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paddlepaddle--paddle/paddle/cinn/utils/dot_lang.h
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2026-07-13 12:40:42 +08:00

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// Copyright (c) 2021 CINN Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <map>
#include <set>
#include <string>
#include <vector>
namespace cinn {
namespace utils {
void ResetDotCounters();
struct DotNode;
struct DotCluster;
struct DotEdge;
struct DotAttr;
/*
* A Dot template that helps to build a DOT graph definition.
*/
class DotLang {
public:
DotLang() = default;
explicit DotLang(const std::vector<DotAttr>& attrs) : attrs_(attrs) {}
/**
* Add a node to the DOT graph.
* @param id Unique ID for this node.
* @param attrs DOT attributes.
* @param label Name of the node.
*/
void AddNode(const std::string& id,
const std::vector<DotAttr>& attrs,
std::string label = "",
std::string cluster_id = "",
bool allow_duplicate = false);
/**
* Add a subgraph to the DOT graph.
* @param id Unique ID for this subgraph.
* @param attrs DOT attributes.
*/
void AddCluster(const std::string& id, const std::vector<DotAttr>& attrs);
/**
* Add an edge to the DOT graph.
* @param source The id of the source of the edge.
* @param target The id of the sink of the edge.
* @param attrs The attributes of the edge.
*/
void AddEdge(const std::string& source,
const std::string& target,
const std::vector<DotAttr>& attrs);
std::string operator()() const { return Build(); }
private:
// Compile to DOT language codes.
std::string Build() const;
std::map<std::string, DotNode> nodes_;
std::map<std::string, DotCluster> clusters_;
std::vector<DotEdge> edges_;
std::vector<DotAttr> attrs_;
};
struct DotAttr {
std::string key;
std::string value;
DotAttr(const std::string& key, const std::string& value)
: key(key), value(value) {}
std::string repr() const;
};
struct DotNode {
std::string name;
std::vector<DotAttr> attrs;
DotNode() = default;
DotNode(const std::string& name,
const std::vector<DotAttr>& attrs,
const std::string& cluster_id);
std::string id() const { return id_; }
std::string cluster_id() const { return cluster_id_; }
std::string repr() const;
private:
std::string id_;
std::string cluster_id_;
};
struct DotCluster {
std::string name;
std::vector<DotAttr> attrs;
DotCluster() = default;
DotCluster(const std::string& name, const std::vector<DotAttr>& attrs);
void Insert(DotNode* node) { nodes_.insert(node); }
std::string id() const { return id_; }
std::set<DotNode*> nodes() const { return nodes_; }
private:
std::string id_;
std::set<DotNode*> nodes_; // Not owned
};
struct DotEdge {
std::string source;
std::string target;
std::vector<DotAttr> attrs;
DotEdge(const std::string& source,
const std::string& target,
const std::vector<DotAttr>& attrs)
: source(source), target(target), attrs(attrs) {}
std::string repr() const;
};
} // namespace utils
} // namespace cinn