// Copyright (c) 2024 CINN Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include "paddle/cinn/backends/codegen_gpu_dev.h" namespace cinn { namespace backends { /** * CUDA device code generator. * * It generates the device function, e.g, the function called "myadd" will have * a __global__ function called "myadd_kernel", different from codegen_c, the * declaration of the "myadd_kernel" function has an expanded argument list, * which finally similar to `__global__ void myadd(float* __restrict__ A, float* * __restrict__ B, int n);` */ class CodeGenCudaDev : public CodeGenGpuDev { public: explicit CodeGenCudaDev(Target target); static const std::string& GetSourceHeader(); static const std::string& GetGeneralSourceHeader(); void PrintIncludes() override; private: static const std::string source_header_; // general_source_header_ is used for the more general situation, which load // some header files while compiling but not set them into header files while // creating the kernel function. static const std::string general_source_header_; }; } // namespace backends } // namespace cinn