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paddlepaddle--paddle/paddle/phi/api/include/compat/c10/util/UniqueVoidPtr.h
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2026-07-13 12:40:42 +08:00

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// Copyright (c) 2026 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <c10/macros/Macros.h>
#include <cstddef>
#include <memory>
#include <utility>
namespace c10 {
using DeleterFnPtr = void (*)(void*);
namespace detail {
// Does not delete anything
inline void deleteNothing(void* /*unused*/) {}
// A detail::UniqueVoidPtr is an owning smart pointer like unique_ptr, but
// with three major differences:
//
// 1) It is specialized to void
//
// 2) It is specialized for a function pointer deleter
// void(void* ctx); i.e., the deleter doesn't take a
// reference to the data, just to a context pointer
// (erased as void*). In fact, internally, this pointer
// is implemented as having an owning reference to
// context, and a non-owning reference to data; this is why
// you release_context(), not release() (the conventional
// API for release() wouldn't give you enough information
// to properly dispose of the object later.)
//
// 3) The deleter is guaranteed to be called when the unique
// pointer is destructed and the context is non-null; this is different
// from std::unique_ptr where the deleter is not called if the
// data pointer is null.
//
// Some of the methods have slightly different types than std::unique_ptr
// to reflect this.
//
class UniqueVoidPtr {
private:
// Lifetime tied to ctx_
void* data_;
std::unique_ptr<void, DeleterFnPtr> ctx_;
public:
UniqueVoidPtr() : data_(nullptr), ctx_(nullptr, &deleteNothing) {}
explicit UniqueVoidPtr(void* data)
: data_(data), ctx_(nullptr, &deleteNothing) {}
UniqueVoidPtr(void* data, void* ctx, DeleterFnPtr ctx_deleter)
: data_(data), ctx_(ctx, ctx_deleter ? ctx_deleter : &deleteNothing) {}
void* operator->() const { return data_; }
void clear() {
ctx_ = nullptr;
data_ = nullptr;
}
void* get() const { return data_; }
bool /* success */ unsafe_reset_data_and_ctx(void* new_data_and_ctx) {
if (__builtin_expect(
static_cast<bool>((ctx_.get_deleter() != &deleteNothing)), 0)) {
return false;
}
// seems quicker than calling the no-op deleter when we reset
(void)ctx_.release();
ctx_.reset(new_data_and_ctx);
data_ = new_data_and_ctx;
return true;
}
void* get_context() const { return ctx_.get(); }
void* release_context() { return ctx_.release(); }
std::unique_ptr<void, DeleterFnPtr>&& move_context() {
return std::move(ctx_);
}
[[nodiscard]] bool compare_exchange_deleter(DeleterFnPtr expected_deleter,
DeleterFnPtr new_deleter) {
if (get_deleter() != expected_deleter) return false;
ctx_ = std::unique_ptr<void, DeleterFnPtr>(ctx_.release(), new_deleter);
return true;
}
template <typename T>
T* cast_context(DeleterFnPtr expected_deleter) const {
if (get_deleter() != expected_deleter) return nullptr;
return static_cast<T*>(get_context());
}
operator bool() const { return data_ || ctx_; }
DeleterFnPtr get_deleter() const { return ctx_.get_deleter(); }
};
// Note [How UniqueVoidPtr is implemented]
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// UniqueVoidPtr solves a common problem for allocators of tensor data, which
// is that the data pointer (e.g., float*) which you are interested in, is not
// the same as the context pointer (e.g., DLManagedTensor) which you need
// to actually deallocate the data. Under a conventional deleter design, you
// have to store extra context in the deleter itself so that you can actually
// delete the right thing. Implementing this with standard C++ is somewhat
// error-prone: if you use a std::unique_ptr to manage tensors, the deleter will
// not be called if the data pointer is nullptr, which can cause a leak if the
// context pointer is non-null (and the deleter is responsible for freeing both
// the data pointer and the context pointer).
//
// So, in our reimplementation of unique_ptr, which just store the context
// directly in the unique pointer, and attach the deleter to the context
// pointer itself. In simple cases, the context pointer is just the pointer
// itself.
inline bool operator==(const UniqueVoidPtr& sp, std::nullptr_t) noexcept {
return !sp;
}
inline bool operator==(std::nullptr_t, const UniqueVoidPtr& sp) noexcept {
return !sp;
}
inline bool operator!=(const UniqueVoidPtr& sp, std::nullptr_t) noexcept {
return sp;
}
inline bool operator!=(std::nullptr_t, const UniqueVoidPtr& sp) noexcept {
return sp;
}
} // namespace detail
} // namespace c10