chore: import upstream snapshot with attribution
This commit is contained in:
@@ -0,0 +1,286 @@
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// This file is part of Eigen, a lightweight C++ template library
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// for linear algebra.
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//
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// Copyright (C) 2016 Dmitry Vyukov <dvyukov@google.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla
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// Public License v. 2.0. If a copy of the MPL was not distributed
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// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
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// EventCount allows to wait for arbitrary predicates in non-blocking
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// algorithms. Think of condition variable, but wait predicate does not need to
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// be protected by a mutex. Usage:
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// Waiting thread does:
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//
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// if (predicate)
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// return act();
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// EventCount::Waiter& w = waiters[my_index];
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// ec.Prewait(&w);
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// if (predicate) {
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// ec.CancelWait(&w);
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// return act();
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// }
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// ec.CommitWait(&w);
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//
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// Notifying thread does:
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//
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// predicate = true;
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// ec.Notify(true);
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//
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// Notify is cheap if there are no waiting threads. Prewait/CommitWait are not
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// cheap, but they are executed only if the preceding predicate check has
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// failed.
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//
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// Algorithm outline:
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// There are two main variables: predicate (managed by user) and state_.
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// Operation closely resembles Dekker mutual algorithm:
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// https://en.wikipedia.org/wiki/Dekker%27s_algorithm
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// Waiting thread sets state_ then checks predicate, Notifying thread sets
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// predicate then checks state_. Due to seq_cst fences in between these
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// operations it is guaranteed than either waiter will see predicate change
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// and won't block, or notifying thread will see state_ change and will unblock
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// the waiter, or both. But it can't happen that both threads don't see each
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// other changes, which would lead to deadlock.
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//
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// What changed by PaddlePaddle
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// 1. Allocate aligned storage for Waiters to get better performance.
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// 2. Replace Eigen utils with std utils.
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#pragma once
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#include <atomic>
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#include <cassert>
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#include <condition_variable>
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#include <cstdlib>
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#include <mutex>
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#include <vector>
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#include "glog/logging.h"
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#include "paddle/common/macros.h"
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namespace paddle {
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namespace framework {
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void* AlignedMalloc(size_t size, size_t alignment);
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void AlignedFree(void* memory_ptr);
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class EventCount {
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public:
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class Waiter;
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explicit EventCount(size_t waiter_num) : state_(kStackMask) {
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assert(waiter_num < (1 << kWaiterBits) - 1);
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void* buffer = AlignedMalloc(sizeof(Waiter) * waiter_num, alignof(Waiter));
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if (buffer == nullptr) {
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return;
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}
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waiters_ = reinterpret_cast<Waiter*>(buffer);
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waiter_num_ = waiter_num;
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for (size_t i = 0; i < waiter_num_; ++i) {
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new (&waiters_[i]) Waiter;
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}
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}
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EventCount(const EventCount&) = delete;
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void operator=(const EventCount&) = delete;
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~EventCount() {
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// Ensure there are no waiters.
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assert(state_.load() == kStackMask);
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AlignedFree(waiters_);
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}
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Waiter* GetWaiter(size_t waiter_index) {
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assert(waiter_index < waiter_num_);
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return &waiters_[waiter_index];
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}
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// Prewait prepares for waiting.
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// After calling Prewait, the thread must re-check the wait predicate
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// and then call either CancelWait or CommitWait.
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void Prewait() {
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uint64_t state = state_.load(std::memory_order_relaxed);
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for (;;) {
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CheckState(state);
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uint64_t newstate = state + kWaiterInc;
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CheckState(newstate);
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if (state_.compare_exchange_weak(
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state, newstate, std::memory_order_seq_cst))
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return;
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}
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}
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// CommitWait commits waiting after Prewait.
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void CommitWait(Waiter* w) {
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assert((w->epoch & ~kEpochMask) == 0);
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w->state = Waiter::kNotSignaled;
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const uint64_t me = (w - &waiters_[0]) | w->epoch;
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uint64_t state = state_.load(std::memory_order_seq_cst);
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for (;;) {
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CheckState(state, true);
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uint64_t newstate;
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if ((state & kSignalMask) != 0) {
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// Consume the signal and return immediately.
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newstate = state - kWaiterInc - kSignalInc;
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} else {
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// Remove this thread from pre-wait counter and add to the waiter stack.
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newstate = ((state & kWaiterMask) - kWaiterInc) | me;
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w->next.store(state & (kStackMask | kEpochMask),
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std::memory_order_relaxed);
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}
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CheckState(newstate);
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if (state_.compare_exchange_weak(
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state, newstate, std::memory_order_acq_rel)) {
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if ((state & kSignalMask) == 0) {
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w->epoch += kEpochInc;
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Park(w);
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}
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return;
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}
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}
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}
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// CancelWait cancels effects of the previous Prewait call.
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void CancelWait() {
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uint64_t state = state_.load(std::memory_order_relaxed);
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for (;;) {
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CheckState(state, true);
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uint64_t newstate = state - kWaiterInc;
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// We don't know if the thread was also notified or not,
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// so we should not consume a signal unconditionally.
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// Only if number of waiters is equal to number of signals,
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// we know that the thread was notified and we must take away the signal.
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if (((state & kWaiterMask) >> kWaiterShift) ==
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((state & kSignalMask) >> kSignalShift))
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newstate -= kSignalInc;
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CheckState(newstate);
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if (state_.compare_exchange_weak(
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state, newstate, std::memory_order_acq_rel))
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return;
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}
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}
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// Notify wakes one or all waiting threads.
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// Must be called after changing the associated wait predicate.
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void Notify(bool notify_all) {
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std::atomic_thread_fence(std::memory_order_seq_cst);
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uint64_t state = state_.load(std::memory_order_acquire);
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for (;;) {
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CheckState(state);
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const uint64_t waiters = (state & kWaiterMask) >> kWaiterShift;
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const uint64_t signals = (state & kSignalMask) >> kSignalShift;
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// Easy case: no waiters.
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if ((state & kStackMask) == kStackMask && waiters == signals) return;
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uint64_t newstate;
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if (notify_all) {
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// Empty wait stack and set signal to number of pre-wait threads.
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newstate =
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(state & kWaiterMask) | (waiters << kSignalShift) | kStackMask;
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} else if (signals < waiters) {
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// There is a thread in pre-wait state, unblock it.
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newstate = state + kSignalInc;
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} else {
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// Pop a waiter from list and unpark it.
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Waiter* w = &waiters_[state & kStackMask];
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uint64_t next = w->next.load(std::memory_order_relaxed);
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newstate = (state & (kWaiterMask | kSignalMask)) | next;
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}
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CheckState(newstate);
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if (state_.compare_exchange_weak(
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state, newstate, std::memory_order_acq_rel)) {
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if (!notify_all && (signals < waiters))
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return; // unblocked pre-wait thread
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if ((state & kStackMask) == kStackMask) return;
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Waiter* w = &waiters_[state & kStackMask];
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if (!notify_all) w->next.store(kStackMask, std::memory_order_relaxed);
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Unpark(w);
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return;
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}
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}
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}
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class Waiter {
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friend class EventCount;
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// Align to 128 byte boundary to prevent false sharing with other Waiter
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// objects in the same vector.
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alignas(128) std::atomic<uint64_t> next;
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std::mutex mu;
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std::condition_variable cv;
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uint64_t epoch = 0;
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unsigned state = kNotSignaled;
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enum {
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kNotSignaled,
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kWaiting,
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kSignaled,
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};
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};
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private:
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// State_ layout:
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// - low kWaiterBits is a stack of waiters committed wait
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// (indexes in waiters_ array are used as stack elements,
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// kStackMask means empty stack).
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// - next kWaiterBits is count of waiters in prewait state.
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// - next kWaiterBits is count of pending signals.
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// - remaining bits are ABA counter for the stack.
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// (stored in Waiter node and incremented on push).
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static const uint64_t kWaiterBits = 14;
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static const uint64_t kStackMask = (1ull << kWaiterBits) - 1;
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static const uint64_t kWaiterShift = kWaiterBits;
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static const uint64_t kWaiterMask = ((1ull << kWaiterBits) - 1)
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<< kWaiterShift;
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static const uint64_t kWaiterInc = 1ull << kWaiterShift;
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static const uint64_t kSignalShift = 2 * kWaiterBits;
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static const uint64_t kSignalMask = ((1ull << kWaiterBits) - 1)
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<< kSignalShift;
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static const uint64_t kSignalInc = 1ull << kSignalShift;
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static const uint64_t kEpochShift = 3 * kWaiterBits;
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static const uint64_t kEpochBits = 64 - kEpochShift;
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static const uint64_t kEpochMask = ((1ull << kEpochBits) - 1) << kEpochShift;
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static const uint64_t kEpochInc = 1ull << kEpochShift;
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std::atomic<uint64_t> state_;
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Waiter* waiters_{nullptr};
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size_t waiter_num_{0};
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static void CheckState(uint64_t state, bool waiter UNUSED = false) {
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static_assert(kEpochBits >= 20, "not enough bits to prevent ABA problem");
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const uint64_t waiters = (state & kWaiterMask) >> kWaiterShift;
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const uint64_t signals = (state & kSignalMask) >> kSignalShift;
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assert(waiters >= signals);
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assert(waiters < (1 << kWaiterBits) - 1);
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assert(!waiter || waiters > 0);
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(void)waiters;
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(void)signals;
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}
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void Park(Waiter* w) {
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std::unique_lock<std::mutex> lock(w->mu);
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while (w->state != Waiter::kSignaled) {
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w->state = Waiter::kWaiting;
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VLOG(10) << "Go to wait " << &(w->cv);
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w->cv.wait(lock);
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}
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}
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void Unpark(Waiter* w) {
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for (Waiter* next; w; w = next) {
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uint64_t wnext = w->next.load(std::memory_order_relaxed) & kStackMask;
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next = wnext == kStackMask ? nullptr : &waiters_[wnext];
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unsigned state;
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{
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std::unique_lock<std::mutex> lock(w->mu);
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state = w->state;
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w->state = Waiter::kSignaled;
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}
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// Avoid notifying if it wasn't waiting.
