// Copyright (c) 2022 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "paddle/phi/kernels/transpose_kernel.h" #include #include "paddle/phi/backends/gpu/gpu_context.h" #include "paddle/phi/backends/gpu/gpu_launch_config.h" #include "paddle/phi/backends/gpu/gpu_primitives.h" #include "paddle/phi/core/kernel_registry.h" #include "paddle/phi/kernels/funcs/transpose_function.cuh" #include "paddle/phi/kernels/impl/transpose_grad_kernel_impl.h" namespace phi { namespace funcs { typedef struct alignas(8) fp8x8_t { union data_t { phi::float8_e4m3fn scalar[8]; uint2 vector; }; data_t data; __device__ __forceinline__ void load(const void* ptr) { data = *reinterpret_cast(ptr); } __device__ __forceinline__ void store(void* ptr) const { *reinterpret_cast(ptr) = data; } } fp8x8_t; constexpr int kVecSize = 8; constexpr int BLOCK_DIM = 16; constexpr int BLOCK_TILE_SIZE = 128; constexpr int BLOCK_TILE_WIDTH = BLOCK_TILE_SIZE; constexpr int BLOCK_TILE_HEIGHT = BLOCK_TILE_SIZE; constexpr int THREAD_TILE_DIM = BLOCK_TILE_SIZE / BLOCK_DIM; __global__ void __launch_bounds__(BLOCK_DIM* BLOCK_DIM) fp8_fast_transpose_kernel( const phi::float8_e4m3fn* __restrict__ src, // Source matrix (M x N) phi::float8_e4m3fn* __restrict__ dst, // Destination matrix (N x M) uint32_t B, uint32_t M, uint32_t N, // Batch size, M-dimension, N-dimension size_t batch_stride) { // Stride between batches in global memory (M*N // elements) // Shared memory tile with padding to avoid bank conflicts, padding instead of // swizzle for better performance __shared__ __align__(1024) fp8x8_t smem[BLOCK_TILE_HEIGHT][BLOCK_TILE_WIDTH / kVecSize + 1]; // Thread-local storage: 8 fp8x8_t units, effectively an 8x8 block of fp8_t // values. fp8x8_t local_tile[kVecSize]; fp8x8_t local_tile_transposed[kVecSize]; // Thread indices within the block (0-15 for x and y, since 16x16 = 256 // threads) const uint32_t tid_x = threadIdx.x; // Column-wise thread index (0-15) const uint32_t tid_y = threadIdx.y; // Row-wise thread index (0-15) // Block indices within the grid const uint32_t block_x = blockIdx.x; // Tile index along N-dimension const uint32_t block_y = blockIdx.y; // Tile index along M-dimension const uint32_t block_z = blockIdx.z; // Batch index // Calculate global offsets for the current block's tile in the M x N source // matrix const uint32_t global_m_offset = block_y * BLOCK_TILE_HEIGHT; // Starting M index for this block const uint32_t global_n_offset = block_x * BLOCK_TILE_WIDTH; // Starting N index for this block const size_t current_batch_offset = static_cast(batch_stride) * block_z; // 1. Load src into register in uint2 vectorized manner. #pragma unroll for (uint32_t k = 0; k < THREAD_TILE_DIM; ++k) { // Iterate 8 times for the 8 rows in the thread's block const uint32_t src_global_row = global_m_offset + tid_y * THREAD_TILE_DIM + k; const uint32_t src_global_col_start = global_n_offset + tid_x * THREAD_TILE_DIM; // Check bounds for source matrix before loading // THREAD_TILE_DIM (8) is the width of the fp8x8_t block. const phi::float8_e4m3fn* src_ptr = src + current_batch_offset + static_cast(src_global_row) * N + src_global_col_start; local_tile[k].load(src_ptr); } // 2. Transpose local_tile in register level. #pragma unroll for (uint32_t k_row = 0; k_row < THREAD_TILE_DIM; ++k_row) { #pragma unroll for (uint32_t k_col = 0; k_col < THREAD_TILE_DIM; ++k_col) { local_tile_transposed[k_col].data.scalar[k_row] = local_tile[k_row].data.scalar[k_col]; } } // 3. Store transposed data to shared memory #pragma unroll for (uint32_t k = 0; k < THREAD_TILE_DIM; ++k) { const uint32_t smem_row = tid_x * THREAD_TILE_DIM + k; const uint32_t smem_col_start = tid_y * THREAD_TILE_DIM / 8; // = tid_y smem[smem_row][smem_col_start] = local_tile_transposed[k]; } __syncthreads(); // 4. Store from shared memory to dst in uint2 vectorized manner. #pragma unroll for (uint32_t k = 0; k < THREAD_TILE_DIM; ++k) { const uint32_t dst_global_row = global_n_offset + tid_y * THREAD_TILE_DIM + k; const uint32_t dst_global_col_start = global_m_offset + tid_x * THREAD_TILE_DIM; size_t offset = current_batch_offset + static_cast(dst_global_row) * M + dst_global_col_start; phi::float8_e4m3fn* dst_ptr = dst + offset; fp8x8_t output_block; const uint32_t smem_row = tid_y * THREAD_TILE_DIM + k; const uint32_t smem_col = tid_x * THREAD_TILE_DIM / kVecSize; // = tid_x output_block = smem[smem_row][smem_col]; output_block.store(dst_ptr); } } template void dispatch_fp8_fast_transpose_kernel(const GPUContext& d, const T* input, const uint32_t B, const uint32_t M, const uint32_t N, T* output) { dim3 grid, block; block.x = BLOCK_DIM; // 256 threads per block block.y = BLOCK_DIM; grid.z = B; grid.y = M / BLOCK_TILE_SIZE; // not for un-aligned grid.x = N / BLOCK_TILE_SIZE; // not for un-aligned fp8_fast_transpose_kernel<<>>( input, output, B, M, N, static_cast(M) * static_cast(N)); } template void dispatch_fp8_fast_transpose_kernel( const GPUContext& d, const phi::float8_e4m3fn* input, const uint32_t B, const uint32_t M, const uint32_t N, phi::float8_e4m3fn* output); template void dispatch_fp8_fast_transpose_kernel( const GPUContext& d, const phi::float8_e4m3fn* input, const uint32_t B, const uint32_t M, const uint32_t N, phi::float8_e4m3fn* output); } // namespace funcs template void TransposeKernel(const Context& dev_ctx, const DenseTensor& x, const std::vector& axis, DenseTensor* out) { size_t x_rank = x.dims().size(); std::vector formatted_axis = axis; for (size_t i = 0; i < axis.size(); i++) { if (axis[i] < 0) { formatted_axis[i] = axis[i] + x_rank; } } dev_ctx.template Alloc(out); if (out->numel() == 0) { return; } if (formatted_axis.size() == 0) { Copy(dev_ctx, x, dev_ctx.GetPlace(), false, out); return; } funcs::TransposeGPUKernelDriver(dev_ctx, x, formatted_axis, out); } #ifdef _WIN32 INSTANTIATE_TRANSPOSE_KERNEL(float, GPUContext) INSTANTIATE_TRANSPOSE_KERNEL(dtype::float16, GPUContext) #endif } // namespace phi PD_REGISTER_KERNEL(transpose, GPU, ALL_LAYOUT, phi::TransposeKernel, bool, float, double, int8_t, int16_t, int32_t, int64_t, uint8_t, uint16_t, uint32_t, uint64_t, phi::float16, phi::bfloat16, phi::complex64, phi::complex128, phi::float8_e4m3fn, phi::float8_e5m2) {}