// Copyright (c) 2024 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #ifdef PADDLE_WITH_CUDA #include #include #endif #ifdef PADDLE_WITH_HIP #include #endif #include "paddle/phi/backends/all_context.h" #include "paddle/phi/kernels/funcs/cub.h" namespace phi { namespace math { template struct CUDATypeTraits; template <> struct CUDATypeTraits { typedef phi::float16 TYPE; }; template <> struct CUDATypeTraits { typedef float TYPE; }; #if defined(PADDLE_WITH_CUDA) || defined(PADDLE_WITH_HIP) // This functor involves a fusion calculation in Ernie or Bert. // The fusion mode is as follows: // // | | // other_op1 other_op2 // | | // |------elementwise_add // | // layer_norm // | // other_op3 // | template class SkipLayerNormFunctor { public: void operator()(const int num, const int hidden, const T *input1, const T *input2, const T *scale, const T *bias, T *output, float eps, gpuStream_t stream); }; #endif } // namespace math } // namespace phi