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if (state == Waiter::kWaiting) {
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VLOG(10) << "Go to notify " << &(w->cv);
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w->cv.notify_one();
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}
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}
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}
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};
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} // namespace framework
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} // namespace paddle
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@@ -0,0 +1,217 @@
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// Copyright (c) 2021 PaddlePaddle Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "paddle/fluid/framework/new_executor/workqueue/events_waiter.h"
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#include <glog/logging.h>
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#include "paddle/fluid/platform/enforce.h"
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namespace paddle::framework {
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constexpr EventsWaiter::EventId kEmptyEventId = 0;
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EventsWaiter::EventsWaiter()
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: trigger_event_(kEmptyEventId),
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counter_(0),
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eof_(true),
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waiting_(false),
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cv_(1) {}
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std::shared_ptr<EventsWaiter::EventNotifier> EventsWaiter::RegisterEvent(
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const std::string& name, EventChecker checker) {
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EventId id = kEmptyEventId;
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EventInfo* evt = nullptr;
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do {
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auto counter = counter_.fetch_add(1);
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id = std::hash<std::string>()(name + std::to_string(counter));
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if (id == kEmptyEventId) {
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continue;
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}
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std::lock_guard<paddle::memory::SpinLock> guard(events_lock_);
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if (events_.count(id) > 0) {
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continue;
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}
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evt = &(events_[id]);
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} while (evt == nullptr);
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evt->id = id;
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evt->name = name;
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evt->type = TriggerType::LevelTriggered;
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evt->checker = std::move(checker);
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eof_.store(false, std::memory_order_relaxed);
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VLOG(10) << "Register event id:" << id << " name:" << name;
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auto notifier = std::shared_ptr<EventNotifier>(new EventNotifier(id, this));
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return notifier;
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}
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std::shared_ptr<EventsWaiter::EventNotifier> EventsWaiter::RegisterEvent(
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const std::string& name) {
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EventId id = kEmptyEventId;
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EventInfo* evt = nullptr;
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do {
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auto counter = counter_.fetch_add(1);
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id = std::hash<std::string>()(name + std::to_string(counter));
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if (id == kEmptyEventId) {
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continue;
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}
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std::lock_guard<paddle::memory::SpinLock> guard(events_lock_);
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if (events_.count(id) > 0) {
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continue;
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}
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evt = &(events_[id]);
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} while (evt == nullptr);
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evt->id = id;
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evt->name = name;
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evt->type = TriggerType::EdgeTriggered;
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evt->checker = []() { return false; };
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eof_.store(false, std::memory_order_relaxed);
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VLOG(10) << "Register event id:" << id << " name:" << name;
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auto notifier = std::shared_ptr<EventNotifier>(new EventNotifier(id, this));
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return notifier;
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}
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void EventsWaiter::UnregisterEvent(const EventId& id) {
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VLOG(10) << "Unregister event id:" << id;
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{
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std::lock_guard<paddle::memory::SpinLock> guard(events_lock_);
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deleted_events_.insert(id);
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if (deleted_events_.size() == events_.size()) {
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eof_.store(true, std::memory_order_relaxed);
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}
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}
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if (eof_.load(std::memory_order_relaxed)) {
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cv_.Notify(true);
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}
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}
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std::string EventsWaiter::WaitEvent() {
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// only one user can wait at any time
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||||
bool waiting = false;
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if (!waiting_.compare_exchange_strong(waiting,
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||||
true,
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||||
std::memory_order_seq_cst,
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std::memory_order_relaxed)) {
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PADDLE_THROW(
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common::errors::ResourceExhausted("Another thread is waiting."));
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||||
}
|
||||
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auto w = cv_.GetWaiter(0);
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EventId triggered = trigger_event_;
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while (triggered == kEmptyEventId && !eof_) {
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cv_.Prewait();
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||||
// double check
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||||
triggered = trigger_event_;
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// checkers
|
||||
if (triggered == kEmptyEventId) {
|
||||
{
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||||
std::lock_guard<paddle::memory::SpinLock> guard(events_lock_);
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for (auto& kv : events_) {
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auto& evt = kv.second;
|
||||
if (TriggerType::LevelTriggered == evt.type && evt.checker()) {
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||||
triggered = evt.id;
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||||
break;
|
||||
}
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||||
}
|
||||
}
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||||
if (triggered != kEmptyEventId) {
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||||
EventId prev = kEmptyEventId;
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||||
if (!trigger_event_.compare_exchange_strong(
|
||||
prev,
|
||||
triggered,
|
||||
std::memory_order_seq_cst,
|
||||
std::memory_order_relaxed)) {
|
||||
triggered = prev;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (triggered != kEmptyEventId || eof_) {
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||||
cv_.CancelWait();
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||||
} else {
|
||||
cv_.CommitWait(w);
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||||
triggered = trigger_event_;
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||||
}
|
||||
}
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||||
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||||
trigger_event_.store(kEmptyEventId, std::memory_order_relaxed);
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||||
std::string evt_name =
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||||
triggered == kEmptyEventId ? "NoEventNotifier" : GetEventName(triggered);
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||||
VLOG(10) << "Consume event id:" << triggered << ", name:" << evt_name;
|
||||
// lazy deletion
|
||||
{
|
||||
triggered = trigger_event_;
|
||||
std::lock_guard<paddle::memory::SpinLock> guard(events_lock_);
|
||||
if (!deleted_events_.empty()) {
|
||||
for (auto evt : deleted_events_) {
|
||||
if (evt == triggered) {
|
||||
continue;
|
||||
}
|
||||
events_.erase(evt);
|
||||
}
|
||||
deleted_events_.clear();
|
||||
}
|
||||
}
|
||||
waiting_.store(false, std::memory_order_relaxed);
|
||||
return evt_name;
|
||||
}
|
||||
|
||||
int EventsWaiter::Clear() {
|
||||
bool waiting = false;
|
||||
if (!waiting_.compare_exchange_strong(waiting,
|
||||
true,
|
||||
std::memory_order_seq_cst,
|
||||
std::memory_order_relaxed)) {
|
||||
return -1;
|
||||
}
|
||||
trigger_event_.store(kEmptyEventId, std::memory_order_relaxed);
|
||||
waiting_.store(false);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void EventsWaiter::TriggerEvent(const EventId& id) {
|
||||
VLOG(10) << "Try to trigger event id:" << id;
|
||||
EventId prev = kEmptyEventId;
|
||||
if (!trigger_event_.compare_exchange_strong(
|
||||
prev, id, std::memory_order_seq_cst, std::memory_order_relaxed)) {
|
||||
VLOG(10) << "Event id:" << prev << " is pending";
|
||||
return;
|
||||
}
|
||||
VLOG(10) << "Triggered event id:" << id;
|
||||
cv_.Notify(true);
|
||||
}
|
||||
|
||||
void EventsWaiter::CancelEvent(const EventId& id) {
|
||||
VLOG(10) << "Try to cancel event id:" << id;
|
||||
EventId prev = id;
|
||||
if (!trigger_event_.compare_exchange_strong(prev,
|
||||
kEmptyEventId,
|
||||
std::memory_order_seq_cst,
|
||||
std::memory_order_relaxed)) {
|
||||
VLOG(10) << "Event id:" << prev << " is pending";
|
||||
return;
|
||||
}
|
||||
VLOG(10) << "Cancelled event id:" << id;
|
||||
}
|
||||
|
||||
std::string EventsWaiter::GetEventName(const EventId& id) {
|
||||
std::lock_guard<paddle::memory::SpinLock> guard(events_lock_);
|
||||
auto iter = events_.find(id);
|
||||
if (iter == events_.end()) {
|
||||
return "Unregistered";
|
||||
}
|
||||
return iter->second.name;
|
||||
}
|
||||
|
||||
} // namespace paddle::framework
|
||||
@@ -0,0 +1,116 @@
|
||||
// Copyright (c) 2021 PaddlePaddle Authors. All Rights Reserved.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <cstddef>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
|
||||
#include "paddle/fluid/framework/new_executor/workqueue/event_count.h"
|
||||
#include "paddle/phi/core/memory/allocation/spin_lock.h"
|
||||
|
||||
namespace paddle {
|
||||
namespace framework {
|
||||
|
||||
// A multiplexing waiter, be able to wait multiple kinds of events
|
||||
// simultaneously.
|
||||
// Multi-Producer single-consumer single-slot message-queue.
|
||||
class PADDLE_API EventsWaiter {
|
||||
public:
|
||||
using EventId = std::size_t;
|
||||
|
||||
using EventChecker = std::function<bool()>;
|
||||
|
||||
// Make sure EventsWaiter has a longer lifetime than EventNotifier.
|
||||
class EventNotifier {
|
||||
public:
|
||||
~EventNotifier() { waiter_.UnregisterEvent(id_); }
|
||||
|
||||
void NotifyEvent() { waiter_.TriggerEvent(id_); }
|
||||
|
||||
void CancelEvent() { waiter_.CancelEvent(id_); }
|
||||
|
||||
std::string GetEventName() { return waiter_.GetEventName(id_); }
|
||||
|
||||
private:
|
||||
friend EventsWaiter;
|
||||
EventNotifier(EventId id, EventsWaiter* waiter)
|
||||
: id_(id), waiter_(*waiter) {}
|
||||
EventNotifier(const EventNotifier&) = delete;
|
||||
void operator=(const EventNotifier&) = delete;
|
||||
|
||||
EventId id_;
|
||||
EventsWaiter& waiter_;
|
||||
};
|
||||
|
||||
EventsWaiter();
|
||||
EventsWaiter(const EventsWaiter&) = delete;
|
||||
EventsWaiter& operator=(const EventsWaiter&) = delete;
|
||||
|
||||
// Register a level-triggered event. If the checker returns true or
|
||||
// EventNotifier::NotifyEvent is called, the corresponding event will be
|
||||
// distributed.
