380 lines
12 KiB
C++
380 lines
12 KiB
C++
// Copyright (c) 2023 PaddlePaddle Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// The design is mainly from MLIR, very thanks to the great project.
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#pragma once
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#include <functional>
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#include <initializer_list>
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#include <memory>
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#include <optional>
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#include <string>
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#include <type_traits>
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#include <vector>
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#include "paddle/common/enforce.h"
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#include "paddle/pir/include/core/builder.h"
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#include "paddle/pir/include/core/dll_decl.h"
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#include "paddle/pir/include/core/ir_context.h"
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#include "paddle/pir/include/core/op_info.h"
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#include "paddle/pir/include/core/operation.h"
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#include "paddle/pir/include/core/type_id.h"
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#include "paddle/pir/include/core/type_name.h"
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#include "paddle/pir/include/core/value.h"
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namespace pir {
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// This class represents the benefit of a pattern. The most common
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// unit to use is the `number of operations` in the pattern.
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class IR_API PatternBenefit {
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public:
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PatternBenefit() = default;
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PatternBenefit(uint32_t val) : val_(val) {} // NOLINT
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uint32_t benefit() { return val_; }
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bool operator==(const PatternBenefit& rhs) const { return val_ == rhs.val_; }
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bool operator!=(const PatternBenefit& rhs) const { return !(*this == rhs); }
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bool operator<(const PatternBenefit& rhs) const { return val_ < rhs.val_; }
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bool operator>(const PatternBenefit& rhs) const { return rhs < *this; }
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bool operator<=(const PatternBenefit& rhs) const { return !(*this > rhs); }
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bool operator>=(const PatternBenefit& rhs) const { return !(*this < rhs); }
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private:
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uint32_t val_{0};
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};
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// This class contains all of the data related to a Pattern, but not contains
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// any methods for the matching. This class is used to interface with the
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// metadata of a pattern, such as benefit or root operation.
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class IR_API Pattern {
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enum class RootKind {
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// The pattern root matches "any" operation.
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Any,
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// The pattern root is matched using a concrete operation.
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OperationInfo,
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// The pattern root is matched using an interface id.
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InterfaceId,
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// The pattern root is matched using a trait id.
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TraitId
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};
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public:
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const std::vector<OpInfo>& generated_ops() const { return generated_ops_; }
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std::optional<OpInfo> root_kind() const {
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if (root_kind_ == RootKind::OperationInfo)
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return OpInfo::RecoverFromVoidPointer(root_val_);
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return std::nullopt;
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}
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std::optional<TypeId> GetRootInterfaceID() const {
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if (root_kind_ == RootKind::InterfaceId)
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return TypeId::RecoverFromVoidPointer(root_val_);
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return std::nullopt;
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}
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std::optional<TypeId> GetRootTraitID() const {
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if (root_kind_ == RootKind::TraitId)
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return TypeId::RecoverFromVoidPointer(root_val_);
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return std::nullopt;
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}
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PatternBenefit benefit() const { return benefit_; }
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IrContext* ir_context() const { return context_; }
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std::string debug_name() const { return debug_name_; }
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void SetDebugName(const std::string& name) { debug_name_ = name; }
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const std::vector<std::string>& debug_labels() const { return debug_labels_; }
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void AddDebugLabels(const std::vector<std::string>& labels) {
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debug_labels_.insert(debug_labels_.end(), labels.begin(), labels.end());
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}
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void AddDebugLabels(const std::string& label) {
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debug_labels_.push_back(label);
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}
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protected:
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struct MatchAnyOpTypeTag {};
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struct MatchInterfaceOpTypeTag {};
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struct MatchTraitOpTypeTag {};
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Pattern(const std::string& root_name,
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PatternBenefit benefit,
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IrContext* context,
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const std::vector<std::string>& generated_names = {});
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Pattern(MatchAnyOpTypeTag tag,
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PatternBenefit benefit,
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IrContext* context,
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const std::vector<std::string>& generated_names = {});
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Pattern(MatchInterfaceOpTypeTag tag,
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TypeId interface_id,
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PatternBenefit benefit,
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IrContext* context,
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const std::vector<std::string>& generated_names = {});
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Pattern(MatchTraitOpTypeTag tag,
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TypeId trait_id,
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PatternBenefit benefit,
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IrContext* context,
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const std::vector<std::string>& generated_names = {});
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private:
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Pattern(void* root_val,
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RootKind root_kind,
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const std::vector<std::string>& generated_names,
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PatternBenefit benefit,
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IrContext* context);
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void* root_val_;
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RootKind root_kind_;
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const PatternBenefit benefit_;
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IrContext* context_;
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// A list of the potential operations that may be generated when rewriting an
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// op with this pattern.
