link rel="stylesheet" crossorigin="anonymous" href="/node_modules/@perspective-dev/viewer/dist/css/themes.css" />
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<style>
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perspective-viewer {
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position: absolute;
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top: 0;
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left: 0;
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right: 0;
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bottom: 0;
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}
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</style>
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</head>
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<body>
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<!--
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Clicking on cells in the grid and typing will fire edits back into the Table in memory.
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If you open another tab and navigate to the same URL, edits will appear in all the windows in real time.
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This allows collaborative editing of the underlying Table, with all updates propagated automatically to all clients.
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-->
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<perspective-viewer id="viewer" editable></perspective-viewer>
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<script type="module">
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import "/node_modules/@perspective-dev/viewer/dist/cdn/perspective-viewer.js";
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import perspective from "/node_modules/@perspective-dev/client/dist/cdn/perspective.js";
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/**
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* This example sets up Perspective in "distributed mode", but manually
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* controls state synchronization between client and server in order to
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* enable "edits" from the client to update the server (and all other
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* clients), and "updates" from the server to notify all clients.
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*
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* For a simple example of distributed mode without editing, see
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* `index.html`.
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*/
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const viewer = document.getElementById("viewer");
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// Connect to the websocket and create a new webworker
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const websocket = perspective.websocket("ws://localhost:8080/websocket");
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const worker = perspective.worker();
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// Get handles to the `Table` on the server, and create a
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// `view()` on the server.
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const server_table = await websocket.open_table("data_source_one");
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const server_view = await server_table.view();
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// Serialize the current state of the view to an arrow, and create
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// a Table on the client that has the same index as the Table
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// on the server using `get_index()`.
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//
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// Client/server editing does not work on an unindexed Table.
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const arrow = await server_view.to_arrow();
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const client_table = await worker.table(arrow, { index: "Row ID" });
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const client_view = await client_table.view(); // client -> server
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await viewer.load(Promise.resolve(client_table));
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// Create ports on both the client and the server - this allows
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// the client and server to track which updates are coming from
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// the server, and which edits are coming from the client
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// in the browser.
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const client_edit_port = await viewer.getEditPort();
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const server_edit_port = await server_table.make_port();
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// When the client updates, if the update comes through the edit
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// port then forward it to the server.
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client_view.on_update(
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(updated) => {
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if (updated.port_id === client_edit_port) {
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// `update` must be on the `server_edit_port`
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server_table.update(updated.delta, {
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port_id: server_edit_port,
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});
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}
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},
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{ mode: "row" },
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);
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// If the server updates, and the edit is not coming from the
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// server edit port, then synchronize state with the client.
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server_view.on_update(
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(updated) => {
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if (updated.port_id !== server_edit_port) {
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// any port, we don't care
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client_table.update(updated.delta);
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}
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},
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{ mode: "row" },
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);
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</script>
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</body>
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</html>
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