|
||||
std::shared_ptr<EventNotifier> RegisterEvent(const std::string& name,
|
||||
EventChecker checker);
|
||||
|
||||
// Register an edge-triggered event. The corresponding event will be
|
||||
// distributed when EventNotifier::NotifyEvent is called.
|
||||
std::shared_ptr<EventNotifier> RegisterEvent(const std::string& name);
|
||||
|
||||
void UnregisterEvent(const EventId& id);
|
||||
|
||||
// Blocking the calling thread to wait any of the registered events.
|
||||
std::string WaitEvent();
|
||||
|
||||
// Nonblocking.
|
||||
// Clear the slot, no matter whether there is an event.
|
||||
// Return value:
|
||||
// -1 : another thread is waiting.
|
||||
// 0 : succ.
|
||||
int Clear();
|
||||
|
||||
private:
|
||||
friend EventNotifier;
|
||||
|
||||
enum class TriggerType { LevelTriggered, EdgeTriggered };
|
||||
|
||||
struct EventInfo {
|
||||
EventId id;
|
||||
std::string name;
|
||||
TriggerType type;
|
||||
EventChecker checker;
|
||||
};
|
||||
|
||||
void TriggerEvent(const EventId& id);
|
||||
|
||||
void CancelEvent(const EventId& id);
|
||||
|
||||
std::string GetEventName(const EventId& id);
|
||||
|
||||
std::unordered_map<EventId, EventInfo> events_;
|
||||
std::unordered_set<EventId> deleted_events_;
|
||||
paddle::memory::SpinLock events_lock_;
|
||||
std::atomic<EventId> trigger_event_;
|
||||
std::atomic<uint64_t> counter_;
|
||||
std::atomic<bool> eof_;
|
||||
std::atomic<bool> waiting_;
|
||||
EventCount cv_;
|
||||
};
|
||||
|
||||
} // namespace framework
|
||||
} // namespace paddle
|
||||
@@ -0,0 +1,475 @@
|
||||
// This file is part of Eigen, a lightweight C++ template library
|
||||
// for linear algebra.
|
||||
//
|
||||
// Copyright (C) 2016 Dmitry Vyukov <dvyukov@google.com>
|
||||
//
|
||||
// This Source Code Form is subject to the terms of the Mozilla
|
||||
// Public License v. 2.0. If a copy of the MPL was not distributed
|
||||
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <cstdlib>
|
||||
#include <vector>
|
||||
|
||||
#include "glog/logging.h"
|
||||
#include "paddle/fluid/framework/new_executor/workqueue/event_count.h"
|
||||
#include "paddle/fluid/framework/new_executor/workqueue/run_queue.h"
|
||||
#include "paddle/fluid/framework/new_executor/workqueue/thread_environment.h"
|
||||
#include "paddle/phi/core/os_info.h"
|
||||
#include "paddle/phi/core/platform/profiler/event_tracing.h"
|
||||
|
||||
namespace paddle {
|
||||
namespace framework {
|
||||
|
||||
template <typename Environment>
|
||||
class ThreadPoolTempl {
|
||||
public:
|
||||
typedef typename Environment::Task Task;
|
||||
typedef RunQueue<Task, 1024> Queue;
|
||||
|
||||
ThreadPoolTempl(const std::string& name,
|
||||
int num_threads,
|
||||
bool allow_spinning,
|
||||
bool always_spinning,
|
||||
Environment env = Environment())
|
||||
: env_(env),
|
||||
allow_spinning_(allow_spinning),
|
||||
always_spinning_(always_spinning),
|
||||
global_steal_partition_(EncodePartition(0, num_threads)),
|
||||
blocked_(0),
|
||||
done_(false),
|
||||
cancelled_(false),
|
||||
ec_(num_threads),
|
||||
num_threads_(num_threads),
|
||||
thread_data_(num_threads),
|
||||
name_(name) {
|
||||
// Calculate coprimes of all numbers [1, num_threads].
|
||||
// Coprimes are used for random walks over all threads in Steal
|
||||
// and NonEmptyQueueIndex. Iteration is based on the fact that if we take
|
||||
// a random starting thread index t and calculate num_threads - 1 subsequent
|
||||
// indices as (t + coprime) % num_threads, we will cover all threads without
|
||||
// repetitions (effectively getting a presudo-random permutation of thread
|
||||
// indices).
|
||||
assert(num_threads_ >= 1 && num_threads_ < kMaxThreads);
|
||||
all_coprimes_.reserve(num_threads_);
|
||||
for (int i = 1; i <= num_threads_; ++i) {
|
||||
all_coprimes_.emplace_back(i);
|
||||
ComputeCoprimes(i, &(all_coprimes_.back()));
|
||||
}
|
||||
for (int i = 0; i < num_threads_; i++) {
|
||||
SetStealPartition(i, EncodePartition(0, num_threads_));
|
||||
thread_data_[i].thread.reset(
|
||||
env_.CreateThread([this, i]() { WorkerLoop(i); }));
|
||||
}
|
||||
}
|
||||
|
||||
~ThreadPoolTempl() {
|
||||
done_ = true;
|
||||
|
||||
// Now if all threads block without work, they will start exiting.
|
||||
// But note that threads can continue to work arbitrary long,
|
||||
// block, submit new work, unblock and otherwise live full life.
|
||||
if (!cancelled_) {
|
||||
ec_.Notify(true);
|
||||
} else {
|
||||
// Since we were cancelled, there might be entries in the queues.
|
||||
// Empty them to prevent their destructor from asserting.
|
||||
for (size_t i = 0; i < thread_data_.size(); i++) {
|
||||
thread_data_[i].queue.Flush();
|
||||
}
|
||||
}
|
||||
// Join threads explicitly (by destroying) to avoid destruction order within
|
||||
// this class.
|
||||
for (size_t i = 0; i < thread_data_.size(); ++i) {
|
||||
thread_data_[i].thread.reset();
|
||||
}
|
||||
}
|
||||
|
||||
void SetStealPartitions(
|
||||
const std::vector<std::pair<unsigned, unsigned>>& partitions) {
|
||||
assert(partitions.size() == static_cast<std::size_t>(num_threads_));
|
||||
|
||||
// Pass this information to each thread queue.
|
||||
for (int i = 0; i < num_threads_; i++) {
|
||||
const auto& pair = partitions[i];
|
||||
unsigned start = pair.first, end = pair.second;
|
||||
AssertBounds(start, end);
|
||||
unsigned val = EncodePartition(start, end);
|
||||
SetStealPartition(i, val);
|
||||
}
|
||||
}
|
||||
|
||||
void AddTask(std::function<void()> fn) {
|
||||
AddTaskWithHint(std::move(fn), 0, num_threads_);
|
||||
}
|
||||
|
||||
void AddTaskWithHint(std::function<void()> fn, int start, int limit) {
|
||||
Task t = env_.CreateTask(std::move(fn));
|
||||
PerThread* pt = GetPerThread();
|
||||
if (pt->pool == this) {
|
||||
// Worker thread of this pool, push onto the thread's queue.
|
||||
Queue& q = thread_data_[pt->thread_id].queue;
|
||||
t = q.PushFront(std::move(t));
|
||||
} else {
|
||||
// A free-standing thread (or worker of another pool), push onto a random
|
||||
// queue.
|
||||
assert(start < limit);
|
||||
assert(limit <= num_threads_);
|
||||
int num_queues = limit - start;
|
||||
int rnd = Rand(&pt->rand) % num_queues;
|
||||
assert(start + rnd < limit);
|
||||
Queue& q = thread_data_[start + rnd].queue;
|
||||
t = q.PushBack(std::move(t));
|
||||
}
|
||||
|
||||
// Note: below we touch this after making w available to worker threads.
|
||||
// Strictly speaking, this can lead to a racy-use-after-free. Consider that
|
||||
// Schedule is called from a thread that is neither main thread nor a worker
|
||||
// thread of this pool. Then, execution of w directly or indirectly
|
||||
// completes overall computations, which in turn leads to destruction of
|
||||
// this. We expect that such scenario is prevented by program, that is,
|
||||
// this is kept alive while any threads can potentially be in Schedule.
|
||||
if (!t.f) {
|
||||
// Allow 'false positive' which makes a redundant notification.
|
||||
VLOG(6) << "Add task, Notify";
|
||||
ec_.Notify(false);
|
||||
} else {
|
||||
env_.ExecuteTask(t); // Push failed, execute directly.
|
||||
}
|
||||
}
|
||||
|
||||
void Cancel() {
|
||||
cancelled_ = true;
|
||||
done_ = true;
|
||||
|
||||
// Wake up the threads without work to let them exit on their own.
|
||||
ec_.Notify(true);
|
||||
}
|
||||
|
||||
void WaitThreadsExit() {
|
||||
for (size_t i = 0; i < thread_data_.size(); ++i) {
|
||||
thread_data_[i].thread->WaitExit();
|
||||
}
|
||||
}
|
||||
|
||||
size_t NumThreads() const { return num_threads_; }
|
||||
|
||||
int CurrentThreadId() const {
|
||||
const PerThread* pt = const_cast<ThreadPoolTempl*>(this)->GetPerThread();
|
||||
if (pt->pool == this) {
|
||||
return pt->thread_id;
|
||||
} else {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
// Create a single atomic<int> that encodes start and limit information for
|
||||
// each thread.
|
||||
// We expect num_threads_ < 65536, so we can store them in a single
|
||||
// std::atomic<unsigned>.
|
||||
// Exposed publicly as static functions so that external callers can reuse
|
||||
// this encode/decode logic for maintaining their own thread-safe copies of
|
||||
// scheduling and steal domain(s).