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std::vector<OpInfo> generated_ops_;
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std::string debug_name_;
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std::vector<std::string> debug_labels_;
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};
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class PatternRewriter;
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class IR_API RewritePattern : public Pattern {
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public:
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virtual ~RewritePattern();
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virtual void Rewrite(Operation* op,
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PatternRewriter& rewriter) const { // NOLINT
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IR_THROW(
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"need to implement either MatchAndRewrite or one of the rewrite "
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"functions.");
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}
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virtual bool Match(Operation* op) const {
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IR_THROW("need to implement either MatchAndRewrite or Match.");
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return false;
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}
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virtual bool MatchAndRewrite(Operation* op,
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PatternRewriter& rewriter) const { // NOLINT
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if (Match(op)) {
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Rewrite(op, rewriter);
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return true;
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}
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return false;
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}
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virtual void Initialize() {}
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template <typename T, typename... Args>
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static std::unique_ptr<T> Create(Args&&... args) {
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std::unique_ptr<T> pattern =
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std::make_unique<T>(std::forward<Args>(args)...);
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pattern->Initialize();
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if (pattern->debug_name().empty())
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pattern->SetDebugName(pir::get_type_name<T>());
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return pattern;
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}
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protected:
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using Pattern::Pattern;
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};
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namespace detail {
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// A wrapper around PatternWrite that allows for matching and rewriting
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// against an instance of a derived operation class or Interface.
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template <typename SourceOp>
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struct OpOrInterfaceRewritePatternBase : public RewritePattern {
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using RewritePattern::RewritePattern;
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void Rewrite(Operation* op,
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PatternRewriter& rewriter) const final { // NOLINT
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Rewrite(op->dyn_cast<SourceOp>(), rewriter);
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}
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bool Match(Operation* op) const final {
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return Match(op->dyn_cast<SourceOp>());
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}
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bool MatchAndRewrite(Operation* op,
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PatternRewriter& rewriter) const final { // NOLINT
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return MatchAndRewrite(op->dyn_cast<SourceOp>(), rewriter);
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}
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virtual void Rewrite(SourceOp op,
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PatternRewriter& rewriter) const { // NOLINT
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IR_THROW("must override Rewrite or MatchAndRewrite");
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}
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virtual bool Match(SourceOp op) const {
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IR_THROW("must override Match or MatchAndRewrite");
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}
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virtual bool MatchAndRewrite(SourceOp op,
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PatternRewriter& rewriter) const { // NOLINT
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if (Match(op)) {
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Rewrite(op, rewriter);
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return true;
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}
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return false;
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}
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};
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} // namespace detail
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// OpRewritePattern is a wrapper around RewritePattern that allows for
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// matching and rewriting against an instance of a derived operation
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// class as opposed to a raw Operation.
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template <typename SourceOp>
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struct OpRewritePattern
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: public detail::OpOrInterfaceRewritePatternBase<SourceOp> {
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OpRewritePattern(IrContext* context,
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PatternBenefit benefit = 1,
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const std::vector<std::string>& generated_names = {})
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: detail::OpOrInterfaceRewritePatternBase<SourceOp>(
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SourceOp::name(), benefit, context, generated_names) {}
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};
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// TODO(wilber): Support OpInterfaceRewritePattern and OpTraitRewritePattern.
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// ...
