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paddlepaddle--paddle/paddle/cinn/optim/trans_buffer_with_dynamic_shape.h
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2026-07-13 12:40:42 +08:00

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// Copyright (c) 2023 CINN Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <string>
#include "paddle/cinn/ir/ir.h"
#include "paddle/cinn/pass/pass.h"
namespace cinn {
namespace optim {
class TransBufferWithDynamicShapePass : public FuncPass {
public:
TransBufferWithDynamicShapePass()
: FuncPass("trans_buffer_with_dynamic_shape") {}
LogicalResult Run(ir::LoweredFunc func) override;
};
/**
* Transforms buffers' dynamic shapes to constant shapes and perform shared
* memory usage checks.
*
* This pass is applicable in scenarios where tensor buffers have dynamic
* shapes, especially in GPU computations. It's crucial for ensuring correct
* memory allocation and preventing buffer overflows in shared memory usage on
* GPUs.
*
* When applied, this pass will analyze tensor buffers and their shapes,
* calculating the required memory size. For GPU local memory, it will attempt
* to determine upper bounds for dynamic shapes. For GPU shared memory, it will
* calculate the total shared memory usage and verify it against hardware
* limits.
*
* Risks and limitations:
* - Currently only checks shared memory usage against hardware limits for
* NVIDIA GPUs and Hygon DCU.
*/
std::unique_ptr<FuncPass> CreateTransBufferWithDynamicShapePass();
} // namespace optim
} // namespace cinn