|
||||
static const int kMaxPartitionBits = 16;
|
||||
static const int kMaxThreads = 1 << kMaxPartitionBits;
|
||||
|
||||
inline unsigned EncodePartition(unsigned start, unsigned limit) {
|
||||
return (start << kMaxPartitionBits) | limit;
|
||||
}
|
||||
|
||||
inline void DecodePartition(unsigned val, unsigned* start, unsigned* limit) {
|
||||
*limit = val & (kMaxThreads - 1);
|
||||
val >>= kMaxPartitionBits;
|
||||
*start = val;
|
||||
}
|
||||
|
||||
void AssertBounds(int start, int end) {
|
||||
assert(start >= 0);
|
||||
assert(start < end); // non-zero sized partition
|
||||
assert(end <= num_threads_);
|
||||
}
|
||||
|
||||
inline void SetStealPartition(size_t i, unsigned val) {
|
||||
thread_data_[i].steal_partition.store(val, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
inline unsigned GetStealPartition(int i) {
|
||||
return thread_data_[i].steal_partition.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
inline void ComputeCoprimes(int n, std::vector<unsigned>* coprimes) {
|
||||
for (int i = 1; i <= n; i++) {
|
||||
unsigned a = i;
|
||||
unsigned b = n;
|
||||
// If GCD(a, b) == 1, then a and b are coprimes.
|
||||
while (b != 0) {
|
||||
unsigned tmp = a;
|
||||
a = b;
|
||||
b = tmp % b;
|
||||
}
|
||||
if (a == 1) {
|
||||
coprimes->push_back(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
typedef typename Environment::EnvThread Thread;
|
||||
|
||||
struct PerThread {
|
||||
constexpr PerThread() : pool(NULL), rand(0), thread_id(-1) {}
|
||||
ThreadPoolTempl* pool; // Parent pool, or null for normal threads.
|
||||
uint64_t rand; // Random generator state.
|
||||
int thread_id; // Worker thread index in pool.
|
||||
};
|
||||
|
||||
struct ThreadData {
|
||||
constexpr ThreadData() : thread(), steal_partition(0), queue() {}
|
||||
std::unique_ptr<Thread> thread;
|
||||
std::atomic<unsigned> steal_partition;
|
||||
Queue queue;
|
||||
};
|
||||
|
||||
Environment env_;
|
||||
const bool allow_spinning_;
|
||||
const bool always_spinning_;
|
||||
std::vector<std::vector<unsigned>> all_coprimes_;
|
||||
unsigned global_steal_partition_;
|
||||
std::atomic<unsigned> blocked_;
|
||||
std::atomic<bool> done_;
|
||||
std::atomic<bool> cancelled_;
|
||||
EventCount ec_;
|
||||
const int num_threads_;
|
||||
std::vector<ThreadData> thread_data_;
|
||||
std::string name_;
|
||||
|
||||
// Main worker thread loop.
|
||||
void WorkerLoop(int thread_id) {
|
||||
std::string thr_name = name_ + "_thread_" + std::to_string(thread_id);
|
||||
VLOG(1) << thr_name << " started ";
|
||||
phi::SetCurrentThreadName(thr_name);
|
||||
PerThread* pt = GetPerThread();
|
||||
pt->pool = this;
|
||||
pt->rand = GlobalThreadIdHash();
|
||||
pt->thread_id = thread_id;
|
||||
Queue& q = thread_data_[thread_id].queue;
|
||||
EventCount::Waiter* waiter = ec_.GetWaiter(thread_id);
|
||||
// TODO(dvyukov,rmlarsen): The time spent in NonEmptyQueueIndex() is
|
||||
// proportional to num_threads_ and we assume that new work is scheduled at
|
||||
// a constant rate, so we set spin_count to 5000 / num_threads_. The
|
||||
// constant was picked based on a fair dice roll, tune it.
|
||||
const int spin_count =
|
||||
allow_spinning_ && num_threads_ > 0 ? 5000 / num_threads_ : 0;
|
||||
if (num_threads_ == 1) {
|
||||
// For num_threads_ == 1 there is no point in going through the expensive
|
||||
// steal loop. Moreover, since NonEmptyQueueIndex() calls PopBack() on the
|
||||
// victim queues it might reverse the order in which ops are executed
|
||||
// compared to the order in which they are added, which tends to be
|
||||
// counter-productive for the types of I/O workloads the single thread
|
||||
// pools tend to be used for.
|
||||
while (!cancelled_) {
|
||||
Task t = q.PopFront();
|
||||
for (int i = 0; i < spin_count && !t.f; i++) {
|
||||
if (!cancelled_.load(std::memory_order_relaxed)) {
|
||||
t = q.PopFront();
|
||||
}
|
||||
}
|
||||
if (!t.f) {
|
||||
if (!WaitForWork(waiter, &t)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (t.f) {
|
||||
env_.ExecuteTask(t);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
while (!cancelled_) {
|
||||
Task t = q.PopFront();
|
||||
if (!t.f) {
|
||||
t = LocalSteal();
|
||||
if (!t.f) {
|
||||
t = GlobalSteal();
|
||||
if (!t.f) {
|
||||
if (allow_spinning_) {
|
||||
for (int i = 0; i < spin_count && !t.f; i++) {
|
||||
if (!cancelled_.load(std::memory_order_relaxed)) {
|
||||
t = GlobalSteal();
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!t.f) {
|
||||
if (!WaitForWork(waiter, &t)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (t.f) {
|
||||
env_.ExecuteTask(t);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Steal tries to steal work from other worker threads in the range [start,
|
||||
// limit) in best-effort manner.
|
||||
Task Steal(unsigned start, unsigned limit) {
|
||||
PerThread* pt = GetPerThread();
|
||||
const size_t size = limit - start;
|
||||
unsigned r = Rand(&pt->rand);
|
||||
// Reduce r into [0, size) range, this utilizes trick from
|
||||
// https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/
|
||||
assert(all_coprimes_[size - 1].size() < (1 << 30));
|
||||
unsigned victim = ((uint64_t)r * (uint64_t)size) >> 32;
|
||||
unsigned index =
|
||||
((uint64_t)all_coprimes_[size - 1].size() * (uint64_t)r) >> 32;
|
||||
unsigned inc = all_coprimes_[size - 1][index];
|
||||
|
||||
for (unsigned i = 0; i < size; i++) {
|
||||
assert(start + victim < limit);
|
||||
Task t = thread_data_[start + victim].queue.PopBack();
|
||||
if (t.f) {
|
||||
return t;
|
||||
}
|
||||
victim += inc;
|
||||
if (victim >= size) {
|
||||
victim -= size;
|
||||
}
|
||||
}
|
||||
return Task();
|
||||
}
|
||||
|
||||
// Steals work within threads belonging to the partition.
|
||||
Task LocalSteal() {
|
||||
PerThread* pt = GetPerThread();
|
||||
unsigned partition = GetStealPartition(pt->thread_id);
|
||||
// If thread steal partition is the same as global partition, there is no
|
||||
// need to go through the steal loop twice.
|
||||
if (global_steal_partition_ == partition) return Task();
|
||||
unsigned start, limit;
|
||||
DecodePartition(partition, &start, &limit);
|
||||
AssertBounds(start, limit);
|
||||
|
||||
return Steal(start, limit);
|
||||
}
|
||||
|
||||
// Steals work from any other thread in the pool.
|
||||
Task GlobalSteal() { return Steal(0, num_threads_); }
|
||||
|
||||
// WaitForWork blocks until new work is available (returns true), or if it is
|
||||
// time to exit (returns false). Can optionally return a task to execute in t
|
||||
// (in such case t.f != nullptr on return).
|
||||
bool WaitForWork(EventCount::Waiter* waiter, Task* t) {
|
||||
assert(t != nullptr && !t->f);
|
||||
// We already did best-effort emptiness check in Steal, so prepare for
|
||||
// blocking.
|
||||
ec_.Prewait();
|
||||
if (cancelled_) {
|
||||
ec_.CancelWait();
|
||||
return false;
|
||||
}
|
||||
|
||||
// Number of blocked threads is used as notification condition.
|
||||
// We must increase the counter before the emptiness check.
|
||||
blocked_++;
|
||||
|
||||
// Now do a reliable emptiness check.
|
||||
int victim = NonEmptyQueueIndex();
|
||||
if (victim != -1) {
|
||||
ec_.CancelWait();
|
||||
*t = thread_data_[victim].queue.PopBack();
|
||||
blocked_--;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Number of blocked threads is used as termination condition.
|
||||
// If we are shutting down and all worker threads blocked without work,
|
||||
// that's we are done.
|
||||
if (done_ && blocked_ == static_cast<unsigned>(num_threads_)) {
|
||||
ec_.CancelWait();
|
||||
// Almost done, but need to re-check queues.
|
||||
// Consider that all queues are empty and all worker threads are preempted
|
||||
// right after incrementing blocked_ above. Now a free-standing thread
|
||||
// submits work and calls destructor (which sets done_). If we don't
|
||||
// re-check queues, we will exit leaving the work unexecuted.
|
||||
if (NonEmptyQueueIndex() != -1) {
|
||||
// Note: we must not pop from queues before we decrement blocked_,
|
||||
// otherwise the following scenario is possible. Consider that instead
|
||||
// of checking for emptiness we popped the only element from queues.
|
||||
// Now other worker threads can start exiting, which is bad if the
|
||||
// work item submits other work. So we just check emptiness here,
|
||||
// which ensures that all worker threads exit at the same time.
|
||||
blocked_--;
|
||||
return true;
|
||||
}
|
||||
// Reached stable termination state.
|
||||
ec_.Notify(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Cancel wait if always_spinning_
|
||||
if (always_spinning_) {
|
||||
ec_.CancelWait();
|
||||
blocked_--;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Wait for work
|
||||
phi::RecordEvent record(
|
||||
"WaitForWork", phi::TracerEventType::UserDefined, 10);
|
||||
ec_.CommitWait(waiter);
|
||||
blocked_--;
|
||||
return true;
|
||||
}
|
||||
|
||||
int NonEmptyQueueIndex() {
|
||||
PerThread* pt = GetPerThread();
|
||||
// We intentionally design NonEmptyQueueIndex to steal work from
|
||||
// anywhere in the queue so threads don't block in WaitForWork() forever
|
||||
// when all threads in their partition go to sleep. Steal is still local.
