// Copyright (c) 2026 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // The file has been adapted from pytorch project // Licensed under BSD-style license - // https://github.com/pytorch/pytorch/blob/main/LICENSE #pragma once #include namespace c10 { struct bits1x8 { constexpr bits1x8() = default; explicit constexpr bits1x8(uint8_t value) : val_(value) {} uint8_t val_{0}; }; struct bits2x4 { constexpr bits2x4() = default; explicit constexpr bits2x4(uint8_t value) : val_(value) {} uint8_t val_{0}; }; struct bits4x2 { constexpr bits4x2() = default; explicit constexpr bits4x2(uint8_t value) : val_(value) {} uint8_t val_{0}; }; struct bits8 { constexpr bits8() = default; explicit constexpr bits8(uint8_t value) : val_(value) {} uint8_t val_{0}; }; struct bits16 { constexpr bits16() = default; explicit constexpr bits16(uint16_t value) : val_(value) {} uint16_t val_{0}; }; } // namespace c10 namespace at { using c10::bits16; using c10::bits1x8; using c10::bits2x4; using c10::bits4x2; using c10::bits8; } // namespace at namespace torch { using c10::bits16; using c10::bits1x8; using c10::bits2x4; using c10::bits4x2; using c10::bits8; } // namespace torch