40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
// Copyright (c) 2025 PaddlePaddle Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#ifdef __NVCC__
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#include <cuda.h>
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#include <cuda_bf16.h>
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#include <cuda_fp16.h>
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#endif
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#ifdef __HIPCC__
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#include <hip/hip_bfloat16.h>
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#include <hip/hip_fp16.h>
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#include <hip/hip_runtime.h>
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#endif
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namespace ap {
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template <typename T>
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__forceinline__ __host__ __device__ T ComputePow(T base, T exponent) {
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T res = (exponent == static_cast<T>(2))
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? (base * base)
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: ((exponent == static_cast<T>(3)) ? (base * base * base)
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: (powf(base, exponent)));
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return res;
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}
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} // namespace ap
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