|
||||
const size_t size = thread_data_.size();
|
||||
unsigned r = Rand(&pt->rand);
|
||||
unsigned inc = all_coprimes_[size - 1][r % all_coprimes_[size - 1].size()];
|
||||
unsigned victim = r % size;
|
||||
for (unsigned i = 0; i < size; i++) {
|
||||
if (!thread_data_[victim].queue.Empty()) {
|
||||
return victim;
|
||||
}
|
||||
victim += inc;
|
||||
if (victim >= size) {
|
||||
victim -= size;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
static inline uint64_t GlobalThreadIdHash() {
|
||||
return std::hash<std::thread::id>()(std::this_thread::get_id());
|
||||
}
|
||||
|
||||
inline PerThread* GetPerThread() {
|
||||
static thread_local PerThread per_thread_;
|
||||
PerThread* pt = &per_thread_;
|
||||
return pt;
|
||||
}
|
||||
|
||||
static inline unsigned Rand(uint64_t* state) {
|
||||
uint64_t current = *state;
|
||||
// Update the internal state
|
||||
*state = current * 6364136223846793005ULL + 0xda3e39cb94b95bdbULL;
|
||||
// Generate the random output (using the PCG-XSH-RS scheme)
|
||||
return static_cast<unsigned>((current ^ (current >> 22)) >>
|
||||
(22 + (current >> 61)));
|
||||
}
|
||||
};
|
||||
|
||||
using NonblockingThreadPool = ThreadPoolTempl<StlThreadEnvironment>;
|
||||
|
||||
} // namespace framework
|
||||
} // namespace paddle
|
||||
@@ -0,0 +1,270 @@
|
||||
// This file is part of Eigen, a lightweight C++ template library
|
||||
// for linear algebra.
|
||||
//
|
||||
// Copyright (C) 2016 Dmitry Vyukov <dvyukov@google.com>
|
||||
//
|
||||
// This Source Code Form is subject to the terms of the Mozilla
|
||||
// Public License v. 2.0. If a copy of the MPL was not distributed
|
||||
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
||||
|
||||
// RunQueue is a fixed-size, partially non-blocking deque or Work items.
|
||||
// Operations on front of the queue must be done by a single thread (owner),
|
||||
// operations on back of the queue can be done by multiple threads concurrently.
|
||||
//
|
||||
// Algorithm outline:
|
||||
// All remote threads operating on the queue back are serialized by a mutex.
|
||||
// This ensures that at most two threads access state: owner and one remote
|
||||
// thread (Size aside). The algorithm ensures that the occupied region of the
|
||||
// underlying array is logically continuous (can wraparound, but no stray
|
||||
// occupied elements). Owner operates on one end of this region, remote thread
|
||||
// operates on the other end. Synchronization between these threads
|
||||
// (potential consumption of the last element and take up of the last empty
|
||||
// element) happens by means of state variable in each element. States are:
|
||||
// empty, busy (in process of insertion of removal) and ready. Threads claim
|
||||
// elements (empty->busy and ready->busy transitions) by means of a CAS
|
||||
// operation. The finishing transition (busy->empty and busy->ready) are done
|
||||
// with plain store as the element is exclusively owned by the current thread.
|
||||
//
|
||||
// Note: we could permit only pointers as elements, then we would not need
|
||||
// separate state variable as null/non-null pointer value would serve as state,
|
||||
// but that would require malloc/free per operation for large, complex values
|
||||
// (and this is designed to store std::function<()>).
|
||||
//
|
||||
// What changed by PaddlePaddle
|
||||
// 1. Use paddle::memory::SpinLock instead of std::mutex to protect back_.
|
||||
// 2. Make front_/back_ aligned to get better performance.
|
||||
// 3. Replace Eigen utils with std utils.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <cassert>
|
||||
#include <cstdint>
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
|
||||
#include "paddle/fluid/framework/new_executor/workqueue/workqueue_utils.h"
|
||||
#include "paddle/phi/core/memory/allocation/spin_lock.h"
|
||||
|
||||
namespace paddle {
|
||||
namespace framework {
|
||||
|
||||
template <typename Work, unsigned kSize>
|
||||
class RunQueue {
|
||||
public:
|
||||
RunQueue() : front_(0), back_(0) {
|
||||
// require power-of-two for fast masking
|
||||
static_assert((kSize & (kSize - 1)) == 0,
|
||||
"need to be a power of two for fast masking");
|
||||
static_assert(
|
||||
kSize > 2,
|
||||
"need to be in [4, 65536] range to leave enough space for counter");
|
||||
static_assert(
|
||||
kSize <= (64 << 10),
|
||||
"need to be in [4, 65536] range to leave enough space for counter");
|
||||
for (unsigned i = 0; i < kSize; i++)
|
||||
array_[i].state.store(kEmpty, std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
RunQueue(const RunQueue&) = delete;
|
||||
void operator=(const RunQueue&) = delete;
|
||||
|
||||
~RunQueue() { assert(Size() == 0); }
|
||||
|
||||
// PushFront inserts w at the beginning of the queue.
|
||||
// If queue is full returns w, otherwise returns default-constructed Work.
|
||||
Work PushFront(Work w) {
|
||||
unsigned front = front_.load(std::memory_order_relaxed);
|
||||
Elem* e = &array_[front & kMask];
|
||||
uint8_t s = e->state.load(std::memory_order_relaxed);
|
||||
if (s != kEmpty || !e->state.compare_exchange_strong(
|
||||
s, kBusy, std::memory_order_acquire)) {
|
||||
return w;
|
||||
}
|
||||
front_.store(front + 1 + (kSize << 1), std::memory_order_relaxed);
|
||||
e->w = std::move(w);
|
||||
e->state.store(kReady, std::memory_order_release);
|
||||
return Work();
|
||||
}
|
||||
|
||||
// PopFront removes and returns the first element in the queue.
|
||||
// If the queue was empty returns default-constructed Work.
|
||||
Work PopFront() {
|
||||
unsigned front = front_.load(std::memory_order_relaxed);
|
||||
Elem* e = &array_[(front - 1) & kMask];
|
||||
uint8_t s = e->state.load(std::memory_order_relaxed);
|
||||
if (s != kReady || !e->state.compare_exchange_strong(
|
||||
s, kBusy, std::memory_order_acquire)) {
|
||||
return Work();
|
||||
}
|
||||
Work w = std::move(e->w);
|
||||
e->state.store(kEmpty, std::memory_order_release);
|
||||
front = ((front - 1) & kMask2) | (front & ~kMask2);
|
||||
front_.store(front, std::memory_order_relaxed);
|
||||
return w;
|
||||
}
|
||||
|
||||
// PushBack adds w at the end of the queue.
|
||||
// If queue is full returns w, otherwise returns default-constructed Work.
|
||||
Work PushBack(Work w) {
|
||||
std::unique_lock<paddle::memory::SpinLock> lock(mutex_);
|
||||
unsigned back = back_.load(std::memory_order_relaxed);
|
||||
Elem* e = &array_[(back - 1) & kMask];
|
||||
uint8_t s = e->state.load(std::memory_order_relaxed);
|
||||
if (s != kEmpty || !e->state.compare_exchange_strong(
|
||||
s, kBusy, std::memory_order_acquire)) {
|
||||
return w;
|
||||
}
|
||||
back = ((back - 1) & kMask2) | (back & ~kMask2);
|
||||
back_.store(back, std::memory_order_relaxed);
|
||||
e->w = std::move(w);
|
||||
e->state.store(kReady, std::memory_order_release);
|
||||
return Work();
|
||||
}
|
||||
|
||||
// PopBack removes and returns the last elements in the queue.
|
||||
Work PopBack() {
|
||||
if (Empty()) {
|
||||
return Work();
|
||||
}
|
||||
|
||||
std::unique_lock<paddle::memory::SpinLock> lock(mutex_);
|
||||
unsigned back = back_.load(std::memory_order_relaxed);
|
||||
Elem* e = &array_[back & kMask];
|
||||
uint8_t s = e->state.load(std::memory_order_relaxed);
|
||||
if (s != kReady || !e->state.compare_exchange_strong(
|
||||
s, kBusy, std::memory_order_acquire)) {
|
||||
return Work();
|
||||
}
|
||||
Work w = std::move(e->w);
|
||||
e->state.store(kEmpty, std::memory_order_release);
|
||||
back_.store(back + 1 + (kSize << 1), std::memory_order_relaxed);
|
||||
return w;
|
||||
}
|
||||
|
||||
// PopBackHalf removes and returns half last elements in the queue.
|
||||
// Returns number of elements removed.
|
||||
unsigned PopBackHalf(std::vector<Work>* result) {
|
||||
if (Empty()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::unique_lock<paddle::memory::SpinLock> lock(mutex_);
|
||||
unsigned back = back_.load(std::memory_order_relaxed);
|
||||
unsigned size = Size();
|
||||
unsigned mid = back;
|
||||
if (size > 1) mid = back + (size - 1) / 2;
|
||||
unsigned n = 0;
|
||||
unsigned start = 0;
|
||||
for (; static_cast<int>(mid - back) >= 0; mid--) {
|
||||
Elem* e = &array_[mid & kMask];
|
||||
uint8_t s = e->state.load(std::memory_order_relaxed);
|
||||
if (n == 0) {
|
||||
if (s != kReady || !e->state.compare_exchange_strong(
|
||||
s, kBusy, std::memory_order_acquire))
|
||||
continue;
|
||||
start = mid;
|
||||
} else {
|
||||
// Note: no need to store temporal kBusy, we exclusively own these
|
||||
// elements.
|
||||
assert(s == kReady);
|
||||
}
|
||||
result->push_back(std::move(e->w));
|
||||
e->state.store(kEmpty, std::memory_order_release);
|
||||
n++;
|
||||
}
|
||||
if (n != 0) {
|
||||
back_.store(start + 1 + (kSize << 1), std::memory_order_relaxed);
|
||||
}
|
||||
return n;
|
||||
}
|
||||
|
||||
// Size returns current queue size.
