180 lines
6.6 KiB
C++
180 lines
6.6 KiB
C++
// Copyright (c) 2022 PaddlePaddle Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "paddle/phi/kernels/elementwise_add_kernel.h"
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#include <memory>
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#include <string>
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#include "paddle/phi/api/ext/dispatch.h"
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#include "paddle/phi/backends/xpu/enforce_xpu.h"
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#include "paddle/phi/backends/xpu/xpu_context.h"
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#include "paddle/phi/backends/xpu/xpu_header.h"
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#include "paddle/phi/backends/xpu/xpu_info.h"
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#include "paddle/phi/core/kernel_registry.h"
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#include "paddle/phi/kernels/cast_kernel.h"
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#include "paddle/phi/kernels/complex_kernel.h"
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#include "paddle/phi/kernels/impl/elementwise_kernel_impl.h"
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#include "paddle/phi/kernels/xpu/elementwise.h"
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namespace phi {
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template <typename T, typename Context>
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void AddKernel(const Context& dev_ctx,
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const DenseTensor& x,
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const DenseTensor& y,
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DenseTensor* out) {
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if (x.dtype() == DataType::FLOAT32 &&
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(y.dtype() == DataType::BFLOAT16 || y.dtype() == DataType::FLOAT16)) {
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// special case for "float32 + bfloat16", or "float32 + float16"
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if (out->numel() == 0) {
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dev_ctx.template Alloc<float>(out);
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return;
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}
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auto dev_version =
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backends::xpu::get_xpu_version(dev_ctx.GetPlace().GetDeviceId());
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if (dev_version >= backends::xpu::XPUVersion::XPU3 &&
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x.dims() == y.dims()) {
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dev_ctx.template Alloc<float>(out);
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const float* x_data = x.data<float>();
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float* z_data = out->data<float>();
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int ret = 0;
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if (y.dtype() == DataType::BFLOAT16) {
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using YType = DataTypeToCppType<DataType::BFLOAT16>::type;
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using XPUYType = typename XPUTypeTrait<YType>::Type;
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auto y_data = reinterpret_cast<const XPUYType*>(y.data<YType>());
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ret = xpu::add_mul_type<float, XPUYType, float>(
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dev_ctx.x_context(), x_data, y_data, z_data, x.numel());
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} else {
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using YType = DataTypeToCppType<DataType::FLOAT16>::type;
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using XPUYType = typename XPUTypeTrait<YType>::Type;
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auto y_data = reinterpret_cast<const XPUYType*>(y.data<YType>());
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ret = xpu::add_mul_type<float, XPUYType, float>(
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dev_ctx.x_context(), x_data, y_data, z_data, x.numel());
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}
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PADDLE_ENFORCE_XDNN_SUCCESS(ret, "add_mul_type");
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} else {
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using Type = DataTypeToCppType<DataType::FLOAT32>::type;
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using XPUType = typename XPUTypeTrait<Type>::Type;
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auto f = [](xpu::Context* xpu_ctx,
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const XPUType* x,
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const XPUType* y,
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XPUType* z,
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const std::vector<int64_t>& xshape,
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const std::vector<int64_t>& yshape) {
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return xpu::broadcast_add<XPUType>(xpu_ctx, x, y, z, xshape, yshape);
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};
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auto casted_y = Cast<T>(dev_ctx, y, DataType::FLOAT32);
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XPUElementwise<Type, XPUType>(dev_ctx, x, casted_y, -1, out, f);
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}
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} else {
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if (out->numel() == 0) {
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dev_ctx.template Alloc<T>(out);
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return;
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}
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using XPUType = typename XPUTypeTrait<T>::Type;
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auto f = [](xpu::Context* xpu_ctx,
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const XPUType* x,
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const XPUType* y,
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XPUType* z,
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const std::vector<int64_t>& xshape,
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const std::vector<int64_t>& yshape) {
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return xpu::broadcast_add<XPUType>(xpu_ctx, x, y, z, xshape, yshape);
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};
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XPUElementwise<T, XPUType>(dev_ctx, x, y, -1, out, f);
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}
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}
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template <typename T, typename Context>
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void GradAddXPUKernel(const Context& dev_ctx,
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const DenseTensor& x,
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const DenseTensor& y,
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DenseTensor* out) {
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using XPUType = typename XPUTypeTrait<T>::Type;
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dev_ctx.template Alloc<T>(out);
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auto x_shape = vectorize<int64_t>(x.dims());
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auto y_shape = vectorize<int64_t>(y.dims());
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int r = xpu::broadcast_add(dev_ctx.x_context(),
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reinterpret_cast<const XPUType*>(x.data<T>()),
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reinterpret_cast<const XPUType*>(y.data<T>()),
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reinterpret_cast<XPUType*>(out->data<T>()),
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x_shape,
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y_shape);
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PADDLE_ENFORCE_XDNN_SUCCESS(r, "broadcast_add");
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}
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#ifdef PADDLE_WITH_XPU_FFT
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template <>
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void AddKernel<phi::complex64, XPUContext>(const XPUContext& dev_ctx,
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const DenseTensor& x,
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const DenseTensor& y,
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DenseTensor* out) {
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using T = phi::complex64;
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if (out->numel() == 0) {
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dev_ctx.template Alloc<T>(out);
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return;
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}
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auto f = [](xpu::Context* xpu_ctx,
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const float* x,
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const float* y,
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float* z,
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const std::vector<int64_t>& xshape,
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const std::vector<int64_t>& yshape) {
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return xpu::broadcast_add<float>(xpu_ctx, x, y, z, xshape, yshape);
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};
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// The current complex number implementation uses separate real/imaginary
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// parts,resulting in redundant operations and performance
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// penalties.Optimization should address this in future iterations.
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const DenseTensor x_real = Real<T, XPUContext>(dev_ctx, x);
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const DenseTensor x_imag = Imag<T, XPUContext>(dev_ctx, x);
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const DenseTensor y_real = Real<T, XPUContext>(dev_ctx, y);
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const DenseTensor y_imag = Imag<T, XPUContext>(dev_ctx, y);
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DenseTensor real_out, imag_out;
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real_out.Resize(out->dims());
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imag_out.Resize(out->dims());
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dev_ctx.template Alloc<float>(&real_out);
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dev_ctx.template Alloc<float>(&imag_out);
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XPUElementwise<float, float>(dev_ctx, x_real, y_real, -1, &real_out, f);
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XPUElementwise<float, float>(dev_ctx, x_imag, y_imag, -1, &imag_out, f);
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phi::ComplexKernel<float>(dev_ctx, real_out, imag_out, out);
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}
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#endif
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} // namespace phi
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PD_REGISTER_KERNEL(
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grad_add, XPU, ALL_LAYOUT, phi::GradAddXPUKernel, phi::float16, float) {}
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PD_REGISTER_KERNEL(add,
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XPU,
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ALL_LAYOUT,
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phi::AddKernel,
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double,
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phi::float16,
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phi::bfloat16,
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#ifdef PADDLE_WITH_XPU_FFT
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phi::complex64,
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#endif
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float,
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int,
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int64_t) {
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}
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