chore: import upstream snapshot with attribution
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// Copyright (c) 2024 CINN Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "paddle/cinn/backends/codegen_cuda_dev.h"
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namespace cinn {
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namespace backends {
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const std::string CodeGenCudaDev::general_source_header_ = // NOLINT
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R"(
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#pragma once
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#include <cstdint>
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#define CINN_WITH_CUDA
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#include "bfloat16.h"
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#include "float16.h"
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#include "float8e4m3.h"
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using cinn::common::bfloat16;
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using cinn::common::float16;
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using cinn::common::half4;
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using cinn::common::half8;
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using cinn::common::float168;
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using cinn::common::float164;
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using cinn::common::float162;
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using cinn::common::bfloat168;
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using cinn::common::bfloat164;
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using cinn::common::bfloat162;
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using cinn::common::float8e4m3;
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using cinn::common::float8e4m32;
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using cinn::common::float8e4m34;
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#include <cooperative_groups.h>
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#include "cinn_cuda_runtime_source.cuh"
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)";
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const std::string CodeGenCudaDev::source_header_ = // NOLINT
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R"(
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#pragma once
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#include <bfloat16_h>
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#include <cinn_with_cuda_h>
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#include <cstdint>
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#include <float16_h>
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using cinn::common::bfloat16;
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using cinn::common::float16;
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using cinn::common::half4;
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using cinn::common::half8;
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using cinn::common::float168;
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using cinn::common::float164;
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using cinn::common::float162;
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using cinn::common::bfloat168;
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using cinn::common::bfloat164;
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using cinn::common::bfloat162;
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using cinn::common::float8e4m3;
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using cinn::common::float8e4m32;
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using cinn::common::float8e4m34;
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#include <cooperative_groups.h>
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#include <cinn_cuda_runtime_source_h>
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)";
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const std::string &CodeGenCudaDev::GetSourceHeader() { return source_header_; }
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const std::string &CodeGenCudaDev::GetGeneralSourceHeader() {
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return general_source_header_;
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}
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CodeGenCudaDev::CodeGenCudaDev(Target target) : CodeGenGpuDev(target) {}
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void CodeGenCudaDev::PrintIncludes() { str_ += GetSourceHeader(); }
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} // namespace backends
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} // namespace cinn
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