|
||||
// Can be called by any thread at any time.
|
||||
unsigned Size() const { return SizeOrNotEmpty<true>(); }
|
||||
|
||||
// Empty tests whether container is empty.
|
||||
// Can be called by any thread at any time.
|
||||
bool Empty() const { return SizeOrNotEmpty<false>() == 0; }
|
||||
|
||||
// Delete all the elements from the queue.
|
||||
void Flush() {
|
||||
while (!Empty()) {
|
||||
PopFront();
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
static const unsigned kMask = kSize - 1;
|
||||
static const unsigned kMask2 = (kSize << 1) - 1;
|
||||
struct alignas(64) Elem {
|
||||
std::atomic<uint8_t> state;
|
||||
Work w;
|
||||
};
|
||||
enum {
|
||||
kEmpty,
|
||||
kBusy,
|
||||
kReady,
|
||||
};
|
||||
|
||||
// Low log(kSize) + 1 bits in front_ and back_ contain rolling index of
|
||||
// front/back, respectively. The remaining bits contain modification counters
|
||||
// that are incremented on Push operations. This allows us to (1) distinguish
|
||||
// between empty and full conditions (if we would use log(kSize) bits for
|
||||
// position, these conditions would be indistinguishable); (2) obtain
|
||||
// consistent snapshot of front_/back_ for Size operation using the
|
||||
// modification counters.
|
||||
alignas(64) std::atomic<unsigned> front_;
|
||||
alignas(64) std::atomic<unsigned> back_;
|
||||
paddle::memory::SpinLock mutex_;
|
||||
Elem array_[kSize];
|
||||
|
||||
// SizeOrNotEmpty returns current queue size; if NeedSizeEstimate is false,
|
||||
// only whether the size is 0 is guaranteed to be correct.
|
||||
// Can be called by any thread at any time.
|
||||
template <bool NeedSizeEstimate>
|
||||
unsigned SizeOrNotEmpty() const {
|
||||
// Emptiness plays critical role in thread pool blocking. So we go to great
|
||||
// effort to not produce false positives (claim non-empty queue as empty).
|
||||
unsigned front = front_.load(std::memory_order_acquire);
|
||||
for (;;) {
|
||||
// Capture a consistent snapshot of front/tail.
|
||||
unsigned back = back_.load(std::memory_order_acquire);
|
||||
unsigned front1 = front_.load(std::memory_order_relaxed);
|
||||
if (front != front1) {
|
||||
front = front1;
|
||||
std::atomic_thread_fence(std::memory_order_acquire);
|
||||
continue;
|
||||
}
|
||||
if (NeedSizeEstimate) {
|
||||
return CalculateSize(front, back);
|
||||
} else {
|
||||
// This value will be 0 if the queue is empty, and undefined otherwise.
|
||||
unsigned maybe_zero = ((front ^ back) & kMask2);
|
||||
// Queue size estimate must agree with maybe zero check on the queue
|
||||
// empty/non-empty state.
|
||||
assert((CalculateSize(front, back) == 0) == (maybe_zero == 0));
|
||||
return maybe_zero;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inline unsigned CalculateSize(unsigned front, unsigned back) const {
|
||||
int size = (front & kMask2) - (back & kMask2);
|
||||
// Fix overflow.
|
||||
if (size < 0) {
|
||||
size += 2 * kSize;
|
||||
}
|
||||
// Order of modification in push/pop is crafted to make the queue look
|
||||
// larger than it is during concurrent modifications. E.g. push can
|
||||
// increment size before the corresponding pop has decremented it.
|
||||
// So the computed size can be up to kSize + 1, fix it.
|
||||
if (size > static_cast<int>(kSize)) {
|
||||
size = kSize;
|
||||
}
|
||||
return static_cast<unsigned>(size);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace framework
|
||||
} // namespace paddle
|
||||
@@ -0,0 +1,51 @@
|
||||
// This file is part of Eigen, a lightweight C++ template library
|
||||
// for linear algebra.
|
||||
//
|
||||
// Copyright (C) 2014 Benoit Steiner <benoit.steiner.goog@gmail.com>
|
||||
//
|
||||
// This Source Code Form is subject to the terms of the Mozilla
|
||||
// Public License v. 2.0. If a copy of the MPL was not distributed
|
||||
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <thread>
|
||||
|
||||
namespace paddle {
|
||||
namespace framework {
|
||||
|
||||
struct StlThreadEnvironment {
|
||||
struct Task {
|
||||
std::function<void()> f;
|
||||
};
|
||||
|
||||
// EnvThread constructor must start the thread,
|
||||
// destructor must join the thread.
|
||||
class EnvThread {
|
||||
public:
|
||||
explicit EnvThread(std::function<void()> f) : thr_(std::move(f)) {}
|
||||
void WaitExit() {
|
||||
if (thr_.joinable()) {
|
||||
thr_.join();
|
||||
}
|
||||
}
|
||||
~EnvThread() {
|
||||
if (thr_.joinable()) {
|
||||
thr_.join();
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
std::thread thr_;
|
||||
};
|
||||
|
||||
EnvThread* CreateThread(std::function<void()> f) {
|
||||
return new EnvThread(std::move(f));
|
||||
}
|
||||
Task CreateTask(std::function<void()> f) { return Task{std::move(f)}; }
|
||||
void ExecuteTask(const Task& t) { t.f(); }
|
||||
};
|
||||
|
||||
} // namespace framework
|
||||
} // namespace paddle
|
||||
@@ -0,0 +1,251 @@
|
||||
// Copyright (c) 2021 PaddlePaddle Authors. All Rights Reserved.
|
||||
|
||||
// This Source Code Form is subject to the terms of the Mozilla
|
||||
// Public License v. 2.0. If a copy of the MPL was not distributed
|
||||
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
|
||||
|
||||
#include "paddle/fluid/framework/new_executor/workqueue/workqueue.h"
|
||||
|
||||
#include "paddle/fluid/framework/new_executor/workqueue/nonblocking_threadpool.h"
|
||||
#include "paddle/fluid/framework/new_executor/workqueue/workqueue_utils.h"
|
||||
#include "paddle/fluid/platform/enforce.h"
|
||||
#include "paddle/phi/core/platform/profiler/event_tracing.h"
|
||||
|
||||
namespace paddle::framework {
|
||||
|
||||
void WorkQueueOptions::Validate() const {
|
||||
PADDLE_ENFORCE_GT(name.size(),
|
||||
0,
|
||||
common::errors::InvalidArgument(
|
||||
"WorkQueueOptions.name must be nonempty"));
|
||||
PADDLE_ENFORCE_EQ(
|
||||
name.find('_'),
|
||||
std::string::npos,
|
||||
common::errors::InvalidArgument(
|
||||
"WorkQueueOptions.name shouldn't contain an underline"));
|
||||
PADDLE_ENFORCE_EQ(
|
||||
allow_spinning == false && always_spinning == true,
|
||||
false,
|
||||
common::errors::InvalidArgument("WorkQueueOptions.allow_spinning must "
|
||||
"be true when always_spinning is set"));
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
using TaskTracker = TaskTracker<EventsWaiter::EventNotifier>;
|
||||
|
||||
class WorkQueueImpl : public WorkQueue {
|
||||
public:
|
||||
explicit WorkQueueImpl(const WorkQueueOptions& options) : WorkQueue(options) {
|
||||
if (options_.track_task && options.events_waiter != nullptr) {
|
||||
empty_notifier_ = options.events_waiter->RegisterEvent(kQueueEmptyEvent);
|
||||
void* storage = AlignedMalloc(sizeof(TaskTracker), alignof(TaskTracker));
|
||||
tracker_ = new (storage) TaskTracker(*empty_notifier_);
|
||||
}
|
||||
if (options_.detached == false && options.events_waiter != nullptr) {
|
||||
destruct_notifier_ =
|
||||
options.events_waiter->RegisterEvent(kQueueDestructEvent);
|
||||
}
|
||||
queue_ = new NonblockingThreadPool(options_.name,
|
||||
static_cast<int>(options_.num_threads),
|
||||
options_.allow_spinning,
|
||||
options_.always_spinning);
|
||||
}
|
||||
|
||||
~WorkQueueImpl() override {
|
||||
delete queue_;
|
||||
if (tracker_ != nullptr) {
|
||||
tracker_->~TaskTracker();
|
||||
AlignedFree(tracker_);
|
||||
}
|
||||
if (destruct_notifier_) {
|
||||
destruct_notifier_->NotifyEvent();
|
||||
}
|
||||
}
|
||||
|
||||
void AddTask(std::function<void()> fn) override {
|
||||
phi::RecordEvent record(
|
||||
"WorkQueue::AddTask", phi::TracerEventType::UserDefined, 10 /*level*/);
|
||||
if (tracker_ != nullptr) {
|
||||
fn = [task = std::move(fn),
|
||||
raii = CounterGuard<TaskTracker>(tracker_)]() mutable { task(); };
|
||||
}
|
||||
queue_->AddTask(std::move(fn));
|
||||
}
|
||||
|
||||
void Cancel() override {
|
||||
queue_->Cancel();
|
||||
queue_->WaitThreadsExit();
|
||||
}
|
||||
|
||||
size_t NumThreads() const override { return queue_->NumThreads(); }
|
||||
|
||||
private:
|
||||
NonblockingThreadPool* queue_{nullptr};
|
||||
TaskTracker* tracker_{nullptr};
|
||||