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// This class provides a series of interfaces for modifying IR and tracking IR
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// changes. This class provides a unified API for IR modification.
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class RewriterBase : public Builder {
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public:
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// TODO(wilber): Supplementary methods of block and region.
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virtual void ReplaceOp(Operation* op, const std::vector<Value>& new_values);
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// This method erases an operation that is known to have no uses.
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virtual void EraseOp(Operation* op);
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IR_API void ReplaceAllUsesWith(Value from, Value to);
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protected:
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explicit RewriterBase(IrContext* ctx) : Builder(ctx) {}
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virtual ~RewriterBase();
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virtual void NotifyRootReplaced(Operation* op,
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const std::vector<Value>& replacement) {}
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virtual void NotifyOperationRemoved(Operation* op) {}
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virtual void NotifyOperationInserted(Operation* op) {}
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virtual void NotifyValueReplaced(Value from, Value to) {}
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virtual void StartRootUpdate(Operation* op) {}
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virtual void FinalizeRootUpdate(Operation* op) {}
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virtual void CancelRootUpdate(Operation* op) {}
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template <typename CallableT>
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void UpdateRootInplace(Operation* root, CallableT&& callable) {
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StartRootUpdate(root);
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callable();
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FinalizeRootUpdate(root);
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}
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private:
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void operator=(const RewriterBase&) = delete;
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RewriterBase(const RewriterBase&) = delete;
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};
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class PatternRewriter : public RewriterBase {
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public:
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using RewriterBase::RewriterBase;
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};
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// A pattern collection, easy to add patterns.
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class RewritePatternSet {
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using NativePatternListT = std::vector<std::unique_ptr<RewritePattern>>;
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public:
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explicit RewritePatternSet(IrContext* context) : context_(context) {}
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// Construct a RewritePatternSet with the given patterns.
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RewritePatternSet(IrContext* context, std::unique_ptr<RewritePattern> pattern)
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: context_(context) {
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native_patterns_.emplace_back(std::move(pattern));
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}
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IrContext* ir_context() const { return context_; }
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NativePatternListT& native_patterns() { return native_patterns_; }
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void Clear() { native_patterns_.clear(); }
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bool Empty() const { return native_patterns_.empty(); }
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// 'add' methods for adding patterns to the set.
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template <typename... Ts,
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typename ConstructorArg,
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typename... ConstructorArgs,
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typename = std::enable_if_t<sizeof...(Ts) != 0>>
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RewritePatternSet& Add(ConstructorArg&& arg, ConstructorArgs&&... args) {
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(void)std::initializer_list<int>{
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(AddImpl<Ts>({},
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std::forward<ConstructorArg>(arg),
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std::forward<ConstructorArgs>(args)...),
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0)...};
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return *this;
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}
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template <typename... Ts,
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typename ConstructorArg,
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typename... ConstructorArgs,
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typename = std::enable_if_t<sizeof...(Ts) != 0>>
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RewritePatternSet& AddWithLabel(const std::vector<std::string>& debug_labels,
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ConstructorArg&& arg,
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ConstructorArgs&&... args) {
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(void)std::initializer_list<int>{
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(AddImpl<Ts>(debug_labels,
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std::forward<ConstructorArg>(arg),
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std::forward<ConstructorArgs>(args)...),
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0)...};
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return *this;
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}
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RewritePatternSet& Add(std::unique_ptr<RewritePattern> pattern) {
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native_patterns_.emplace_back(std::move(pattern));
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return *this;
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}
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private:
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template <typename T, typename... Args>
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std::enable_if_t<std::is_base_of<RewritePattern, T>::value> AddImpl(
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const std::vector<std::string>& debug_labels, Args&&... args) {
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std::unique_ptr<T> pattern =
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RewritePattern::Create<T>(std::forward<Args>(args)...);
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pattern->AddDebugLabels(debug_labels);
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native_patterns_.emplace_back(std::move(pattern));
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}
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private:
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IrContext* const context_;
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NativePatternListT native_patterns_;
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};
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} // namespace pir
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