39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
// Copyright (c) 2025 PaddlePaddle Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include <c10/core/Device.h>
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namespace c10::cuda {
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PADDLE_API c10::DeviceIndex device_count();
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PADDLE_API void device_synchronize();
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#if defined(PADDLE_WITH_CUDA) || defined(PADDLE_WITH_HIP)
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void __inline__ stream_synchronize(gpuStream_t stream) {
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phi::backends::gpu::GpuStreamSync(stream);
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}
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#endif
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} // namespace c10::cuda
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namespace at::cuda {
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using c10::cuda::device_synchronize;
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#if defined(PADDLE_WITH_CUDA) || defined(PADDLE_WITH_HIP)
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using c10::cuda::stream_synchronize;
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#endif
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} // namespace at::cuda
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