// Copyright (c) 2024 CINN Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "paddle/cinn/backends/codegen_cuda_dev.h" namespace cinn { namespace backends { const std::string CodeGenCudaDev::general_source_header_ = // NOLINT R"( #pragma once #include #define CINN_WITH_CUDA #include "bfloat16.h" #include "float16.h" #include "float8e4m3.h" using cinn::common::bfloat16; using cinn::common::float16; using cinn::common::half4; using cinn::common::half8; using cinn::common::float168; using cinn::common::float164; using cinn::common::float162; using cinn::common::bfloat168; using cinn::common::bfloat164; using cinn::common::bfloat162; using cinn::common::float8e4m3; using cinn::common::float8e4m32; using cinn::common::float8e4m34; #include #include "cinn_cuda_runtime_source.cuh" )"; const std::string CodeGenCudaDev::source_header_ = // NOLINT R"( #pragma once #include #include #include #include using cinn::common::bfloat16; using cinn::common::float16; using cinn::common::half4; using cinn::common::half8; using cinn::common::float168; using cinn::common::float164; using cinn::common::float162; using cinn::common::bfloat168; using cinn::common::bfloat164; using cinn::common::bfloat162; using cinn::common::float8e4m3; using cinn::common::float8e4m32; using cinn::common::float8e4m34; #include #include )"; const std::string &CodeGenCudaDev::GetSourceHeader() { return source_header_; } const std::string &CodeGenCudaDev::GetGeneralSourceHeader() { return general_source_header_; } CodeGenCudaDev::CodeGenCudaDev(Target target) : CodeGenGpuDev(target) {} void CodeGenCudaDev::PrintIncludes() { str_ += GetSourceHeader(); } } // namespace backends } // namespace cinn