std::shared_ptr<EventsWaiter::EventNotifier> empty_notifier_;
|
||||
std::shared_ptr<EventsWaiter::EventNotifier> destruct_notifier_;
|
||||
};
|
||||
|
||||
class WorkQueueGroupImpl : public WorkQueueGroup {
|
||||
public:
|
||||
explicit WorkQueueGroupImpl(
|
||||
const std::vector<WorkQueueOptions>& queue_options);
|
||||
|
||||
~WorkQueueGroupImpl() override;
|
||||
|
||||
void AddTask(size_t queue_idx, std::function<void()> fn) override;
|
||||
|
||||
size_t QueueNumThreads(size_t queue_idx) const override;
|
||||
|
||||
size_t QueueGroupNumThreads() const override;
|
||||
|
||||
void Cancel() override;
|
||||
|
||||
private:
|
||||
std::vector<NonblockingThreadPool*> queues_;
|
||||
NonblockingThreadPool* queues_storage_;
|
||||
TaskTracker* tracker_;
|
||||
std::shared_ptr<EventsWaiter::EventNotifier> empty_notifier_;
|
||||
std::shared_ptr<EventsWaiter::EventNotifier> destruct_notifier_;
|
||||
};
|
||||
|
||||
WorkQueueGroupImpl::WorkQueueGroupImpl(
|
||||
const std::vector<WorkQueueOptions>& queues_options)
|
||||
: WorkQueueGroup(queues_options),
|
||||
queues_storage_(nullptr),
|
||||
tracker_(nullptr) {
|
||||
size_t num_queues = queues_options_.size();
|
||||
queues_.resize(num_queues);
|
||||
void* buffer = malloc(sizeof(NonblockingThreadPool) * num_queues); // NOLINT
|
||||
queues_storage_ = reinterpret_cast<NonblockingThreadPool*>(buffer);
|
||||
|
||||
for (size_t idx = 0; idx < num_queues; ++idx) {
|
||||
const auto& options = queues_options_[idx];
|
||||
if (options.num_threads == 0) {
|
||||
queues_[idx] = nullptr;
|
||||
continue;
|
||||
}
|
||||
if (options.track_task && tracker_ == nullptr &&
|
||||
options.events_waiter != nullptr) {
|
||||
empty_notifier_ = options.events_waiter->RegisterEvent(kQueueEmptyEvent);
|
||||
void* storage = AlignedMalloc(sizeof(TaskTracker), alignof(TaskTracker));
|
||||
tracker_ = new (storage) TaskTracker(*empty_notifier_);
|
||||
}
|
||||
if (options.detached == false && options.events_waiter != nullptr &&
|
||||
!destruct_notifier_) {
|
||||
destruct_notifier_ =
|
||||
options.events_waiter->RegisterEvent(kQueueDestructEvent);
|
||||
}
|
||||
queues_[idx] = new (&queues_storage_[idx])
|
||||
NonblockingThreadPool(options.name,
|
||||
static_cast<int>(options.num_threads),
|
||||
options.allow_spinning,
|
||||
options.always_spinning);
|
||||
}
|
||||
}
|
||||
|
||||
WorkQueueGroupImpl::~WorkQueueGroupImpl() {
|
||||
for (auto queue : queues_) {
|
||||
if (queue) {
|
||||
queue->~NonblockingThreadPool();
|
||||
}
|
||||
}
|
||||
if (tracker_ != nullptr) {
|
||||
tracker_->~TaskTracker();
|
||||
AlignedFree(tracker_);
|
||||
}
|
||||
free(queues_storage_); // NOLINT
|
||||
if (destruct_notifier_) {
|
||||
destruct_notifier_->NotifyEvent();
|
||||
}
|
||||
}
|
||||
|
||||
void WorkQueueGroupImpl::AddTask(size_t queue_idx, std::function<void()> fn) {
|
||||
phi::RecordEvent record(
|
||||
"WorkQueue::AddTask", phi::TracerEventType::UserDefined, 10 /*level*/);
|
||||
assert(queue_idx < queues_.size());
|
||||
PADDLE_ENFORCE_NOT_NULL(
|
||||
queues_.at(queue_idx),
|
||||
common::errors::NotFound("Workqueue of index %d is not initialized.",
|
||||
queue_idx));
|
||||
if (queues_options_.at(queue_idx).track_task) {
|
||||
fn = [task = std::move(fn),
|
||||
raii = CounterGuard<TaskTracker>(tracker_)]() mutable { task(); };
|
||||
}
|
||||
queues_[queue_idx]->AddTask(std::move(fn));
|
||||
}
|
||||
|
||||
size_t WorkQueueGroupImpl::QueueNumThreads(size_t queue_idx) const {
|
||||
assert(queue_idx < queues_.size());
|
||||
if (!queues_.at(queue_idx)) {
|
||||
return 0;
|
||||
}
|
||||
return queues_.at(queue_idx)->NumThreads();
|
||||
}
|
||||
|
||||
size_t WorkQueueGroupImpl::QueueGroupNumThreads() const {
|
||||
size_t total_num = 0;
|
||||
for (auto queue : queues_) {
|
||||
total_num += queue->NumThreads();
|
||||
}
|
||||
return total_num;
|
||||
}
|
||||
|
||||
void WorkQueueGroupImpl::Cancel() {
|
||||
for (auto queue : queues_) {
|
||||
if (queue) {
|
||||
queue->Cancel();
|
||||
}
|
||||
}
|
||||
for (auto queue : queues_) {
|
||||
if (queue) {
|
||||
queue->WaitThreadsExit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
std::unique_ptr<WorkQueue> CreateSingleThreadedWorkQueue(
|
||||
const WorkQueueOptions& options) {
|
||||
options.Validate();
|
||||
// extra check
|
||||
PADDLE_ENFORCE_EQ(options.num_threads,
|
||||
1u,
|
||||
common::errors::InvalidArgument(
|
||||
"For a SingleThreadedWorkQueue, "
|
||||
"WorkQueueOptions.num_threads must equals to 1."));
|
||||
std::unique_ptr<WorkQueue> ptr(new WorkQueueImpl(options));
|
||||
return ptr;
|
||||
}
|
||||
|
||||
std::unique_ptr<WorkQueue> CreateMultiThreadedWorkQueue(
|
||||
const WorkQueueOptions& options) {
|
||||
options.Validate();
|
||||
// extra check
|
||||
PADDLE_ENFORCE_GT(
|
||||
options.num_threads,
|
||||
1u,
|
||||
common::errors::InvalidArgument("For a MultiThreadedWorkQueue, "
|
||||
"WorkQueueOptions.num_threads must be "
|
||||
"greater than 1."));
|
||||
std::unique_ptr<WorkQueue> ptr(new WorkQueueImpl(options));
|
||||
return ptr;
|
||||
}
|
||||
|
||||
std::unique_ptr<WorkQueueGroup> CreateWorkQueueGroup(
|
||||
const std::vector<WorkQueueOptions>& queues_options) {
|
||||
PADDLE_ENFORCE_GT(queues_options.size(),
|
||||
1u,
|
||||
common::errors::InvalidArgument(
|
||||
"For a WorkQueueGroup, the number of WorkQueueOptions "
|
||||
"must be greater than 1."));
|
||||
for (const auto& opts : queues_options) {
|
||||
opts.Validate();
|
||||
}
|
||||
std::unique_ptr<WorkQueueGroup> ptr(new WorkQueueGroupImpl(queues_options));
|
||||
return ptr;
|
||||
}
|
||||
|
||||
} // namespace paddle::framework
|
||||
@@ -0,0 +1,197 @@
|
||||
// Copyright (c) 2021 PaddlePaddle Authors. All Rights Reserved.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <future>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
|
||||
#include "paddle/fluid/platform/enforce.h"
|
||||
|
||||
namespace paddle {
|
||||
namespace framework {
|
||||
|
||||
constexpr const char* kQueueEmptyEvent = "QueueEmpty";
|
||||
constexpr const char* kQueueDestructEvent = "QueueDestruct";
|
||||
|
||||
// For std::function
|
||||
// https://stackoverflow.com/questions/25421346/how-to-create-an-stdfunction-from-a-move-capturing-lambda-expression
|
||||
template <typename OnlyMovable>
|
||||
class FakeCopyable {
|
||||
public:
|
||||
explicit FakeCopyable(OnlyMovable&& obj) : obj_(std::move(obj)) {
|
||||
static_assert(std::is_copy_constructible<OnlyMovable>::value == false,
|
||||
"Need not to use FakeCopyable");
|
||||
}
|
||||
|
||||
FakeCopyable(FakeCopyable&& other) : obj_(std::move(other.obj_)) {}
|
||||
|
||||
FakeCopyable(const FakeCopyable& other) {
|
||||
PADDLE_THROW(common::errors::Unavailable(
|
||||
"Never use the copy constructor of FakeCopyable."));
|
||||
}
|
||||
|
||||
OnlyMovable& Get() { return obj_; }
|
||||
|
||||
private:
|
||||
OnlyMovable obj_;
|
||||
};
|
||||
|
||||
class EventsWaiter;
|
||||
|
||||
struct WorkQueueOptions {
|
||||
WorkQueueOptions(const std::string& name,
|
||||
size_t num_threads,
|
||||
bool allow_spinning,
|
||||
bool track_task)
|
||||
: name(name),
|
||||
num_threads(num_threads),
|
||||
allow_spinning(allow_spinning),
|
||||
track_task(track_task) {
|
||||
Validate();
|
||||
}
|
||||
|
||||
WorkQueueOptions(const std::string& name,
|
||||
size_t num_threads,
|
||||
bool allow_spinning,
|
||||
bool always_spinning,
|
||||
bool track_task,
|
||||
bool detached,
|
||||
EventsWaiter* waiter)
|
||||
: name(name),
|
||||
num_threads(num_threads),
|
||||
allow_spinning(allow_spinning),
|
||||
always_spinning(always_spinning),
|
||||
track_task(track_task),
|
||||
detached(detached),
|
||||
events_waiter(waiter) {
|
||||
Validate();
|
||||
}
|
||||
|
||||
// throw an exception if there is an invalid option
|
||||
PADDLE_API void Validate() const;
|
||||
|
||||
std::string name;
|
||||
size_t num_threads;
|
||||
// Worker threads will spin for a while if this flag is set.
|
||||
bool allow_spinning;
|
||||
// Worker threads will never sleep if this flag is set.
|
||||
// Better performance vs. higher CPU utilization.
|
||||
bool always_spinning{false};
|
||||
// If you need to blocking the calling thread to wait "queue empty", set
|
||||
// track_task = true and set events_waiter. EventsWaiter::WaitEvent will
|
||||
// block the calling thread until any of events (including "queue empty")
|
||||
// occurred.
|
||||
bool track_task;
|
||||
// If you need to be noticed when a WorkQueue Destruct() , set detached =
|
||||
// false and set events_waiter.
|
||||
bool detached{true};
|
||||
EventsWaiter* events_waiter{nullptr}; // not owned
|
||||
};
|
||||
|
||||
class WorkQueue {
|
||||
public:
|
||||
explicit WorkQueue(const WorkQueueOptions& options) : options_(options) {}
|
||||
|
||||
WorkQueue(const WorkQueue&) = delete;
|
||||
|
||||
WorkQueue& operator=(const WorkQueue&) = delete;
|
||||
|
||||
virtual ~WorkQueue() = default;
|
||||
|
||||
virtual void AddTask(std::function<void()> fn) = 0;
|
||||
|
||||
// Higher cost than AddTask
|
||||
template <typename F, typename... Args>
|
||||
std::future<std::invoke_result_t<F, Args...>> AddAwaitableTask(
|
||||
F&& f, Args&&... args) {
|
||||
using ReturnType = std::invoke_result_t<F, Args...>;
|
||||
std::function<ReturnType()> task =
|
||||
std::bind(std::forward<F>(f), std::forward<Args>(args)...);
|
||||
std::promise<ReturnType> prom;
|
||||
std::future<ReturnType> res = prom.get_future();
|
||||
AddTask([t = std::move(task),
|
||||
p = FakeCopyable<std::promise<ReturnType>>(
|
||||
std::move(prom))]() mutable { p.Get().set_value(t()); });
|
||||
return res;
|
||||
}
|
||||
|
||||
// See WorkQueueOptions.track_task for details
|
||||
// virtual void WaitQueueEmpty() = 0;
|
||||
|
||||
virtual size_t NumThreads() const = 0;
|
||||
|
||||
virtual void Cancel() = 0;
|
||||
|
||||
protected:
|
||||
WorkQueueOptions options_;
|
||||
};
|
||||
|
||||
class WorkQueueGroup {
|
||||
public:
|
||||
explicit WorkQueueGroup(const std::vector<WorkQueueOptions>& queues_options)
|
||||
: queues_options_(queues_options) {}
|
||||
|
||||
WorkQueueGroup(const WorkQueueGroup&) = delete;
|
||||
|
||||
WorkQueueGroup& operator=(const WorkQueueGroup&) = delete;
|
||||
|
||||
virtual ~WorkQueueGroup() = default;
|
||||
|
||||
virtual void AddTask(size_t queue_idx, std::function<void()> fn) = 0;
|
||||
|
||||
// Higher cost than AddTask
|
||||
template <typename F, typename... Args>
|
||||
std::future<std::invoke_result_t<F, Args...>> AddAwaitableTask(
|
||||
size_t queue_idx, F&& f, Args&&... args) {
|
||||
using ReturnType = std::invoke_result_t<F, Args...>;
|
||||
std::function<ReturnType()> task =
|
||||
std::bind(std::forward<F>(f), std::forward<Args>(args)...);
|
||||
std::promise<ReturnType> prom;
|
||||
std::future<ReturnType> res = prom.get_future();
|
||||
AddTask(queue_idx,
|
||||
[t = std::move(task),
|
||||
p = FakeCopyable<std::promise<ReturnType>>(
|
||||
std::move(prom))]() mutable { p.Get().set_value(t()); });
|
||||
return res;
|
||||
}
|
||||
|
||||
// See WorkQueueOptions.track_task for details
|
||||
// virtual void WaitQueueGroupEmpty() = 0;
|
||||
|
||||
virtual size_t QueueNumThreads(size_t queue_idx) const = 0;
|
||||
|
||||
virtual size_t QueueGroupNumThreads() const = 0;
|
||||
|
||||
virtual void Cancel() = 0;
|
||||
|
||||
protected:
|
||||
std::vector<WorkQueueOptions> queues_options_;
|
||||
};
|
||||
|
||||
PADDLE_API std::unique_ptr<WorkQueue> CreateSingleThreadedWorkQueue(
|
||||
const WorkQueueOptions& options);
|
||||
|
||||
PADDLE_API std::unique_ptr<WorkQueue> CreateMultiThreadedWorkQueue(
|
||||
const WorkQueueOptions& options);
|
||||
|
||||
PADDLE_API std::unique_ptr<WorkQueueGroup> CreateWorkQueueGroup(
|
||||
const std::vector<WorkQueueOptions>& queues_options);
|
||||
|
||||
} // namespace framework
|
||||
} // namespace paddle
|
||||
@@ -0,0 +1,58 @@
|
||||
// Copyright (c) 2021 PaddlePaddle Authors. All Rights Reserved.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#include "paddle/fluid/framework/new_executor/workqueue/workqueue_utils.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <cstdlib>
|
||||
|
||||
namespace paddle::framework {
|
||||
|
||||
void* AlignedMalloc(size_t size, size_t alignment) {
|
||||
assert(alignment >= sizeof(void*) && (alignment & (alignment - 1)) == 0);
|
||||
size = (size + alignment - 1) / alignment * alignment;
|
||||
#if defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 200112L
|
||||
void* aligned_mem = nullptr;
|
||||
if (posix_memalign(&aligned_mem, alignment, size) != 0) {
|
||||
aligned_mem = nullptr;
|
||||
}
|
||||
return aligned_mem;
|
||||
#elif defined(_WIN32)
|
||||
return _aligned_malloc(size, alignment);
|
||||
#else
|
||||
void* mem = malloc(size + alignment); // NOLINT
|
||||
if (mem == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
size_t adjust = alignment - reinterpret_cast<uint64_t>(mem) % alignment;
|
||||
void* aligned_mem = reinterpret_cast<char*>(mem) + adjust;
|
||||
*(reinterpret_cast<void**>(aligned_mem) - 1) = mem;
|
||||
assert(reinterpret_cast<uint64_t>(aligned_mem) % alignment == 0);
|
||||
return aligned_mem;
|
||||
#endif
|
||||
}
|
||||
|
||||
void AlignedFree(void* mem_ptr) {
|
||||
#if defined(_POSIX_C_SOURCE) && _POSIX_C_SOURCE >= 200112L
|
||||
free(mem_ptr);
|
||||
#elif defined(_WIN32)
|
||||
_aligned_free(mem_ptr);
|
||||
#else
|
||||
if (mem_ptr) {
|
||||
free(*(reinterpret_cast<void**>(mem_ptr) - 1)); // NOLINT
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace paddle::framework
|
||||
@@ -0,0 +1,109 @@
|
||||
// Copyright (c) 2021 PaddlePaddle Authors. All Rights Reserved.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <cassert>
|
||||
#include <cstddef>
|
||||
#include <cstdlib>
|
||||
#include <memory>
|
||||
#include <set>
|
||||
#include <string>
|
||||
|
||||
#include "paddle/fluid/framework/new_executor/workqueue/events_waiter.h"
|
||||
#include "paddle/fluid/platform/enforce.h"
|
||||
|
||||
namespace paddle {
|
||||
namespace framework {
|
||||
|
||||
template <typename Holder>
|
||||
class CounterGuard {
|
||||
public:
|
||||
explicit CounterGuard(Holder* holder) : counter_holder_(holder) {
|
||||
assert(holder != nullptr);
|
||||
counter_holder_->AddCounter();
|
||||
}
|
||||
|
||||
~CounterGuard() {
|
||||
if (counter_holder_ != nullptr) {
|
||||
counter_holder_->SubCounter();
|
||||
}
|
||||
}
|
||||
|
||||
CounterGuard(CounterGuard&& other) : counter_holder_(other.counter_holder_) {
|
||||
other.counter_holder_ = nullptr;
|
||||
}
|
||||
|
||||
CounterGuard& operator=(CounterGuard&& other) {
|
||||
counter_holder_ = other.counter_holder_;
|
||||
other.counter_holder_ = nullptr;
|
||||
return *this;
|
||||
}
|
||||
|
||||
// copy constructor deleted, we define this for std::function
|
||||
// never use it directly
|
||||
CounterGuard(const CounterGuard& other) {
|
||||
PADDLE_THROW(common::errors::Unavailable(
|
||||
"Never use the copy constructor of CounterGuard."));
|
||||
}
|
||||
|
||||
CounterGuard& operator=(const CounterGuard&) = delete;
|
||||
|
||||
private:
|
||||
Holder* counter_holder_{nullptr};
|
||||
};
|
||||
|
||||
void* AlignedMalloc(size_t size, size_t alignment);
|
||||
|
||||
void AlignedFree(void* memory_ptr);
|
||||
|
||||
template <typename Notifier>
|
||||
class TaskTracker {
|
||||
public:
|
||||
TaskTracker() = default;
|
||||
|
||||
explicit TaskTracker(Notifier& notifier) : notifier_(¬ifier) {}
|
||||
|
||||
TaskTracker(const TaskTracker&) = delete;
|
||||
|
||||
TaskTracker& operator=(const TaskTracker&) = delete;
|
||||
|
||||
~TaskTracker() = default;
|
||||
|
||||
void AddCounter() {
|
||||
if (0 == num_tasks_.fetch_add(1, std::memory_order_relaxed)) {
|
||||
if (notifier_ != nullptr) {
|
||||
notifier_->CancelEvent();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SubCounter() {
|
||||
if (1 == num_tasks_.fetch_sub(1, std::memory_order_relaxed)) {
|
||||
if (notifier_ != nullptr) {
|
||||
notifier_->NotifyEvent();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint64_t PendingTaskNum() { return num_tasks_.load(); }
|
||||
|
||||
private:
|
||||
alignas(64) std::atomic<uint64_t> num_tasks_{0};
|
||||
Notifier* notifier_{nullptr};
|
||||
};
|
||||
|
||||
} // namespace framework
|
||||
} // namespace paddle
|
||||
Reference in New Issue
Block a user